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[Destiny 2] Hey Kid, I'm a Computer

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Posts

  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    shryke wrote: »
    Cormac wrote: »
    Also, fucking varying the amount of tokens. Not that I'd ever bother doing strikes or the nightfall when public events are far more efficient.

    Their problem is they continue to not get that you can't make this system work if everything gives the same stuff.

    If rewards are generic across all gametypes, people will just pick the most efficient one and do that. Varying the token amounts won't change this.

    well, to certain degrees, varying the token amounts will just change which activity is the most efficient

    Allegedly a voice of reason.
  • cncaudatacncaudata Registered User regular
    Vagabond wrote: »
    cncaudata wrote: »
    Fawst wrote: »
    Our group went from very active to very not, very quickly.

    At this point, I just want to get a Prestige Nightfall down so I can get the trophy.

    Maybe one day I'll try to get a flawless D1 raid together. That's the only trophy I need for platinum.

    I will do prestige nightfalls any time I am not in a raid. Any of them. I even did the horrible soul-crushing one.
    Vagabond wrote: »
    Peen wrote: »
    I'm surprised you guys are surprised by any of this. Between people finding the most efficient way to ultra grind and people's unbelievable bitching about not getting all of the rewards out of one rally, there was no way they weren't going to dramatically change the way it worked.

    Also I'm pledging to FWC in the next one and if I don't get that goddamn scout rifle (the unpronounceable corrector) I will be so mad

    Either "PLY-uh-deez" or "PLAY-uh-deez" are acceptable

    EDIT: And while we're on the subject, Antiope is "an-TY-oh-pee"

    It's Plee-uh-deez. Not Ply-uhh-deez. Come on now. https://www.merriam-webster.com/dictionary/Pleiades

    Merriam Webster isn't the arbiter of language. https://en.wiktionary.org/wiki/Pleiades

    Are you from the UK? At any rate, the first pronunciation there is pliːədiːz.
    The "i" in the phonetic is as in ease or see, so I was half right. It's not *not* ply-uhh-deez, but plee-uh-deez is the most common/best/onlycorrect pronunciation. (facetious about the only-correct bit)

    PSN: Broodax- battle.net: broodax#1163
    Apothe0sis
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited November 2017
    Plee-uh-deez sounds really dumb though.

    Sirialis on
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    MagicPrime wrote: »
    Just to make sure everyone is on the right page. If you're in a fireteam doing Lost Sectors, every individual is getting 3 tokens. Your token amount does not go up because you're in a fireteam.

    The real way to increase output as a fireteam is to split up and have each member speedrun a different Sector.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
    Yiliasminor incidentElementWrath
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    ei makes the aye sound

    ie makes the ee sound

    except in cases where that's not the case

    words! *vagabond avface*

    Allegedly a voice of reason.
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    cncaudata wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Fawst wrote: »
    Our group went from very active to very not, very quickly.

    At this point, I just want to get a Prestige Nightfall down so I can get the trophy.

    Maybe one day I'll try to get a flawless D1 raid together. That's the only trophy I need for platinum.

    I will do prestige nightfalls any time I am not in a raid. Any of them. I even did the horrible soul-crushing one.
    Vagabond wrote: »
    Peen wrote: »
    I'm surprised you guys are surprised by any of this. Between people finding the most efficient way to ultra grind and people's unbelievable bitching about not getting all of the rewards out of one rally, there was no way they weren't going to dramatically change the way it worked.

    Also I'm pledging to FWC in the next one and if I don't get that goddamn scout rifle (the unpronounceable corrector) I will be so mad

    Either "PLY-uh-deez" or "PLAY-uh-deez" are acceptable

    EDIT: And while we're on the subject, Antiope is "an-TY-oh-pee"

    It's Plee-uh-deez. Not Ply-uhh-deez. Come on now. https://www.merriam-webster.com/dictionary/Pleiades

    Merriam Webster isn't the arbiter of language. https://en.wiktionary.org/wiki/Pleiades

    Are you from the UK? At any rate, the first pronunciation there is pliːədiːz.
    The "i" in the phonetic is as in ease or see, so I was half right. It's not *not* ply-uhh-deez, but plee-uh-deez is the most common/best/onlycorrect pronunciation. (facetious about the only-correct bit)

    Okay I guess we're doing this.

