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[Heroes of the Storm 2.0] DOUBLE DRAGON HYPE

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Posts

  • morgan_cokemorgan_coke Registered User regular
    TheStig wrote: »
    I played my first game of HL in years, my whole team was arguing, each one wanted to blame something different to explain why we were losing, some were blaming individuals, others our hero selection, some the map and game balance. There was a big argument about what to argue about.

    Ah, you're new here. Welcome to HotS. It's worse on the weekends.

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
    kimeMMMig
  • So It GoesSo It Goes We keep moving...Registered User regular
    Did they mention details about exactly how performance based matchmaking is going to work? We've discussed this multiple times here and there are a lot of ways that it can go catastrophically wrong

    Nah that will be talked about at a later panel I assume

    Knight_Dibbyshryke
  • ArcTangentArcTangent Registered User regular
    TheStig wrote: »
    Wow Hanzo looks boring next to Alex.

    Hanzo IS boring compared to EVERYTHING.

    ztrEPtD.gif
    PMAversshrykeTim is on the InternetMunkus Beaver
  • Knight_Knight_ Dead Dead Dead Registered User regular
    whats next panel is at... 5p/8e today i think?

    should be interesting, since there seems like a lot of big mechanical changes.

    aeNqQM9.jpg
  • kimekime Queen of Blades Registered User regular
    So It Goes wrote: »
    Did they mention details about exactly how performance based matchmaking is going to work? We've discussed this multiple times here and there are a lot of ways that it can go catastrophically wrong

    Nah that will be talked about at a later panel I assume

    Just don't give details. Any details you give people will try to game :P

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    Grovemorgan_coke
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited November 2017
    really shows where hots is in the blizzard totem pole when you see hots just has to present on the main stage, and hearthstone and overwatch have their own giant arenas lol.

    edit: oh neat, the hero pages for alex and hanzo are up

    http://us.battle.net/heroes/en/heroes/alexstrasza/

    http://us.battle.net/heroes/en/heroes/hanzo/

    Knight_ on
    aeNqQM9.jpg
    kimeNeurotika
  • ThisThis Registered User regular
    I guess it tells us where my focus is when the most exciting thing they mentioned was new camera functions.

  • shrykeshryke Member of the Beast Registered User regular
    Overwatch new map is hilarious.

    Snaxxramas is just ... beautiful.

    The Escape GoatkimeMNC DoverKnight_Dibby
  • Enigma435Enigma435 Registered User regular
    Did they mention details about exactly how performance based matchmaking is going to work? We've discussed this multiple times here and there are a lot of ways that it can go catastrophically wrong

    I don't think I've ever seen a moba use it to actual positive effect. DotA 2 did it for a while and it lead to people playing Zeus and just ulting on cooldown for damage numbers. Overwatch had issues with healers on successful groups rating up faster than their dps at one point as well (I have no idea if they fixed that). In the end all the numbers in the world don't matter if your team loses, and while people lose plenty of games because of their teammates they also win then because of them too. With match times being as short as they are in hots I'm surprised they feel like they actually need this. I could see some value in placements if they want to hedge their placement matchmaking, but in general I'm always worried about these kind of things encouraging people to play for a stat once they think they won't win.

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  • ArcTangentArcTangent Registered User regular
    edited November 2017
    The new Overwatch hero (Moira, shoots slow AoE heal balls, AoE death balls, stealth/teleport, and ult: death/heal beam) already seems like she's going to be fast tracked into HotS.

    ArcTangent on
    ztrEPtD.gif
    kimeNeurotika
  • Knight_Knight_ Dead Dead Dead Registered User regular
    man this video just makes me pissed it's hanzo and not reinhardt we're getting in hots.

    reinhardt is like the only OW character I really want.

    aeNqQM9.jpg
    shrykeNyht
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Never played OW, but Reinhardt at the end of the flashback is exactly how I feel when protecting squishies and supports. Run you fools!

    Need a voice actor? Hire me at bengrayVO.com
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    shryke
  • ArcTangentArcTangent Registered User regular
    edited November 2017
    Here's the OW stuff. I wouldn't be shocked at all if all three of these end up in HotS by middle of next year. Especially BlizzardWorld, which is just... so fanservicey ridiculous.

    ArcTangent on
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  • kimekime Queen of Blades Registered User regular
    edited November 2017
    Knight_ wrote: »
    really shows where hots is in the blizzard totem pole when you see hots just has to present on the main stage, and hearthstone and overwatch have their own giant arenas lol.

    edit: oh neat, the hero pages for alex and hanzo are up

    http://us.battle.net/heroes/en/heroes/alexstrasza/

    http://us.battle.net/heroes/en/heroes/hanzo/

    Awesome!

