It looks cool, and bridges the gap between playing video games and playing in a more physical manner in a way waggle alone could never accomplish.
It's Nintendo once again not caring about accessibility, leaving physically disabled gamers in the cold yet again because they'll (Nintendo) never be satisfied with traditional controls.
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Didn't it come in sections that slid together? It's been a while so my memory is pretty hazy.
I just remember that the beach landing mission was the best. And that the cockpit loading sequence was rediculously long and unneccesary but I did it every time anyway because it made me feel like a badass.
It looks cool, and bridges the gap between playing video games and playing in a more physical manner in a way waggle alone could never accomplish.
It's Nintendo once again not caring about accessibility, leaving physically disabled gamers in the cold yet again because they'll (Nintendo) never be satisfied with traditional controls.
But don't traditional controls often times leave out physically disabled gamers as well? I'd think with the concepts behind Labo, supporting control types for disabled gamers could actually become theoretically possible. Don't get me wrong, I'm not sure how exactly it could work, but it could depending on the game and the physical disability involved.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
+8
Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
The control possibilities this opens up are pretty amazing. Like, that piano is effectively turning one joycon into a 13-button controller, right?
I'm a little confused by that piano thing. How exactly is that working with the Switch joycon?
speculation based on the robot backpack, each key would be connected to a reflective strip that is visible to the joycon camera when pressed
It's not speculation they flat out say it's a thing during the Nintendo Life demo. The Switch will even let you know where exactly to place the reflective tape for optimal performance.
Let's be real, not many of the Joycons' functions will ever come into play in full on video games, but this provides a wealth of opportunities to push the tech. I'm more impressed with this project the more I think of it.
Still won't buy it, but the applications could be tremendous, especially since (as the video showed with that falling man), you can code for it.
It looks cool, and bridges the gap between playing video games and playing in a more physical manner in a way waggle alone could never accomplish.
It's Nintendo once again not caring about accessibility, leaving physically disabled gamers in the cold yet again because they'll (Nintendo) never be satisfied with traditional controls.
But don't traditional controls often times leave out physically disabled gamers as well? I'd think with the concepts behind Labo, supporting control types for disabled gamers could actually become theoretically possible. Don't get me wrong, I'm not sure how exactly it could work, but it could depending on the game and the physical disability involved.
It would take individuals (therapists, parents, etc.) to rig up something. I can't see Nintendo making something specifically with the disabled in mind.
Regarding traditional controls, yes, there's a sliding scale at play. I, for example, am barely competent with kbam. But, generally speaking, the more movement you require for controls, the more people you're locking out, especially when it comes to precision.
I mean, I'm happy this thing exists in a general sense, but I'm sad for all the kids like me who'll never experience it, or will have to make do with a limited, jury rigged version.
I'm probably just being unfairly emotional about it.
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
It looks cool, and bridges the gap between playing video games and playing in a more physical manner in a way waggle alone could never accomplish.
It's Nintendo once again not caring about accessibility, leaving physically disabled gamers in the cold yet again because they'll (Nintendo) never be satisfied with traditional controls.
But don't traditional controls often times leave out physically disabled gamers as well? I'd think with the concepts behind Labo, supporting control types for disabled gamers could actually become theoretically possible. Don't get me wrong, I'm not sure how exactly it could work, but it could depending on the game and the physical disability involved.
It would take individuals (therapists, parents, etc.) to rig up something. I can't see Nintendo making something specifically with the disabled in mind.
Regarding traditional controls, yes, there's a sliding scale at play. I, for example, am barely competent with kbam. But, generally speaking, the more movement you require for controls, the more people you're locking out, especially when it comes to precision.
I mean, I'm happy this thing exists in a general sense, but I'm sad for all the kids like me who'll never experience it, or will have to make do with a limited, jury rigged version.
I'm probably just being unfairly emotional about it.
Sad thing is they used to, many many years ago. They had a NES peripheral that was only available through their customer service line(aka it's ludicrously rare and expensive now) and was designed for paralyzed children to be able to play the NES.
It was a surprising level of consideration given the era, and it does go to show that at one point in the past they did care that much.
I wonder if Nintendo have blocked 3rd party peripherals from using the IR camera? I'm sure the makers of things like Guitar Heroes would love to strip out the electronics for their controllers and replace them with a joycon that can watch for buttons to be pressed in.
As someone who does not own a switch yet, I'm leery of Nintendo selling products that require the joycons. It decreases the chances that Nintendo will ever sell a switch SKU with a pro controller instead of joycons, which would be my preference.
Otherwise, I find this to be a perfectly inoffensive product for other people.
I can understand preferring the pro controller for docked mode, but do you really plan to never ever play it in handheld mode? Or even just have the joy-cons handy for local multi?
