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[FFRK] Renewal Dungeons - the reopening of old weekly content. Tons of it!

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Posts

  • CorranCorran VARegistered User regular
    edited September 2017
    After being a total PITA Apex Omega is down with

    Firion USB BSB Lifesiphon/Mind breakdown
    Agrias BSB Lifesiphon/shell
    Tyro Wall Wrath/Entrust
    Minifilia USB/SSB Wrath/Full Break
    Iris BSB Curada/Halting Rumba

    RW Cloud USB

    25kx4 BSB entries from Firion with the full set of buffs and level 2 holy vulnerability.

    Corran on
    chrisnlFryDarklyreMummBrah
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Wait are we getting a mythril pick a BSB banner too?

  • chrisnlchrisnl Registered User regular
    edited September 2017
    38thDoe wrote: »
    Wait are we getting a mythril pick a BSB banner too?

    Yes there are two select banners. The gem-only one goes live tonight, and has a decently large selection pool of most BSBs, barring the most recent one if a character has multiple and not including Beyond, Type-0 and XV. October 4th is a mythril or gem one with a much more limited selection list, one from each realm except Beyond, Type-0 and XV.

    -edit- Going off the list of relics from when Japan had these banners, anyway. The dates are correct according to announcements, though.

    chrisnl on
    steam_sig.png
    38thDoe
  • NarbusNarbus Registered User regular
    edited September 2017
    Skip button on the roulette wheel works now!
    You can do the old Jump Start dungeon now!
    They fixed a date error!

    Still nothing about the second mythril pot, or about roulette chips being so rare. :sad:

    Narbus on
    RiusDarklyreGnome-Interruptus
  • NarbusNarbus Registered User regular
    38thDoe wrote: »
    Narbus wrote: »
    100 gems: bupkiss.
    50 mythril: 3/11 BSBs for Ceodore, Rydia, and Mog! I finally have a decent mage BSB!

    Also f da haters, Ceodore's BSB is solid. Extra healing is gonna he great when the dark magicite dungeon hits.

    I will hold off judging until I try having him solo heal a team in crystal tower. If he fails i will go back to hating though.

    I don't think I'll be able to count on him solo healing, no. But there's a couple magicites where I'm still needing to bring two healers to make it through, and it seems like too much healing. Having a DPS with a heal attached is pretty helpful.

    silence1186
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    I only pulled on healer BSB so I could have a healer for 4 teams, if not I feel justified hating him for being in that lucky.
    Although if I can select a healer BSB on this coming pull, I might be okay if I can use Relm USB in lieu of a BSB for at least one team.

  • EnlongEnlong Registered User regular
    edited September 2017
    Omega's beyond my means. Two flavors of instant healing, bubble, Last Stand, Wall, breaks, BarFire, and the full Lightning combo, and I'm not even close. Can't add UCS without removing something that's been vital to surviving as long as I have. I'll just move on to other things.

    Enlong on
  • NarbusNarbus Registered User regular
    edited September 2017
    38thDoe wrote: »
    I only pulled on healer BSB so I could have a healer for 4 teams, if not I feel justified hating him for being in that lucky.
    Although if I can select a healer BSB on this coming pull, I might be okay if I can use Relm USB in lieu of a BSB for at least one team.

    I mean, if you build a team up well you probably could lean on just Ceodore for healing. Make sure you have at least three layers of breaks, and some source of Wall/Proshellga, and you should be able to get through reasonably hard stuff. I know that, after I get a few meters built up, Ysh'tola pretty much spams tetragrammaton just to recast asylum because I like the animation. Especially if you're fitting him into a team with an imperil holy or two, that should end fights before the healing needs get too out of control.

    People used to be able to murder some pretty hard stuff with just Yuffie's instant 40% SSB as their only heal, it's a thing that can happen if you build smart.

    EDIT: Ceodore's even got Knight5, so you could pack Divine Cross/Lionheart onto him for extra mitigation and meter building. He's be able to tank hard, and spam his BSB entry reasonably often that way.

