What makes a Guardian… a Guardian? We take our first breath with no memory of who we were before – yet we are inexorably drawn to the Light. We fight, we die… and we live again. We know that we were chosen for a reason by something greater than ourselves. For as deep and wide as humanity’s rivers have run, it has now been reduced to a precious few, needing something to believe in… and a place to call home. This is what we have been called to – the future that we fight for. The future we will protect.
Shaped by the fires of each new battle, we are forged and sharpened into what we must become for the fight ahead.
What we have built is only the beginning – a symbol of what we can achieve, of who we are and our great purpose here. But the day may come when we will be tested. When all we hold dear is threatened. And then, we will see what each of us is truly made of.

Destiny 2: Penny Arcade G&T Saves the Universe and Everything in It, No, Seriously, I Know It Looks like We’re Losing but Everything Is Under Control, We Promise is an online multiplayer action role-playing sci-fi-fantasy first-person shooter for PlayStation 4, Xbox One and PC and the second title in Bungie and Activision’s ten-year, zillion-dollar Destiny franchise. It’s MMO-like – think gear collection (and dress-up), skill trees and specs, party play, raiding, and PvP – with rock-solid gunplay and wondrous, gorgeous worlds to explore. Beyond all of that, it’s also home to the best damn community in gaming:
Pax Arcadia, our systems-spanning network of clans.
A Little History: Our Story So Far
In Year One of Destiny, the Wise and Noble Guardians of PA traveled through space and time in defense of Human, Awoken, and Exo, rising to meet every challenge and ultimately emerging from a year's worth of adventures bearing the spoils of war and the bounty of exotic weapons, sturdy and stylish armor, fortune, and fame. Through our bravery and dedication, we defended The Tower from all who would see it leveled to the ground. Our legend reached the farthest battlefields of the Crucible. We earned the favor of the Queen and protected her Reef from enemies seeking to tear it apart.
At times, our successes seemed inevitable, almost routine. We traveled backward and forward through time; we crushed our foes underfoot in encounter after encounter; we destroyed the heart of a god - more than once. We plumbed the depths of the Dark Below, face-to-hideous-face with Crota, Hive Prince and Son of Oryx. In time, he fell like the rest. We took his wretched, cursed husk and held it aloft as a trophy.
In Year Two, we braved the Dreadnaught, a terrifying frontier, and we beat back the Taken, a twisted menace. We competed against our fellow Guardians in brutal bloodsport, sharpening ourselves into efficient, highly coordinated soldiers of the Light. We returned to the Prison of Elders and tore through its denizens, leaving our mark on its every arena. We remained relentless, undeterred, in the face of overwhelming odds, and together we struck down Oryx, the Taken King. He refused to tolerate our insolence; we refused to tolerate his existence.
In Year Three, Fallen mutants, scavenging the tombs of the Golden Age, unleashed a plague of unimaginable corruption on our world. Grotesque new foes bore down upon the walls of the Last City, challenging us to adapt or perish. Lord Saladin called us to take up the mantle of the Iron Lords, and we obliged. We honored their legacy by rediscovering their history and celebrating a noble, long-buried tradition.
Now, as we enter a new era, our greatest-ever threat emerges from the Darkness to meet us: Dominus Ghaul, leader of the Cabal’s Red Legion. Ghaul believes that the Traveler erred in bestowing the Light upon us; as we begin our journey in Destiny 2, he and his forces will assail the Tower, corrupt the Traveler, and scatter us to the wilds, beyond the relative safety of our city’s walls. For the first time ever, we will enter a world without Light.
But we will enter it together, Guardians.
And it will not be dark for long.
Clan Update (Sept. 9, 2017): Bungie's new clan portals have rolled out, and we have three separate clan pages (complete with general chat wall and LFG channels!) for PlayStation, Xbox and PC Arcadians. To join up on your specific platform, please PM
@GMaster7 (PS4),
@ObiFett (Xbox) or
@SniperGuy (PC) and let us know your PSN/Xbox/Battle.net ID and your Bungie.net ID - and add yourself to the bottom of the Mega-Roster (linked below) for your platform of choice (on PS4, add yourself to the bottom of the blue-labeled Waitlist section). Then, use the below links to send a join request to your platform's clan on Bungie.net. Note that clans will be a bit more of a walled garden in D2 - because the 100-member cap will remain, we're looking for players who will be active in-game and here in the thread. General policy has been to boot for inactivity after a few months, but our plan is to be a bit more aggressive with inactivity checks in D2. (Note that the PS4 clan is full-up at 100 as of this writing. We will use
this excellent tool developed by our very own Muffinatron (Holy-Promethium) to conduct regular inactivity checks - for now, we're eyeing a thirty-day inactivity cap.)
• Pax Arcadia Mega-Roster Spreadsheet
• Pax Arcadia (PS4)
• Pax Arcadia Prime (Xbox One)
• Pax-Arcadia (PC)
PC Arcadians: We also have a
clan channel within the PA Discord server!
PS4 Overflow Clans
On PS4, Pax Arcadia's waitlist has been growing pretty steadily since launch. If you're on that list and are looking to escape from no-clan purgatory and reap some weekly clan rewards, might I suggest joining either our overflow clan or the SE++ subforum's clan? There's a lot of overlap between PA and these other clans, and if you're on the waitlist, I'll still let you know if your spot comes up.
•
Pax Chardcadia (PS4 Overflow)
•
SE++ ClanFind teammates with The100.io!
If you're looking for teammates for any activity in D1 or D2, check out PA's console-specific groups on The100.io, right here:
•
Pax Arcadia - PS4
•
Pax Arcadia - Xbox OneUseful Links and Utilities
We will use this space to compile links to miscellaneous sites and tools as we prepare for and dive into the launch of D2. Please feel free to PM or @ me in the thread at any time if you would like to contribute a useful resource or utility to the OP.
