"Instant Cast" is not really instant cast; it takes 0.04 seconds to resolve, following the previous character's instant cast.
This was with decent doublecast luck; if I had a stronger DPS option for Onion, this should be pretty easy. I can give him the Darkness Ninja combo, or maybe just the R1 copies of both... actually, I should put him in the front row with Quick Hit, that'll do nicely I think.
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
Even with double +Dark gear, Onion isn't doing all that much damage with Shadow Embodied. He wasn't at the ATK cap yet, either, so that definitely hurts some. It really feels like those abilities are balanced ("balanced") around having En-Element of the matching element.
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
You can apparently ignore protect with wall and Raines. At least in my clears.
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
Is Beatrix going to do enough damage with only a 30% attack boost? That's the immediate concern. I'm also questioning whether Ramza BSB is even worth it over just entrusting that bar to Raines.
Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Maybe put boost on Ysh and have her use that instead of protect on Beatrix?
3/11 on the new banner but it was a weird pull, got 2x Mog SSB (what the actual fuck is this relic) and the Kefka poison BSB which is really odd but kind of cool as well
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
You can apparently ignore protect with wall and Raines. At least in my clears.
Mist Dragon has only one physical attack, which is the weak single target hit it does for its first two turns. Everything that actually hurts is magic.
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
You can apparently ignore protect with wall and Raines. At least in my clears.
Mist Dragon has only one physical attack, which is the weak single target hit it does for its first two turns. Everything that actually hurts is magic.
Don't waste the power slot on protectga.
Shadow Dragon.
Who uses fewer phys than mag, but is all but guaranteed to clock you with at least two on his phase transitions.
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silence1186Character shields down!As a wingmanRegistered Userregular
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
You can apparently ignore protect with wall and Raines. At least in my clears.
Mist Dragon has only one physical attack, which is the weak single target hit it does for its first two turns. Everything that actually hurts is magic.
Don't waste the power slot on protectga.
Shadow Dragon.
Who uses fewer phys than mag, but is all but guaranteed to clock you with at least two on his phase transitions.
Shouldn't be too bad with back row and Mist Dragon Magicite.
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
You can apparently ignore protect with wall and Raines. At least in my clears.
Mist Dragon has only one physical attack, which is the weak single target hit it does for its first two turns. Everything that actually hurts is magic.
Don't waste the power slot on protectga.
Shadow Dragon.
Who uses fewer phys than mag, but is all but guaranteed to clock you with at least two on his phase transitions.
Oh, whoops.
I did not bring protectga for my Shadow Dragon runs, though. Fully dived Ysh'tola is a hell of a drug.
I did a pull on the FF12 renewal banner, because it's got Vayne's OSB and I haven't got anything stronger than an SSB for most of the characters. In fact, I'm 6/36 on this banner.
There we go; 27.89 second Mist Dragon, and it should be plenty repeatable. He had <1% HP when he went into his 10th turn Mist Form, but I had multiple instant casts queued for the moment he came out of it. One more doublecast and he'd be dead first, one or two less doublecasts and I'll most likely still have the damage to kill him sub 30.
Vayne is a beast; his C2 is hitting for 30k each activation. Raines isn't that far behind. In pulling a lot of non-Burst, non-EnDark dark stuff, I've accrued a big pile of +dark weapons and gear. Both Vayne and Raines have +40% Dark on MAG-providing stuff, and I've got Vayne's physical +Dark fist and a +Dark +Atk bracer too, in case I want to run a melee darkness guy. Dark dark.
Edit: Just had a repeat kill @28.5; poor doublecast luck, so he had a good chunk of HP left when he finally mist form'd. Didn't matter!
If only there was something to spend all these Holy orbs on. R4 Guardbringer, maybe?
New FF2 event happening in Japan. USBs for Maria, Guy, Minwu, and Josef. BSB2s for Emperor and Minwu.
