The Switch is Nintendo's 7th home console 5th handheld
newest hardware. After the Wii U's struggles over the past four years, especially with advertising and PR, this is Nintendo's attempt to get people back on board and right the ship.
As the name implies, the Switch is a hybrid console, capable of going between standard TV play and on-the-go gaming. The console itself is actually just a thin, tablet-esque bit of hardware that's like a slightly smaller and less bulky Wii U gamepad. But don't be confused: whereas the gamepad was just a screen that streamed from the Wii U itself, the Switch is a fully independent console. It has a capacitive touch screen (a departure from Nintendo's preference for resistive), two slots on the side for controller attachments, Wi-Fi, and uses a USB-C cable to charge. Due to its mobile nature, it uses cartridges to play games. There are three main ways to play:
This the traditional couch playing mode. The Switch comes with a dock that uses an HDMI cable to broadcast the Switch to your TV. This is where the Switch acts like a regular home console, and there's not much else to say. You can play using the game's controller (Joycons) separated or together (there is a grip included in box to give the joycons a controller form factor, but it does NOT charge the Joycons), or you can opt for something more typical like the pro controller (Sold Separately).
The mobile mode, this is just taking the Switch out of the dock and playing on it. The Joycons slide on to each half of the console, giving you a more handheld experience. Battery life will vary based on the game and what you are doing, with estimates being a broad 2-6 hours. Breath of Wild was used as a benchmark, going three hours on a single charge. People are saying something like Shovel Knight can go as long as 7 hours. The general rule of thumb is that polygon-based games will drain the battery roughly twice as fast as ones uses sprites or less demanding graphics. Switches can also connect to up to seven additional Switches for local multiplayer purposes.
Tabletop mode is basically handheld, but the Switch has a little kickstand that lets you prop it up. Each half of a Joycon can operate as its own independent controller, so you can use this mode to play games with another person. The Joycons also have an attachment called a strap that slides in and gives you better L/R button and a bit more grip. It's worth noting that ALL controllers work in this mode, including the pro controller, so you don't need a bunch of joycons.
Oh, and the Switch won't be region locked. Prepare to import.
In the USA, the Switch will retail for $299.99, and it comes with the following:
- Switch Console
- TV Dock
- Left and Right Joycons
- Joycon Wrist Straps
- Joycon Grip (NOT a charging grip)
- HDMI Cable
- AC Adapter
You have the option to buy a Switch with black Joycons or Red/Blue Joycons. CHOICES!
Need more crap? Accessories are available if you got cash to burn.
Want a more traditional controller? That'll be seventy bucks, pal. As a bonus, it comes with a USB to USB-C cable that can also charge the Switch itself, and the Pro can connect to your bluetooth-enabled PC with little difficulty. The Pro has most of the features of the joycons, including motion controls, HD rumble, and NFC support. I don't think it has the infrared scanner thing, however.
Additional Joycons can be purchased for a hefty fee. They do come with two straps, however.
Lose just ONE Joycon? Nintendo has got you covered, although they will charge you an extra ten dollars more than what they cost bundled together. Because business.
That pro controller sure was pricey, wasn't it? Well, for less than half the cost, you can just slap your joycons in this thing and get a similar experience while pretending it's a dog or something. This one also charges your joycons while they're connected to it, unlike the one that comes with the Switch because Nintendo is cheap.
Because you really
want a wheel icon next to your name in Mario Kart. Slap a joycon in and race or just use it as a very awkward controller grip.
Breakdowns of the dock expose this thing as being hilariously overpriced. Please don't buy it.
The Switch will probably be Nintendo's biggest step forward regarding online play since it actually added online services to its hardware. It seems like Nintendo is finally learning from its contemporaries, having all online stuff managed from your Nintendo account. Sadly, Nintendo is also
learning from its contemporaries in that they're going to charge us just to play online. The good news is that the service is fairly cheap, being $3.99 on a month by month basis, or $20 for a year. The service doesn't launch until Fall 2017
2018, but people can play online for free during a "trial" period going on now and ending whenever they get the service running. Check out the chart to see what a subscription gets you versus being a plebeian who thinks online play should be a basic free service.
The monthly game downloads may have caught your eye. Nintendo is doing something new, and they're launching a Netflix-esque service for their catalog of classic games. While subscribed to Nintendo Online, you'll have access this library along with bonus features like online leaderboards and multiplayer. It's (currently) just NES titles, but SNES is under consideration.
What's the battery life for everything?
The Switch: 2-6 hours depending on the game. As a rule of thumb, 3D games like Zelda or Mario will last about three hours. A game with sprites or 2D effects like Shovel Knight will last about 6-7 hours.
Joycons: 20 hours. Note that that do not draw power from the Switch when attached to it and in portable mode.
Pro Controller: 40 hours. The dock does have three USB ports that can be used to charge.
Is the Switch backwards compatible?
No, it uses carts and has no disc drive to play Wii U media. And no, it's also not backwards compatible with the 3DS, DS, or any other Nintendo system.
Do the carts really taste bad?
