Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Hearthstone club today! Missed last week cuz of the snow day.
The kids have (mostly) unlocked all 9 classes so today we did our first deck building lesson. I taught them the joys of aggro decks
VariableMouth CongressStroke Me Lady FameRegistered Userregular
played a bunch of the brawl to finish a warlock quest I happened to have (got 5 wins. none were warlock, I don't think there's a warlock deck in the braawl, but I got 5 warlock wins. okay.)
and then I got a 'win 5 brawl' quest. excellent.
there are two mage decks, 2 rogue decks, 2 warrior decks, then a druid, a hunter, a shaman... I didn't see any pally, priest, or warlock but I didn't play infinite games, maybe 20
UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
I feel like the other benefit with Patches being pulled from the deck in terms of deck thinning is that it guarantees you’re not going to topdeck a stonetusk boar.
Patches as deck thinning does make a difference because it means you draw your spells/Tarim/Leeroy/weapons faster. It's a small percent in the early game but over hundreds of games, yes you do have better chances of getting the shit you need to close games. Deck thinning for 30 card decks is def relevant
Narwhal#1834
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GrobianWhat's on sale?Pliers!Registered Userregular
Hey @Muffinatron would it be possible to extend the deck sharer to include a deck name? Because, if I link my Zoo Deck I want people to know that I named it "Kevin Owens".
Dog apparently went to the airport without his passport, missed his flight, and now can't go to Amsterdam this weekend
Fuuuuuuck that sucks, poor guy.
That's gotta feel worse than Toast sleeping in during PAX and getting disqualified from the tournament.
I know what it feels like forgetting your passport though. I once went to another country (unplanned) without a passport. That country didn't care that i didn't have one to go inside. It was coming back to the US without a passport that proved... challenging.
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never everever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never everever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
It looked like a troll post because, as inantp made light of, this conversation has been had infinite times and will keep being had until the sun goes cold. So it wasn't expected that you actually wouldn't be aware of the context.
Also you have absolutely made troll posts before mr. :^)
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never everever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
It looked like a troll post because, as inantp made light of, this conversation has been had infinite times and will keep being had until the sun goes cold. So it wasn't expected that you actually wouldn't be aware of the context.
Also you have absolutely made troll posts before mr. :^)
I've made sarcastic posts.
Never troll posts.
I stand by that.
Battle.net Tag: Dibby#1582
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Dog apparently went to the airport without his passport, missed his flight, and now can't go to Amsterdam this weekend
Fuuuuuuck that sucks, poor guy.
That's gotta feel worse than Toast sleeping in during PAX and getting disqualified from the tournament.
I know what it feels like forgetting your passport though. I once went to another country (unplanned) without a passport. That country didn't care that i didn't have one to go inside. It was coming back to the US without a passport that proved... challenging.
In 2015 my wife and I took a train from Bruge to Amsterdam. When we got there and the hotel asked for ID, my wife immediately realized she'd left her passport in the safe of our Bruge hotel. We were flying out like 2 days later so we were a little concerned, to say the least.
I'm pretty compulsive when it comes to traveling with my passport, but it's an easy thing to forget or think you have and then don't. Feel bad for the guy. I wonder if he tried to get another flight but none of them would get him there on time.
i'm pretty sure a significant number of people are just auto-piloting on raza and kazakus given the only possible ways to mess with it are The Darkness (bad) and extremely specific Psychic Screams
Weasel Deck is bae. I don't use that word lightly, it causes me physical pain as a Crotchety Old Man, but it is true.
Weasel Deck got me from 20 to 17. Only 1 rank away from my personal career best.
Do you, in fact, have any builds in this shop at all?
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never everever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
Yeah, my bad about that Dibby. That was rude. I couldn't tell if you were serious because of the :^)
I thought you might be poking fun at the Reynad video, but there are more respectful ways to ask that. I'm sorry.
Well I keep up my track record of only getting 1 pack from my 'Choose Your Champion' picks.
I apologize for cursing you in getting only one pack. It seems that no matter who I pick, they always go out early... Even if I do or do not listen to the forums.
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never everever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
Yeah, my bad about that Dibby. That was rude. I couldn't tell if you were serious because of the :^)
I thought you might be poking fun at the Reynad video, but there are more respectful ways to ask that. I'm sorry.
It's cool.
I included the ":^)" because I thought that just putting "it literally never made a difference in that respect" without the smiley came across as being... I dunno, a certain way or something.
But also because, well, within the context of me not knowing/understanding the logistics, I believed it to be true? And I remembered people being very adamant that it was the other way, and that the entire value of Patches was from that alone and not the explosive openers, so I was kiiiinda poking fun at that....? Anyway, you get the point now, I hope.
I will fully admit I was in the wrong as well!
