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[WoW] The fight starts August 14th

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Posts

  • EnigmedicEnigmedic Registered User regular
    Yeah, I'm sure those 2 crowds are a bit different. I don't really partake too much unless someone is going out of their way to with me, which is rare. I just like the more insulated community. There are always a bunch of people transferring around though, including to ED. I imagine its pretty much a zero sum kind of thing for the population as a whole. There's always people in trade chat asking for guilds because they just transferred. There are for sure some toolbags on ED though and if they transferred to WRA then im sure they are butting heads with the established hierarchy.

  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    Zunde wrote: »
    ED Rpers are jumping ship to my server WRA so i'm told.

    Which has been creating some silly as shit drama.

    Yup. but its like 3 guilds. So you know.... nevermind all the multitudes still there... the sky. is. FALLLING.

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • Curly_BraceCurly_Brace Robot Girl Mimiga VillageRegistered User regular
    Well, guess I am back in this game after many, many years. Allow me to ramble on about what I've been doing...

    Having a lot of fun playing a healy panda monk. Like, a lot of fun. I think I've found a niche I really want to get good at. I also made a Disc priest that's kinda fun but I feel like i have yet to wrap my head around it. I also made my first Horde toon I've legit loved playing as; a belf death knight. Alt-itis is a fun problem to have, I will say.

    It seems roleplaying on my server of choice is... not that bad? I was expecting nothing but trolls and goldshire residents but I've had a lot of fun with total randos.

    I got my nelf rogue thru Draenor and now I understand why folks like Khagdar. He's just a cool, neat character.

    Once all of my toons are at 100 I will probably get Legion and BfA.

    Xerink
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    If I am remembering right, ED was one of the first two RP PVP servers. Back in Vanilla there was a PA guild made there to legit try to RP (we even had to make char cards with backgrounds and shit), but enough people hit max and wanted to aim for raiding that it just became another guild. Some people stuck with it enough to make it a thing though. I think along the way it changed names or merged or something but there was a PA presence there for a good many expansions.

    Smrtnik
  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I kept seeing posts for Gilneas RP on the custom group finder option which I thought was kind of odd but then I realized it is way easier to get people to RP with on non RP servers that way.

    I heard they are crazy serious with their RP.

    This all reminds me of the Dwarf Gedran going through the Deeprun Tram on an RP server and finding those two Night Elves.

    I think the guy who did it was from my server, Mannoroth.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • MasterOfPupetsMasterOfPupets Registered User regular
    I don't remember why I started playing on ED. Definitely wasn't for the RP.

    I used to love being on PvP servers back in vanilla, but ever since I just find it a pain. Back then, unless the opponent was super geared, which most weren't since it wasn't anywhere near as easy, even if you were a few levels under them you could still hold your own. Now hear is so easy to get and level matters so much more world PvP is just annoying.

    XBL = MoP54
    PSN = PessimistMaximus
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  • JavenJaven Registered User regular
    New build is up, looks like we’re getting beta very soon

    Arcane Torrent no longer an AOE silence, now an AOE purge.

    PMAversSmrtnikDonnictonTryCatcherNyht
  • PMAversPMAvers Registered User regular
    edited April 2018
    Javen wrote: »
    New build is up, looks like we’re getting beta very soon

    Arcane Torrent no longer an AOE silence, now an AOE purge.

    ABOUT TIME

    TO THE GROUND!

    AND STAY THERE!

    PMAvers on
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    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
    SmrtnikDonnictonBahamutZEROKai_SanXerink3cl1ps3Nyht
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    That turns it from one of the best racials to a complete non-factor. Not that I'm complaining, since I just went Alliance.

    Nyht
  • PMAversPMAvers Registered User regular
    edited April 2018
    You know, I have no idea how effective it is in the long run, but the new Survival talent on alpha called Wildfire Infusion seems really fun. It adds a random passive effect onto your next Wildfire Bomb (it does tell you what the next one will be before you use it, it's not wholly random).