    /ˈpliːədiːz/ = "PLEE-uh-deez"
    /ˈpleɪədiːz/ = "PLAY-uh-deez"
    /ˈplaɪədiːz/ = "PLY-uh-deez"

    My original post listed them as "acceptable"

    We don't need to get hung up on "best" or "correct" or "only" pronunciation.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • shrykeshryke Member of the Beast Registered User regular
    Chanus wrote: »
    3clipse wrote: »
    Not only are Strikes pointless, none of them are fun or interesting.

    It's just four different iterations of "deal damage to boss! can no longer hurt boss! adds spawn! find way to make boss vulnerable! repeat for several minutes!"

    i guess a big problem with this is you have to make something three randos who refuse to talk to each other can also accomplish consistently

    Even that can be varied though just through having more variety in the boss being damaged and the terrain of the arena. The Division managed it on release and it was not a good game on release. One mission ended with a sharpshooter boss overlooking a relatively narrow corridor and you had to move through cover while fighting adds trying to flank you and make sure not to leave cover when you were in the boss's sights as you worked your way up to the boss's shooting position or you could try to engage the boss in a sharpshooter duel from range. Another had an arena with a balcony running around the arena that could be used to get high ground at the expense of less cover than the ground level or a team member might choose the greater mobility the ground level afforded. Simple mechanics are fine but there's a lot of variety that can be added from layout.

    There's also other super common mechanics like "Don't stand in the stuff" or "Stand in the stuff" that the game seems to be underusing.

    Though in general the lack of ability to do a lot of things beyond "shoot the mans in the face with the gun" most of the time really hampers their ability to make interesting encounter design I think. And especially when they have to also balance around PvP.

  • SurfpossumSurfpossum A nonentity trying to preserve the anonymity he so richly deserves.Registered User regular
    edited November 2017
    Vagabond wrote: »
    cncaudata wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Fawst wrote: »
    Our group went from very active to very not, very quickly.

    At this point, I just want to get a Prestige Nightfall down so I can get the trophy.

    Maybe one day I'll try to get a flawless D1 raid together. That's the only trophy I need for platinum.

    I will do prestige nightfalls any time I am not in a raid. Any of them. I even did the horrible soul-crushing one.
    Vagabond wrote: »
    Peen wrote: »
    I'm surprised you guys are surprised by any of this. Between people finding the most efficient way to ultra grind and people's unbelievable bitching about not getting all of the rewards out of one rally, there was no way they weren't going to dramatically change the way it worked.

    Also I'm pledging to FWC in the next one and if I don't get that goddamn scout rifle (the unpronounceable corrector) I will be so mad

    Either "PLY-uh-deez" or "PLAY-uh-deez" are acceptable

    EDIT: And while we're on the subject, Antiope is "an-TY-oh-pee"

    It's Plee-uh-deez. Not Ply-uhh-deez. Come on now. https://www.merriam-webster.com/dictionary/Pleiades

    Merriam Webster isn't the arbiter of language. https://en.wiktionary.org/wiki/Pleiades

    Are you from the UK? At any rate, the first pronunciation there is pliːədiːz.
    The "i" in the phonetic is as in ease or see, so I was half right. It's not *not* ply-uhh-deez, but plee-uh-deez is the most common/best/onlycorrect pronunciation. (facetious about the only-correct bit)

    Okay I guess we're doing this.

    /ˈpliːədiːz/ = "PLEE-uh-deez"
    /ˈpleɪədiːz/ = "PLAY-uh-deez"
    /ˈplaɪədiːz/ = "PLY-uh-deez"

    My original post listed them as "acceptable"

    We don't need to get hung up on "best" or "correct" or "only" pronunciation.
    I think there were actually six pronunciations.

    Surfpossum on
    ChanusVagabondHugglesSir LandsharkObiFettBolthorncB557HermanoElementWrathMarekskyknyt
  • shrykeshryke Member of the Beast Registered User regular
    Chanus wrote: »
    shryke wrote: »
    Cormac wrote: »
    Also, fucking varying the amount of tokens. Not that I'd ever bother doing strikes or the nightfall when public events are far more efficient.

    Their problem is they continue to not get that you can't make this system work if everything gives the same stuff.