    Narbus on
  • chrisnlchrisnl Registered User regular
    Point of order, Yuffie's instant 40% heal is a unique soul break. :biggrin:

    I wouldn't want to try using just Yuffie's Clear Tranquil as my only medica against top shelf content these days, but I did it for quite a while at the beginning of the Ultimate+ era. Though it could maybe work with the Enkidu magicite factored in, I would consider Ceodore to be a supplemental healer in most situations Apoc+ or higher.

    steam_sig.png
  • EnlongEnlong Registered User regular
    Ugh. Yeah. Tried again with a different setup.

    I'd need six party members to have all the stuff I need for this fight.

  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Enlong wrote: »
    Ugh. Yeah. Tried again with a different setup.

    I'd need six party members to have all the stuff I need for this fight.

    I did Apex Omega with Ysh, Rosa, Lightning, Zack and OK. Specifically...
    Ysh: Protectga/Wrath, Wall and Asylum.
    Rosa: Shellga/Wrath, Benediction mainly, but if you have her Curaga+MBlink SSB, it can suffice
    Zack: Lifesiphon/Powerchain, Lucky Stars
    Lightning: Lifesiphon/TTwinstrike, Army of One and Focused Shots
    OK: Full Break/Curada, VotF
    RW: Cloud USB

    OK party hastes turn 1, and switches between Full Break and offheals with Curada every turn.
    Rosa Shellgas on turn 1 and just wraths up to her USB or SSB and sits on it until it's needed.
    Ysh walls turn 1, Protectgas on turn 2, and Wraths for Asylum or a second Wall on backup.
    Zack lifesiphons until LCSB, uses it, then lifesiphons some more.
    Lightning calls RW right away and Twinstrikes for damage to push the phases forward. Damage is coming in hot so she'll build up to her USB pretty quickly. Once the first RW runs out, she'll call it again, likely with her USB active by now, and continues her Twinstrikes until she gets BSB2 and blows up Omega with 160k worth of damage while under Cloud USB.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • JavenJaven Registered User regular
    edited September 2017
    Pecil's USB/BSB2 combo kind of turns him into a beast.

    EDIT: I'm starting to think Paladin Cecil can just be called Cecil now, since I can't remember the last time anyon has actually referred to Dark Knight Cecil in the context of a playable character.

    Javen on
    AshtonDragonDarklyreElderlycrawfishDaffyddLeeksBeastehMummBrah
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    Did you enjoy prepping for Boundless Nemesis? I didn't bother, and thus lacked at least one key piece so I passed it up, and then of course I picked up everything I needed within days of the fight closing.

    But anyway, have a look at Boundless Ozma!

    https://www.gamefaqs.com/boards/114492-final-fantasy-record-keeper/75818949
    D450 Boundless Ozma: 1,000,000 HP

    Stats: 1500 ATK / 35000 DEF / 1500 MAG / 52500 RES / 350 MND / 600 SPD

    Medal Condition: At least 1 surviving member
    Reward: 150,000 Gil

    - Neutral to all elements
    - 50% resistant to all stat breaks
    - Has 6 Phases and 5 HP bars, the first 2 phases share the same bar
    - Each bar has 200,000 HP, giving a total of 1 million
    - All stat debuffs will be removed at the start of each phase

    In this fight, RW is prohibited.
    In exchange, Dr Mog will lend you his special RW: Crystal Chronicles.
    As opposed to D220, D450 only provides you with 2 uses of this RW.

    Crystal Chronicles (0CT):
    Phase 1 & 2: Nulls all damage to the party for 10 seconds
    Phase 3: Astra, Esuna & Haste to party
    Phase 4: Remove Ozma's invincibility to magic and ninja magic attacks
    Phase 5: Remove Ozma's invincibility to physical attacks
    Phase 6: h999, Guts, 100% Raise & Haste to party

    Phase 1

    Moveset:
    - Ultimate Berserk (2-slot 303% Berserk, WHT)
    - Apocalypse Doomsday (AOE 50% curHP Gravity, Dispel, ignores KO resist)

