That's fine and all, but it still doesn't excuse the toxic shit. Which is the most offputting part IMO, is fine that people drop from a group or get kicked after a wipe, it happens, but having to deal with people dropping the n-word afterwards (like, hey, what happened when my guild group was getting some extra bodies for H Argus this week) is vastly unpleasant, even with the report button.
No, there is a certain point where ilvl means fuck all. The group out levels the content and if a wipe happens, it's probably something that can't be out muscled and people need to get gud.
Edit: granted it would have been nice if Blizz hadn't first implemented guilt stuff in Cataclysm in a way that fucked interguild communities because how dare people not do all of their raiding as one cohesive guild. I gather they kind of fixed that in Pandaria, but idiotically removed it going into WoD. I'm hoping the communities let's people find ways to do the group content without out having to do a bunch of shitty guild hoping or deal with the toxic shit that crops up with Pugging and LFR. Granted, I'm hoping they have figured out that maybe it's really fucking stupid to try to push everyone that groups together into having to be in the same guild. On the other hand, it does seem like the listen too much to the people that treat the game as a job instead of a hobby to unwind.
No, there is a certain point where ilvl means fuck all.
It never means fuck all. higher ilvl is always going to be nice, if for nothing else than speeding up your zoom through trivial content.
Again, you're looking at the wrong motivation. People don't ignore lower ilvls because they think they can't do the content. They ignore lower ilvls because they have 10 other people applying at the same time who are higher ilvl. Are you genuinely expecting people to look at a page of group applicants and intentionally pick one who is lower in gear than others?
No, I've played this game long enough. There is a point with lower end content, that your fucking ilvl essentially does fuck all to improve your ability to survive, assuming your are remotely competent at playing the game. Hell, the inflation is to a point where some mechanics can be ignored.
Just at our curiosity, did your see preacher's bit about idiots expecting 880 for mythic 0. We're not talking about stepping into content that is supposed to be hard, where people have actually follow mechanics because it's currently not possible to brute force it with ilvl.
Like I seriously doubt some of these people have 10 950+ players waiting in the wing. My experience has been that the people doing this kind of BS are sitting in front of the instance, in town or questing, trying to line up a team where everyone is exactly X ilvls over what's needed because they feel it's the quickest way to do things. When ironically, they could probably be well through the dungeon by either taking someone that is adequately geared for the content and making an attempt to be good (like no one criticizing this shit behavior is expecting to be carried) or hell they could be well through the instance four manning it with 880 or better gear. I do find it a bit ironic that you seem to be defending the practice giving some of your other comments. New players and returning players can't exactly get good if they can't reasonable find groups to run with because the requirement is that you have out gear instance to the point where most of the mechanics don't come into play.
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited April 2018
I run a lot of groups, and in every group I run that is of a lower level of content, like if I'm on an alt doing a 12 or a 15 or something, or if I'm making a normal/heroic Antorus PUG, I get absolutely flooded with actually dozens of 960+ people.
Nobody is ignoring the lower geared people, they just aren't needed because there's plenty of high ilvl applicants.
Man their writing crew this go around are not good storytellers.
Don't trust Blizz to handle anything after they solved the Xe'ra storyline by just dropping it on the most forced way possible.
But the coolest thing so far on BFA is the Zandalari, everything else is Golden writing Siege 2.0, no matter how dumb they have to make characters in order to do it.
Nathanos Blightcaller and Garona
Your strikes on Alliance targets have been most impressive, Garona. I admit, I wondered if your loyalties might be...
Because I was once befriended by the young king's grandfather? I murdered him, if you recall.
I am familiar with the tale. I also know that killing Llane Wrynn was not your choice.
No. And you are doubtless aware that I have worked with the Alliance when it served my purposes. But I owe them nothing. The Horde is my home.
Good. The Alliance deserves no sympathy. No quarter. Make them suffer, and the Dark Lady will reward you.
I caused the downfall of one king. Perhaps it is time I ended the reign of another.