    If rewards are generic across all gametypes, people will just pick the most efficient one and do that. Varying the token amounts won't change this.

    well, to certain degrees, varying the token amounts will just change which activity is the most efficient

    That doesn't solve the problem though is the point. You up Strikes enough and it just switches what activity you are grinding/"grinding".

    Chanus
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    Vagabond wrote: »
    MagicPrime wrote: »
    Just to make sure everyone is on the right page. If you're in a fireteam doing Lost Sectors, every individual is getting 3 tokens. Your token amount does not go up because you're in a fireteam.

    The real way to increase output as a fireteam is to split up and have each member speedrun a different Sector.

    If history of opening chests in different activities holds true, each player has to be present to open the chest. If I am across the map, I won't get loot.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
    patrkslayzy23
  • YiliasYilias Registered User regular
    You could do a literal rotation where each zone is cleared by someone and then people hop on their bikes and drive to the other zones.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Fun fact, in 100 years none of this will matter because most vowel sounds will be different. Whee!

    Chanus
  • HugglesHuggles Registered User regular
    .
    Surfpossum wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Fawst wrote: »
    Our group went from very active to very not, very quickly.

    At this point, I just want to get a Prestige Nightfall down so I can get the trophy.

    Maybe one day I'll try to get a flawless D1 raid together. That's the only trophy I need for platinum.

    I will do prestige nightfalls any time I am not in a raid. Any of them. I even did the horrible soul-crushing one.
    Vagabond wrote: »
    Peen wrote: »
    I'm surprised you guys are surprised by any of this. Between people finding the most efficient way to ultra grind and people's unbelievable bitching about not getting all of the rewards out of one rally, there was no way they weren't going to dramatically change the way it worked.

    Also I'm pledging to FWC in the next one and if I don't get that goddamn scout rifle (the unpronounceable corrector) I will be so mad

    Either "PLY-uh-deez" or "PLAY-uh-deez" are acceptable

    EDIT: And while we're on the subject, Antiope is "an-TY-oh-pee"

    It's Plee-uh-deez. Not Ply-uhh-deez. Come on now. https://www.merriam-webster.com/dictionary/Pleiades

    Merriam Webster isn't the arbiter of language. https://en.wiktionary.org/wiki/Pleiades

    Are you from the UK? At any rate, the first pronunciation there is pliːədiːz.
    The "i" in the phonetic is as in ease or see, so I was half right. It's not *not* ply-uhh-deez, but plee-uh-deez is the most common/best/onlycorrect pronunciation. (facetious about the only-correct bit)

    Okay I guess we're doing this.

    /ˈpliːədiːz/ = "PLEE-uh-deez"
    /ˈpleɪədiːz/ = "PLAY-uh-deez"
    /ˈplaɪədiːz/ = "PLY-uh-deez"

    My original post listed them as "acceptable"

    We don't need to get hung up on "best" or "correct" or "only" pronunciation.
    I think there were actually six pronunciations.

    What does the Grimoire say?

    VagabondSurfpossumChanusObiFettElementWrath
  • SurfpossumSurfpossum A nonentity trying to preserve the anonymity he so richly deserves.Registered User regular
    Huggles wrote: »
    .
    Surfpossum wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Fawst wrote: »
    Our group went from very active to very not, very quickly.

    At this point, I just want to get a Prestige Nightfall down so I can get the trophy.

    Maybe one day I'll try to get a flawless D1 raid together. That's the only trophy I need for platinum.

    I will do prestige nightfalls any time I am not in a raid. Any of them. I even did the horrible soul-crushing one.
    Vagabond wrote: »
    Peen wrote: »
    I'm surprised you guys are surprised by any of this. Between people finding the most efficient way to ultra grind and people's unbelievable bitching about not getting all of the rewards out of one rally, there was no way they weren't going to dramatically change the way it worked.