    Turn 1: No Action
    Turn 2: No Action
    Turn 3: Ultimate Berserk

    - In this phase, all damage is reduced by 99%
    - Ultimate Berserk will be used on the top and bottom character
    - If there isn't a top and bottom character to target, it will use Apocalypse Doomsday instead
    - It will also counter with Apocalypse Doomsday if attacked
    - Phase 1 ends when Ultimate Berserk or Apocalypse Doomsday is used

    Phase 2

    Moveset:
    - Apocalypse Doomsday (AOE 50% curHP Gravity, Dispel, ignores KO resist)
    - Boundless Doomsday (AOE 99999 damage)
    - Ultimate Meteor (3 AOE NE magic, BLK)
    - Boundless Flare Star (AOE 75% maxHP Gravity, ignores KO resist)
    - Ultimate Flare (5 ST NE piercing magic, BLK, highest HP%)
    - Ultimate Holy (ST Holy piercing magic, NAT, lowest HP%)

    Turn 1: Boundless Flare Star
    Turn 2: Ultimate Flare
    Turn 3: Ultimate Holy
    Turn 4: Ultimate Meteor
    Turn 5: Boundless Flare Star
    Turn 6: Ultimate Flare
    Turn 7: Ultimate Holy
    Turn 8: Ultimate Meteor
    Turn 9: Boundless Flare Star
    Turn 10+: Boundless Doomsday

    Phase 3:

    Moveset:
    - Apocalypse Doomsday (AOE 50% curHP Gravity, Dispel, ignores KO resist)
    - Boundless Doomsday (AOE 99999 damage)
    - Ultimate Curse (4-slot piercing physical, NAT, 303% Poison/Confuse/Slow/Blind)
    - Ultimate Break (ST 303% Petrify, NAT, highest HP%)
    - Ultimate Stop (ST 303% Stop, NAT, highest HP%)
    - Ultimate Death (ST 303% Instant KO, NAT, highest HP%)
    - Curaga (9999 heal to self)

    Turn 1: Apocalypse Doomsday
    Turn 2: Ultimate Curse
    Turn 3: Ultimate Stop
    Turn 4: Ultimate Break
    Turn 5: Curaga
    Turn 6: Ultimate Curse
    Turn 7: Ultimate Stop
    Turn 8: Ultimate Break
    Turn 9: Curaga
    Turn 10+: Boundless Doomsday

    - Ultimate Curse will target the 1st, 2nd, 4th & 5th character
    - Ultimate Death will be used in there are no viable targets

    Phase 4

    Moveset:
    - Apocalypse Doomsday (AOE 50% curHP Gravity, Dispel, ignores KO resist)
    - Boundless Doomsday (AOE 99999 damage)
    - Ultimate Firaga (3-slot Fire piercing magic, BLK)
    - Ultimate Thundaga (3-slot Lightning piercing magic, BLK)
    - Ultimate Blizzaga (3-slot Ice piercing magic, BLK)
    - Absorb MP (AOE 10% De-Ether)

    Turn 1: Boundless Doomsday
    Turn 2: Ultimate Firaga
    Turn 3: Ultimate Thundaga
    Turn 4: Ultimate Blizzaga
    Turn 5: Absorb MP
    Turn 6: Ultimate Firaga
    Turn 7: Ultimate Thundaga
    Turn 8: Ultimate Blizzaga
    Turn 9: Absorb MP
    Turn 10+: Boundless Doomsday

    - In this phase, Ozma is immune to all magic and ninja magic attacks

    Phase 5

    Moveset:
    - Apocalypse Doomsday (AOE 50% curHP Gravity, Dispel, ignores KO resist)
    - Boundless Doomsday (AOE 99999 damage)
    - Ultimate Attack (3-slot piercing ranged physical, PHY)
    - Ultimate Twister (AOE Wind piercing ranged physical, PHY)
    - Absorb MP (AOE 10% De-Ether)