Battle.net Tag: Dibby#1582
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Patches as deck thinning does make a difference because it means you draw your spells/Tarim/Leeroy/weapons faster. It's a small percent in the early game but over hundreds of games, yes you do have better chances of getting the shit you need to close games. Deck thinning for 30 card decks is def relevant
but how does it compare to the % risk of drawing a relatively blank 1/1 charge for 1?
Well, the whole point of "clarifying" Patches is that "play a card from your deck" doesn't intuitively have the same weight as "draw a card" does to most people, even though the actual impact of the two is very close.
Obviously Patches is more like "play a card from your deck," because that's almost literally what the card text says :P
i remember when people thought that "deck thinning" was the main value of patches
it literally never made a difference in that respect :^)
patches is great because he creates explosive openers. you literally get another free minion on t1. that shit's busted for aggro. you can go full on aggression, you can use him to trade out or ping a divine shield (or trigger a secret), you can play him out as a 2/2 with Southsea Captain...
couple that with a relevant tribe, add in board buffs and token synergy cards (MotL/PotW, Flametongue Totem, Evolve, Darkshire Councilman, Crypt Lord, etc etc etc), mix vigorously with a Prince Keleseth, and finally top with a delicious Corridor Creeper and you've got yourself a recipe for The Aggro Cocktail
patches literally got better over time
that shit's crazy
This is a troll post right?
no?
how does removing one card from your deck matter in an aggro deck which isn't going to even go through most of the deck in the first place (and ends games at like turn 7?)
this is like the fel reaver argument all over again with "top of the deck" and "bottom of the deck"
it doesn't matter, it's not going to make a difference
The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never everever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
Yeah, my bad about that Dibby. That was rude. I couldn't tell if you were serious because of the :^)
I thought you might be poking fun at the Reynad video, but there are more respectful ways to ask that. I'm sorry.
It's cool.
I included the ":^)" because I thought that just putting "it literally never made a difference in that respect" without the smiley came across as being... I dunno, a certain way or something.
But also because, well, within the context of me not knowing/understanding the logistics, I believed it to be true? And I remembered people being very adamant that it was the other way, and that the entire value of Patches was from that alone and not the explosive openers, so I was kiiiinda poking fun at that....? Anyway, you get the point now, I hope.
Patches as deck thinning does make a difference because it means you draw your spells/Tarim/Leeroy/weapons faster. It's a small percent in the early game but over hundreds of games, yes you do have better chances of getting the shit you need to close games. Deck thinning for 30 card decks is def relevant
but how does it compare to the % risk of drawing a relatively blank 1/1 charge for 1?
I don't have the time or the probability math needed to figure out the accurate number, but I'd say that's mitigated by having 2-4 times as many cards in your deck that will pull Patches compared 1 card to draw Patches
Dog apparently went to the airport without his passport, missed his flight, and now can't go to Amsterdam this weekend
Fuuuuuuck that sucks, poor guy.
That's gotta feel worse than Toast sleeping in during PAX and getting disqualified from the tournament.
I know what it feels like forgetting your passport though. I once went to another country (unplanned) without a passport. That country didn't care that i didn't have one to go inside. It was coming back to the US without a passport that proved... challenging.
In 2015 my wife and I took a train from Bruge to Amsterdam. When we got there and the hotel asked for ID, my wife immediately realized she'd left her passport in the safe of our Bruge hotel. We were flying out like 2 days later so we were a little concerned, to say the least.
I'm pretty compulsive when it comes to traveling with my passport, but it's an easy thing to forget or think you have and then don't. Feel bad for the guy. I wonder if he tried to get another flight but none of them would get him there on time.
In that short notice, the other flights were apparently ridiculously expensive
Got Elise from my free pack. Does she fit anywhere any more?
I expect we'll see her come back into favor after Razanduin and Jade are gone. It will likely give grindy control decks more breathing room.
Not as long as Rin is here.
I think Rin's too unreliable to shove control out of the meta (assuming Control Warlock still exists after the rotation, too; losing Mistress of Mixtures and N'Zoth is non-trivial). If you can't get her down quickly (and ideally Dark Ritual her so that she can't be silenced or stolen) and start sealing immediately, Devouring their deck ends up not mattering much. Should keep Dead Man's Hand Warrior from being a thing really though.
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
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omg it's totally different from Fel Reaver
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The only person I ever saw complain that "thinning" was hugely overblown was Reynad. To which I wrote a pretty extensive rebuttal post around the time he released his video. Thinning is not the most powerful element of the card - you're absolutely right about that. But removal of a card from your deck increases your win percentage ever so slightly and has a tangible effect. It is simply untrue to say that you will never realize the card from Patches. Given a normal Gaussian distribution you'll realize a card on average by your 7th or 8th draw. Most aggro games don't go that long sure, but certainly some do. Plus, Patches hasn't been used exclusively in pure face decks either. He features prominently in Tempo Rogue, for example, a deck which routinely goes to turn 8-9, and is likely realizing a card in a decent percentage of it's games.