    Also I'm pledging to FWC in the next one and if I don't get that goddamn scout rifle (the unpronounceable corrector) I will be so mad

    Either "PLY-uh-deez" or "PLAY-uh-deez" are acceptable

    EDIT: And while we're on the subject, Antiope is "an-TY-oh-pee"

    It's Plee-uh-deez. Not Ply-uhh-deez. Come on now. https://www.merriam-webster.com/dictionary/Pleiades

    Merriam Webster isn't the arbiter of language. https://en.wiktionary.org/wiki/Pleiades

    Are you from the UK? At any rate, the first pronunciation there is pliːədiːz.
    The "i" in the phonetic is as in ease or see, so I was half right. It's not *not* ply-uhh-deez, but plee-uh-deez is the most common/best/onlycorrect pronunciation. (facetious about the only-correct bit)

    Okay I guess we're doing this.

    /ˈpliːədiːz/ = "PLEE-uh-deez"
    /ˈpleɪədiːz/ = "PLAY-uh-deez"
    /ˈplaɪədiːz/ = "PLY-uh-deez"

    My original post listed them as "acceptable"

    We don't need to get hung up on "best" or "correct" or "only" pronunciation.
    I think there were actually six pronunciations.

    What does the Grimoire say?
    Well obviously it only mentions the three that we know about, but

    ObiFettArteenHugglesVagabondWraith260Zombie GandhiSir LandsharkBolthorncB557ElementWrathinitiatefailureDerrickMarekshoeboxjeddyskyknyt
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    I am super amused that Faction Rallies really did turn out to be the Queen's Wrath of Destiny 2.

    They only effectively happened once, were way too generous (for Bungie) and were then promptly nerfed into oblivion.

    I also am amazed at those token reworkings that ignore some basic math and the fact that nobody is doing strikes.

    Nod. Get treat. PSN: Quippish
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Surfpossum wrote: »
    Huggles wrote: »
    .
    Surfpossum wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Vagabond wrote: »
    cncaudata wrote: »
    Fawst wrote: »
    Our group went from very active to very not, very quickly.

    At this point, I just want to get a Prestige Nightfall down so I can get the trophy.

    Maybe one day I'll try to get a flawless D1 raid together. That's the only trophy I need for platinum.

    I will do prestige nightfalls any time I am not in a raid. Any of them. I even did the horrible soul-crushing one.
    Vagabond wrote: »
    Peen wrote: »
    I'm surprised you guys are surprised by any of this. Between people finding the most efficient way to ultra grind and people's unbelievable bitching about not getting all of the rewards out of one rally, there was no way they weren't going to dramatically change the way it worked.

    Also I'm pledging to FWC in the next one and if I don't get that goddamn scout rifle (the unpronounceable corrector) I will be so mad

    Either "PLY-uh-deez" or "PLAY-uh-deez" are acceptable

    EDIT: And while we're on the subject, Antiope is "an-TY-oh-pee"

    It's Plee-uh-deez. Not Ply-uhh-deez. Come on now. https://www.merriam-webster.com/dictionary/Pleiades

    Merriam Webster isn't the arbiter of language. https://en.wiktionary.org/wiki/Pleiades

    Are you from the UK? At any rate, the first pronunciation there is pliːədiːz.
    The "i" in the phonetic is as in ease or see, so I was half right. It's not *not* ply-uhh-deez, but plee-uh-deez is the most common/best/onlycorrect pronunciation. (facetious about the only-correct bit)

    Okay I guess we're doing this.

    /ˈpliːədiːz/ = "PLEE-uh-deez"
    /ˈpleɪədiːz/ = "PLAY-uh-deez"
    /ˈplaɪədiːz/ = "PLY-uh-deez"

    My original post listed them as "acceptable"

    We don't need to get hung up on "best" or "correct" or "only" pronunciation.
    I think there were actually six pronunciations.

    What does the Grimoire say?
    Well obviously it only mentions the three that we know about, but

    Orthoepological Weaponry

    SurfpossumHugglesskyknyt
  • shrykeshryke Member of the Beast Registered User regular
    I am super amused that Faction Rallies really did turn out to be the Queen's Wrath of Destiny 2.

    They only effectively happened once, were way too generous (for Bungie) and were then promptly nerfed into oblivion.

    I also am amazed at those token reworkings that ignore some basic math and the fact that nobody is doing strikes.

    The point of the changes is, I think, clearly to encourage people to do strikes. They seem well aware no one is doing them.

    Of course, their solution sucks as I mentioned earlier this page, but it's still the goal.