Yes on both counts. I am an extreme shut-in and introvert. I never buy handheld consoles or multiplayer games. I cannot justify the purchase when I spend almost all of my time in one room of my house, and always by myself. My smartphone is a gift from my family, who became frustrated with how difficult it was to contact me. The only other portable computing device I use is an old, obsolete laptop, exclusively for casually browsing the internet in bed, which I am doing right now.
My personality has made being a video game enthusiast somewhat difficult recently, as the industry is moving in a direction that largely excludes people like myself. But I adapt as best I can.
I will say even if you never take your switch out of your apartment/house/whatever, being able to pick it up, play 20 minutes in handheld mode in your bed before sleeping is preeeetty fucking good
Personally, I have yet to play my Switch outside my house, and yet I have spent 90% of my playtime in handheld mode. Simple fact of the matter is that "I can play this wherever I want" beats "looks a little better" in my brain every time. Just being able to play it while I'm configuring computers for my dad's business is a godsend.
I wonder if Nintendo have blocked 3rd party peripherals from using the IR camera? I'm sure the makers of things like Guitar Heroes would love to strip out the electronics for their controllers and replace them with a joycon that can watch for buttons to be pressed in.
Why would they block this? This sounds great for their sales.
I wonder if Nintendo have blocked 3rd party peripherals from using the IR camera? I'm sure the makers of things like Guitar Heroes would love to strip out the electronics for their controllers and replace them with a joycon that can watch for buttons to be pressed in.
Why would they block this? This sounds great for their sales.
Sure once they've launched Labdo. But there was no way they were going to let a 3rd party steal there thunder and release to market first.
Also, just saw the Labo trailer. Holy crap, Nintendo. Where did that even come from.
"Extra peripherals like the Wii had make minigames great for kids, but they're expensive to make and buy and take up a lot of space in shops and homes"
Nintendo: "...what if instead they were buildable and foldable and eminently replaceable because they were especially punched cardboard? You can even have fun building it!"
If you look at the images of the robot suit, the string is wrapped a whole bunch around the foot connector, so it's likely that you'll need to use that to adjust the length of the string to match the height of whoever's currently using it.
0
IceBurnerIt's cold and there are penguins.Registered Userregular
edited January 2018
While decidedly not my thing, I have to recognize how clever this is. I'm surprised there's one major concern no one seems to have brought up yet:
"Prices of hydrogen peroxide and adhesive bandages continue to skyrocket as the global cardboard cut pandemic worsens..."
Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
Reggie comments on the possibility of using Labo for more traditional types of gameplay:
“Can [the Toy-Cons] be incorporated into other forms of gameplay? Certainly,” Nintendo of America President Reggie Fils-Aime told TIME. “But right now we think if we effectively communicate the power of the idea with Nintendo Labo [and] really enable players to make their creations, personalize them, and enjoy the [inherent] gameplay experiences . . . We think that’s going to be a great way to start and then progress down the path.”
On the possibility of 3rd party Labo kits:
When asked whether or not Nintendo plans to allow third-party partners to create Labo kits, Fils-Aime had a similar viewpoint. “While there’s nothing to announce today, certainly if we’re successful with Labo, it can create future opportunities,” he said.
They shouldn't force it, really. These are good ideas, but there are some hard limits on what kind of gameplay they allow. The motorcycle one at least, has some potential.
These are good ideas, but there are some hard limits on what kind of gameplay they allow.
Not if you assume that they're going to keep making new kits. The possibilities are endless imo. Like for example a Samus's blaster kit that allows you to aim and fire in Prime 4 whenever it comes out. Or (to take an idea from the gameexplain video) a modern version of Duck Hunt that comes with a Labo Nintendo Zapper you build yourself.
Obviously they're going to want to focus on the core concept for the time being, but I can see that becoming a thing further down the line.
The games you can play with them are very much secondary the construction toy aspect. If you don't think building these cool cardboard bits of engineering is a central part of the appeal then the product isn't for you.
Showing the video to my 7 and 4 year old girls this morning they are very interested indeed!
As someone who does not own a switch yet, I'm leery of Nintendo selling products that require the joycons. It decreases the chances that Nintendo will ever sell a switch SKU with a pro controller instead of joycons, which would be my preference.
Otherwise, I find this to be a perfectly inoffensive product for other people.
I can understand preferring the pro controller for docked mode, but do you really plan to never ever play it in handheld mode? Or even just have the joy-cons handy for local multi?
