The Outer Worlds isn’t exactly steampunk, but its universe is filled with a lot of clunky technology and its environments feature a lot of heavy cables and piping.
This is by far my favorite kind of sci-fi aesthetic.
The debuff system where you pick different phobias for your character sounds interesting too.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
The Outer Worlds isn’t exactly steampunk, but its universe is filled with a lot of clunky technology and its environments feature a lot of heavy cables and piping.
This is by far my favorite kind of sci-fi aesthetic.
The debuff system where you pick different phobias for your character sounds interesting too.
Yeah I got a, "If Fallout's world hadn't killed itself this is what their future might've looked like" vibe.
Which I am way down for.
edit- Oh man! Dialogue system?! "Dumb" responses?! Talk your way out of fights?! Multiple solutions to quests?! A weapon that shrinks your enemies?!
Obsidian have you been reading my dream diary?
Axen on
A Capellan's favorite sheath for any blade is your back.
I could not handle God of War’s particular brand of macho bullshit
Which is funny because that's exactly why I hated the previous God of War games. This one was completely different and I adored it.
I mean, part of God of War this time around was Kratos learning to temper his macho bullshit and interact with his son in the right ways. I thought it was fantastic and I only ever played the first of the other God of War games.
I'm genuinely confused. God of War has ... like zero macho bullshit in it? Kratos doesn't suffer fools, and he's teaching his son how to survive in a harsh world, and that strength is not an excuse to be a fucking asshole. Maybe I'm forgetting something from early in the game?
I'm genuinely confused. God of War has ... like zero macho bullshit in it? Kratos doesn't suffer fools, and he's teaching his son how to survive in a harsh world, and that strength is not an excuse to be a fucking asshole. Maybe I'm forgetting something from early in the game?
I think that he's talking about the originals vs this one. If I hadn't watched someone stream the new God of War I would have completely skipped it as well because the old games were eye rolling.
I thought it was odd too, when I saw it announced, so I did some research. This game is being published by Take-Two and, seeing as how it is releasing next year, was in development for some time before Microsoft purchased the company. I would assume anything they put out after this, published by Microsoft, won't arrive on the PS4.
Yeah I see no reason they couldn't do it. I wanna say I even heard it's semi easy to port from PS3 to Switch due to similar architecture? But maybe I'm misremembering.
CPU architecture is very different, but the amount of polys each GPU can push isn't too far off. They don't have to spend time downgrading the game to get it to run is key.
I'm genuinely confused. God of War has ... like zero macho bullshit in it? Kratos doesn't suffer fools, and he's teaching his son how to survive in a harsh world, and that strength is not an excuse to be a fucking asshole. Maybe I'm forgetting something from early in the game?
I think that she's talking about the originals vs this one. If I hadn't watched someone stream the new God of War I would have completely skipped it as well because the old games were eye rolling.
I actually like the old God of Wars
Those games do not expect me to take them seriously, I feel
God of War (2018) very clearly wants to be an Important Video Game, and I just have zero time for asshole macho dad Kratos
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
I'm genuinely confused. God of War has ... like zero macho bullshit in it? Kratos doesn't suffer fools, and he's teaching his son how to survive in a harsh world, and that strength is not an excuse to be a fucking asshole. Maybe I'm forgetting something from early in the game?
I think that she's talking about the originals vs this one. If I hadn't watched someone stream the new God of War I would have completely skipped it as well because the old games were eye rolling.
I actually like the old God of Wars
Those games do not expect me to take them seriously, I feel
God of War (2018) very clearly wants to be an Important Video Game, and I just have zero time for asshole macho dad Kratos
Uh. It is a seriously good game and story. Like, probably one of the best father/son depictions out there.
A Capellan's favorite sheath for any blade is your back.
New God of War Kratos-dad is still macho bullshit man, but it's now framed as a character flaw that keeps him from having a healthy relationship with his son and perpetuates the problem to the next generation instead of framing it as cool and good
I'm genuinely confused. God of War has ... like zero macho bullshit in it? Kratos doesn't suffer fools, and he's teaching his son how to survive in a harsh world, and that strength is not an excuse to be a fucking asshole. Maybe I'm forgetting something from early in the game?