Minwu appears to be doubling down on the idea of being an offensive White Mage: his USB2 has no healing capability whatsoever (10 Holy white hits, Mind boost, WHM boost, and White Magic Double status), and his BSB2 leads with damage, gives him Enholy, and has a 4-hit white magic holy attack command.
But check out Maria's USB:
10xST Earth/Non-ele magic dmg, EnEarth, self MAG/DEF +30% and Black Magic Ability Double.
I am imagining Maria using her USB, then her BSB, and dualcasting Hexabreaks until she runs out of steam or the enemy just keels over.
Okay, I've got a magic team for Ice which is comfortably sub-1 min and also has effectively zero chance of dying. I can probably tweak it to have a shot at sub-30s, but I don't think I care enough to bother, at least right now.
Need to do the same for Hyrda and Bismarck - I think Hydra is the only one I've not gotten under 1 minute now, and Bismarck seems to still high levels of damage output which just ruin runs.
If only there was something to spend all these Holy orbs on. R4 Guardbringer, maybe?
Save up some holy orbs for the two new 5* dancer abilities and knight's Earthbringer that all use holy as their primary orb? Though if you already have hundreds of holy orbs in the bank, you're probably fine to splurge.
Yeah, I'll keep some in the bank for Earthbringer at least.
Initial En-Element is the shit; I want more of these LMRs. Vayne's first move is an 8.9k Memento Mori (before Vessel even goes off!), then 20k Dark Zones until he can do a 48k burst entry, then 30k C2s. And all of it but the entry can doublecast.
And after Dark Zone is buffed to 4 hits, I can use his SB gauge to do his SSB instead, which hits for the same amount of damage (it's capped at 5 hits, sadly) and hands out another party wide Powerchain effect.
Well, I can name two ways to shave off a little time. The big one is Alphinaud not getting stunned. An extra hone on Raging Storm (only at R2) would easily get me there as well. It does rely on not getting earth shaker'ed in the first phase. Not a HUGE conceit, but does mean that it's nowhere near as stable as the other 30 sec clears I have so far. The other is just "fuck healing entirely." Which is also a destablizing thing.
A battle with reasonably good doublecast luck, plus an Onion's Elbow coup de grâce later...
Got him before his 10th turn Mist Dragon
I'm out of Stamina and down to just 2 keystones, but I've got all the bits for a level 99 Mist Dragon, Unicorn and Kirin now (well, I need one more Kirin anyway.) Gonna take the latter two to 80 so I have +12% Holy Damage ready for Shadow Dragon, to whom I turn to next.
This is the first time I've had my keystones under control since pre-festival; I've basically been at 14 or 15 every day a month. We've been pretty busy, haven't we?
I'd rather have 15 keystones and hundreds of extra mythril, but that ship has sailed. I'm already regretting the 50 I spent earlier today, lol. I need a mythril lock, or something.
Yeah I HAVE to do some tomorrow, since I'm at 15 now, and need to at least do 1 to stay there. Luckily, today should be a catch-up day for renewal dungeons.
I finally got around to adding up the stamina I have to spend to clear all the available content on my alt account. Not counting tonight's FF8 event, I have 7674 stamina to spend to clear it all, and as a rough estimate I have pegged FF8 at 480. With 10 days left until it all expires, that means at a minimum I will have to do 22 refreshes, and probably more than that because of multiplayer and magicites. What this is telling me is that I should finish the last 6 magicites I need for the monthly while the half cost magicites are active, saving me 180 stamina (a bit more than a stamina refresh on this account) and not doing any at all next week and sacrificing the two keystones from the weekly. I can at least do one refresh for 10k greens, as I am at 4/5 shards and haven't bought any of the shards for greens yet. I will still come out way ahead on mythril, because even if I spend 25 mythril on refreshes, I still have 10 full events to play through plus a few scattered mythril on some other events that were only partially cleared. Oh and I just remembered I probably have the first Tactics event to do yet as well, so that's another 2-3 refreshes there.