    Shrapnel Bombs let your Raptor Strike/Mongoose Bite/Butchery apply a bleed to the target that can stack 3 times. Pheromone Bombs give Kill Command a 100% chance to reset against targets coated in it, and Volatile Bombs trigger a extra explosion on targets affected by your Serpent Stings and also refresh the duration on your Stings.

    EDIT: It's interesting, now that I look at the talent tree, it feels like there's multiple ways you can build using the grenades based off playstyle.
    I could see a Serpent Sting-style build taking Viper's Venom (so your melee attacks have a chance to make your Sting do 3x damage and cost no focus) and Hydra's Byte so it cleaves and hits multiple targets when you fire the Sting. Or you could go a Kill Command-focused build with Alpha Predator, Bloodseeker (so it causes bleeds, and boosts your attack speed), and Tip of the Spear (so Kill Commands stacking boost the damage of your next Raptor Strike).

    But then you have the option to instead take Guerrilla Tactics, so your Bombs have two charges and do more damage, so you could spread out effects... or have multiple effects on the same target.

    PMAvers on
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    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • TryCatcherTryCatcher Registered User regular
    EMFH also got nerfed, from 30 sec shared to 90 sec shared CD:
    13509.png

    Now, on the important news, Resto Shaman got some decent shuffling:
    unknown.png

    CBT is back! New Downpour is on the same row of Echo and CBT so it needs A LOT of numbers to compete, and they finally remembered what ES is supposed to do. Overall, feel optimistic about these changes.

  • TryCatcherTryCatcher Registered User regular
    edited April 2018
    Also, the AT nerf should even calm down the Horde/Sylvannas/Orcs lore nerdrage threads since you won't have so many people that hate playing Horde but "have" to do it for the racials.

    TryCatcher on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    TryCatcher wrote: »
    Also, the AT nerf should even calm down the Horde/Sylvannas/Orcs lore nerdrage threads since you won't have so many people that hate playing Horde but "have" to do it for the racials.

    It's making me feel less bad about my faction transfer.

  • TryCatcherTryCatcher Registered User regular
    On the many long Reddit threads, someone did one about the GCD changes. It brings up an interesting point of why WoW PvP has been bad for years:
    Blizzard does still have a point here, something is rotten in the state of PVP, and it’s a point I want to use Official Blizzard PVP Desk-Host, multi-Glad, and Analyst, Ziqo, to emphasize, because he put the argument together very nicely on Allcraft.
    “The way Cooldowns used to be used was to finish people off. As the game stands now, if I cast Polymorph on the Healer without my [45 second+ major damage cooldowns up], then all I’m doing is giving the Healer free Diminishing Returns protection from future CC. I don’t have kill pressure, and it’s ultimately rewarding for the enemy team to sit in a full CC chain…Frostbolt used to do more than 1% of someone’s HP bar, just by itself.”
    • Offensive Cooldowns are too strong RELATIVE to baseline DPS pressure.
    • The result is that in Ranked Arena PVP, teams have almost no “Kill Pressure” without using major Offensive Cooldowns.
    • Thus, the Healer or DPS trades their Defensive Cooldown in response to Offensive Cooldowns.
    • Then the teams swap roles aggressing, trade their cooldowns out again, and wait for Dampening to set in.
    • This lack of constant “Kill Pressure” is much less engaging for players and viewers.
    • Blizzard appears to (mistakenly) believe that using a Defensive Cooldown to negate an Offensive Cooldown is the Gold Standard of counterplay — and that deaths caused by poor knowledge, positioning, and strategy are not “fair”.
    • NONE of this is about the GCD.
    Very neatly explained. You see that in PvE too, specs where a vast majority of your damage is tied to your major offensive CD, like Ret, feel bad to play since you hit like a wet noodle outside it and if you have to move during it is a massive DPS loss.

    PMAvers
  • bowenbowen How you doin'? Registered User regular
    Balancing PvE because PvP is garbage was dumb in 2008, and it's still dumb in 2018.