Yes, they are coated in denatonium benzoate, which is one of the most bitter compounds for humans. It's meant as a deterrent against children eating them. Don't lick the cart, dummy.
Can I go online in portable mode?
Yes. Also, while it has no browser, if you are at a place with Wi-Fi, there will be an applet that lets you pay/agree to their terms so you can get online.
Are there seriously friend codes?
Yeah, who knows why. The good news is that when you punch in someone's code, they'll get a request instead of playing this game of "Did you send it?" Furthermore, more options are set to be added like traditional friend requests through your Nintendo account, which...raises the question of why use friend codes in the first place.
Is the Switch region-locked?
Nope! Import to your heart's content. You can even switch regions on the eShop, BUT you will lose whatever current balance your account has in its current region. So spend your money first.
Can I connect to the TV using third-party USB-C cables?
No, for whatever reason the Switch must be docked to display on the TV.
Will I be able to recharge the Switch using a portable power bank used for cell phones?
The Switch uses about 30-40 Watts, which exceeds most portable power sources right now. It also doesn't use quickcharging functionality of USB-C, so that's another concern. In other words, your average power brick may extend your Switch's battery life by an 60-90 minutes depending on the wattage, but your system will still consume power. This is dependent on the game, however, and you'll get more juice out of a power bank while playing Shovel Knight than Breath of the Wild. However power banks for phones WILL take significantly longer to charge the thing while the power is off (we're talking eight hours in some cases). There are a few 15v/3A batteries meant for MacBooks that DO charge the Switch, but at a rate of like 1% every five minutes. To be honest, there are serious cost/value considerations to make, as a laptop charger that can feed the Switch will run into the triple digits. Do you really need 20+ hours of Switch battery? If not, then consider a $50ish dollar power bank for just the Switch, one with 5V/3A that has a USB-C slot, and use a high-quality USB-C cable to charge. It will, at the very least, double your Switch's battery life even if it's not the most efficient charging solution.
tl;dr: most phone chargers are good for extending the battery, but not recharging a system. Try to get as close to 15V/2.6A as possible, and use USB-C instead of USB-C to regular USB.
Which screen protector should I used?
Tempered glass. While plastic ones are cheaper, they themselves are prone to being easily scratched, which means you'll have to replace them every so often. On top of this, tempered glass feels better when using the touch screen, and they tend to be easier to apply (fewer bubbles). Tempered glass will set you back more cash, but you'll save more in the long run. Right now, amFilm is the screen of choice for most people.
How much memory does the Switch have?
32 GB, of which around 25 is usable. For reference, Breath of the Wild uses around 13GB. You can use micro-SD cards to expand the memory. Because Switch carts are so small, I recommend a micro-SD with plenty of memory, because Switch games will be large and it defeats the purpose of going digital if instead of 32GB carts you're just swapping 32GB SD cards. A Sandisk Ultra with 128GB of memory should last you a while.
What's up with the Joycon desync issue?
Some left joycons have manufacturing defects that make their signal weaker and easier to block. If you think yours is acting up, then you can ship it off to Nintendo for a free repair. Just...hope you have a Pro Controller or something while you wait.
Can the pro controller cable be used to charge the Switch?
Yes, the cable that comes with the Pro Controller can be used like any other USB to USB-C cable. Hook it up to power banks, charge your pro controller through your PC's USB ports: go wild.
Where's Virtual Console?
It's coming. Nintendo has stated that their online service (which offers a Netflix-esque selection of classic games while subscribed) will NOT be replacing Virtual Console. So there are definitely plans for it, but that's about all we know.
Does this mean end of the line for the 3DS/Wii U?
The Wii U is definitely done. I think Breath of the Wild will be the last first-party title for the system, and hardware production was ended last year. The 3DS, on the other hand, is still going strong and has titles planned throughout 2017 and 2018, including yet another hardware iteration with the New 2DS XL. This is probably going to be a GBA/DS situation, where Nintendo will claim that both pieces of hardware will coexist...until one of them sinks or swims. So if the Switch does well (and it currently is), then expect development for the 3DS to slow down until they quietly discontinue the 3DS hardware.
The Switch will have games, making it a true revolution in the industry. Oh, and in case you missed it: the Switch is not region locked.
You can create separate accounts for other regions and access their eShops there. All dates are for NA.
The following games are almost unanimously praised by the community. If you need a place to start, make it here.
The Legend of Zelda: Breath of the Wild
Shovel Knight: Treasure Trove
Blaster Master Zero
Puyo Puyo Tetris
Mario Kart 8 Deluxe
Mario + Rabbids: Kingdom Battle
Pokkén Tournament DX
Fire Emblem Warriors
Xenoblade Chronicles 2
The Elder Scrolls V: Skyrim
Steamworld Dig 2
Has Been Heroes
Resident Evil Revelations I & II
Upcoming Major Releases
Rocket League - Holiday 2017
Metroid Prime 4 (Nintendo) - 2018
Pokemon (Nintendo) - TBA
Kirby Star Allies
Dragon Quest Builders