So for people who have gotten through the story a good ways:
I got into the main alien building on the island, where the gun is. I got three ion batteries and linked one gate (that one and the floating island). I found a note that gave clues to the other locations of the alien base. I have a cyclops with a depth module mk 1 now and a prawn, so I'm trying to find the disease research facility. It says:
Depth - 800 meters. South-west of the enforcement platform (the gun I guess). In a cave system with fossils.
So I'm looking around but can't find it. I have found a series of floating islands just brimming with sharks to the southwest, and the main island tapers down into a very small connection to the ocean floor. But that area is super thermal, with vents everywhere, makes me think that it's the opening to the deeper facility?
In searching around that general area it seemed like the slopes moving upward but can't find any caves
can anyone give me some hints without being too specific?
The thermal vents area is along the way to where you want to go. The deeper facility is waaay deeper.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
So for people who have gotten through the story a good ways:
I got into the main alien building on the island, where the gun is. I got three ion batteries and linked one gate (that one and the floating island). I found a note that gave clues to the other locations of the alien base. I have a cyclops with a depth module mk 1 now and a prawn, so I'm trying to find the disease research facility. It says:
Depth - 800 meters. South-west of the enforcement platform (the gun I guess). In a cave system with fossils.
So I'm looking around but can't find it. I have found a series of floating islands just brimming with sharks to the southwest, and the main island tapers down into a very small connection to the ocean floor. But that area is super thermal, with vents everywhere, makes me think that it's the opening to the deeper facility?
In searching around that general area it seemed like the slopes moving upward but can't find any caves
can anyone give me some hints without being too specific?
So that specific place is in a
greenish
area.
I wanna say you can follow
south west from the enforcement platform to find an entrance to the place you're looking for, but there are a few other entrances to the area scattered about here and there.
If you happen to find
Sonar
for any of your vehicles that might help if you're having trouble.
I tried another Hardcore/Glitchless speedrun last night and almost got the record. Record is 2:26, I got 2:30. So I need to shave like 5 minutes off of the run and I should be good to go. Hardest part is probably farming all the silver?
Should you find yourself at a future AGDQ, perhaps you could make a shout out to the forums?
I'd totally donate some money to cover your travel expenses to help you get to SGDQ or AGDQ. This will be a fun game to see at those events.
Is it possible to make the cyclops a self sufficient base with water production and stuff?
I don't think you can fit a water filtration unit on the Cyclops, but you can put growbeds on there (i think, haven't done it) and with Marblemelons you get plenty of water.
I was kind of hoping for a more.....less.redneck.... Way if doing it. But i suppose that'll work
I would have loved being able to install a nuke reactor onboard my own 'Clops.
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
0
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
No need for full-size growbeds. Bulbo trees can go in single-plant pots and can go in corners and stuff to look like decoration, instead of taking up a big ugly square somewhere.
I put a few up on the bridge and just chowed down whenever I started driving, made the water filtration system unnecessary for most of the game.
0
Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
No need for full-size growbeds. Bulbo trees can go in single-plant pots and can go in corners and stuff to look like decoration, instead of taking up a big ugly square somewhere.
I put a few up on the bridge and just chowed down whenever I started driving, made the water filtration system unnecessary for most of the game.
Man but I have nanotechnology. Let me put a fission reactor on my ship
Casually Hardcore on
+2
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
No need for full-size growbeds. Bulbo trees can go in single-plant pots and can go in corners and stuff to look like decoration, instead of taking up a big ugly square somewhere.
I put a few up on the bridge and just chowed down whenever I started driving, made the water filtration system unnecessary for most of the game.
Man but I have nanotechnology. Let me put a fission reactor on my ship
The Cyclops design is weird in general. It seems so obvious that you should be able to put a different power source and both other vehicles in there, but for some reason you can't.
At a minimum, you should be able to put a power transmitter on there, so it can recharge without shuffling power cells.
This is still processing so quality is low at the moment but LOOK WHO GOT A 2:18 SPEEDRUN! Hardcore/Glitchless, and I think the current world record for that mode and I've submitted it to the speedrun.com boards. Thanks everyone for helping me figure stuff out a few days ago! edit: oh man I should use a different thumbnail picture, that screenshot I grabbed is from an early access build whoops. Speedrun is from full game of course.
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
Turn your headlights off.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
0
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
How have you killed crabsquids? I've been grappled onto and drilled into one for damn near a minute and haven't gotten a crabsquid to keel over.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
How have you killed crabsquids? I've been grappled onto and drilled into one for damn near a minute and haven't gotten a crabsquid to keel over.
Shoot them with the stasis gun and then knife them in the face until they die.
+2
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
How have you killed crabsquids? I've been grappled onto and drilled into one for damn near a minute and haven't gotten a crabsquid to keel over.
Stasis gun them and then hit them with the Thermoblade until they go horizontal.
You know, I take a live-and-let-live approach with the fauna in this game, even the really scary stuff, but I've had to kill every Crabsquid I've come across because they won't leave me the fuck alone.