    Wraith260Hermano
  • SimpsoniaSimpsonia Registered User regular
    So beyond pretty pretty princess dress up with the faction armor, what was the consensus on faction weapons after the first go-around?

  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    Simpsonia wrote: »
    So beyond pretty pretty princess dress up with the faction armor, what was the consensus on faction weapons after the first go-around?

    Future War Cult easily has the best weapons.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
    ChanusHugglesStupidHermanoElementWrathMarekskyknyt
  • Hiryu02Hiryu02 Registered User regular
    Dead Orbit gun is kinda ass.

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
    ObiFettStupidMarek
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Hiryu02 wrote: »
    Dead Orbit gun is kinda ass.

    I was getting wrecked by one dude with it in the Crucible and it made me furious

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
    ChanusHugglescB557
  • AuburnTigerAuburnTiger Registered User regular
    MagicPrime wrote: »
    Simpsonia wrote: »
    So beyond pretty pretty princess dress up with the faction armor, what was the consensus on faction weapons after the first go-around?

    Future War Cult easily has the best weapons.

    Yep, the Grammar Corrector and the handcannon are awesome.

    CoD: WW2 comes out tomorrow. I'm gonna play it and Halo until Osiris hits.
    Please don't kick me, I have nothing to do in game.

    XBL: Flex MythoMass
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    shryke wrote: »
    I am super amused that Faction Rallies really did turn out to be the Queen's Wrath of Destiny 2.

    They only effectively happened once, were way too generous (for Bungie) and were then promptly nerfed into oblivion.

    I also am amazed at those token reworkings that ignore some basic math and the fact that nobody is doing strikes.

    The point of the changes is, I think, clearly to encourage people to do strikes. They seem well aware no one is doing them.

    Of course, their solution sucks as I mentioned earlier this page, but it's still the goal.

    Yeah, that'd be the basic math part I was talking about.

    I also just had an amazing thought: I may have played more strikes in the beta than I have since release. Almost definitely if I exclude nightfalls.

    Nod. Get treat. PSN: Quippish
  • NosfNosf Registered User regular
    edited November 2017
    A public event takes let say 5 minutes, if that. A strike takes 15 to 20. Therefore, a strike should offer 3 to 4 times what a public event does. Am I missing something? Is that not a really simple thing to figure out? I mean, a strike does offer some other rewards....that at this point, almost no one fucking cares about.

    Also, who didn't learn to pronounce Pleiades 36 years ago?

    Pleiades-8-20-99-2.jpg

    Nosf on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    MagicPrime wrote: »
    Simpsonia wrote: »
    So beyond pretty pretty princess dress up with the faction armor, what was the consensus on faction weapons after the first go-around?

    Future War Cult easily has the best weapons.

    Yep, the Grammar Corrector and the handcannon are awesome.

    CoD: WW2 comes out tomorrow. I'm gonna play it and Halo until Osiris hits.
    Please don't kick me, I have nothing to do in game.

    And the Assault Rifle is the same as Uriels' except it has skip rounds instead of High-Cal.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • YiliasYilias Registered User regular
    Why are there so many armor sets when each slot only has 3 'real' options plus exotics?

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Yilias wrote: »
    Why are there so many armor sets when each slot only has 3 'real' options plus exotics?

    Fashion

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
    HugglesChanusSteel AngelMagicPrimeSurfpossumObiFettcB557shryke
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Yilias wrote: »
    Why are there so many armor sets when each slot only has 3 'real' options plus exotics?

    You are ignoring the importance of your space wizard looking dope.

    Nod. Get treat. PSN: Quippish
    Huggles3cl1ps3ChanusObiFettTalithcB557shrykeApothe0sisskyknytWassermelone
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Nosf wrote: »
    A public event takes let say 5 minutes, if that. A strike takes 15 to 20. Therefore, a strike should offer 3 to 4 times what a public event does. Am I missing something? Is that not a really simple thing to figure out? I mean, a strike does offer some other rewards....that at this point, almost no one fucking cares about.

    I mean seriously. What are they looking at that suggests it should be anything other than that? It sort of blows my mind.

    Vagabond3cl1ps3ChanusWraith260HugglesSirialisHiryu02rndmheroElementWrathshoeboxjeddy
  • HugglesHuggles Registered User regular
    Also the FWC set is the only other recovery set for hunters than the Io set.