The zeal with which you attack the Alliance seems born of more than deference to your queen, Blightcaller.
I once fought for their cause. The Alliance's insufferable arrogance has increased tenfold since they turned their backs on us.
Turned their backs?
When the Lich King's hold over us was broken, Sylvanas sought allies. Instead of embracing their fallen kin of Lordaeron, the humans spurned us. Hunted us. So I vowed to hunt them.
Vengeance fuels you. I can appreciate that.
Vengeance. Contempt. Call it what you will.
When the last of his subjects has been slain and raised Forsaken, the boy-king will kneel before the Dark Lady. And at long last, there will be but one queen to rule them all.
I *did* find it weird that Taelia never had a last name mentioned in-game... and that she was voice-acted... and she helps you out a lot over a couple of the zones.
Honestly, I'm totally okay with this revelation, since she's kinda rad? Always good to get a new cool cast of Alliance-side NPC's. The harbormaster guy's great, as well as the rogue who's name I can't remember at the moment, but helped you with the prison break?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Was working on my Warlock alt when I saw one of the crystals up, so figured I'd give it a shot. Got up to 4 done and started panicking that I missed the emote that signaled somebody had ended it because I couldn't find the last one.
Then I saw the last crystal, swooped in, clicked, and there we go.
Man the mdis were a cluster fuck of failure. Like flat out couldn't finish due to internet issues. I didn't see the asian pacific ones last year, were they this bad?
I would like some money because these are artisanal nuggets of wisdom philistine.
Yeah, Blizzard is definitely proving that you can get away with a successful game and have really shitty story telling, but stay afloat thanks to do a solid job on game play. That said, they really need to get better writer because someone else is going to figure out how to pull off similarly or better game play, attached a better story and eventually get enough content out to keep people happy.
A common point that people make and I'm in agreement with it. Is that a ton of new games have a hard time getting enough content to compete with WoW's vast content. Granted, I'd argue since Pandaria, that the devs have slowly started turning that content into a double edged sword with things like the farm (pandaria), Garrisons (WoD), Class Hall (Legion) and soon the BfA one (name escapes me). Plus, they have a huge assistance on making people redo a ton of tedious content on their alts because they don't want people using one character for everything.
Yeah, Blizzard is definitely proving that you can get away with a successful game and have really shitty story telling, but stay afloat thanks to do a solid job on game play. That said, they really need to get better writer because someone else is going to figure out how to pull off similarly or better game play, attached a better story and eventually get enough content out to keep people happy.
A common point that people make and I'm in agreement with it. Is that a ton of new games have a hard time getting enough content to compete with WoW's vast content. Granted, I'd argue since Pandaria, that the devs have slowly started turning that content into a double edged sword with things like the farm (pandaria), Garrisons (WoD), Class Hall (Legion) and soon the BfA one (name escapes me). Plus, they have a huge assistance on making people redo a ton of tedious content on their alts because they don't want people using one character for everything.
Pretty sure most people think this is exactly what FF14 is. Doesn't stop people from playing WoW.
There is a large enough percentage of players that honestly don't give a shit about the story. Good, fun story would be a bonus, but not a requirement, to them.
Yeah, Blizzard is definitely proving that you can get away with a successful game and have really shitty story telling, but stay afloat thanks to do a solid job on game play. That said, they really need to get better writer because someone else is going to figure out how to pull off similarly or better game play, attached a better story and eventually get enough content out to keep people happy.
A common point that people make and I'm in agreement with it. Is that a ton of new games have a hard time getting enough content to compete with WoW's vast content. Granted, I'd argue since Pandaria, that the devs have slowly started turning that content into a double edged sword with things like the farm (pandaria), Garrisons (WoD), Class Hall (Legion) and soon the BfA one (name escapes me). Plus, they have a huge assistance on making people redo a ton of tedious content on their alts because they don't want people using one character for everything.
Pretty sure most people think this is exactly what FF14 is. Doesn't stop people from playing WoW.
There is a large enough percentage of players that honestly don't give a shit about the story. Good, fun story would be a bonus, but not a requirement, to them.