•
Destiny Item Manager: Move items between characters and keep track of your gear and inventory.
•
DestinyTracker: Track your stats, plus leaderboards, activity listings, and vendors.
•
DestinyDB: Item lists and tons of info.
Posts
this is usually what happens when the curtain is pulled back
leveling being kind of slow was a complaint but that's just the way it seemed things were
now we know it is actually throttled
that changes the narrative
It actually has been multiple times.
Its already baked into the game with the 3x rested buff. You essentially get three free lootboxes, after which it takes so long you're better off just buying a box. So levelling is made slow after your first three hits a week in order to sell loot boxes.
Additionally, the amount of exp needed to earn a bright engram goes up each level after 20. At first you are getting them for only 20k exp. It capped off originally at 80k exp after I think 20ish levels above 20? That caused a bit of a roar right around launch because there was no data on the current cap. Once it was seen that it capped out at 80k, the uproar died down, but the narrative was still there.
Finally, anywhere there is a cash shop, the ability to get free stuff from the cash shop being lowered over time is just basic Microtransaction tactic. Its not even so much a narrative as it is a fact of life when dealing with that mechanic in games.
So its not so much that it wasn't a narrative until this reveal, its that this was a secretive/manipulative way to perform that tactic and that's what made it feel scummy.
Xbox Live / Steam
Well no, because before this we didn't know that leveling was being deliberately slowed down. So there's no way for "leveling was made slow intentionally" to be a narrative.
This doesn't change anything about what is being talked about though and I've no idea why you think it would. They were still slowing down leveling to encourage people to buy bright engrams. And when caught doing it, they didn't just stop the throttling of XP, they changed the system around to keep bright engram income the same or lower.
The intent on their part here is very clear.
yeah, the old adage "it's not the crime, it's the cover up" comes to mind
which is a cliché for a reason, but people keep doing it
Or perhaps he was unable to do so because he copied and pasted too many characters at once... hmm... QUESTION EVERYTHING.
Go to Page 1 -> Click Edit/Gear Icon on OP -> Ctrl+A -> Ctrl+C -> back out to G&T -> New Discussion button -> Absolute brilliance on thread title -> Ctrl+V -> Post.
So the idea that leveling is slow to get people to buy loot boxes was never really in question, I think. But being shown the wrong numbers will affect purchases.
I might not want to pay $5 for a bright or whatever. But if I calculate that, based on the 7000 XP that just popped up, that a box of Poptarts will get me an extra two brights, then maybe I'll go buy that box of Poptarts.
But if I saw that 7000 go to 4000 and then 3000, I might rethink that.
People are real mad because they feel that Bungie deliberately didn't show the reduced values to either trick people into buying Poptarts or thinking that they'll get a bright soon and just buying one when it takes longer than expected.
With respect to the OP: The intent is to provide forumers with a sense of pride and accomplishment for unlocking different pictures and links.
Wrong game, I know, but I couldn't resist.
Like, maybe someone at Activision will get a bad paper cut counting his stacks of money or something
PS - Local_H_Jay
Sub me on Youtube
And Twitch
As my clients would like to say when introducing changes that they requested: too many steps.
Bungie is just throttling the members of the fireteam :rotate:
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
pretty sure the pictures and links are friends we made along the way.
The Vex definitely erased the other fireteam members from existence.
But it was an accident, and that makes it okay.
https://medium.com/@alascii
Was @Arteen accidentally telling a lie here?
...a causal loop within the thread's posting mechanism, suggesting that the complaining process somehow binds space and time into...
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
I saw a reddit post earlier today with a guy saying it only took him 70 rank ups to get his full set. (I peaced out last time after 15 rank ups and only receiving a single armor piece - a helmet)
Good luck with the RNG.
And I wanted to explicitly note that just because I am unconvinced that they lied doesn't mean I think it was okay, because apparently that was unclear.
https://medium.com/@alascii
I think Siri was joking.
Unless you think Siri was joking too and decided to play it straight.
Or maybe Siri was serious and you're joking.
It's too much for me to process right now.
And after CoO
except right now of course
or am i
It probably helps that I like Clash and having a Clash only playlist suits me just fine.
Before this, the throttling resulted in getting about 44% of your reported XP, since doubling halves the effectiveness of each XP point and the XP values for completing an activity or doing something are presumably unchanged, that's equivalent to getting 50% of the value for each XP earned.
Hence the new system is 6% faster.
Have you seen him? Now you have
Nope. The stuff I'm talking about in the last sentence in the second paragraph is really important. That's the really big tell we just got. When they removed the throttling they deliberately increased the XP per level to keep bright engram income the same for people playing a lot. If they had just dropped the throttling it would be more ambiguous but they made a deliberate change to slow down people who farm less in the interest of keeping bright engram income from going up a bunch for people who play a ton. It's very clear what they are most concerned about here.
There but for the grace of god you go, elementwrath. Have the noble scholars of dtg calculated the impact on crucible?
https://medium.com/@alascii
It's something they've done intentionally and if I have one major UI gripe, it would be the fact that Bungo wants to keep players in the dark but win brownie points for making an actually rewarding activity in things like Public Events. It's almost insulting to fans who want to know more and dig into the systems. There's a reason reddit threads crunching numbers and spreadsheets are so popular. Seeing people turn in 40-70 ranks and still not getting a full set of armor is useful information to me, so I don't waste my time playing IB til season 2.
PS - Local_H_Jay
Sub me on Youtube
And Twitch