I think that she's talking about the originals vs this one. If I hadn't watched someone stream the new God of War I would have completely skipped it as well because the old games were eye rolling.
I actually like the old God of Wars
Those games do not expect me to take them seriously, I feel
God of War (2018) very clearly wants to be an Important Video Game, and I just have zero time for asshole macho dad Kratos
The original God of Wars were fantastic. The cinematic camera alone put them far above similar titles and the sense of scale was breathtaking.
0
BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
I suspect that Obsidian already had this in the works when Microsoft approached them and as far as they've said for any currently existing publishing arrangements they still can fulfil them, meaning if they had this bankrolled for multiplatform release before the buyout then Microsoft is fine letting them do it
re: the awards, I had a decent time watching it but it just seemed overlong. A number of factors leading to my feelings on the issue: I didn't have much of a dog in the GOTY fight. I don't care much for the God of Wars, the Red Dead Redemptions, the Spidermans or what-have-you. I didn't dislike any of them but I bounced off them when I had the opportunity to play them and never really looked back. Also, the 2017 awards were much, much more competitive! Yeah "games are getting better and better" but the fact is that it just wasn't as loaded as last year and it really felt like this time around there were a smaller handful of games stealing the limelight for most of it and the categories which did have a good variety only got perfunctory exposure.
Decent segue into what I think was also a problem, which was the fact that the time and pacing allocated to its categories just got a little weird for my taste. We've already talked about how they spent way too much time brushing off categories which should have gotten more screen time, but this year there were quite a few head-scratchers. I'm not totally against what they did for the Best RPG category though - having Keighley interview the winners gives them some fair attention and directs the flow of their acceptance speech, but last year's awards just had better pacing overall. I'm pretty disappointed in that they short-shifted spots like Best Student game (which they gave a full timeslot in 2017) and even Industry Icon didn't get nearly as much time as it did last year (I mean, adorable elderly developer speech aside). "Global Gaming Citizen" turned out to be a tie-in for some of that facebook money which is funny, but I'm really happy that they gave an organisation like AbleGamers some time to shine.
Games for Impact was noticeably absent. I know people have problems with how vague that category sounds, but I enjoy the intent of giving exposure to games that may not necessarily fit comfortably into traditional categories but still have cultural importance. (Again, I think it's another symptom of how this year was not as competitive across the board)
I have nothing but great things to say about the music performances this year. They figured that shit out last year, they nailed it this year: random bands <<< actual videogame music at the Game Awards. Good get Keighley, living out his dream of having his own theme song composed by Hans Zimmer lol
seeing the composer for celeste's absolute joy at getting to perform part of the soundtrack (alongside pieces from each other GOTY candidate) during the show was one of my favorite parts of the show, honestly
and yeah, there's no way obsidian hasn't been working on the outer worlds for years to have a 2019 release date.
+4
IlpalaJust this guy, y'knowTexasRegistered Userregular
I'm genuinely confused. God of War has ... like zero macho bullshit in it? Kratos doesn't suffer fools, and he's teaching his son how to survive in a harsh world, and that strength is not an excuse to be a fucking asshole. Maybe I'm forgetting something from early in the game?
I think that she's talking about the originals vs this one. If I hadn't watched someone stream the new God of War I would have completely skipped it as well because the old games were eye rolling.
I actually like the old God of Wars
Those games do not expect me to take them seriously, I feel
God of War (2018) very clearly wants to be an Important Video Game, and I just have zero time for asshole macho dad Kratos
The original God of Wars were fantastic. The cinematic camera alone put them far above similar titles and the sense of scale was breathtaking.
It was insanely cool to teenage me booting up the PS2 and seeing that profile shot in the main menu, hitting new game, and the menu fades, background changes, but the profile's still there and we just GO, no loading, intro cutscene immediately starts. And what a fucking intro.
"The gods of Olympus have abandoned me. Now there is no hope."
"AND so Kratos cast himself off the highest mountain in all of Greece. After ten years of suffering, ten years of endless nightmares, it would finally come to an end. Death would be his escape from madness."
Tone set.