Based on playing though FF 3, 7, 8, 9, 10, and 12 as they came out, and not having played 14, my assumption about 14 was that "it looks very pretty and cool but i have no idea what the story is (or maybe a vague idea)".
0
Kai_SanCommonly known as Klineshrike!Registered Userregular
I kind of want to pose a question here. I usually had a saturday night easy going Normal Antorus raid for gearing up alts. It seems to have fallen through though. I know a lot of people here talk about being able to poke around in the raid. So I wondered, how much interest would there be for an Alliance side Saturday night Normal raid for alts or anyone who wants to just kind of casually do it? I would likely do a 10pm - 12am EST time thing. Hopefully getting it done in those two hours. I may do it either way and just try my best to find likeminded pugs. But if anyone here was interested, we could at least have a solid foundation.
Let me know what you think if anyone still cares about raiding in Legion.
But also: "I can't believe they made leveling slower and are forcing me to play through all this content."
You can have a ton of content and still have a setup where people are forced playing through the same pointless shit at the same time. Do you really need to have to do the Suramar quest chain to unlock everything there on every character you level; especially, when some of that is shitty quests that require you to complete X number of world quests? Like instead of trying to be goose look at the game from this perspective. If you only play one character from lvl 1 starting in Legion, no level boost. There is a shit ton of content. There is stuff that is faction specific, profession specific and class specific.
The problem with some of Blizz's fuck alt mentality and with how much they've added, really shows once you start on a second character. You pretty much get railroaded into doing a ton of the same shit on each character. It's rather ironic to see devs bitching about how they don't like players grinding out alts, but their short sighted design pretty much creates this scenario. I'll be fucking honest, any chain outside of the class hall, doesn't feel unique through each character. It's either do talk to X, Kill Y or collect Z. For the sake of quest design, any universally accessible leveling content can't by nature feel that unique on different classes because you're likely creating a scenario where it's a fuck awful experience with certain classes and specs. I'd sooner see content slow down a little if that means they actually gave me a setup where I don't have to rehash a ton of shit, just to get to the point of the game where I can actually focus on how I want to play a character. Hell, even some of the class hall stuff was lazy design, go do X number of world quests or have your followers do this, shit you did on every character at the same point of the class hall chains. Like I'd be less salty if it just had a come back the next day or week prompt.
But also: "I can't believe they made leveling slower and are forcing me to play through all this content."
Those aren't mutually exclusive lines of thought. Especially when you're playing on an alt. Especially when you're playing on your second or third alt.
I...kinda don't care that much about the story (mainly because is mediocre), so kinda staying for the gameplay.
That said, making fun of the story is always amusing.
On alts. The main problem with alts is that Leggos make gearing alts very off putting. Besides that, you don't HAVE to do Suramar unless you want Balance of Power and even then is just the rep, since you can do the intro quest chain and then fly to Sanctum of Order and activate the teleporter. And you don't need to do the class campaign for your third relic slot anymore.
That said, I kinda just can't be bothered with alts, but is a me thing, since I always think that I could be getting stuff on my main. Farming Brawler's Guild ATM, got to rank 4 already.
I actually kind of liked some of the class Stories. Druid was OK, DK was actually really good (and fitting, and a bit evil). Warlock and Mage were fun too.
Priest and Hunter seam mediocre. Haven't been inspired to finish them yet.
XBL = MoP54
PSN = PessimistMaximus
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StragintDo Not GiftAlways DeclinesRegistered Userregular
I actually kind of liked some of the class Stories. Druid was OK, DK was actually really good (and fitting, and a bit evil). Warlock and Mage were fun too.
Priest and Hunter seam mediocre. Haven't been inspired to finish them yet.
I really enjoyed the Death Knight and Paladin class hall stories. I've done all but the Mage and Priest. The rest I don't really remember. They felt really forgettable.
I think lack of story is what pushes me away from WoW. The mechanics and content aren't good enough to hold my interest since it just feels like WoW has always felt to me. I have zero interest in grinding the same stuff over and over for the best possible gear.