How have you killed crabsquids? I've been grappled onto and drilled into one for damn near a minute and haven't gotten a crabsquid to keel over.
Propulsion Gun and acid/deep shrooms.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
can you just not kill warpers? I've been stasis gunning them and stabbing them and then chasing them down when they warp away but they don't seem to give a fuck
can you just not kill warpers? I've been stasis gunning them and stabbing them and then chasing them down when they warp away but they don't seem to give a fuck
I beat the infection yesterday, the story stuff in this game is so good and compelling, and I only really wish there was more of it. Like, I have to build the rocket but that's going to be easy. I wish there was more to explore/do.
I took a break from Subnautica because I was afraid I was getting too close to the end and my stretch goals to beat certain games first was in jeopardy.
Now I'm hoping I put a beacon at the fossil river place cause man I am bad at finding things. At least scanner rooms are more affordable than I thought so I can spread them around.
Kinda hit a copper bottleneck again though I have the drill prawn with grappling arm if I could find any nodes.
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Honestly if you build one upgraded scanner room in a kelp forest you'll find all the copper you ever need, there's loads of limestone chunks in them there hills.
Main menu button texts update correctly when switching languages
In-game menu button text colors fixed
F8 panel fully translated
Cyclops flooding leak indicators now clearly outside of the hull
Controller navigation and selection boxes fixed
Builder menu usable with swapped mouse buttons
Lifepod fabricator lighting fixed
Cyclops hatch door collider fixed
Disallow poster placement where wall lockers are disallowed
Non-localized text removed from color customization terminal
Physics bugs with ion cubes and precursor keys fixed
End-game achievements now trigger
Lost river creatures now immune to brine
Player mask now correctly lit
Can not despawn Aurora by building a base next to it anymore
Seamoth hatch animation fixed
Changing quality settings in game reminds player to restart the game
Time capsule UI simplyfied
Pathfinder tool recipe adjusted
Entering exosuit while sprinting fixed
Oooh. I wonder if that'll affect the glitchless speedrun at all. The glitching one used the "Despawn the aurora" thing for a pretty big skip. My glitchless record got beaten so I need to give that another shot. And I can finally get those achievements!
Posts
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
So that specific place is in a
I wanna say you can follow
If you happen to find
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
I'd totally donate some money to cover your travel expenses to help you get to SGDQ or AGDQ. This will be a fun game to see at those events.
Steam: Handkor
Interior grow beds loaded with either marblemelons and/or bulbo trees work pretty well.
I don't think you can fit a water filtration unit on the Cyclops, but you can put growbeds on there (i think, haven't done it) and with Marblemelons you get plenty of water.
Xbox Live / Steam
I would have loved being able to install a nuke reactor onboard my own 'Clops.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
I put a few up on the bridge and just chowed down whenever I started driving, made the water filtration system unnecessary for most of the game.
Man but I have nanotechnology. Let me put a fission reactor on my ship
The Cyclops design is weird in general. It seems so obvious that you should be able to put a different power source and both other vehicles in there, but for some reason you can't.
At a minimum, you should be able to put a power transmitter on there, so it can recharge without shuffling power cells.
I'd love a new exploration sub for deep operations but that would make the cyclops obsolete though.
Steam: Handkor
This is still processing so quality is low at the moment but LOOK WHO GOT A 2:18 SPEEDRUN! Hardcore/Glitchless, and I think the current world record for that mode and I've submitted it to the speedrun.com boards. Thanks everyone for helping me figure stuff out a few days ago! edit: oh man I should use a different thumbnail picture, that screenshot I grabbed is from an early access build whoops. Speedrun is from full game of course.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Turn your headlights off.
The harder the rain, honey, the sweeter the sun.
They were off!
How have you killed crabsquids? I've been grappled onto and drilled into one for damn near a minute and haven't gotten a crabsquid to keel over.
Shoot them with the stasis gun and then knife them in the face until they die.
Stasis gun them and then hit them with the Thermoblade until they go horizontal.
Dang, now I know what I'm putting in my next time capsule. If I can bear to part with it.
(Thermoblade!)
Steam, Warframe: Megajoule
Propulsion Gun and acid/deep shrooms.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
The harder the rain, honey, the sweeter the sun.
There's a data terminal entry about that.
The harder the rain, honey, the sweeter the sun.
Now I'm hoping I put a beacon at the fossil river place cause man I am bad at finding things. At least scanner rooms are more affordable than I thought so I can spread them around.
Kinda hit a copper bottleneck again though I have the drill prawn with grappling arm if I could find any nodes.
The harder the rain, honey, the sweeter the sun.
Steam Support is the worst. Seriously, the worst
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Thanks I guess? *looks at Thermoblade*
Can't wait for the Quality of Life updates in the future. This game will only get (b|w)etter.
Steam: Handkor
the time capsules I found were incredible. I got a stasis gun really early, and one had a ton of ion batteries/power cells
So nutrient blocks were not that helpful.
I got an early stasis gun and left my stasis gun, a thermoblade, and a battery when I dropped mine.