Yes on both counts. I am an extreme shut-in and introvert. I never buy handheld consoles or multiplayer games. I cannot justify the purchase when I spend almost all of my time in one room of my house, and always by myself. My smartphone is a gift from my family, who became frustrated with how difficult it was to contact me. The only other portable computing device I use is an old, obsolete laptop, exclusively for casually browsing the internet in bed, which I am doing right now.
My personality has made being a video game enthusiast somewhat difficult recently, as the industry is moving in a direction that largely excludes people like myself. But I adapt as best I can.
I will say even if you never take your switch out of your apartment/house/whatever, being able to pick it up, play 20 minutes in handheld mode in your bed before sleeping is preeeetty fucking good
Personally, I have yet to play my Switch outside my house, and yet I have spent 90% of my playtime in handheld mode. Simple fact of the matter is that "I can play this wherever I want" beats "looks a little better" in my brain every time. Just being able to play it while I'm configuring computers for my dad's business is a godsend.
I play my switch while lying on the couch (which is in front of the TV). And yet, I've almost exclusively used it in hand-held mode. Go figure.
For the RC car the IR sensor will display a nightvision image to your Switches screen.
The fishing pole has a piece of cardboard that slots perfectly to create a clacking sound when reeling it in.
For the Piano you can "draw and cut out your own sine graph, slot it into the piano and when you hold down a key, the sensor will ‘read’ the shape and the pitch will undulate accordingly".
also they say this:
While the Toy-Cons are made out of cardboard, they are sturdy and mechanical.
which makes me feel a bit better about the longevity of the cardboard.
I vaguely remember an Iwata Asks interview about the development of the Wii U in that they would prototype controllers by building cardboard mockups to get an idea of what they want to do with sizing, grip, etc. They showed a cardboard mockup of the Wii U gamepad. Don't know if they still have the webpages up for those Iwata Asks interviews now though.
0
KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
I wonder if they'll make a Variety + Robot package for like $10-15 off. Probably not though.
Didn't it come in sections that slid together? It's been a while so my memory is pretty hazy.
I just remember that the beach landing mission was the best. And that the cockpit loading sequence was rediculously long and unneccesary but I did it every time anyway because it made me feel like a badass.
Yeah it came in 3 sections, though you had to fasten them with the (included) allen wrench. So your mom had to do some work to give you a sad!
I remember my wife actually pre-ordering Steel Battalion for me and I had no idea. She pre-ordered it the day the announcement came, without telling me. I had tried to order it as well but mine got cancelled because they were so limited, but her's was fulfilled because she was so early. It arrived at the house in a big box and she tells me it's my early Christmas present... what a woman. I already knew she was the best, but... that surprised me. 18 years later I love her more every day.
So basically once people have a better idea of how the IR camera is doing all this magic, people can make there own games and labo devices for those games.
Labo (Lab0?) seems cool. I'd love to build/mess around with that for a couple of days, but ehhhh. Kid sister would be all over it. Doesn't have her own Switch, though.
Still, with that announcement, after a few months of exclusive Docked + Pro Controller use, I figured I'd give the actual Switch and JoyCons another close up look.
Uh, left JoyCon is completely unresponsive. Switch doesn't consider it connected, no lights come up at all when pressing buttons. Tried the sync button, too, but nothing. Now I have some vague recollection of other people running into the same issue and getting it to work again, so I figured I'd ask here before contacting Nintendo.
Posts
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
It looks cool, and bridges the gap between playing video games and playing in a more physical manner in a way waggle alone could never accomplish.
It's Nintendo once again not caring about accessibility, leaving physically disabled gamers in the cold yet again because they'll (Nintendo) never be satisfied with traditional controls.
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Didn't it come in sections that slid together? It's been a while so my memory is pretty hazy.
I just remember that the beach landing mission was the best. And that the cockpit loading sequence was rediculously long and unneccesary but I did it every time anyway because it made me feel like a badass.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Bravely Default / 3DS Friend Code = 3394-3571-1609
But don't traditional controls often times leave out physically disabled gamers as well? I'd think with the concepts behind Labo, supporting control types for disabled gamers could actually become theoretically possible. Don't get me wrong, I'm not sure how exactly it could work, but it could depending on the game and the physical disability involved.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
It's not speculation they flat out say it's a thing during the Nintendo Life demo. The Switch will even let you know where exactly to place the reflective tape for optimal performance.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Let's be real, not many of the Joycons' functions will ever come into play in full on video games, but this provides a wealth of opportunities to push the tech. I'm more impressed with this project the more I think of it.
Still won't buy it, but the applications could be tremendous, especially since (as the video showed with that falling man), you can code for it.
It would take individuals (therapists, parents, etc.) to rig up something. I can't see Nintendo making something specifically with the disabled in mind.
