Hmm. I feel like the friend/foe AI needs work.
Just after reaching Attika, I'm wandering around trying to pick up viewpoints before I advance the plot any more.
I find a group of Athenians and Spartans fighting each other. I've got a quest to kill a bunch of Athenians, so I join in, and end the fight. So far, so good.
Then a mercenary shows up and comes at me, possibly to do with all those murders I did somewhere else which weren't even me it was someone who looks like me and anyway it was self defence. He's my level, so I figure I can handle him.
The Spartans don't show any desire to aid the warrior who just helped them win a battle, but okay. then I pull out my bow to plink a few arrows while the merc is down, and the entire lot of them attack me.
I didn't even aim it at them! And the bounty meter apparently thought me killing these guys in actual self defence merited a bunch more points, so when the dust cleared I'd gained a second bounty level.
Now I've got to detour to murder a guy to get away from punishment for all those other murders.
yeah, it's a little hard to know how the allegiances are going to work out sometimes
on the other hand, it's super fun to draw a bunch of bandits over to a soldier camp and let them duke it out. Bonus points if clearing both camps are on your to-do list.
Unless you're in a battle or on a quest fighting alongside quest npcs, bystanders will always go hostile. Sometimes even the quest giver will, forcing you to knock them out or run away. It must be a bug with how area attacks are detected.
weekly contract is Fire At Will, which sounds like a naval thing, but isn't
the description is, "Athens can't stand the red tide ... from Sparta. Burn them to ashes. ..." which, again, sounds like it wants me to kill Spartans. But, no, it wants me to kill Athenians.
And for no apparent reason I started at ~2/3 done with each of the requirements.
I mean, I'll take it. It just seems weird.
edit: if it were 'withstand' or 'stand against', the description would track with the goals. Maybe it's just missing a word.
Tamin on
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LuvTheMonkeyHigh Sierra SerenadeRegistered Userregular
Had a fun moment going after a cult guy who was hanging out in the middle of a town.
It was a little over my level, so a proper fight wasn't going to end well for me, and I just didn't have the patience to try and pick off everyone nearby one by one.
But the target wasn't a warrior, so one charged assassinate was enough to take him down. His bodyguard (two levels higher than me) took exception to this, so I kicked him off a ledge, confirmed my kill while he climbed back up, then ran for my fucking life, aggroing a dozen other guys as I went.
If it's stupid and it works, it wasn't stupid.
I've actually missed moments of me freerunning through a city pursued by guards and finding a hiding spot once I've got out of their sight, I feel like I haven't really had to do that since the first game.
I've been trying, off and on, to take out a ship by hand. That is, swimming up to and murdering everyone on-board.
usually either I screw up or the game decides I wanted to leap off the ship, at which point I can't catch it
managed to take down a couple just now. Interestingly, the ships continued to move without any top-deck crew. The chests contain some resources in addition to the normal random items.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
edited November 2018
There's a new patch that has added a bunch of stuff, including a proper stats screen, but most critically
I've been trying, off and on, to take out a ship by hand. That is, swimming up to and murdering everyone on-board.
usually either I screw up or the game decides I wanted to leap off the ship, at which point I can't catch it
managed to take down a couple just now. Interestingly, the ships continued to move without any top-deck crew. The chests contain some resources in addition to the normal random items.
Not sure if it's been patched yet, but there was a bug for a bit where if you went on 'foot', slaughtered the crew, and then got into a ship battle and boarded it, the 'captain' would respawn as a skinless mannequin - which you could recruit.
Best Skill: Ghost Arrows of Artemis utterly trivializes everything in the game that isn't a pre-scripted boss fight.
Most Fun Skill: Spartan Kick, yeet
Worst Skill: Predator Shot, I can't aim it.
Least Fun Skill: Shadow of Nyx, it's actually just boring.
