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The [chat] where we exert ourselves to talk about things we actually like
You also have to consider the level of DM interaction.
Are your DMs just going to run one shot adventures?
Are they going to run over-arching plots that have a shared narrative over the course of several sessions? How do you introduce new players midway through and what do you do about previous players who were invested in the storyline but couldn't attend later parts?
What about player-driven content? How much DM interaction can you spare for these kinds of things? How involved should they be? How do you keep records of what each player is doing so other DMs can assist, or do you assign one DM to one particular focus-area?
These kinds of situations came up a lot in PWs and was always constantly going back and forth in terms of what to focus on. Some DMs liked to do some of these things, others didn't. Some required a lot more attention and record-keeping, etc.
And this is the flip side of why I want to hire a DM staff. It's impossible to control content, get good reporting, and maintain fairness/avoid favoritism with a volunteer staff. That was one of the biggest challenges of Avlis and we only had 25 DM's on staff.
We went back and forth, between assigning a DM to a particular server or region, and assigning a particular DM to a group or a guild. Neither one worked super well, just because of the nature of a volunteer organization. Favoritism, and exclusionary behavior, and just general apathy were all things we had to fight against.
Eventually we implemented a tiered system where new dme's could only hand out small experience rewards and run non World impacting one shots. Later, after they began to learn the secret information and details of all the player organizations, they could start running longer and more involved adventurous. Only the most experienced DMs were allowed to run World altering plots and those usually ran 6 or 8 months at a stretch.
You also have to consider the level of DM interaction.
Are your DMs just going to run one shot adventures?
Are they going to run over-arching plots that have a shared narrative over the course of several sessions? How do you introduce new players midway through and what do you do about previous players who were invested in the storyline but couldn't attend later parts?
What about player-driven content? How much DM interaction can you spare for these kinds of things? How involved should they be? How do you keep records of what each player is doing so other DMs can assist, or do you assign one DM to one particular focus-area?
These kinds of situations came up a lot in PWs and was always constantly going back and forth in terms of what to focus on. Some DMs liked to do some of these things, others didn't. Some required a lot more attention and record-keeping, etc.
And this is the flip side of why I want to hire a DM staff. It's impossible to control content, get good reporting, and maintain fairness/avoid favoritism with a volunteer staff. That was one of the biggest challenges of Avlis and we only had 25 DM's on staff.
I can't remember how many DMs we had on the server I played in. I don't think we hit 25, but I guess maybe if you counted the DMs that only ran an event here or there or who were much less active than normal.
But yea, better reporting would be great. Sometimes you'd get readouts of events that were run, sometimes you wouldn't.
I think we eventually settled on a player reporting section in the DM forums where one could chronicle things that particular characters were working on that required DM attention in some way, so that we could track across the entire DM staff what was going on in case people got requests that didn't normally interact with that player.
These are always something lame like the mod just wanting to make the next thread or something as opposed to deciding to to usher in the animepocalypse.
Posts
You kill two or three gods in that, don't you?
Although I guess you don't have to kill Vivec.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
And this is the flip side of why I want to hire a DM staff. It's impossible to control content, get good reporting, and maintain fairness/avoid favoritism with a volunteer staff. That was one of the biggest challenges of Avlis and we only had 25 DM's on staff.
pleasepaypreacher.net
Just make the story "Job but instead of being awed by God he decides to get vengeance."
let's not limit ourselves to monotheism please
I want an RPG where as you level up, you take on larger and more powerful gods
*frantically throws switches*
do you want us to go into a meltdown?!
SLIM FIT CHINOS
Eventually we implemented a tiered system where new dme's could only hand out small experience rewards and run non World impacting one shots. Later, after they began to learn the secret information and details of all the player organizations, they could start running longer and more involved adventurous. Only the most experienced DMs were allowed to run World altering plots and those usually ran 6 or 8 months at a stretch.
My friend saw it opening night and was hugely disappointed then slept on and ended up seeing it again last night and loving it.
I haven't seen it yet myself, but might be something to letting the experience percolate for a bit.
we're gonna go [chat]ulear
we'll turn every thread on the front page radio[chat]ive
-what have you done-?
Start out by killing the god responsible for causing you to get stuck in traffic.
I think I was toeing the line on a ban last year during my divorce.
I was a total angry shithead, tbf.
-Mercury- *shake fist*
Arch,
https://www.youtube.com/watch?v=t_goGR39m2k
I can't remember how many DMs we had on the server I played in. I don't think we hit 25, but I guess maybe if you counted the DMs that only ran an event here or there or who were much less active than normal.
But yea, better reporting would be great. Sometimes you'd get readouts of events that were run, sometimes you wouldn't.
I think we eventually settled on a player reporting section in the DM forums where one could chronicle things that particular characters were working on that required DM attention in some way, so that we could track across the entire DM staff what was going on in case people got requests that didn't normally interact with that player.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I ended up writing a piece about it for waypoint if anyone is curious I will DM you a link
So basically Falling Down + Tyranny?
please no anime
we already live in an unjust world
ni hao!
Order will prevail!
For realsies