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I dunno how they would tackle such a thing. Maybe hit it from the angle the Terraria devs went and make a Spacecraft?
I could see a conceptually similar game coming about, but not a outright sequel. In many respect those already exist, with games like Astroneer, or things like Project Spark (which unfortunately went the same way as Little Big Planet--big idea, swept the world, then died).
Because they have talked about it (whether or not anyone listened), but the issue was they didn't have enough to show for it. This is almost exactly how we got Gears of War 4--but that's just one game. Halo Was 2, Forza etc., but that's not necessarily enough.
In fact, with something like Halo Wars 2, you're seeing the immediate result. A console RTS did not come out of no where, that was a deliberate effort on Microsoft's part (and now they literally have the only moderately successful game in that genre).
But one (or two or three) games isn't enough. In a way, there's never enough--but you want to be more like the PS4 (and not the PS3). And then there's third party development...
In addition to the "How do you follow the biggest game in history" question there's the problem of "Why bother making a new one when you're still in the top ten every month."
Like, some day there will be a Grand Theft Auto 6. Probably. But GTA V is still selling better than most new games and it's 4 years old.
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It's also a game people buy multiple times. I have Pocket Minecraft and I don't even play it, but it was on sale and why not?
It's the World of Warcraft dilemma. If anything, in Microsoft's case the motivations are even stronger against: Minecraft wasn't a series, but a single concept stretched across platforms. Even if it wasn't what it was, why do a sequel? Why not focus on something entirely different, like a landscape/geological/planet creation game? Or a biological/hominid building game (your joke about Spore[ here). What about one where you have an existing world, but modify architectural and physical constructs in a way vastly more complex then Minecraft will ever be?
They sound a lot less risky than "Well, just make Minecraft, but better." And if they failed, they'd be less disastrous.
So you are saying a new Too Human or Eternal Darkness is possible? How about them Mech Assault? Be a shame to sit on these IPs you bought and do NOTHING with them.
Microsoft bought the Too Human IP? Thought that died with Silicon Knights? Really have to go back and play that at some point.
Microsoft puts money into that development--they just don't put enough potentially (or they don't produce enough results otherwise). There need to be more Halo Wars 2 and fewer Scalebounds (in other words, games that were axed because they were probably severely defective at that point).
Not before they get forced to make another bad game and get shut down
I don't get that impression--that may've been part of it, but it looks a lot more like a case of "as bad as the other three high-profile games that Platinum put out this year" before Nier finally demonstrated they could make good games again, and that spooked Microsoft into cutting their losses.
I think Platinum was like "we can do that for a lot more money" and Microsoft walked because it probably wouldn't return the investment
It absolutely did, because they were. Even if Scalebound came out, they would've been, the best game from Platinum wouldn't fix the overall issue.
Platinum's Mass Effect Andromeda with dragons, on the other hand, it seems pretty clear who'd get blamed for that in the public eye. And Andromeda was a better game at launch than Platinum's TMNT. Considering how desperate MS was for a game like that, it could've been really bad off...
IIRC, there's an application that will allow you to xfer data between xboxes over your lan.
I don't believe there's a transfer system like that (this isn't a 3DS). Your console settings can be backed up onto an external drive.
In terms of saves, unless you deliberately disabled it (or your console is offline), everything is synced through online storage ("The Cloud"). Xbox One has been doing this for launch, when you sign in onto the new console, upon running a game for the first time your games will be synced accordingly (they may also do this automatically under other circumstances). There's no need to manually transfer. Hope that helps.
https://www.windowscentral.com/how-move-games-apps-and-settings-new-xbox-one-x
Hopefully more updates start getting announced soon
https://www.youtube.com/watch?v=urYrx7zAvPM
Long story short, the PSFro is locked at 1440p, the XB1X is advertised as dynamic resolution that can go up to 150% 2160p potentially ("6K")--and it does occasionally go over 2160p, but also sometimes goes as low as ~1200p. Also the framerate is more prone to dips in the parts where resolution scales downwards (also apparently in cinematics the PSFro framerate drops down to 40 whereas XB1X stays consistent?). The DF guys think this is something of an unfinished patch which, considering the console launches tomorrow technically, is certainly possible.
I hope it gets fixed, but to be honest, Titanfall 2 is also one of the last games I was really thinking about playing again (I can't make myself finish the singleplayer, despite all the rave reviews it got).
Anyway just went down to the shops and grabbed mine. No preorder. Also got wolfenstien for half price thrown in which is awesome
I mean, I wouldn't use it. But I think game streaming kind of sucks.
I think there are many many better things you could do with your time, I found Too Human completely disappointing
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Terraria is just pure crack to me and Minecraft isnt for some reason... Maybe I should give Minecraft an honest go one of these days.
We all have those. I wish Microsoft would pick up what's left of Bioware and try something substantially different with Mass Effect--maybe drop the RPG leveling mechanics entirely and make it a skill-based third-person action-adventure game, maybe confined to a single exotic planet (with some fun gravity-bending environments). Or maybe put a suspense/horror twist on it Dead Space style. Or put its flight-sim know-how towards a hard-simulation TIE Fighter game (you know, as if that were even possible). But people would probably hate those ideas and they'd end up being a tremendous waste of money. Hence the importance of other developers with existing projects.
EDIT: Oh, or give Itagaki the money to make an actual Ninja Gaiden 3. One that doesn't suck, or come with Koei-Tecmo's general disdain for Xbox. That's a good one.
Giant Bomb did an interview with an Xbox marketing guy, and even he was like "downloading 4k patches will be easy... except maybe on launch day when our servers get destroyed."
Only less doom and gloomy.
Where are you guys finding these updates? I keep going to My Games & Apps and looking for updates (manually, for each game), and I'm not finding anything there.
I haven't seen any notifications, it's mainly when I got to launch the game
wait really? An xbox one x specific update? I didn't expect it that fast