    I like that both of Alexstraza's other skins actually give her more clothes. It's a nice change.

    Alexstraza abilities:
    Trait: Dragonqueen. After 1.25 seconds, transform into a dragon and gain 500 Health. While Dragonqueen is active, Alexstrasza's Abilities are empowered [details in each ability], and her Basic Attacks deal 143 damage and heal allied Heroes for 43 in an arc in front of her. Additionally, the duration of incoming Stuns, Roots, Slows, and Blinds is reduced by 50%. Lasts 15 seconds.

    Unknown cooldown on that.

    Q: Gift of Life. Sacrifice 15% of Alexstrasza's current Health, healing an ally for 150% of that amount. Dragonqueen: Breath of Life Cooldown greatly reduced and does not cost Health.

    W: Abundance. Plant a seed of healing that blooms after 3 seconds, healing nearby allied Heroes for 20% of their maximum Health. Dragonqueen: Preservation Heal area and amount greatly increased

    E: Flame Buffet. Launch a fireball, Burning enemies hit for 75 damage over 5.5 seconds. Hitting enemies that are already Burning deals 125 bonus damage upon impact, Slows them by 40% decaying over 2 seconds, and refunds the Mana cost. Dragonqueen: Wing Buffet Damage and Knockback enemies in an arc.

    Ult1: LIFE-BINDER. Bind Alexstrasa's life force with an allied Hero. After 2 seconds, the Hero with a lower percentage of Health is set to the same Health percentage as the other Hero.

    Ult2: CLEANSING FLAME. After 1.25 seconds, take to the sky and drop 5 fireballs over 6 seconds at the position of the mouse cursor. Fireballs deal 150 damage to enemies and heal allied Heroes for 300 Health. 2 seconds after dropping all fireballs, Alexstrasza lands at the position of the mouse cursor.

    kime on
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  • kimekime Queen of Blades Registered User regular
    Hanzo details:
    Trait: Target unpathable terrain or building to jump to the other side of it.

    Q: STORM BOW
    Activate to charge an arrow that deals 270 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. Reactivate to fire.

    W: SCATTER ARROW
    Fire an arrow that deals 85 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 85 damage each to the first enemy hit.

    E: SONIC ARROW
    Fire an arrow that grants vision in a large area for 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 150 damage to them and follows them as they move.

    Ult1: DRAGONSTRIKE
    After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage.

    Ult2: DRAGON'S ARROW
    Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.

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  • ArcTangentArcTangent Registered User regular
    edited November 2017
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    ArcTangent on
    ztrEPtD.gif
    kimeshrykeKnight_Zombie Hero
  • kimekime Queen of Blades Registered User regular
    ArcTangent wrote: »
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    Yeah that's uh.

    Disappointing. I thought there would maybe be some cool things to do with him. But nope. Just, "OW abilities in HotS, basic ranged assassin otherwise."

    Alex on the other hand. Oh yes I think I will play a lot of games as her.

    Battle.net ID: kime#1822
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    shryke
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    ArcTangent wrote: »
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    The Stun Arrow That Scales With Distance is a required MOBA trope though, so someone had to have it.

    9uiytxaqj2j0.jpg
    3cl1ps3Knight_
  • DibbyDibby I'll do my best! Registered User regular
    http://us.battle.net/heroes/en/game/events/dragons-of-the-nexus

    Contains some deets about all the mechanical updates coming.

    Stealth deets:
    STEALTH REWORK
    In order to properly balance Stealth for both casual and high-end play, we're making it easier to spot stealthed Heroes. This is accompanied by buffs to the Stealth Heroes.

    Changes

    Stealthed Heroes are much easier to spot
    Keeps and Forts will reveal stealthed Heroes
    To offset these changes to Stealth, we will be buffing Samuro, Nova, Valeera and Zeratul:

    Samuro: Improving Samuro's ability to fake out opponents; Image Transmission available at baseline on a 25s cooldown
    Nova: Increasing mobility during Stealth and overall damage with Snipe Master added at baseline
    Valeera: Openers will teleport Valeera a medium distance after being stealthed for 3 seconds; longer silence and blind duration
    Zeratul: Adding a new Heroic that rewards high mechanical skill; increasing mobility with Vorpal Blade at baseline

    Laning deets:
    REFINING THE EARLY GAME
    To better showcase individual skill in lane matchups, we're exploring ways to make the laning phase more meaningful without increasing overall game length.

