New event is super short? How much stuff are we getting on Sunday?
Yeah, there's only 8 mythril in the dungeons instead of the usual 10 plus 2 mythril for the 3* stages of MP. What gives? Is it because of the daily and monthly mission mythril?
PSN: TheArcadeBear
Steam: TheArcadeBear
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
New event is super short? How much stuff are we getting on Sunday?
Yeah, there's only 8 mythril in the dungeons instead of the usual 10 plus 2 mythril for the 3* stages of MP. What gives? Is it because of the daily and monthly mission mythril?
Daily missions we're supposed to end yesterday.
Oops.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
We still have a long time before they expire, you think you won't have stamina?
I have 15 full events + like 6-8 Ultimates to do so far.
Yes, they're going to risk expiring, especially when factoring in next week's Magicite runs still and this week's event and one crack at Torment trying for the CM3.
We still have a long time before they expire, you think you won't have stamina?
I have 15 full events + like 6-8 Ultimates to do so far.
Yes, they're going to risk expiring, especially when factoring in next week's Magicite runs still and this week's event and one crack at Torment trying for the CM3.
Hmm I'd put the events ahead of magicite which are always there and torment which come back, but that's me. I don't have anywhere near that amount of events though.
I wonder if its worth doing 60+ stamina stages for no mythril. Orbs just keep getting easier to get.
We still have a long time before they expire, you think you won't have stamina?
I have 15 full events + like 6-8 Ultimates to do so far.
Yes, they're going to risk expiring, especially when factoring in next week's Magicite runs still and this week's event and one crack at Torment trying for the CM3.
Hmm I'd put the events ahead of magicite which are always there and torment which come back, but that's me. I don't have anywhere near that amount of events though.
I wonder if its worth doing 60+ stamina stages for no mythril. Orbs just keep getting easier to get.
Crystals and accessories and whatnot all the way at the top.
We need a billion magicite to cap everything and I refuse to use a dropsniffer so I can't pass up the weekly at least.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
I'll take it.
Now where will I go to get unreasonably frustrated?
So I did a last minute attempt at the Dissidia MP fights solo, and I actually managed to pull it off after repeatedly banging my head against them over the past few days. Nothing tricky in those fights, just ridiculous amounts of incoming damage.
I tried using one support - didn't work, way too much damage. I tried using two supports and two DPS - still too much damage. I even tried a team with two supports and a hybrid dancer/secondary healer, and it still didn't work because I couldn't sustain the breaks. What finally worked was:
As it turns out, I didn't use Dark Zone or Entrust at all. Rikku did nothing but dance and use her USB every few turns. Irvine Wrath-cycled between his BSB entry and his pentabreak SSB, switching to his BSB commands once at least one of the bosses was down. Raines did his BSB thing and occasionally w-cast for 45k damage a turn. Rosa did most of the healing, with Y'shtola dropping Asylum preemptively whenever Rosa didn't have meter available.
It was a slog, but both stages beaten with -1 for actions and -2 for damage.
How good is Mog BSB? Seems a little odd but potentially good on a magic team
VERY good. I use it on nearly all of my mage teams, with Mog either carrying a pair of White Magic spells (Shellga and Curaja, usually), or Multibreak and Exhausting Polka, so that he can debuff all the important stats and then get on with using his instant healing spell.
How good is Mog BSB? Seems a little odd but potentially good on a magic team
I love that thing! I use it all the time on my mage teams, and honestly I prefer it over Yuna's BSB2. It's got the best healing command (instant Curaja+high regen), a built-in holy magic breakdown command, and Mog's got 5* dancer to help out your main support.
How good is Mog BSB? Seems a little odd but potentially good on a magic team
Since mage teams need two or possibly even three buffs to work well, role compression is very important. Mog is a buffer, debuffer, and off-healer crammed into one slot, which can be a huge help in composing teams. Especially if you don't have Raines, Rapha, or OK BSBs.
Wyvern on
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
I wonder if they would ever consider adding Gilgamesh (XIV) as a character alongside the rest of that wonderful storyline.
How good is Mog BSB? Seems a little odd but potentially good on a magic team
Since mage teams need two or possibly even three buffs to work well, role compression is very important. Mog is a buffer, debuffer, and off-healer crammed into one slot, which can be a huge help in composing teams. Especially if you don't have Raines, Rapha, or OK BSBs.
What does OK usually do for teams? I have Raines and Rapha BSB's but nothing at all for him
[SIGPIC][/SIGPIC]
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
How good is Mog BSB? Seems a little odd but potentially good on a magic team
Since mage teams need two or possibly even three buffs to work well, role compression is very important. Mog is a buffer, debuffer, and off-healer crammed into one slot, which can be a huge help in composing teams. Especially if you don't have Raines, Rapha, or OK BSBs.
What does OK usually do for teams? I have Raines and Rapha BSB's but nothing at all for him
His BSB has been one of the two best in the game ever since its release (Party ATK/MAG+Haste and with good NE commands) and he can basically do most anything you want him to do on top of that (off healing or slinging ninja skills are most common and with his dive he is also a good Celerity or BLM user).
How good is Mog BSB? Seems a little odd but potentially good on a magic team
Since mage teams need two or possibly even three buffs to work well, role compression is very important. Mog is a buffer, debuffer, and off-healer crammed into one slot, which can be a huge help in composing teams. Especially if you don't have Raines, Rapha, or OK BSBs.