So I can do that, and my main should be fine on natural stamina since instead of being near the beginning of FFVII, the main is doing FFX events. This is going to be a lot of FFRK to play, though. It will be nice to have all the free abilities, extra mythril, accessories and crystal rewards the alt missed by starting later. Kind of tempted to throw a draw at the bard event, but I have enough party buffs really and should be targeting chains and offense via super powerful EX modes instead.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Relm just killed shadow dragon at 28 seconds. With auto attack. For 136 damage.
So I'm 1/14 on 100 gemming going into tonight's pull on XV (Desch's BSB, by the way, so I can't be too sour). I've also been saving up to splurge on the FFXV banner to try and fish for Noctics' SSB since it'll likely buy me a sub-30 on at least two magicites (Golem and Fenrir I think).
150 mythril in the tank, get it on the 100 gem. I guess I need a new banner to target...
So I'm 1/14 on 100 gemming going into tonight's pull on XV (Desch's BSB, by the way, so I can't be too sour). I've also been saving up to splurge on the FFXV banner to try and fish for Noctics' SSB since it'll likely buy me a sub-30 on at least two magicites (Golem and Fenrir I think).
150 mythril in the tank, get it on the 100 gem. I guess I need a new banner to target...
FFTA, Superfest, and UltraOnion coming up fast.
FF6, FFX, and FF12 banners are also solid.
E:
Man. Renewal banners have been ridiculous to me for 100 gems.
Posts
Well, I'm ok with that; FFI could use new characters.
Provided we get them.
The dream for Mana is to wait for February 2018 and see if Japan does a Mana collab again with proper relics and adding Randi, Primm and Popoi.
Steam: TheArcadeBear
"Instant Cast" is not really instant cast; it takes 0.04 seconds to resolve, following the previous character's instant cast.
This was with decent doublecast luck; if I had a stronger DPS option for Onion, this should be pretty easy. I can give him the Darkness Ninja combo, or maybe just the R1 copies of both... actually, I should put him in the front row with Quick Hit, that'll do nicely I think.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
---
Also...was thinking over the Shadow Dragon clears people were doing. Any thoughts on:
Vanille - Curada/Shellga - BSB
Y'shtola - Protectga - Wall
Raines - MM - BSB
Beatrix - DC/GB - SSB/BSB
Ramza - Wrath/Entrust - BSB
RW: Fabula Raider
I have to contort things because I don't have a 30/30+Haste native who's actually useful on Shadow Dragon. The intention is that Y'shtola's going to die to Black Fang, so I'm racing against a 30s~ clear time for a single wall cast. Ramza will try and make up some of the damage from not having OK C2ing by getting into BSB himself around Turn 5 and adding what's probably 10k/turn. (Amusingly if I had Minfilia's BSB she'd be a better candidate there.)
Because Vanille will be a little busy calling Raider first turn, I have to have Raines MM the boss instead of Y'sh (otherwise he'd just kill her), which means Ramza needs to whap Y'sh instead. (Or I could flip things and sub Minfilia in and have her be the sacrifice and just use the original strat from reddit as-is, since Y'sh can Boost also? That seems more stable now that I think about it.)
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
You can apparently ignore protect with wall and Raines. At least in my clears.
38thDoE on steam
38thDoE on steam
Mist Dragon has only one physical attack, which is the weak single target hit it does for its first two turns. Everything that actually hurts is magic.
Don't waste the power slot on protectga.
Shadow Dragon.
Who uses fewer phys than mag, but is all but guaranteed to clock you with at least two on his phase transitions.
Shouldn't be too bad with back row and Mist Dragon Magicite.
Oh, whoops.
I did not bring protectga for my Shadow Dragon runs, though. Fully dived Ysh'tola is a hell of a drug.
Nope. Neither does Null Element. You'd have to Blink the initiating attack or hit the enemy with Affliction Breaj, if I remember correctly.
I got 4/11, no discos.
I'm still 6/36 on this banner WTFFFFFFFFF
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
38thDoE on steam
Thanks. Was trying to decide between some people for a potential team, and Astra was one of the options.