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Games for Impact went to Celest in a very off-handed mention when they won a different award.
Seems like if you made a category specificly for "Hey, these games probably won't get attention in other categories against big AAA games, so we made them their own category" and then not actuallyg ive that category any attention is certainly a bold choice.
Also super bummed Waypoint didn't run a stream over this. Austin mentioned something on twitter how he liked watching it at home in pajamas better than having to be "on" at the office for three hours, so good on him.
+1
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
I hope some enterprising individual reedits the TGAs down to just the award nominees and acceptance speeches. I'm very curious to see how long it'd clock in at.
Gotta be under 20 minutes at least I'd think.
A Capellan's favorite sheath for any blade is your back.
+1
IlpalaJust this guy, y'knowTexasRegistered Userregular
Games for Impact went to Celest in a very off-handed mention when they won a different award.
Seems like if you made a category specificly for "Hey, these games probably won't get attention in other categories against big AAA games, so we made them their own category" and then not actuallyg ive that category any attention is certainly a bold choice.
Also super bummed Waypoint didn't run a stream over this. Austin mentioned something on twitter how he liked watching it at home in pajamas better than having to be "on" at the office for three hours, so good on him.
That's pretty much the entire event summed up. Shit, God of War off-handedly won a best in *genre* award when they announced game direction I think. Can't let the actual ceremony get in the way of a mini E3 conference.
Ilpala on
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
+2
BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
I honestly think Game Direction is an even vaguer category than Games for Impact.
Also super bummed Waypoint didn't run a stream over this. Austin mentioned something on twitter how he liked watching it at home in pajamas better than having to be "on" at the office for three hours, so good on him.
Austin's bit over Blizzard's acceptance speech last year ("Hahaha GET BACK TO WORK." Deadpans straight into the camera) had me rolling
0
Warlock82Never pet a burning dogRegistered Userregular
Games for Impact went to Celest in a very off-handed mention when they won a different award.
Seems like if you made a category specificly for "Hey, these games probably won't get attention in other categories against big AAA games, so we made them their own category" and then not actuallyg ive that category any attention is certainly a bold choice.
Also super bummed Waypoint didn't run a stream over this. Austin mentioned something on twitter how he liked watching it at home in pajamas better than having to be "on" at the office for three hours, so good on him.
Yeah, Swery (of Deadly Premonition fame) had his game The Missing nominated in the category and was super super pissed they didn't even announce who all the nominees were and basically ignored the category. It was a super shitty thing for them to do.
Posts
This is by far my favorite kind of sci-fi aesthetic.
The debuff system where you pick different phobias for your character sounds interesting too.
Weird!
Yeah I got a, "If Fallout's world hadn't killed itself this is what their future might've looked like" vibe.
Which I am way down for.
edit- Oh man! Dialogue system?! "Dumb" responses?! Talk your way out of fights?! Multiple solutions to quests?! A weapon that shrinks your enemies?!
Obsidian have you been reading my dream diary?
Which is funny because that's exactly why I hated the previous God of War games. This one was completely different and I adored it.
It's also a little funny juxtaposed with the DmC talk where Dante's first scene is "YEA LET'S FUCK SOME HOOKERS!"
Switch - SW-7373-3669-3011
Fuck Joe Manchin
And I preferred that Dante to the original... What the hell is wrong with me? lol
I mean, part of God of War this time around was Kratos learning to temper his macho bullshit and interact with his son in the right ways. I thought it was fantastic and I only ever played the first of the other God of War games.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
I think that he's talking about the originals vs this one. If I hadn't watched someone stream the new God of War I would have completely skipped it as well because the old games were eye rolling.
I thought it was odd too, when I saw it announced, so I did some research. This game is being published by Take-Two and, seeing as how it is releasing next year, was in development for some time before Microsoft purchased the company. I would assume anything they put out after this, published by Microsoft, won't arrive on the PS4.
Found the take-two news here: https://www.playstationlifestyle.net/2018/12/06/the-outer-worlds-announced/
CPU architecture is very different, but the amount of polys each GPU can push isn't too far off. They don't have to spend time downgrading the game to get it to run is key.