    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
    NumiDonnictonPreacherBrainleechArthilPenumbraEvermournMillBahamutZERO
  • EnigmedicEnigmedic Registered User regular
    It's basically the other reason the horde racials in general are so much better than the alliance ones. When you can swifty macro your dps cooldowns to the dps racials like zerking and blood fury, your kill potential is much higher. Where the alliance mostly have defensive ones like stoneform or shadowmeld. You might survive the horde racial by using the ally racial, but the ally racials wont help you kill someone. Then it's just a matter of who runs out of mana first. It's part of the reason things like frost DK and WW is so strong in pvp. Their cooldowns are either very short, or are passive and buff something on a short cooldown. Where something like balance has a 3m cooldown that mostly requires hardcasting to do its big burst. They can work, but mostly because theyll play with an ele shaman with a 1m cooldown on its burst, and just cyclone while using its minimal burst. Personally I think most cooldowns should be removed or greatly increase the cooldown on them because they shouldn't be rotational, they should be something that you use at strategic moments, not just when the button is pressable.

    I think the biggest problem with the AT and EMFH nerfs is that there is now a VERY clear best racial, and that is the orc stun resist. Sure it won't stack with the pvp talent, but they are nerfing many of the common stuns by 2s, so in essence it's like having both anyway. Then of course they still get blood fury. The DIDs get a dps cooldown to use but the rest of their racials aren't that great. I think blizzard also just basically deleted paladins from competitive pvp as well. Like half the horde play as blood elves, so half the horde will have an on demand way to get rid of BoP. As a druid it will be annoying too to just have hots stripped all the time. Also it kind of makes blood elves not nearly as competitive for anything unless purging enemies matters more in BfA (for pve). Their other racials don't really contribute too much, they just have a crit %.

    Due to the casual popularity of blood elves I think a lot of people are going to lose their minds about the nerf with nothing really replacing it. I guess I'll get to reclaim an easy keybind because it will only really be used in a few situations, like killing pally bop and mage temporal shield.

  • NobodyNobody Registered User regular
    TryCatcher wrote: »
    Also, the AT nerf should even calm down the Horde/Sylvannas/Orcs lore nerdrage threads since you won't have so many people that hate playing Horde but "have" to do it for the racials.

    I doubt it, most of the lore raging I’ve seen on the Warcraft forums were by folks wearing other avatars (or I’ve seen around on Blood Elf for years).

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Dhalphir wrote: »
    TryCatcher wrote: »
    Also, the AT nerf should even calm down the Horde/Sylvannas/Orcs lore nerdrage threads since you won't have so many people that hate playing Horde but "have" to do it for the racials.

    It's making me feel less bad about my faction transfer.

    Did your whole guild switch or are you changing guilds?

    Smrtnik
  • EnigmedicEnigmedic Registered User regular
    At some point im going to have to finish leveling a bunch of characters so i have as many options as possible of what to play at BfA launch. alpha/beta times are always agonizing because i have so many alts that picking what's gonna be first is such a soul crushing decision if you pick wrong and that class sucks until like 3 content patches later. Which is pretty much what happened with legion. i went with mistweaver and ele shaman for alliance and horde, and both of those sucked so bad at launch that I ended up having to level other characters to be effective in any way.

  • SmrtnikSmrtnik job boli zub Registered User regular
    edited April 2018
    Enigmedic wrote: »
    At some point im going to have to finish leveling a bunch of characters so i have as many options as possible of what to play at BfA launch. alpha/beta times are always agonizing because i have so many alts that picking what's gonna be first is such a soul crushing decision if you pick wrong and that class sucks until like 3 content patches later. Which is pretty much what happened with legion. i went with mistweaver and ele shaman for alliance and horde, and both of those sucked so bad at launch that I ended up having to level other characters to be effective in any way.

    The trick is to pick a class in November 2004 and stick with it through thick and thin. Alts are for jaunts through other gameplay on a casual basis. Mistweaver and Elemental are specs, not classes.

    Smrtnik on
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    XerinkTryCatcherBrainleechArthil
  • TryCatcherTryCatcher Registered User regular
    Like, people stick with Warriors through everything all the time.