Regarding traditional controls, yes, there's a sliding scale at play. I, for example, am barely competent with kbam. But, generally speaking, the more movement you require for controls, the more people you're locking out, especially when it comes to precision.
I mean, I'm happy this thing exists in a general sense, but I'm sad for all the kids like me who'll never experience it, or will have to make do with a limited, jury rigged version.
I'm probably just being unfairly emotional about it.
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Sad thing is they used to, many many years ago. They had a NES peripheral that was only available through their customer service line(aka it's ludicrously rare and expensive now) and was designed for paralyzed children to be able to play the NES.
It was a surprising level of consideration given the era, and it does go to show that at one point in the past they did care that much.
Personally, I have yet to play my Switch outside my house, and yet I have spent 90% of my playtime in handheld mode. Simple fact of the matter is that "I can play this wherever I want" beats "looks a little better" in my brain every time. Just being able to play it while I'm configuring computers for my dad's business is a godsend.
Why would they block this? This sounds great for their sales.
Sure once they've launched Labdo. But there was no way they were going to let a 3rd party steal there thunder and release to market first.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
"Extra peripherals like the Wii had make minigames great for kids, but they're expensive to make and buy and take up a lot of space in shops and homes"
Nintendo: "...what if instead they were buildable and foldable and eminently replaceable because they were especially punched cardboard? You can even have fun building it!"
I just want the piano because it looks like fun to mess around with.
INSTAGRAM
I hope so, for the kids' sake - if not they just won't get a turn!
PSN / Xbox / NNID: Fodder185
Knowing what Labo is and reading the last couple of days of speculation has been amusing.
I just want them.
Beat me on 360: Raybies666
I remember when I had time to be good at games.
"Prices of hydrogen peroxide and adhesive bandages continue to skyrocket as the global cardboard cut pandemic worsens..."
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
https://www.amazon.com/Switch-Title-22/dp/B01MY7GL3O/
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
On the possibility of 3rd party Labo kits:
Via TIME: http://time.com/5106363/nintendo-switch-labo-toy-cons/
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Not if you assume that they're going to keep making new kits. The possibilities are endless imo. Like for example a Samus's blaster kit that allows you to aim and fire in Prime 4 whenever it comes out. Or (to take an idea from the gameexplain video) a modern version of Duck Hunt that comes with a Labo Nintendo Zapper you build yourself.
Obviously they're going to want to focus on the core concept for the time being, but I can see that becoming a thing further down the line.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
With the Switch selling as well as it has, it seems that there may be enough of a market for this to be successful.
They’re still making Bayo 3 and Metroid 4 so it’s probably healthy they make different types of experiences for different gamers.
Showing the video to my 7 and 4 year old girls this morning they are very interested indeed!
Put a joycon in the magazine and another in the stock and you are good to go!
There's more in this Kotaku article:
https://kotaku.com/incredible-cardboard-creations-from-japan-1794794161
Hopefully she will start taking requests or something
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
I play my switch while lying on the couch (which is in front of the TV). And yet, I've almost exclusively used it in hand-held mode. Go figure.
also damn Nintendo sure does make the best trailer music.
edit: this telegraph article has some new info:
http://www.telegraph.co.uk/gaming/features/nintendo-labo-hands-on-switch-brilliant-barmy-cardboard-toys/
For the RC car the IR sensor will display a nightvision image to your Switches screen.
The fishing pole has a piece of cardboard that slots perfectly to create a clacking sound when reeling it in.
For the Piano you can "draw and cut out your own sine graph, slot it into the piano and when you hold down a key, the sensor will ‘read’ the shape and the pitch will undulate accordingly".
also they say this:
which makes me feel a bit better about the longevity of the cardboard.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Yeah it came in 3 sections, though you had to fasten them with the (included) allen wrench. So your mom had to do some work to give you a sad!
I remember my wife actually pre-ordering Steel Battalion for me and I had no idea. She pre-ordered it the day the announcement came, without telling me. I had tried to order it as well but mine got cancelled because they were so limited, but her's was fulfilled because she was so early. It arrived at the house in a big box and she tells me it's my early Christmas present... what a woman. I already knew she was the best, but... that surprised me. 18 years later I love her more every day.
https://www.fuze.co.uk/nintendo-switch.html
So basically once people have a better idea of how the IR camera is doing all this magic, people can make there own games and labo devices for those games.
Still, with that announcement, after a few months of exclusive Docked + Pro Controller use, I figured I'd give the actual Switch and JoyCons another close up look.
Uh, left JoyCon is completely unresponsive. Switch doesn't consider it connected, no lights come up at all when pressing buttons. Tried the sync button, too, but nothing. Now I have some vague recollection of other people running into the same issue and getting it to work again, so I figured I'd ask here before contacting Nintendo.