I actually like the old God of Wars
Those games do not expect me to take them seriously, I feel
God of War (2018) very clearly wants to be an Important Video Game, and I just have zero time for asshole macho dad Kratos
Uh. It is a seriously good game and story. Like, probably one of the best father/son depictions out there.
The original God of Wars were fantastic. The cinematic camera alone put them far above similar titles and the sense of scale was breathtaking.
I suspect that Obsidian already had this in the works when Microsoft approached them and as far as they've said for any currently existing publishing arrangements they still can fulfil them, meaning if they had this bankrolled for multiplatform release before the buyout then Microsoft is fine letting them do it
re: the awards, I had a decent time watching it but it just seemed overlong. A number of factors leading to my feelings on the issue: I didn't have much of a dog in the GOTY fight. I don't care much for the God of Wars, the Red Dead Redemptions, the Spidermans or what-have-you. I didn't dislike any of them but I bounced off them when I had the opportunity to play them and never really looked back. Also, the 2017 awards were much, much more competitive! Yeah "games are getting better and better" but the fact is that it just wasn't as loaded as last year and it really felt like this time around there were a smaller handful of games stealing the limelight for most of it and the categories which did have a good variety only got perfunctory exposure.
Decent segue into what I think was also a problem, which was the fact that the time and pacing allocated to its categories just got a little weird for my taste. We've already talked about how they spent way too much time brushing off categories which should have gotten more screen time, but this year there were quite a few head-scratchers. I'm not totally against what they did for the Best RPG category though - having Keighley interview the winners gives them some fair attention and directs the flow of their acceptance speech, but last year's awards just had better pacing overall. I'm pretty disappointed in that they short-shifted spots like Best Student game (which they gave a full timeslot in 2017) and even Industry Icon didn't get nearly as much time as it did last year (I mean, adorable elderly developer speech aside). "Global Gaming Citizen" turned out to be a tie-in for some of that facebook money which is funny, but I'm really happy that they gave an organisation like AbleGamers some time to shine.
Games for Impact was noticeably absent. I know people have problems with how vague that category sounds, but I enjoy the intent of giving exposure to games that may not necessarily fit comfortably into traditional categories but still have cultural importance. (Again, I think it's another symptom of how this year was not as competitive across the board)
I have nothing but great things to say about the music performances this year. They figured that shit out last year, they nailed it this year: random bands <<< actual videogame music at the Game Awards. Good get Keighley, living out his dream of having his own theme song composed by Hans Zimmer lol
and yeah, there's no way obsidian hasn't been working on the outer worlds for years to have a 2019 release date.
It was insanely cool to teenage me booting up the PS2 and seeing that profile shot in the main menu, hitting new game, and the menu fades, background changes, but the profile's still there and we just GO, no loading, intro cutscene immediately starts. And what a fucking intro.
"The gods of Olympus have abandoned me. Now there is no hope."
"AND so Kratos cast himself off the highest mountain in all of Greece. After ten years of suffering, ten years of endless nightmares, it would finally come to an end. Death would be his escape from madness."
Tone set.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Seems like if you made a category specificly for "Hey, these games probably won't get attention in other categories against big AAA games, so we made them their own category" and then not actuallyg ive that category any attention is certainly a bold choice.
Also super bummed Waypoint didn't run a stream over this. Austin mentioned something on twitter how he liked watching it at home in pajamas better than having to be "on" at the office for three hours, so good on him.
Gotta be under 20 minutes at least I'd think.
That's pretty much the entire event summed up. Shit, God of War off-handedly won a best in *genre* award when they announced game direction I think. Can't let the actual ceremony get in the way of a mini E3 conference.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Austin's bit over Blizzard's acceptance speech last year ("Hahaha GET BACK TO WORK." Deadpans straight into the camera) had me rolling
Yeah, Swery (of Deadly Premonition fame) had his game The Missing nominated in the category and was super super pissed they didn't even announce who all the nominees were and basically ignored the category. It was a super shitty thing for them to do.
Hadn't Obsidian pitched MS a game with a rewind feature a while ago?
"We have years of struggle ahead, mostly within ourselves." - Made in USA