What does OK usually do for teams? I have Raines and Rapha BSB's but nothing at all for him
His BSB has been one of the two best in the game ever since its release (Party ATK/MAG+Haste and with good NE commands) and he can basically do most anything you want him to do on top of that (off healing or slinging ninja skills are most common and with his dive he is also a good Celerity or BLM user).
I most commonly use OK as 1) black mage (Meltdown r3 especially), 2) Ninja, 3) White mage
All of these usually involve a FB or breakdown of some kind as well
I can't remember the last time I used him as an actual physical DPS
Posts
I have refreshed 12 times already!
I am 3 banners into V, wheeeeeee
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
But so much good shit comin down the line...
Yeah, there's only 8 mythril in the dungeons instead of the usual 10 plus 2 mythril for the 3* stages of MP. What gives? Is it because of the daily and monthly mission mythril?
Steam: TheArcadeBear
I mean hell having Braska be in the game at all surprises me considering he's only ever seen in flashbacks.
Kelgar?
Oh, Scott.
Well, Soul of Rebirth is a thing.
Daily missions we're supposed to end yesterday.
Oops.
I have 15 full events + like 6-8 Ultimates to do so far.
Yes, they're going to risk expiring, especially when factoring in next week's Magicite runs still and this week's event and one crack at Torment trying for the CM3.
Introducing Rachel in FFVI!
Steam: TheArcadeBear
Gordon LMR, Gordon BSB. This is not the synergy I was looking for, game!
But!
FF2 100 gem: Minwu USB
For when you really, really, need to heal the CRAP out of your party
Lucrecia and Reeve in FFVII.
You joke, but they're going to have to go somewhere, now that all the playable characters are taken.
Don't be surprised if they give us Gestahl, Daryll, Biggs, Wedge, or Maduin at some point.
Biggs and Wedge from each game!
Boco from V
And I unironically want the Tantalus crew from IX
Let me make some calls, I think I can pull this one off for you.
Hmm I'd put the events ahead of magicite which are always there and torment which come back, but that's me. I don't have anywhere near that amount of events though.
I wonder if its worth doing 60+ stamina stages for no mythril. Orbs just keep getting easier to get.
Haven't had a 5* since probably August
We need a billion magicite to cap everything and I refuse to use a dropsniffer so I can't pass up the weekly at least.
Now where will I go to get unreasonably frustrated?
I tried using one support - didn't work, way too much damage. I tried using two supports and two DPS - still too much damage. I even tried a team with two supports and a hybrid dancer/secondary healer, and it still didn't work because I couldn't sustain the breaks. What finally worked was:
Raines - Wrath/Dark Zone, BSB, +13% MAG
Irvine - Wrath/Entrust, BSB/SSB, Ace Striker
Rikku - Heathen Frolic Sarabande/Exhausting Polka, USB, DMT
Rosa - Wrath/Curaja, USB, Battleforged
Y'shtola - Wrath/Ultra Cure, BSB/Wall, MM
RW Wall
As it turns out, I didn't use Dark Zone or Entrust at all. Rikku did nothing but dance and use her USB every few turns. Irvine Wrath-cycled between his BSB entry and his pentabreak SSB, switching to his BSB commands once at least one of the bosses was down. Raines did his BSB thing and occasionally w-cast for 45k damage a turn. Rosa did most of the healing, with Y'shtola dropping Asylum preemptively whenever Rosa didn't have meter available.
It was a slog, but both stages beaten with -1 for actions and -2 for damage.
Alisae, Gosetsu, Yugiri, Arbert, Hildibrand, Merlwyb, and Raubahn, just to name a few.
And I want them to add Hien and have him occasionally get flavor text interactions with Cyan, perhaps whenever we have to fight Wrexsoul.
Well, maybe the +++ I could try. I just wish I could bring Leon and have him just go Dark Mage.
How good is Mog BSB? Seems a little odd but potentially good on a magic team
Will whale out for Yugiri when she finally makes it in. Alisaie as well.
Mog BSB is very very good. He's a hybrid Healer/Dancer like Penelo but his BSB is a billion times better than hers.
VERY good. I use it on nearly all of my mage teams, with Mog either carrying a pair of White Magic spells (Shellga and Curaja, usually), or Multibreak and Exhausting Polka, so that he can debuff all the important stats and then get on with using his instant healing spell.
I love that thing! I use it all the time on my mage teams, and honestly I prefer it over Yuna's BSB2. It's got the best healing command (instant Curaja+high regen), a built-in holy magic breakdown command, and Mog's got 5* dancer to help out your main support.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
What does OK usually do for teams? I have Raines and Rapha BSB's but nothing at all for him
His BSB has been one of the two best in the game ever since its release (Party ATK/MAG+Haste and with good NE commands) and he can basically do most anything you want him to do on top of that (off healing or slinging ninja skills are most common and with his dive he is also a good Celerity or BLM user).
I most commonly use OK as 1) black mage (Meltdown r3 especially), 2) Ninja, 3) White mage
All of these usually involve a FB or breakdown of some kind as well
I can't remember the last time I used him as an actual physical DPS
I would say no, but Gogo and Gogo exist.