Best Engraving: Attacks do Poison/Fire damage, Basic Arrows are Poison/Fire Arrows. If you type your arrows/weapon with the same damage, you can Engrave +20% poison/fire damage on a bunch of gear and see HUGE gains on all your stats. I prefer poison because the armor debuff is great on lower difficulties, and it's very easy to set yourself on fire, but fire is good, so. Plus you look like a boss with glowing weapons always. Honorable Mention to Overpower Attacks cost -1 Adrenaline, because Overpower attacks rule.
Worst Engraving: X Skill does +20% damage. Unless it's Devastating Shot or Hero Strike, it's just not worth it. Even then, there's better engravings.
Most Fun Engraving: Breathe Underwater.
I finished grinding tombs yesterday, so I have a full 72 skill points, or 24 maxed skills. I did split two points into Train Animal because I don't want a bear, and one point into Poison Weapons so I could max Poison Mastery without needing to put Poison Weapons on my bar since I can just use the engraving. I did not take Charged Heavy Attacks because I don't think they're very good. Technically the only archery skill I need is Ghost Arrows, but I wanted full bars, so I might change things up again and take a couple more passives.
Skills: Spartan Kick, Ring of Chaos, whatever the heal skill is called, Battlecry of Ares, Hero Strike, Rush Assassination, Speed of Hermes, Shield Breaker. Ghost Arrows, Multi-Shot(very good skill), Devastating Shot(I think it's the highest damage per adrenaline skill in the game?), and Predator Shot(it's bad but fun)
I like this game! Combat is pretty easy to roll through, but feeling like a badass isn't a sin.
My only complaint about the combat is the level system is a bit restrictive. I'm an assassin who sometimes can't murder a sleeping target by putting my spear through their neck because I guess they did a lot of sit ups or something?
weekly contract is Fire At Will, which sounds like a naval thing, but isn't
the description is, "Athens can't stand the red tide ... from Sparta. Burn them to ashes. ..." which, again, sounds like it wants me to kill Spartans. But, no, it wants me to kill Athenians.
And for no apparent reason I started at ~2/3 done with each of the requirements.
I mean, I'll take it. It just seems weird.
edit: if it were 'withstand' or 'stand against', the description would track with the goals. Maybe it's just missing a word.
Questgiver: “I fear my son is a deserter from the Spartan army and his commander had found out. His life is in danger.”
Kassandra: “So you want me to protect him?”
Questgiver: “No, all deserters must die. Kill him. Spill his blood. Crush his skull. Fling him from the mountaintop. Spartan Kick his teeth out of his mouth. Make sure even the vultures have nothing to peck at. Chop his dick off and feed it to the lions.”
Kassandra: “Okay, I’ll murder your son for you.”
Questgiver: “Thank you, misthios. You’ll be well rewarded.”
I’m nearly done with this game. I’ve just got a few cultists remaining. It’s...too big. I was mentally done with the game, like 15 hours ago, but it just keeps going.
I’m nearly done with this game. I’ve just got a few cultists remaining. It’s...too big. I was mentally done with the game, like 15 hours ago, but it just keeps going.
I can understand this complaint for sure
But for me, this game is basically an endless bucket of pure joy
I’m nearly done with this game. I’ve just got a few cultists remaining. It’s...too big. I was mentally done with the game, like 15 hours ago, but it just keeps going.
I can understand this complaint for sure
But for me, this game is basically an endless bucket of pure joy
I probably sound harsher in this thread than I actually feel. And the length, especially, is mostly just a pet peeve of mine. Lately I have a hard time playing any game for more than 20-30 hours unless I'm extremely into it.
Overall, Odyssey is pretty good, but it's definitely more of a mixed bag for me than Origins was. On the one hand, I really enjoyed the story (for the most part), Kassandra's one of my favorite AC protagonists, a bunch of the side characters are extremely likable, the environments are some of the prettiest that AC has ever had, and I loved what it added to the Present Day/Precursor stuff.
On the other hand, combat is a lot more tedious, I couldn't reliably depend on stealth until pretty late in the game, the dialogue choice system feels totally pointless with results that often seem arbitrary, the choice to split the main story into three separate main quests leads to each "ending" feeling abrupt, and (for me at least) there was just too much of almost everything.