  • EnigmedicEnigmedic Registered User regular
    edited April 2018
    when you cant just take a weapon and play the other specs, they are basically classes. The relic system sucks. Artifact traits are easy to fill out, but nothing can help you get raid ilvl relics faster. and until you have them you are basically useless, and if you dont have them, farming shards on argus is also kind of a pain in the ass. It should be less of a problem in BfA going back to the old weapon system, HOWEVER, those other weapons need to be able to drop on alternate loot specs as well or you'll never be able to get them. I guess without the random chance of getting an off spec legendary playing on a different loot spec isn't as much of a problem though.

    edit: also leggos. some specs cannot even parse above 50% for ilvl without specific ones. Unholy DK is a prime example of that.

    And there is no way I could stand only playing one class. When I heal people in BGs I get pissed off that they can't kill anyone and then have to go play a dps spec to basically prove that they were clueless idiots that don't know wtf they are doing. But the problem is that I like healing on my druid, but hate the dps specs, so another character is basically needed to play a dps spec that I do like. It's basically the same problem if I want to tank in pve as well. Which basically means i have to get multiple characters going to play the different roles. Then if I have friends playing on both horde and alliance I basically need build a character up a minimum of 6 times. If they could make all the specs interesting and effective then great I wouldnt need to gear up so many things, but they never do that. They always give each class 1 good spec per expansion and leave the others to languish in varying states throughout the patches.

    Enigmedic on
    3cl1ps3
  • TryCatcherTryCatcher Registered User regular
    Small BFA Spoiler, Tortollans are savages:
    tumblr_p7bldrPZLL1wuuyg3o1_1280.jpg

    3cl1ps3EncArthilNobodyH3KnucklesNyht
  • TryCatcherTryCatcher Registered User regular
    edited April 2018
    About classes, joking aside, the deal is to:
    • Not lie to yourself of what you are going to do with a character. Are you Mythic raiding, Heroic raiding, PvP?
    • That done, I learned the hard way in Legion that picking a class when you love a spec and hate the other two is worse than picking a class where you merely like all specs. Like, I loved the Holy Paladin. It's powerful, fun and in depth. But, I hated both Ret and Prot, so doing DPS with them was a pain, so I went to a Resto Shaman. Do I like Resto as much as Holy? No. BUT, I like it enough and I like to have 2 fun DPS specs. Is about yes, going from specs that you merely like just to have a class when you can use all specs without issue.
    Or you can be one of those Mythic Tanks/Healers that have 1 of each Tank/Healer class and swap to what is convenient for X fight.

    TryCatcher on
  • PreacherPreacher Registered User regular
    Had a funny mythic + group last night, that when I joined had two healers, tank asked if one of them could go DPS neither said they could, one said he'd drop so we could find another dps, and then both healers dropped and we got a different healer altogether.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • TryCatcherTryCatcher Registered User regular
    Preacher wrote: »
    Had a funny mythic + group last night, that when I joined had two healers, tank asked if one of them could go DPS neither said they could, one said he'd drop so we could find another dps, and then both healers dropped and we got a different healer altogether.

    That's why I bothered to get a DPS spec up to snuff, because standing around looking at the other healers to see who can swap feels terrible, and there's always cases when there's too much healers. Is the same deal with tanks honestly.

  • EnigmedicEnigmedic Registered User regular
    Yeah, i always at least try to have the offspecs in some sort of functional state even if i dont like playing them that much. Ive swapped to tank spec a few times in lfr to tank trash because both tanks left (after dogs for example), or because the tanks wouldnt go into the portals on the PK. People get really butthurt when you do something better in an offspec than the people in their main spec though lol.