    Changes

    Removing Ammunition to encourage aggressive play and require more player agency for winning a lane
    Removing standalone towers and adding True Sight to Forts
    Regen Globes can be collected by either side for a brief period before expiring, allowing players to win lanes harder
    Standardizing first objective timers to 1:30 or 3:00, both with a 30-second warning, depending on Battleground

    Merc deets:
    MERCENARY UPDATES
    To create more impactful choices about how, when, and which Mercenary Camps to capture, we are making changes to various Mercenaries.

    Changes

    Siege Giant Camps - Heroes can now dodge Neutral Siege Giant attacks at all times
    Knight Camps - The Caster Mercenary in a Knight Camp will now generate an aura that offers increased Armor for units inside its area of effect
    Hellbats - Hellbats will debuff armor when they attack a Hero
    All Other Mercenaries - Will receive balance tuning to ensure they are always meaningful.

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    MMMig
  • ArcTangentArcTangent Registered User regular
    .
    kime wrote: »
    ArcTangent wrote: »
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    Yeah that's uh.

    Disappointing. I thought there would maybe be some cool things to do with him. But nope. Just, "OW abilities in HotS, basic ranged assassin otherwise."

    Alex on the other hand. Oh yes I think I will play a lot of games as her.

    Unless his talents are a Green Arrow quiver of random gadget arrows, I don't even see how he'd be fun to play.

    ztrEPtD.gif
    kimeKnight_
  • kimekime Queen of Blades Registered User regular
    Day 1 of HGC finals is starting, btw. It's still just "here are the teams, get hyped!" But games will be eventually...

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    Undead Monkey
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    I'm really curious about the matchmaker changes. Given Overwatch has tried to use more data than just wins/losses and there was a pretty significant backlash from the community about it, I wonder if they learned any lessons from that experience (and other MOBAs' experiences) in terms of how to build a system that reflects player skill, that can't be gamed, and that ultimately reflects a player's contribution to winning the video game (and not how much damage they did).

    I used to be heavily into sabermetrics in a past life, and it's not an easy thing to solve for even in the context of something as event-driven as baseball. Basketball has even more complex problems and they have an actual score that drives which team wins the game (for example, plus-minus is difficult to contextualize without a ton of data).

    Now that I think about it, something like plus-minus would actually be much easier to implement in HotS given every game will likely have different players in it, and matches are so short and so frequent that you quickly accumulate enough of a robust sample to derive a decent value.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited November 2017
    Weird. Giving Keeps & Forts True Sight kinda leaves there like, no real point to stealth. I guess Zera can dive the first set of towers early still and blink out. Oh, and I guess it hides you on the minimap like Phantom Assassin's passive, which is nifty.

    And lol I didn't even notice they actually called it True Sight. I guess that term ported from Warcraft to DotA, then?

    The Escape Goat on
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    WingedWeasel
  • SeGaTaiSeGaTai Registered User regular
    Shit those stealth and laneing changes seem big. Will depend how big the fort true sight aura is but for stealth heroes that already played with the assumption people can see the shimmer, they are all better at deleting someone out of position, minus Sam.

    Being able to pick up other team's orbs also seems big if you have a ranged versus melee solo lane. Sonya's win/pick rate is going to stay obscene

    PSN SeGaTai
  • shrykeshryke Member of the Beast Registered User regular
    edited November 2017
    I really don't like removing ammo. Their reasoning doesn't even make sense. Ammo is what lets you show your skill in lane because you can wear the enemy down.

    Also I'm unsure of some of these stealth changes. I like the stealth nerf but I wonder about some of these compensatory buffs.


    The orb thing is gonna make laning brutally one-sided too I think.

    shryke on
    kimeWingedWeaselMMMig
  • DibbyDibby I'll do my best! Registered User regular
    Weird. Giving Keeps & Forts True Sight kinda leaves there like, no real point to stealth. I guess Zera can dive the first set of towers early still and blink out. Oh, and I guess it hides you on the minimap like Phantom Assassin's passive, which is nifty.

    And lol I didn't even notice they actually called in True Sight. I guess that term ported from Warcraft to DotA, then?

    buffs to abathur 8-)

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    kimeMMMig
  • Knight_Knight_ Dead Dead Dead Registered User regular
    yea that's an odd one. i assumed it was still going to work for building dive.

    someone at blizzard has been playing cuphead since theres a bunch of 1930s era sprays which is a fun aesthetic.

    aeNqQM9.jpg
  • kimekime Queen of Blades Registered User regular
    shryke wrote: »
    I really don't like removing ammo. Their reasoning doesn't even make sense. Ammo is what lets you show your skill in lane because you can wear the enemy down.