    Turn 1: Apocalypse Doomsday
    Turn 2: Ultimate Twister
    Turn 3: Ultimate Attack
    Turn 4: Ultimate Twister
    Turn 5: Absorb MP
    Turn 6: Ultimate Twister
    Turn 7: Ultimate Attack
    Turn 8: Ultimate Twister
    Turn 9: Ultimate Attack
    Turn 10+: Boundless Doomsday

    - In this phase, Ozma is immune to all physical attacks

    Phase 6

    Moveset:
    - Apocalypse Doomsday (AOE 50% curHP Gravity, Dispel, ignores KO resist)
    - Boundless Doomsday (AOE 99999 damage)
    - Ultimate Meteor (3 AOE NE magic, BLK)
    - Boundless Flare Star (AOE 75% maxHP Gravity, ignores KO resist)
    - Ultimate Flare (5 ST NE piercing magic, BLK)
    - Ultimate Holy (ST Holy piercing magic, NAT)
    - Absorb MP (AOE 10% De-Ether)
    - Ultimate Death (ST 303% Instant KO, NAT)
    - Boundless Curaga (99999 heal to self)

    Turn 1: Apocalypse Doomsday
    Turn 2: Boundless Flare Star
    Turn 3: Boundless Curaga
    Turn 4: Ultimate Flare
    Turn 5: Ultimate Holy
    Turn 6: Ultimate Death
    Turn 7: Boundless Flare Star
    Turn 8: Ultimate Flare
    Turn 9: Ultimate Holy
    Turn 10: Ultimate Death
    Turn 11: Boundless Flare Star
    Turn 12: Ultimate Flare
    Turn 13: Ultimate Holy
    Turn 14: Ultimate Meteor
    Turn 15+: Boundless Doomsday

    - In this phase, all damage to Ozma is reduced by 50%

    AshtonDragonSpectrumFryBeasteh
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    I love the existence of super difficult fights, even if I don't wind up being capable of doing them. Ozma looks super interesting to me... aside from phase 3.

  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    The most annoying part of that fight, I can tell already, is going to be having to put my white mage in slot 3.

    TakelDarklyreBeastehDaffydd
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Boundless Ozma is just going to be a giant nope. Not thinking about it, not attempting it, looks pointless to try other than for personal ego. Whatever strategy comes out for people actually beating it, good luck to those of you who are going to attempt to pull the SBs required to make it happen. For 150,000 gil, it's not worth it to me.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

    Spectrum
  • NarbusNarbus Registered User regular
    Now I'm thinking about Ceodore.

    My current holy team is Beatrix (imperil holy BSB), TGCid (OSB), Agrias (Cleansing Strike/enholy SSB), Ramza (shout, USB), and Ysh'tola (BSB) with an RW wall.

    If I drop Ysh for Ceodore (BSB), and drop TGCid for Firion (BSB), I'd have Ceodore's heal, and Firion's instant MBlink to keep me alive, along with just a shit-ton of damage. That might work really well...

  • IlpalaIlpala Just this guy, y'know TexasRegistered User regular
    I love that medal condition.

    "Medal Condition: Just win."

    FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
    Switch - SW-7373-3669-3011
    Fuck Joe Manchin
    RiusFryDarklyreAshtonDragonBeasteh
  • ArcTangentArcTangent Registered User regular
    edited September 2017
    Boundless Ozma is just going to be a giant nope. Not thinking about it, not attempting it, looks pointless to try other than for personal ego. Whatever strategy comes out for people actually beating it, good luck to those of you who are going to attempt to pull the SBs required to make it happen. For 150,000 gil, it's not worth it to me.

    I suffered through the original Nemesis thing, and that was enough of a pain in the ass to never want to attempt those stupid uber UBER bosses again. At least not for just the honor or challenge.

    ArcTangent on
    ztrEPtD.gif
  • NarbusNarbus Registered User regular
    I'd bother if the reward were something like "5 Stamina potions" or something. Bragging rights? Pfft.

  • TakelTakel Registered User regular
    Rius wrote: »
    The most annoying part of that fight, I can tell already, is going to be having to put my white mage in slot 3.

    The WHM goes in slot 2. To have to put them in slot 3 is a travesty!