    Pls fix hunter boots stats Bunglo

  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited November 2017
    I enjoy this endless discussion of Destiny because I am super interested in what destiny is and why destiny is. but I think there's really two big questions being discussed here that keep getting merged

    Is Destiny 2 more or less fun to play than Destiny 1?

    Is Destiny 2's progression system more or less engaging than Destiny 1?

    The second question is suuuuper fraught. Destiny's progression system is a lot of things. It's a customization system by which we express ourselves through who our character is. It's also the product of years of research into the science of motivation manipulation. But that's fine, it can be two things!

    Maybe you enjoy the minute to minute gameplay of running strikes over and over again but you need that little push of guns constantly leveling up and the chance to get a god roll imago loop to do 10 strikes in a week. But how many times a week do you want to run vanguard strikes? Where does the line between reinforcement and manipulation sit?

    I have no fucking idea.

    So let' move on to the easier question, is Destiny 2 more or less fun to play than Destiny 1?

    There's lots of good reasons why people think Crucible is less fun. Crucible clearly has less variety than before. The switch to 4 ppl was probably a mistake. I don't yet know what I think about that. One thing I DO know is that for me I think single player destiny is more fun to play.

    Planetary free roam is WAYYY better than it was before. Like seriously go back to the dreadnaught right now and you'll realize how much less is going on. The public events are many many times more fun than they were before. Heroic objective combine with way more variety to create a much better experience. Lost Sectors are some nice, beautiful seasoning. Cayde's chest give you some incentive to explore. Literally the only thing Destiny 1 free roam did better were the collectibles.

    The nightfall is WAY better. I don't know if anyone remembers but nightfalls were fucking boring before.

    The Strikes are all excellent. I feel like people aren't acknowledging how brilliant the inverted spire strike is. The inverted spire strike is all the good things about destiny distilled into a fantastic 15 minute experience. Dodging the giant drill arms is probably the coolest thing that's ever happened in non-raid destiny. The Pyramidion has a great boss fight. The arcology strike has probably the best art design ever in destiny and is really atmospheric aside from having a boring boss. Exodus crash and Arms Dealer are about on the same level as your average Destiny 1 strike I guess.

    so when people say that Destiny 2 single player is less fun than Destiny 1 I honestly have no idea what they are talking about, because to me it seems like every activity is way better than it was before.

    I agree that the progression is less compelling than last time though, but I don't really know what the right answer is there.

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  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    ObiFett wrote: »
    Nosf wrote: »
    A public event takes let say 5 minutes, if that. A strike takes 15 to 20. Therefore, a strike should offer 3 to 4 times what a public event does. Am I missing something? Is that not a really simple thing to figure out? I mean, a strike does offer some other rewards....that at this point, almost no one fucking cares about.

    I mean seriously. What are they looking at that suggests it should be anything other than that? It sort of blows my mind.

    I'm really curious if reward structure is just something Bungie has folks slap together in between other jobs, like their PR strategy.

    Nod. Get treat. PSN: Quippish
  • GONG-00GONG-00 Registered User regular
    Yilias wrote: »
    Why are there so many armor sets when each slot only has 3 'real' options plus exotics?

    You are ignoring the importance of your space wizard looking dope.

    I like that warlocks can choose between space wizard robes and great coats.

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  • HugglesHuggles Registered User regular
    ObiFett wrote: »
    Nosf wrote: »
    A public event takes let say 5 minutes, if that. A strike takes 15 to 20. Therefore, a strike should offer 3 to 4 times what a public event does. Am I missing something? Is that not a really simple thing to figure out? I mean, a strike does offer some other rewards....that at this point, almost no one fucking cares about.

    I mean seriously. What are they looking at that suggests it should be anything other than that? It sort of blows my mind.

    I'm really curious if reward structure is just something Bungie has folks slap together in between other jobs, like their PR strategy.

    They use the monkey paw, obvs.

  • Sir LandsharkSir Landshark resting shark face Registered User regular
    edited November 2017
    I don't miss having to level up guns and armor one bit. Especially not in OG Y1 Destiny where it took like a billion XP for a piece of armor and also you needed enough shards and it was all tied to once a week RNG loot drop so have fun with that.