I guess in general I'm not a fan of that grind in any game.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Well suramar isn't required, but doing it really helps ensure that you don't get a nightfallen emissary setup that is either ass to because it has the worst quests possible (I'm looking at like the wind) or really fucking boring because you see the same group of quest ad museum. I don't really bother doing emissary bags on all my characters because I just don't have the time or interest to do so; however, every now and then it's worth doing just to see if you can get a quick boost in resources to fuel follow missions.
I really wish Blizz would embrace BoA setups more. Can't really justify class halls being BoA, but let's be honest the pandaren farm, WoD Garrison and what is war hall for BfA. There really is no need for those to be character specific. We're stuck with how the farm and garrison on, but it would be a nice change if the BfA equivalent was account faction wide. Hell, I'd setup certain world quests so you only do them once per account (namely things like the war resources and gold quests, the later could be balanced at a happy spot where most aren't be screwed by the change or at the very least people wouldn't feel a need to run them all on all alts that can do them).
Yeah I'm not sure how Suramar is relevant at all unless you want all the juicy AP it shits out.
More of a bottleneck, if anything, is the Broken Shore question quests if you want your class mounts, or Argus if you want your followers maxed out.
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
Blizzard has just never really nailed down what they want the role of an alt to be and it seems to vary between extremes for every other expansion. Mechanically they can't really do super alt-friendly like FFXI/FFXIV (ie. one character, many classes/jobs), but things like not having an account-wide bank for materials, items and currencies is just odd at this point. Even when Ghostcrawler was still part of the team he stated a few times how strange it feels to have to mail gold to yourself on another character. In an ideal situation, things like story or time-gated content barriers would be unlocked account-wide after completion and things like individual skill indicators like gear/power level, raid/dungeon progression would be character-specific.
Honestly, just having the account-wide bank would go a long way to making the game more palatable for me.
Blizzard has just never really nailed down what they want the role of an alt to be and it seems to vary between extremes for every other expansion. Mechanically they can't really do super alt-friendly like FFXI/FFXIV (ie. one character, many classes/jobs), but things like not having an account-wide bank for materials, items and currencies is just odd at this point. Even when Ghostcrawler was still part of the team he stated a few times how strange it feels to have to mail gold to yourself on another character. In an ideal situation, things like story or time-gated content barriers would be unlocked account-wide after completion and things like individual skill indicators like gear/power level, raid/dungeon progression would be character-specific.
Honestly, just having the account-wide bank would go a long way to making the game more palatable for me.
What's extra stupid is that you still can't (at least on PvP servers) mail gold/BoE items to alts that are of different factions.
Yeah I'm not sure how Suramar is relevant at all unless you want all the juicy AP it shits out.
More of a bottleneck, if anything, is the Broken Shore question quests if you want your class mounts, or Argus if you want your followers maxed out.
Having more quests, means you're more likely to have a nightfallen day where can run nothing but order resource reward quests and set an alt up to not need to leave the hall for a bit.
Yeah I'm not sure how Suramar is relevant at all unless you want all the juicy AP it shits out.
More of a bottleneck, if anything, is the Broken Shore question quests if you want your class mounts, or Argus if you want your followers maxed out.
And even if you do, the actual AP/time in Suramar is no better than doing WQs. If you're really keen on farming AP then doing Suramar alongside WQs is a nice boost to the amount of total farming you can do, but if you're just doing a bit of farming now and then, Suramar is not going to be any better than Argus.
Finished grinding out my priest to prestige 1, so my queue times have been basically cut in half. I was planning on just going as holy the whole time, but people just suck too much. No one does any damage. So of course I said screw it and went shadow after some relic WQs popped to fill the weapon up. There were games we had no business winning that we did just because of the insane amount of damage I was putting out. In the last game, I legit did TRIPLE the damage of the next person in the game. I get that there is a huge delta of player skill disparity, but I'm like not even amazing at pvp. I just dont understand how people can't do anything on their characters. Ive been in games where rogues outdamage warlocks, disc priests outdamage death knights, and warlocks outhealed monks. I just wish I could help these people in some way, because they would enjoy things way more if they were effective in any way.