    Steam | PSN: MystLansfeld | 3DS: 4656-6210-1377 | FFXIV: Lavinia Lansfeld
    Aegis
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited September 2017
    Tank/DPS
    DPS
    DPS/Support
    Support
    Healer

    All day every day I will fite you if you disagree

    Also it's (Full Break) - (Breakdown) not (Breakdown) - (Full Break)

    Rius on
    Gnome-InterruptusStiltsGnizmoDarklyreFryBeastehDaffyddsilence1186MummBrah
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Yep that's a skip.
    When I want soul crushing despair I'll make a relic pull.

    Daffydd
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Anyone have a link to the spreadsheet I posted on the previous thread with the listing of events/Torments that give 5* motes? I'd like to know when I can get another 100 Dex to consider Shadow or Noctis.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • FryFry Registered User regular
    edited September 2017
    Every phase starts with a dispel, and you have to clear every phase before the boss gets 10 turns (at 600 SPD). That's...a thing. Especially with those middle phases in there to stuff either magic (including ninja magic for once, clever DeNA) or physical. I imagine one of the RW uses is going to have to be reserved for peeling the invincibility. That definitely sounds like a horrible fight, I'll be interested to see how people go about clearing it.

    Oh, and that 99999 self heal in the last phase is a nice touch.

    Fry on
  • TakelTakel Registered User regular
    35k def and 52k res suggests to me, bring monks and ninjas and def/res pierce the best you can... I mean you can break def/res but having to do so every phase when you're on the clock is... ok...

    Boundless Nemesis was already enough. Boundless Ozma sounds like a fight specifically designed to defeat all current metas so I'll really be interested to see how people eventually clear it.

    Steam | PSN: MystLansfeld | 3DS: 4656-6210-1377 | FFXIV: Lavinia Lansfeld
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    I fully expect a video from one of the Lunar Whales like fattybomchacha or keytsang. If anyone can manage it, it's one of them.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

    Knight_38thDoeDarklyreBeasteh
  • ArcTangentArcTangent Registered User regular
    edited September 2017
    Anyone have a link to the spreadsheet I posted on the previous thread with the listing of events/Torments that give 5* motes? I'd like to know when I can get another 100 Dex to consider Shadow or Noctis.
    ?
    https://docs.google.com/spreadsheets/d/1Wxq-3qvu7wgmEWGyGiXXTKIX5tKulOoWyQmnxOwzalE/edit?usp=sharing

    FF7 and FFX events give 30 Dex motes each. Rebirth2, whenever the fuck we get that, also gives ~50.

    We've skipped Record Missions entirely as well, apparently, which means we've lost out on them from there too.

    ArcTangent on
    ztrEPtD.gif
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Well, my luck on chips turned a bit today. My stamina from waking up got me 7k, and then I did a refresh when I got to work and got another 5k. Still behind but less behind. And honestly I need so much XP right now that I don't mind spending a few mythril around the edges on stamina.

    It's nice for leveling up magicites too. Wish I had gotten a couple more copies before the fest just to have some extra headroom on the ones I really want, but even just having them at 65 will help.

    aeNqQM9.jpg
  • JavenJaven Registered User regular
    Rius wrote: »
    Tank/DPS
    DPS
    DPS/Support
    Support
    Healer

    All day every day I will fite you if you disagree

    Also it's (Full Break) - (Breakdown) not (Breakdown) - (Full Break)

    I always put my top dps at the top, so they'll automatically get the highest ATK/MAG weapons when I use optimize.

  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Rius wrote: »
    Tank/DPS
    DPS
    DPS/Support
    Support
    Healer

    All day every day I will fite you if you disagree

    Also it's (Full Break) - (Breakdown) not (Breakdown) - (Full Break)
    Healer
    Buffer/Offhealer
    DPS
    DPS
    Support

    Breakdown Full Break

    fite me

    XNnw6Gk.jpg
    MummBrah
  • ArcTangentArcTangent Registered User regular
    edited September 2017
    DPS
    WhM
    DPS
    Aux
    Ramza/Mog

    I would call the bottom support, but Ramza doesn't actually do much 'support' aside from dropping a Full Break every now and then, and Mog usually more flexes around depending on what's needed, occasionally lately even acting as the sole healer. Also, since Vaan w/BSB is one of my main DPS, he's also a support. Same for Lion if a boss is more physical. Symmetry, bitches.