    I think my biggest problem is that there isn't a class that i really like most of the specs across different roles. For example, I like frost and unholy DK, but think blood is boring as fuck. I like vengeance, but think havoc is boring outside of pvp. Holy and prot pally are OK, but ret hasnt been fun since MoP. Resto druid is fun, the other specs arent. Mistweaver is fun depending on the patch... WW is just pretty 1 trick, and brewmaster is a dumpster fire. Shaman just always swings super hard on the nerf/buff pendulum and way too often for me to really enjoy them, though I do like their themes; they also have a fuckton more buttons than any other class. In general I like priest, which is why i have 2 of them at 110 atm, but wish there was something between disc and holy (styles of healing, not the damage part), and have pretty much always liked shadow because it's really fun in BGs. All the pure dps classes have to be alts because i'm too impatient to sit in queues for 45 minutes to do a heroic dungeon daily or something, which is kind of annoying because whenever i get around to playing them im always at the top of damage meters.

    It is frustrating that some classes are like just on the cusp of being perfect, but then one spec is just terrible. Like bring back MoP brewmaster and ill just stick with my monk. Or just give priests shields in holy, and renew in disc and ill probably be happy. I do like the changes to a lot of classes on the alpha (at least on paper, i havent even got a beta invite in 13 years or whatever). Havoc has some talent rearrangements that I really like, and most people are saying vengeance isnt changing too much.

  • PreacherPreacher Registered User regular
    Also I swear I level creep is real. Someone asked in my guild what should their ilevel be for mythic 0's and someone said 880. Good fucking lord.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    MillBahamutZERO
  • EnigmedicEnigmedic Registered User regular
    That's probably because a boosted character starts at 870, so to make sure that someone has actually pushed some buttons on the character at least in WQs they have a little bit higher. Also the BoA armor tokens start at 880, so a lot of people can hit 110 on an alt and just gear someone out in full 880.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Seriously the one sided view they are doing with classes is annoying
    Mirror Image is only for arcane now! that's stupid

  • EnigmedicEnigmedic Registered User regular
    I definitely prefer the old philosophy where most everything is shared across specs, but the gameplay changes through talent selection modifying abilities or granting new ones. It really helped for things like getting locked out of a school of magic being able to just cast the offspec stuff, where if you're locked as an aff warlock or shadow priest you get to just jump for 3 seconds.

  • PreacherPreacher Registered User regular
    Enigmedic wrote: »
    That's probably because a boosted character starts at 870, so to make sure that someone has actually pushed some buttons on the character at least in WQs they have a little bit higher. Also the BoA armor tokens start at 880, so a lot of people can hit 110 on an alt and just gear someone out in full 880.

    Its just insane. 880 is beyond the gear level you'd get in a m 0. You're asking people to outgear something before you'll run it.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • EnigmedicEnigmedic Registered User regular
    Preacher wrote: »
    Enigmedic wrote: »
    That's probably because a boosted character starts at 870, so to make sure that someone has actually pushed some buttons on the character at least in WQs they have a little bit higher. Also the BoA armor tokens start at 880, so a lot of people can hit 110 on an alt and just gear someone out in full 880.

    Its just insane. 880 is beyond the gear level you'd get in a m 0. You're asking people to outgear something before you'll run it.

    It's basically the same for everything. People don't want to invite to +15 until you're already at 950+, which is the difference between the drops and the weekly chest. Antorus normal drops 930, but people often want 940+ to be invited. Making the group yourself is always the best solution to dealing with those problems. Or play a healer, nobody gives a shit then.

  • TryCatcherTryCatcher Registered User regular
    edited April 2018
    Good news on the appereance front.

    First, Male Blood Elves got their permanent case of duckface fixed:
    More images.
    And second, now everybody can change skin color on the barbershop!
    fetjur7gt2t01.png
    That was the hidden Panda/Tauren racial :v

    TryCatcher on
    bowen3cl1ps3ArthilDonnictonBahamutZEROBucketman
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    More neat changes to Mistweaver in this build too. A little bit of fistweaving healing comes back in a T7 talent. I kind of like the Effuse buffing talent too, depending on how long you can actually afford to let it sit on CD.

  • EnigmedicEnigmedic Registered User regular
    Changing skin color as an option will be great. I went with one of the white skin tones on my BE death knight, and it just looks terrible with some transmogs. I guess I did the same with my draenei priest too. White skin is just so damned bright in the wow engine.
    Kai_San wrote: »
    More neat changes to Mistweaver in this build too. A little bit of fistweaving healing comes back in a T7 talent. I kind of like the Effuse buffing talent too, depending on how long you can actually afford to let it sit on CD.