    Also I'm unsure of some of these stealth changes. I like the stealth nerf but I wonder about some of these compensatory buffs.


    The orb thing is gonna make laning brutally one-sided too I think.

    Yeah not fond of the ammo/orb changes.

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    TheStigMMMigNeurotikaObiFett
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited November 2017
    ArcTangent wrote: »
    kime wrote: »
    ArcTangent wrote: »
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    Yeah that's uh.

    Disappointing. I thought there would maybe be some cool things to do with him. But nope. Just, "OW abilities in HotS, basic ranged assassin otherwise."

    Alex on the other hand. Oh yes I think I will play a lot of games as her.

    Unless his talents are a Green Arrow quiver of random gadget arrows, I don't even see how he'd be fun to play.

    Doing many damages from off-screen is fun for some people!

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • kimekime Queen of Blades Registered User regular
    ArcTangent wrote: »
    kime wrote: »
    ArcTangent wrote: »
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    Yeah that's uh.

    Disappointing. I thought there would maybe be some cool things to do with him. But nope. Just, "OW abilities in HotS, basic ranged assassin otherwise."

    Alex on the other hand. Oh yes I think I will play a lot of games as her.

    Unless his talents are a Green Arrow quiver of random gadget arrows, I don't even see how he'd be fun to play.

    Doing many damages from off-screen is fun for some people!

    Is he even off-screen for anything but his ults?

    He seems like a super-generic ranged assassin. Q is a simple straight-line damage ability. W is the exact same almost, but can also bounce a bit if you hit a structure. E is a slightly-better ward.

    By all means, more power to you! I don't think he sounds bad, just... bleh. Boring.

    Battle.net ID: kime#1822
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    shryke
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited November 2017
    kime wrote: »
    ArcTangent wrote: »
    kime wrote: »
    ArcTangent wrote: »
    Hanzo really is the most boring fucker imaginable in every way. Alternate ult: Shoots an arrow... that explodes!

    Even his alt skin is just "Hanzo, but in red with the eyebrows and ears set to maximum."

    Yeah that's uh.

    Disappointing. I thought there would maybe be some cool things to do with him. But nope. Just, "OW abilities in HotS, basic ranged assassin otherwise."

    Alex on the other hand. Oh yes I think I will play a lot of games as her.

    Unless his talents are a Green Arrow quiver of random gadget arrows, I don't even see how he'd be fun to play.

    Doing many damages from off-screen is fun for some people!

    Is he even off-screen for anything but his ults?

    He seems like a super-generic ranged assassin. Q is a simple straight-line damage ability. W is the exact same almost, but can also bounce a bit if you hit a structure. E is a slightly-better ward.

    By all means, more power to you! I don't think he sounds bad, just... bleh. Boring.

    I figured his Q had a really long range when fully charged, at least. And that it'd require some more leading than most abilities do. Might be wrong on those assumptions though.

    Edit: Like, his kit is certainly a lot more interesting to me than Lunara's, for example.

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Explanation of laning, globe, etc. changes:
    http://us.battle.net/heroes/en/game/events/dragons-of-the-nexus

  • kimekime Queen of Blades Registered User regular
    That's true, Lunara's kit is also boring. I do really like playing her for some unknown reason still haha

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    the lane changes are interesting, it makes it a lot harder to stick someone in a lane to just soak it without losing hard as the other hero will get 2 orbs, but it also makes characters like zagara a lot less oppressive since they can't suck up all your cannon shots with summons.

    i'm curious to try it.

    aeNqQM9.jpg
    Inquisitor77
  • KorrorKorror Registered User regular
    Alex is everything I've ever wanted in a hero. A support AND a dragon? Yes please!

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    kimeshrykeMMMig
  • SeGaTaiSeGaTai Registered User regular
    Lunaras kit is simple in the same way malths is simple because you are focusing on spreading your dot around. If your just shooting arrows, then your focusing on a single target, so hanzos kit is boring (hot take)

    PSN SeGaTai
    shryke
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    kime wrote: »
    That's true, Lunara's kit is also boring. I do really like playing her for some unknown reason still haha

    Because a hero can be conceptually boring but mechanically satisfying :p

    9uiytxaqj2j0.jpg
    kimeshryke
  • kimekime Queen of Blades Registered User regular
    I hope Hanzo's fun! I like having fun heroes in the game.

    Granted I'll be too busy playing a life-and-death breathing DRAGON but still

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  • Jubal77Jubal77 Registered User regular
    I mean Hanzo is pretty boring to play in OW too but people love to play him because of his ult and dmg. He will probably be high dmg.

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