There is no barrier to entry in role-playing games. All you need is your imagination. Dice are handy but you could just as easily flip coins or use dominos or playing cards as random number generators.
Okay but a Gnome Bard who's Bardic College is culinary school is now something I want to make into a thing.
This works meshes with a setting I've been toying somewhat inspired by Dungeon Meshi where instead of magic, you have various schools of cooking, and they make food such quality, it grants stat buffs and powers. Getting ingredients, now that's an adventure.
Battles become part combat and part Iron Chef/Chopped.
"Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
Hail Hydra
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
Hey if anyone ever wanted to own far too many Steampunk RPG supplements (which would be a number higher than 0 I think???) there's A Warmachine/Hordes RPG/novel bundle
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Zonugal(He/Him) The Holiday ArmadilloI'm Santa's representative for all the southern states. And Mexico!Registered Userregular
It's not bad. It's got it's roots in the warchmachine/hordes war gaming system. The world can be interesting if you dig gaslight fantasy/dieselpunk but I wouldn't call it horribly flexible outside the setting.
That said, if you love Iron Kingdoms (featuring mainly magical steam-driven robots kicking the shit out of each other at the behest of their battle wizards) definitely worth getting.
If you haven't played it, worth at least looking at to see if it's your cup of tea.
Matev on
"Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
How much leeway is there to run a one off that's just the PC's (and some lame NPC's) taking part in a Rock'Em Sockem robots tournament?
EDIT: For more detail I'm thinking like, Blood Bowl style 'this universe but sportsball warps it' but for Robot gladiators. Probably with the PC's not all on the same team (at least not all the time).
How much leeway is there to run a one off that's just the PC's (and some lame NPC's) taking part in a Rock'Em Sockem robots tournament?
EDIT: For more detail I'm thinking like, Blood Bowl style 'this universe but sportsball warps it' but for Robot gladiators. Probably with the PC's not all on the same team (at least not all the time).
You could do that. They actually have a Blood Bowl style variant called Grind, where you use the robots to knock a spiked wrecking ball around the arena.
Also, built into the game are rules for the robots (called laborjacks or warjacks) to slam, head butt and throw each other around the table. It's built with a little high octane pro-wrestling flair to it.
Matev on
"Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
I like the Iron Kingdoms system a lot theoretically but have not gotten to play it.
It's definitely high on the complexity scale, pretty comparable to 4E in terms of tactical combat detail. I'm a big fan of the class system, which has you pick two classes (careers) at character creation and then have the option to unlock more as you level up (or you can get more stuff from your existing careers). There's a lot of room for customization, but still allows for reasonably quick character creation.
At a buck for the core rulebook, I personally would consider it worth it just to flip through and see the things it does, but then I enjoy reading RPG books on their own so I'm weird :P
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The last person who i had try to spin one up kinda just.. dropped it.
Something about 2 guys, a girl and a pizza place.
your dm is ABC?
This works meshes with a setting I've been toying somewhat inspired by Dungeon Meshi where instead of magic, you have various schools of cooking, and they make food such quality, it grants stat buffs and powers. Getting ingredients, now that's an adventure.
Battles become part combat and part Iron Chef/Chopped.
Congratulations, I think you may have come up with a more unfeasible bard concept than my stage magician bard
Man I was ready to roll on that sucker and then no one could agree on a time to meet up
http://www.audioentropy.com/
Let's become liches and game every day
I'm into it
k brt
Are you a paladin? You have to tell us if you're a paladin
i am not a paladin, please disregard my hair cut and holy sword.
I'm also not a week's ride away. i am at the cool place for liches.
Right down the road, can't miss it.
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
No such thing
Secret Gathering of Cool Liches by the Dennys
Somethings are by the Waffle House.
For example: The Denny's.
It's this guy.
there would have to be a good denny's for there to be a bad denny's.
well, they wouldn't probably, by default
they mostly use touch attacks and the black magicks
Just like the rest of life, it's what you look like on the outside that matters
That said, if you love Iron Kingdoms (featuring mainly magical steam-driven robots kicking the shit out of each other at the behest of their battle wizards) definitely worth getting.
If you haven't played it, worth at least looking at to see if it's your cup of tea.
EDIT: For more detail I'm thinking like, Blood Bowl style 'this universe but sportsball warps it' but for Robot gladiators. Probably with the PC's not all on the same team (at least not all the time).
You could do that. They actually have a Blood Bowl style variant called Grind, where you use the robots to knock a spiked wrecking ball around the arena.
Also, built into the game are rules for the robots (called laborjacks or warjacks) to slam, head butt and throw each other around the table. It's built with a little high octane pro-wrestling flair to it.
I like the Iron Kingdoms system a lot theoretically but have not gotten to play it.
It's definitely high on the complexity scale, pretty comparable to 4E in terms of tactical combat detail. I'm a big fan of the class system, which has you pick two classes (careers) at character creation and then have the option to unlock more as you level up (or you can get more stuff from your existing careers). There's a lot of room for customization, but still allows for reasonably quick character creation.
At a buck for the core rulebook, I personally would consider it worth it just to flip through and see the things it does, but then I enjoy reading RPG books on their own so I'm weird :P
DIESEL
Against the Fall of Night Playtest
Nasty, Brutish, and Short
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981