    Are they making the pvp talent Way of the Crane a regular talent? I know they made the holy paladin version a regular talent.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    3clipse wrote: »
    Dhalphir wrote: »
    TryCatcher wrote: »
    Also, the AT nerf should even calm down the Horde/Sylvannas/Orcs lore nerdrage threads since you won't have so many people that hate playing Horde but "have" to do it for the racials.

    It's making me feel less bad about my faction transfer.

    Did your whole guild switch or are you changing guilds?

    Changed guilds. Going Alliance wasn't the reason for changing guilds, but it was the reason I chose this guild.

  • MillMill Registered User regular
    Yeah, the ilvl creep is one of the things that is making hesitant to pug shit because I know someone will give me crap for having an ilvl 935 ret paladin and wanting to bring that to a few mythic 0 runs to get some quests out of the way. As someone that use to raid (actually did Ulduar Hardmode 10 man stuff back in the day and Heroic ICC 10man) and even did mythic + at the start of expansion. I find it absolutely galling that people insist on not running with people that actually need the gear; especially, since a bulk of them were babies that needing carries to get to where they were.

    It's actually really said, I remember having to spend up to an hour putting together 5man groups before LFG. Building friends lists and dealing with the fact that wipes happen. These days, you get asshats that drop group the moment a wipe looks possible and will sometimes spew out a bunch of toxic shit before leaving.

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Enigmedic wrote: »
    Changing skin color as an option will be great. I went with one of the white skin tones on my BE death knight, and it just looks terrible with some transmogs. I guess I did the same with my draenei priest too. White skin is just so damned bright in the wow engine.
    Kai_San wrote: »
    More neat changes to Mistweaver in this build too. A little bit of fistweaving healing comes back in a T7 talent. I kind of like the Effuse buffing talent too, depending on how long you can actually afford to let it sit on CD.

    Are they making the pvp talent Way of the Crane a regular talent? I know they made the holy paladin version a regular talent.

    Dunno which one that is but don't think so. It makes it so rising sun kick heals anyone with a hot on them (so renewing, rejuv, and the hot from effuse). It takes the place of the one that made rising sun kick give thunder tea back.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Mill wrote: »
    Yeah, the ilvl creep is one of the things that is making hesitant to pug shit because I know someone will give me crap for having an ilvl 935 ret paladin and wanting to bring that to a few mythic 0 runs to get some quests out of the way. As someone that use to raid (actually did Ulduar Hardmode 10 man stuff back in the day and Heroic ICC 10man) and even did mythic + at the start of expansion. I find it absolutely galling that people insist on not running with people that actually need the gear; especially, since a bulk of them were babies that needing carries to get to where they were.

    It's actually really said, I remember having to spend up to an hour putting together 5man groups before LFG. Building friends lists and dealing with the fact that wipes happen. These days, you get asshats that drop group the moment a wipe looks possible and will sometimes spew out a bunch of toxic shit before leaving.

    You're attributing the wrong motivation.

    It's not that people don't want to run with ilvl 890, 910, 930, whatever people. It's that, whatever group you make, regardless of difficulty, you will always get a bunch of 950+ people applying. It's not that 930 isn't enough, it's that 950 is still better, so you take the 950. Nobody is going to intentionally give their group a lesser chance of success, regardless of how slight the difference.

    The easy availability of gear means that it's just too easy to be 950 so the vast majority of people's main characters are at least that, which means groups are flooded with them.

    As for your last point, the reason people drop groups that look likely to be unsuccessful is because it's so easy to form a group. You can't have it both ways - if it takes a lot of upfront time and effort to form a group, people will treat that time as what it is - an investment - and stick with the group longer than if it's easy to form one. But, simultaneously, that means you then can't quickly jump on for an hour and expect to reliably accomplish anything group related. Which is more of a downside? Being unable to easily form groups, or accepting that sometimes groups will fall apart easily?

This discussion has been closed.