    ArcTangent on
    ztrEPtD.gif
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    edited September 2017
    160 stamina expended
    0 knights seen/0 chips gained

    This sure seems promising

    I'm just going to pretend the Roulette prizes don't exist, I guess.

    Spectrum on
    XNnw6Gk.jpg
    38thDoe
  • mercurialchemistermercurialchemister Registered User regular
    Oh wait, didn't factor in the Crystal Tower draw costing Mythril, or the soonish DU Lucky Draw. Shadow USB chase is impossible, and there may not be enough for FF15 either.

    How am I perpetually broke for Mythril?

    This is going to come across harshly, but it's how I feel, and it's not intended solely for you: A lack of impulse control?

    I mean, pull if you want, I'm not going to police how people play the game. But it's also mystifying that there are those who get to 50 mythril and can't help but pull on whatever banner is up. Like, this fest schedule is super reliable, we all know there are surprise banners and lucky draws from time to time, so to me it's crazy that some people have 0 mythril in their accounts all the time.

    Sorry, getting off soapbox.

  • CorranCorran VARegistered User regular
    edited September 2017
    If your hurting for ability slots on Apex Omega I managed it without Protect he's pretty scripted and only cast his phys aoe twice in 45 seconds it doesn't really hit that hard either.

    Corran on
  • DaffyddDaffydd Registered User regular
    Spectrum wrote: »
    Enlong wrote: »
    Gnizmo wrote: »
    Having someone else provide haste really helps Ramza's LD shine. I love him in Magicites because I have OK there to keep haste running. It works out surprisingly well over all, and better than I thought it would by a lot. I can't say I feel I will ever find it generally useful, but it is really nice situationally.

    Hm. Maybe I should consider a team with Tyro or Onion providing Haste, and Y'shtola providing Wall, whilst Ramza just spams HT, post-Hastega Shout, and Chant. Hell, if I give him his Legend Dive he might be able to use Tailwind. It's been forever-and-a-day since I used that.

    Who do you even have doing damage in the party if you're running Y'shtola, Ramza, Tyro/OK, ???, ???. One of the ???s is probably a healer to boot unless you're doing it with just abilities between Y'sh and Tyro/OK or trying to keep things floating with Y'sh wrathing solely to Asylum entries (if it's the latter the content probably isn't that tough).

    I mean I used to run like that and it's somewhat stable but it's not very high damage.

    That depends on what you're running for damage. Most of my current Magicite parties, all of which are comfortably sub-1 minute, more or less fit that mold. Having Legend Dived Y'shtola with Asylum means you often don't need a second healer, or the 30/30 can double as an offhealer. Parties in spoiler:
    Bismarck: Lightning (SSB2, BSB2, OSB, LD), Orlandeau (OSB), Ramza (Shout), Alphinaud (SSB), Y'shtola (BSB, LD)
    -- OK will be subbed in for Alph as soon as I get VotF (complete OK!). Which is to say: gem draw, this evening. FINALLY.

    Liquid Flame: Bartz (USB, OSB, BSB2, LD), Sephiroth (BSB1, OSB), OK, Ramza (Shout), Y'shtola (BSB, LD)
    -- I'm going to be switching in Cloud (USB, LD) for Sephiroth next time. Pretty sure it'll outperform.

    Sealion: Refia (BSB), Steiner (SSB2, BSB), Ramza (Shout), Alphinaud (SSB), Y'shtola (BSB, LD)
    -- I'll be switching in OK (BSB) for Alph. Also, I need to try focusing Steiner on his SSB2, and trying out Bartz with Twinstrike instead of either Alph (OK), which would be DPS-focused but would require Refia to use her cmd2, or Steiner, which would lose me the imperil option. Since Bartz and Refia get their own stacking 30% self-buff, I'll probably try to sub Bartz for OK and see if I can keep up with healing.