Hit the Kalydonian boar when first available, failed spectacularly, decided to try again at level 23 or so
For whatever reason when he did his 'summon tiny boars' move the second time they spawned far enough away from me that I could just circle him plinking predator arrows into his face for a solid two minutes without them being able to hit me. One big animal cheesed to death, 7 to go.
Personal highlights : transmogging gear (wear the stats you want, with the look you want +25 levels added to the cap, xp currently earned at 50 will be added, so it's likely that a lot of us will be a decent chunk of the way there already.
Posts
Just after reaching Attika, I'm wandering around trying to pick up viewpoints before I advance the plot any more.
I find a group of Athenians and Spartans fighting each other. I've got a quest to kill a bunch of Athenians, so I join in, and end the fight. So far, so good.
Then a mercenary shows up and comes at me, possibly to do with all those murders I did somewhere else which weren't even me it was someone who looks like me and anyway it was self defence. He's my level, so I figure I can handle him.
The Spartans don't show any desire to aid the warrior who just helped them win a battle, but okay. then I pull out my bow to plink a few arrows while the merc is down, and the entire lot of them attack me.
I didn't even aim it at them! And the bounty meter apparently thought me killing these guys in actual self defence merited a bunch more points, so when the dust cleared I'd gained a second bounty level.
Now I've got to detour to murder a guy to get away from punishment for all those other murders.
on the other hand, it's super fun to draw a bunch of bandits over to a soldier camp and let them duke it out. Bonus points if clearing both camps are on your to-do list.
weekly contract is Fire At Will, which sounds like a naval thing, but isn't
the description is, "Athens can't stand the red tide ... from Sparta. Burn them to ashes. ..." which, again, sounds like it wants me to kill Spartans. But, no, it wants me to kill Athenians.
And for no apparent reason I started at ~2/3 done with each of the requirements.
I mean, I'll take it. It just seems weird.
edit: if it were 'withstand' or 'stand against', the description would track with the goals. Maybe it's just missing a word.
I just met this dude last night and that was fuckin' awesome.
It was a little over my level, so a proper fight wasn't going to end well for me, and I just didn't have the patience to try and pick off everyone nearby one by one.
But the target wasn't a warrior, so one charged assassinate was enough to take him down. His bodyguard (two levels higher than me) took exception to this, so I kicked him off a ledge, confirmed my kill while he climbed back up, then ran for my fucking life, aggroing a dozen other guys as I went.
If it's stupid and it works, it wasn't stupid.
I've actually missed moments of me freerunning through a city pursued by guards and finding a hiding spot once I've got out of their sight, I feel like I haven't really had to do that since the first game.
usually either I screw up or the game decides I wanted to leap off the ship, at which point I can't catch it
managed to take down a couple just now. Interestingly, the ships continued to move without any top-deck crew. The chests contain some resources in addition to the normal random items.
https://assassinscreed.ubisoft.com/game/en-us/news-updates/339686/assassins-creed-odyssey-1-0-6-patch-notes
also there's a new mission as well I guess?
D3 Steam #TeamTangent STO
Not sure if it's been patched yet, but there was a bug for a bit where if you went on 'foot', slaughtered the crew, and then got into a ship battle and boarded it, the 'captain' would respawn as a skinless mannequin - which you could recruit.
"contract: kill <mercenary>. Distance 3m"
doubly so because the most notice I took of the mercenary was that they weren't immediately trying to kill me. Their name was a distant priority.
Most Fun Skill: Spartan Kick, yeet
Worst Skill: Predator Shot, I can't aim it.
Least Fun Skill: Shadow of Nyx, it's actually just boring.