While the effect is not large, it is also not zero, and likely contributes an extra 1-1.5% additional win rate against non-Patches decks. Which doesn't seem like much, but think about how much tighter you have to play to increase your win rate by 2%. It matters a lot as your start approaching your maximal win rate. So I guess, the real disagreement that we have is over the idea that it never makes a difference, because it really does.
The kids have (mostly) unlocked all 9 classes so today we did our first deck building lesson. I taught them the joys of aggro decks
and then I got a 'win 5 brawl' quest. excellent.
there are two mage decks, 2 rogue decks, 2 warrior decks, then a druid, a hunter, a shaman... I didn't see any pally, priest, or warlock but I didn't play infinite games, maybe 20
This is true. Also, the tournament decks were current up to the yogg nerf with pavel in 2016. Until Razakas priest, priest has not been a great class.
There are a lot of mages and rogues and druids though.
Also, as someone who primarily played priest, I'll be happy when their time in the sun is over.
Because my opponent's name showed up as Pavel, who used that Shaman deck.
Kinda neat if so.
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wra
That's gotta feel worse than Toast sleeping in during PAX and getting disqualified from the tournament.
I know what it feels like forgetting your passport though. I once went to another country (unplanned) without a passport. That country didn't care that i didn't have one to go inside. It was coming back to the US without a passport that proved... challenging.
Witty signature comment goes here...
wra
Your name is also the pro's name as well.
Twitch: KoopahTroopah - Steam: Koopah
Okay, well first off, thank you for explaining that. I legitimately did not know.
But secondly, I really don't think it's cool to chalk up my post as "a troll post".
I have never ever ever made troll posts on here. Never.
It's pretty disingenuous to call my post a "troll post" simply because I didn't understand the logistics behind the card.
Battle.net Tag: Dibby#1582
I am now! But that match is long over
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Battle.net Tag: Dibby#1582
It looked like a troll post because, as inantp made light of, this conversation has been had infinite times and will keep being had until the sun goes cold. So it wasn't expected that you actually wouldn't be aware of the context.
Also you have absolutely made troll posts before mr. :^)
I've made sarcastic posts.
Never troll posts.
I stand by that.
Battle.net Tag: Dibby#1582
In 2015 my wife and I took a train from Bruge to Amsterdam. When we got there and the hotel asked for ID, my wife immediately realized she'd left her passport in the safe of our Bruge hotel. We were flying out like 2 days later so we were a little concerned, to say the least.
I'm pretty compulsive when it comes to traveling with my passport, but it's an easy thing to forget or think you have and then don't. Feel bad for the guy. I wonder if he tried to get another flight but none of them would get him there on time.
Weasel Deck is bae. I don't use that word lightly, it causes me physical pain as a Crotchety Old Man, but it is true.
Weasel Deck got me from 20 to 17. Only 1 rank away from my personal career best.
Found the Kolento pick - me too!
I turned it on when he was winning 2 - 1 and thought he had a good game going against Jason's Priest. I was wrong.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
Yeah, my bad about that Dibby. That was rude. I couldn't tell if you were serious because of the :^)
I thought you might be poking fun at the Reynad video, but there are more respectful ways to ask that. I'm sorry.
I apologize for cursing you in getting only one pack. It seems that no matter who I pick, they always go out early... Even if I do or do not listen to the forums.
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I expect we'll see her come back into favor after Razanduin and Jade are gone. It will likely give grindy control decks more breathing room.
It's cool.
I included the ":^)" because I thought that just putting "it literally never made a difference in that respect" without the smiley came across as being... I dunno, a certain way or something.
But also because, well, within the context of me not knowing/understanding the logistics, I believed it to be true? And I remembered people being very adamant that it was the other way, and that the entire value of Patches was from that alone and not the explosive openers, so I was kiiiinda poking fun at that....? Anyway, you get the point now, I hope.
I will fully admit I was in the wrong as well!
Battle.net Tag: Dibby#1582
but how does it compare to the % risk of drawing a relatively blank 1/1 charge for 1?
https://www.youtube.com/watch?v=_ViGtLkEDzo
I don't have the time or the probability math needed to figure out the accurate number, but I'd say that's mitigated by having 2-4 times as many cards in your deck that will pull Patches compared 1 card to draw Patches
In that short notice, the other flights were apparently ridiculously expensive
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Not as long as Rin is here.
I think Rin's too unreliable to shove control out of the meta (assuming Control Warlock still exists after the rotation, too; losing Mistress of Mixtures and N'Zoth is non-trivial). If you can't get her down quickly (and ideally Dark Ritual her so that she can't be silenced or stolen) and start sealing immediately, Devouring their deck ends up not mattering much. Should keep Dead Man's Hand Warrior from being a thing really though.
Sad but true my dude.
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