    Fenrir: Edea (BSB), Rinoa (BSB), Papalymo (Ley Lines), Red XIII (BSB), Y'shtola (BSB, LD)
    -- Papalymo off-heals, Red XIII occasionally can spare a bar or two for Edea. It's not a terribly fast kill, but it works. Lulu has her USB, and I've seen a sub-30s kill with just her USB cast over and over. I may sub Lulu and Edward in if I ever Legend Dive Lulu.

    Golem: Papalymo (Ley Lines), Alphinaud (SSB), Fujin (BSB), OK (ninja!), Y'shtola (BSB, LD)
    -- Raging Storm R3, Stitch in Time, and ninja abilities on OK make this work. VotF might let me bring Faris (USB) instead of Alphinaud to enable Imperil Wind shenanigans and make Papalymo's recast more reliable.

    Hydra: Bartz (USB, OSB, LD), Dorgann (BSB), OK, Ramza (Shout), Y'shtola (BSB, LD)
    -- Entrusting additional bars to Bartz lets him OSB when he runs out of Twinstrikes, and it works. Though I think I'd be better off with Cloud (USB, LD) instead of OK, even with VotF, since Dorgann covers the 30/30 and Twinstrikes are comparable DPS to the OSB (or better) while they last.
    Alphinaud is given MM, and Y'sh wraths to Asylum and uses commands, not reentries, except in emergencies, which are rare. Enkidu takes a lot of pressure off Y'shtola in transitions. So Y'shtola (BSB + LD), two wrath/entrust and two DPS is perfectly viable for Magicites - and that, or something like it, is how I've been running Magicites so far.

    Darklyre
  • Knight_Knight_ Dead Dead Dead Registered User regular
    flex
    Support
    Whm
    Secondary dps/imperil
    Primary dps

    I put my main dpser on bottom because of the reta meta and have never gone back.

    aeNqQM9.jpg
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Oh wait, didn't factor in the Crystal Tower draw costing Mythril, or the soonish DU Lucky Draw. Shadow USB chase is impossible, and there may not be enough for FF15 either.

    How am I perpetually broke for Mythril?

    This is going to come across harshly, but it's how I feel, and it's not intended solely for you: A lack of impulse control?

    I mean, pull if you want, I'm not going to police how people play the game. But it's also mystifying that there are those who get to 50 mythril and can't help but pull on whatever banner is up. Like, this fest schedule is super reliable, we all know there are surprise banners and lucky draws from time to time, so to me it's crazy that some people have 0 mythril in their accounts all the time.

    Sorry, getting off soapbox.

    To be fair, since that maintenance where they shuffled the events, the game has made a dramatic change in its design to rip mythril out of people and provide less mythril in general.

  • mercurialchemistermercurialchemister Registered User regular
    38thDoe wrote: »
    Oh wait, didn't factor in the Crystal Tower draw costing Mythril, or the soonish DU Lucky Draw. Shadow USB chase is impossible, and there may not be enough for FF15 either.

    How am I perpetually broke for Mythril?

    This is going to come across harshly, but it's how I feel, and it's not intended solely for you: A lack of impulse control?

    I mean, pull if you want, I'm not going to police how people play the game. But it's also mystifying that there are those who get to 50 mythril and can't help but pull on whatever banner is up. Like, this fest schedule is super reliable, we all know there are surprise banners and lucky draws from time to time, so to me it's crazy that some people have 0 mythril in their accounts all the time.

    Sorry, getting off soapbox.

    To be fair, since that maintenance where they shuffled the events, the game has made a dramatic change in its design to rip mythril out of people and provide less mythril in general.

    When was that? A week or two ago?

    I'm not a great example because I'm a mythril miser, but I had almost 300 mythril on both accounts by then

  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Lightning
    Healer
    Flex Pick
    Garnet
    Support

    Spot two is clearly the Healer spot.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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