Also "Blizz made it so that keeping up my mission table gold farm is long and tedious" is not a real complaint.
That they even put a mission table gold farm back into the game after the stupid things it did to the economy in WoD, is totally a real complaint though.
Kai_SanCommonly known as Klineshrike!Registered Userregular
I am only now getting around to taking the class hall missions seriously because I was not aware it was actually possible to get rich off of it AGAIN. I assumed they had learned their lesson, and kept the gold flow under control. I was completely wrong, and feel shafted for having trusted that they did what they said.
I just kind of assumed those 2.5k gold missions were not very common, not that they came every other day and were in addition to all the other gold missions that have come over time. So when there used to be like 2 good gold missions every few days, now there are 3 sets of 2 that you can get all of them, every few days. Like what.
If they bring the mission thing back again in any form in BFA, assume full on you need to maximize it because it will give you unfair amounts of free gold.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
I am only now getting around to taking the class hall missions seriously because I was not aware it was actually possible to get rich off of it AGAIN. I assumed they had learned their lesson, and kept the gold flow under control. I was completely wrong, and feel shafted for having trusted that they did what they said.
I just kind of assumed those 2.5k gold missions were not very common, not that they came every other day and were in addition to all the other gold missions that have come over time. So when there used to be like 2 good gold missions every few days, now there are 3 sets of 2 that you can get all of them, every few days. Like what.
If they bring the mission thing back again in any form in BFA, assume full on you need to maximize it because it will give you unfair amounts of free gold.
Oh yeah you can easily make 20k-30k a week from the gold missions. I've tried to explain to my guildmates several times this is how I have so much gold.
Posts
that's why we call it the struggle, you're supposed to sweat
That's fine and all, but it still doesn't excuse the toxic shit. Which is the most offputting part IMO, is fine that people drop from a group or get kicked after a wipe, it happens, but having to deal with people dropping the n-word afterwards (like, hey, what happened when my guild group was getting some extra bodies for H Argus this week) is vastly unpleasant, even with the report button.
Edit: granted it would have been nice if Blizz hadn't first implemented guilt stuff in Cataclysm in a way that fucked interguild communities because how dare people not do all of their raiding as one cohesive guild. I gather they kind of fixed that in Pandaria, but idiotically removed it going into WoD. I'm hoping the communities let's people find ways to do the group content without out having to do a bunch of shitty guild hoping or deal with the toxic shit that crops up with Pugging and LFR. Granted, I'm hoping they have figured out that maybe it's really fucking stupid to try to push everyone that groups together into having to be in the same guild. On the other hand, it does seem like the listen too much to the people that treat the game as a job instead of a hobby to unwind.
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
It never means fuck all. higher ilvl is always going to be nice, if for nothing else than speeding up your zoom through trivial content.
Again, you're looking at the wrong motivation. People don't ignore lower ilvls because they think they can't do the content. They ignore lower ilvls because they have 10 other people applying at the same time who are higher ilvl. Are you genuinely expecting people to look at a page of group applicants and intentionally pick one who is lower in gear than others?
Just at our curiosity, did your see preacher's bit about idiots expecting 880 for mythic 0. We're not talking about stepping into content that is supposed to be hard, where people have actually follow mechanics because it's currently not possible to brute force it with ilvl.
Like I seriously doubt some of these people have 10 950+ players waiting in the wing. My experience has been that the people doing this kind of BS are sitting in front of the instance, in town or questing, trying to line up a team where everyone is exactly X ilvls over what's needed because they feel it's the quickest way to do things. When ironically, they could probably be well through the dungeon by either taking someone that is adequately geared for the content and making an attempt to be good (like no one criticizing this shit behavior is expecting to be carried) or hell they could be well through the instance four manning it with 880 or better gear. I do find it a bit ironic that you seem to be defending the practice giving some of your other comments. New players and returning players can't exactly get good if they can't reasonable find groups to run with because the requirement is that you have out gear instance to the point where most of the mechanics don't come into play.