Also, I somehow never realized that you can only make 1 copy of the nightmare abilities.
I should really hone these/make some more. I still only have meltdown, curada, Affliction Break, and omega drive.
Vayne is a beast; his C2 is hitting for 30k each activation. Raines isn't that far behind. In pulling a lot of non-Burst, non-EnDark dark stuff, I've accrued a big pile of +dark weapons and gear. Both Vayne and Raines have +40% Dark on MAG-providing stuff, and I've got Vayne's physical +Dark fist and a +Dark +Atk bracer too, in case I want to run a melee darkness guy. Dark dark.
Edit: Just had a repeat kill @28.5; poor doublecast luck, so he had a good chunk of HP left when he finally mist form'd. Didn't matter!
If only there was something to spend all these Holy orbs on. R4 Guardbringer, maybe?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Keep imagining, because Ability Double does not work with burst commands. This reddit post has a run down of how it works. https://www.reddit.com/r/FFRecordKeeper/comments/6wyj5j/jp_mechanics_renaming_ability_double/
Need to do the same for Hyrda and Bismarck - I think Hydra is the only one I've not gotten under 1 minute now, and Bismarck seems to still high levels of damage output which just ruin runs.
Save up some holy orbs for the two new 5* dancer abilities and knight's Earthbringer that all use holy as their primary orb? Though if you already have hundreds of holy orbs in the bank, you're probably fine to splurge.
Initial En-Element is the shit; I want more of these LMRs. Vayne's first move is an 8.9k Memento Mori (before Vessel even goes off!), then 20k Dark Zones until he can do a 48k burst entry, then 30k C2s. And all of it but the entry can doublecast.
And after Dark Zone is buffed to 4 hits, I can use his SB gauge to do his SSB instead, which hits for the same amount of damage (it's capped at 5 hits, sadly) and hands out another party wide Powerchain effect.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Bah.
Well, I can name two ways to shave off a little time. The big one is Alphinaud not getting stunned. An extra hone on Raging Storm (only at R2) would easily get me there as well. It does rely on not getting earth shaker'ed in the first phase. Not a HUGE conceit, but does mean that it's nowhere near as stable as the other 30 sec clears I have so far. The other is just "fuck healing entirely." Which is also a destablizing thing.
Got him before his 10th turn Mist Dragon
I'm out of Stamina and down to just 2 keystones, but I've got all the bits for a level 99 Mist Dragon, Unicorn and Kirin now (well, I need one more Kirin anyway.) Gonna take the latter two to 80 so I have +12% Holy Damage ready for Shadow Dragon, to whom I turn to next.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
So maybe slightly more stable than I thought.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
38thDoE on steam
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Except we have another event dropping tonight
and I haven't even started with BRA*BRA
...I'm never going to finish all of these.
So all the more time can be spent farming the mote mini-magicites.
So I can do that, and my main should be fine on natural stamina since instead of being near the beginning of FFVII, the main is doing FFX events. This is going to be a lot of FFRK to play, though. It will be nice to have all the free abilities, extra mythril, accessories and crystal rewards the alt missed by starting later. Kind of tempted to throw a draw at the bard event, but I have enough party buffs really and should be targeting chains and offense via super powerful EX modes instead.
38thDoE on steam
150 mythril in the tank, get it on the 100 gem. I guess I need a new banner to target...
100 gems on the Alt for XV: War Sword (my 4th, effing hell)
The alt account is stupid with mythril, so what the heck.
2/11 (1 disco!): Kiros BSB, Laguna USB!
Haha dang my alt account has ridiculous luck! I'm tempted to pull on main but that would end in tears.
FFTA, Superfest, and UltraOnion coming up fast.
FF6, FFX, and FF12 banners are also solid.
E:
Man. Renewal banners have been ridiculous to me for 100 gems.
FF5: Bartz OSB
FF6: Celes BSB2
FF7: Zack BSB
FF8: Rinoa OSB
FF15: Noctis BSB (dupe)