Best Engraving: Attacks do Poison/Fire damage, Basic Arrows are Poison/Fire Arrows. If you type your arrows/weapon with the same damage, you can Engrave +20% poison/fire damage on a bunch of gear and see HUGE gains on all your stats. I prefer poison because the armor debuff is great on lower difficulties, and it's very easy to set yourself on fire, but fire is good, so. Plus you look like a boss with glowing weapons always. Honorable Mention to Overpower Attacks cost -1 Adrenaline, because Overpower attacks rule.
Worst Engraving: X Skill does +20% damage. Unless it's Devastating Shot or Hero Strike, it's just not worth it. Even then, there's better engravings.
Most Fun Engraving: Breathe Underwater.
I finished grinding tombs yesterday, so I have a full 72 skill points, or 24 maxed skills. I did split two points into Train Animal because I don't want a bear, and one point into Poison Weapons so I could max Poison Mastery without needing to put Poison Weapons on my bar since I can just use the engraving. I did not take Charged Heavy Attacks because I don't think they're very good. Technically the only archery skill I need is Ghost Arrows, but I wanted full bars, so I might change things up again and take a couple more passives.
Skills: Spartan Kick, Ring of Chaos, whatever the heal skill is called, Battlecry of Ares, Hero Strike, Rush Assassination, Speed of Hermes, Shield Breaker. Ghost Arrows, Multi-Shot(very good skill), Devastating Shot(I think it's the highest damage per adrenaline skill in the game?), and Predator Shot(it's bad but fun)
I like this game! Combat is pretty easy to roll through, but feeling like a badass isn't a sin.
Questgiver: “I fear my son is a deserter from the Spartan army and his commander had found out. His life is in danger.”
Kassandra: “So you want me to protect him?”
Questgiver: “No, all deserters must die. Kill him. Spill his blood. Crush his skull. Fling him from the mountaintop. Spartan Kick his teeth out of his mouth. Make sure even the vultures have nothing to peck at. Chop his dick off and feed it to the lions.”
Kassandra: “Okay, I’ll murder your son for you.”
Questgiver: “Thank you, misthios. You’ll be well rewarded.”
I prefer to chain assassinate a group and follow it up with a Hero Strike, or as my wife calls it, the "Press X to Not Try" strategy
That's the hardest fight in the entire game imo, congrats
the Kalydonian Boar additionally
I’m nearly done with this game. I’ve just got a few cultists remaining. It’s...too big. I was mentally done with the game, like 15 hours ago, but it just keeps going.
D3 Steam #TeamTangent STO
I can understand this complaint for sure
But for me, this game is basically an endless bucket of pure joy
I probably sound harsher in this thread than I actually feel. And the length, especially, is mostly just a pet peeve of mine. Lately I have a hard time playing any game for more than 20-30 hours unless I'm extremely into it.
Overall, Odyssey is pretty good, but it's definitely more of a mixed bag for me than Origins was. On the one hand, I really enjoyed the story (for the most part), Kassandra's one of my favorite AC protagonists, a bunch of the side characters are extremely likable, the environments are some of the prettiest that AC has ever had, and I loved what it added to the Present Day/Precursor stuff.
On the other hand, combat is a lot more tedious, I couldn't reliably depend on stealth until pretty late in the game, the dialogue choice system feels totally pointless with results that often seem arbitrary, the choice to split the main story into three separate main quests leads to each "ending" feeling abrupt, and (for me at least) there was just too much of almost everything.
How do you activate it? I couldn't find it on message boards?
It's in Ellis, I had to look as well, despite the title screen saying otherwise, but there's a new quest marker in the one of the towns there.
D3 Steam #TeamTangent STO
took out the other legendary one. On to what I imagine will be much easier fights against lions and hyenas, despite that making little sense.
It is the intended “jump” spot for that viewpoint but it’s a glitchy insta death
Some good shit in this roadmap
https://www.youtube.com/watch?v=XXSoIf2XFB8
Personal highlights : transmogging gear (wear the stats you want, with the look you want +25 levels added to the cap, xp currently earned at 50 will be added, so it's likely that a lot of us will be a decent chunk of the way there already.
(Crossposted from g&t)
D3 Steam #TeamTangent STO