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
Nobody is ignoring the lower geared people, they just aren't needed because there's plenty of high ilvl applicants.
What, is she going to marry Anduin now or something? :tell_me_more:
The answer to your question is absolutely yes
Don't trust Blizz to handle anything after they solved the Xe'ra storyline by just dropping it on the most forced way possible.
But the coolest thing so far on BFA is the Zandalari, everything else is Golden writing Siege 2.0, no matter how dumb they have to make characters in order to do it.
Your strikes on Alliance targets have been most impressive, Garona. I admit, I wondered if your loyalties might be...
Because I was once befriended by the young king's grandfather? I murdered him, if you recall.
I am familiar with the tale. I also know that killing Llane Wrynn was not your choice.
No. And you are doubtless aware that I have worked with the Alliance when it served my purposes. But I owe them nothing. The Horde is my home.
Good. The Alliance deserves no sympathy. No quarter. Make them suffer, and the Dark Lady will reward you.
I caused the downfall of one king. Perhaps it is time I ended the reign of another.
The zeal with which you attack the Alliance seems born of more than deference to your queen, Blightcaller.
I once fought for their cause. The Alliance's insufferable arrogance has increased tenfold since they turned their backs on us.
Turned their backs?
When the Lich King's hold over us was broken, Sylvanas sought allies. Instead of embracing their fallen kin of Lordaeron, the humans spurned us. Hunted us. So I vowed to hunt them.
Vengeance fuels you. I can appreciate that.
Vengeance. Contempt. Call it what you will.
When the last of his subjects has been slain and raised Forsaken, the boy-king will kneel before the Dark Lady. And at long last, there will be but one queen to rule them all.
Honestly, I'm totally okay with this revelation, since she's kinda rad? Always good to get a new cool cast of Alliance-side NPC's. The harbormaster guy's great, as well as the rogue who's name I can't remember at the moment, but helped you with the prison break?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
The recolor does look amazing:
For
Was working on my Warlock alt when I saw one of the crystals up, so figured I'd give it a shot. Got up to 4 done and started panicking that I missed the emote that signaled somebody had ended it because I couldn't find the last one.
Then I saw the last crystal, swooped in, clicked, and there we go.
pleasepaypreacher.net
A common point that people make and I'm in agreement with it. Is that a ton of new games have a hard time getting enough content to compete with WoW's vast content. Granted, I'd argue since Pandaria, that the devs have slowly started turning that content into a double edged sword with things like the farm (pandaria), Garrisons (WoD), Class Hall (Legion) and soon the BfA one (name escapes me). Plus, they have a huge assistance on making people redo a ton of tedious content on their alts because they don't want people using one character for everything.
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
But also: "I can't believe they made leveling slower and are forcing me to play through all this content."
Pretty sure most people think this is exactly what FF14 is. Doesn't stop people from playing WoW.
There is a large enough percentage of players that honestly don't give a shit about the story. Good, fun story would be a bonus, but not a requirement, to them.
Based on playing though FF 3, 7, 8, 9, 10, and 12 as they came out, and not having played 14, my assumption about 14 was that "it looks very pretty and cool but i have no idea what the story is (or maybe a vague idea)".
Let me know what you think if anyone still cares about raiding in Legion.
You can have a ton of content and still have a setup where people are forced playing through the same pointless shit at the same time. Do you really need to have to do the Suramar quest chain to unlock everything there on every character you level; especially, when some of that is shitty quests that require you to complete X number of world quests? Like instead of trying to be goose look at the game from this perspective. If you only play one character from lvl 1 starting in Legion, no level boost. There is a shit ton of content. There is stuff that is faction specific, profession specific and class specific.