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  • squall99xsquall99x Registered User regular
    DodgeBlan wrote: »
    I enjoy this endless discussion of Destiny because I am super interested in what destiny is and why destiny is. but I think there's really two big questions being discussed here that keep getting merged

    Is Destiny 2 more or less fun to play than Destiny 1?

    Is Destiny 2's progression system more or less engaging than Destiny 1?

    The second question is suuuuper fraught. Destiny's progression system is a lot of things. It's a customization system by which we express ourselves through who our character is. It's also the product of years of research into the science of motivation manipulation. But that's fine, it can be two things!

    Maybe you enjoy the minute to minute gameplay of running strikes over and over again but you need that little push of guns constantly leveling up and the chance to get a god roll imago loop to do 10 strikes in a week. But how many times a week do you want to run vanguard strikes? Where does the line between reinforcement and manipulation sit?

    I have no fucking idea.

    So let' move on to the easier question, is Destiny 2 more or less fun to play than Destiny 1?

    There's lots of good reasons why people think Crucible is less fun. Crucible clearly has less variety than before. The switch to 4 ppl was probably a mistake. I don't yet know what I think about that. One thing I DO know is that for me I think single player destiny is more fun to play.

    Planetary free roam is WAYYY better than it was before. Like seriously go back to the dreadnaught right now and be like and you'll realize how much less is going on. The public events are many many times more fun than they were before. Heroic objective combine with way more variety to create a much better experience. Lost Sectors are some nice, beautiful seasoning. Cayde's chest give you some incentive to explore. Literally the only thing Destiny 1 free roam did better were the collectibles.

    The nightfall is WAY better. I don't know if anyone remembers but nightfalls were fucking boring before.

    The Strikes are all excellent. I feel like people aren't acknowledging how brilliant the inverted spire strike is. The inverted spire strike is all the good things about destiny distilled into a fantastic 15 minute experience. Dodging the giant drill arms is probably the coolest thing that's ever happened in non-raid destiny. The Pyramidion has a great boss fight. The arcology strike has probably the best art design ever in destiny and is really atmospheric aside from having a boring boss. Exodus crash and Arms Dealer are about on the same level as your average Destiny 1 strike I guess.

    so when people say that Destiny 2 single player is less fun than Destiny 1 I honestly have no idea what they are talking about, because to me it seems like every activity is way better than it was before.

    I agree that the progression is less compelling than last time though, but I don't really know what the right answer is there.

    Bolded. I don't know if it is possible to separate the two. At least for me. I still love the shooting, movement etc of the game. I enjoy the way public events work, I enjoy the strikes (although we obviously need more and some variations like the heroic list), I enjoy the Nightfall when it isn't punch in the dick mode.

    The problem is in a game that isn't meant to be "beat" in any real sense (ie they want you to keep playing) they don't have a compelling way to keep me engaging in the above mentioned activities. If you take away that part you have a shooter with a campaign and a weird open world New Game+ mode with no progressions attached to it.

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  • SurfpossumSurfpossum A nonentity trying to preserve the anonymity he so richly deserves.Registered User regular
    The public events are absolutely baller and I've yet to feel like I wasn't having at least a decent amount of fun running one.

    HugglesEl Mucho
  • HugglesHuggles Registered User regular
    How about bonkers achievements?

    Complete Savathun's Song without killing a thrall

    Destroy a thresher as an arcstrider

    Win clash on Emperor's Respite without capping A

    Surfpossum
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    i don't miss having to level up guns and armor one bit. especially not in OG Y1 Destiny where it took like a billion XP for a piece of armor and also you needed enough shards and it was all tied to once a week RNG loot drop so have fun with that

    I actually sorta liked the leveling of weapons thing, not the shards bit but the "use this for a bit and see if it's cool" thing. It also caused them to break down into more marks and provided a short term goal with visible progress and a good reason to do the bounties.

    I know this was the "Filling Bars" human brain exploit but it's a thing because of the feedback it creates in people.

    Nod. Get treat. PSN: Quippish
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Surfpossum wrote: »
    The public events are absolutely baller and I've yet to feel like I wasn't having at least a decent amount of fun running one.

    I like all of them except the Injection Rig. That one is not well designed.

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