The problem with some of Blizz's fuck alt mentality and with how much they've added, really shows once you start on a second character. You pretty much get railroaded into doing a ton of the same shit on each character. It's rather ironic to see devs bitching about how they don't like players grinding out alts, but their short sighted design pretty much creates this scenario. I'll be fucking honest, any chain outside of the class hall, doesn't feel unique through each character. It's either do talk to X, Kill Y or collect Z. For the sake of quest design, any universally accessible leveling content can't by nature feel that unique on different classes because you're likely creating a scenario where it's a fuck awful experience with certain classes and specs. I'd sooner see content slow down a little if that means they actually gave me a setup where I don't have to rehash a ton of shit, just to get to the point of the game where I can actually focus on how I want to play a character. Hell, even some of the class hall stuff was lazy design, go do X number of world quests or have your followers do this, shit you did on every character at the same point of the class hall chains. Like I'd be less salty if it just had a come back the next day or week prompt.
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
Those aren't mutually exclusive lines of thought. Especially when you're playing on an alt. Especially when you're playing on your second or third alt.
That said, making fun of the story is always amusing.
On alts. The main problem with alts is that Leggos make gearing alts very off putting. Besides that, you don't HAVE to do Suramar unless you want Balance of Power and even then is just the rep, since you can do the intro quest chain and then fly to Sanctum of Order and activate the teleporter. And you don't need to do the class campaign for your third relic slot anymore.
That said, I kinda just can't be bothered with alts, but is a me thing, since I always think that I could be getting stuff on my main. Farming Brawler's Guild ATM, got to rank 4 already.
Priest and Hunter seam mediocre. Haven't been inspired to finish them yet.
PSN = PessimistMaximus
I really enjoyed the Death Knight and Paladin class hall stories. I've done all but the Mage and Priest. The rest I don't really remember. They felt really forgettable.
I think lack of story is what pushes me away from WoW. The mechanics and content aren't good enough to hold my interest since it just feels like WoW has always felt to me. I have zero interest in grinding the same stuff over and over for the best possible gear.
I guess in general I'm not a fan of that grind in any game.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I really wish Blizz would embrace BoA setups more. Can't really justify class halls being BoA, but let's be honest the pandaren farm, WoD Garrison and what is war hall for BfA. There really is no need for those to be character specific. We're stuck with how the farm and garrison on, but it would be a nice change if the BfA equivalent was account faction wide. Hell, I'd setup certain world quests so you only do them once per account (namely things like the war resources and gold quests, the later could be balanced at a happy spot where most aren't be screwed by the change or at the very least people wouldn't feel a need to run them all on all alts that can do them).
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
More of a bottleneck, if anything, is the Broken Shore question quests if you want your class mounts, or Argus if you want your followers maxed out.
Honestly, just having the account-wide bank would go a long way to making the game more palatable for me.
I guess that I could just grind encounters for shirts, but eeeh.
What's extra stupid is that you still can't (at least on PvP servers) mail gold/BoE items to alts that are of different factions.
Having more quests, means you're more likely to have a nightfallen day where can run nothing but order resource reward quests and set an alt up to not need to leave the hall for a bit.
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
And even if you do, the actual AP/time in Suramar is no better than doing WQs. If you're really keen on farming AP then doing Suramar alongside WQs is a nice boost to the amount of total farming you can do, but if you're just doing a bit of farming now and then, Suramar is not going to be any better than Argus.
Looking at the Dark Iron Dwarves page (that says that yes, they can be Priests, would be dumb if they couldn't) and: Apply water to the burn area.
That they even put a mission table gold farm back into the game after the stupid things it did to the economy in WoD, is totally a real complaint though.
Steam: https://steamcommunity.com/profiles/76561198004484595
I just kind of assumed those 2.5k gold missions were not very common, not that they came every other day and were in addition to all the other gold missions that have come over time. So when there used to be like 2 good gold missions every few days, now there are 3 sets of 2 that you can get all of them, every few days. Like what.
If they bring the mission thing back again in any form in BFA, assume full on you need to maximize it because it will give you unfair amounts of free gold.
Oh yeah you can easily make 20k-30k a week from the gold missions. I've tried to explain to my guildmates several times this is how I have so much gold.