KalnaurI See Rain . . .Centralia, WARegistered Userregular
So, thus far I have had the game crash to desktop once, freeze up and be unable to alt-tab out of loading half a dozen times, get stuck on a rock while "falling" and be unable to warp, have the entire New Vegas Radio station fall silent for no reason when it was working fine before (I could listen to the country station, and currently am, but c'mon, I want the other station).
I've gotta say, that feels like a lot of bugs. Especially when I have the YUP unofficial patch going, and more than that, it's more bugs that FO4, which I had none during my semi-short playtime.
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
One "solution" might end up being "buy a game console" which sucks.
I'm really glad I got my new PC together about a year ago, and I really do hope the situation resolves in the near future. My wife will eventually need a newer PC.
I put together a new PC about two years ago but I bought a budget card at the time because that's all I could afford (it was still a big improvement over what I had). I figured I'd upgrade the GPU later. Doh! Plenty of stuff in my backlog to keep me busy for now. I'm hoping the market quiets down eventually and prices go back to something more reasonable.
So, thus far I have had the game crash to desktop once, freeze up and be unable to alt-tab out of loading half a dozen times, get stuck on a rock while "falling" and be unable to warp, have the entire New Vegas Radio station fall silent for no reason when it was working fine before (I could listen to the country station, and currently am, but c'mon, I want the other station).
I've gotta say, that feels like a lot of bugs. Especially when I have the YUP unofficial patch going, and more than that, it's more bugs that FO4, which I had none during my semi-short playtime.
That's a shame. I didn't have too many bugs in my playthroughs, but that was on the Xbox 360. On the other hand, I think the game was known for being buggier than Fallout 3.
Suggesting all games have bad plots isn't a good defense of Bethesda plots. As far as being picked out, games with conversation branches/plot reactivity tend to attract people who want some passable writing more than say an annual CODBLOPS release, and Bethesda's house standard there is pretty low.
And if you really want a list of RPGs with better writing than Bethesda, it'd probably be faster to list ones that don't.
Yeah, saying it's "not as good as books" is kinda a false comparison. The whole point is that games are an interactive medium, so you can engage the player in a way that is different than just reading or watching a story. And I'm not just talking about the usual C&C cRPG kind of thing that is usually pointed out as examples like PST. I mean stuff like Brothers or Her Story, which would be impossible to replicate with a non-interactive medium.
It's frustrating that cryptomining is monopolizing this piece of hardware. I hope someone smart comes up with a solution because if this trend continues it's going to price the average consumer right out of the market.
I'm pretty convinced that Nvidia and AMD could easily produce enough GPUs for demand, and keep pricing closer to MSRP... if they wanted to. They're riding this profit train right into the sunset.
I thought that they just made the design, and it was the other companies who actually made the cards (who in turn just have like foxconn or whoever do the actual fabrication). Also, RAM prices (especially high speed) are also still impacted, so that probably doesn't help either
Jesus Christ am I super glad I got a new machine with a 1080 when I did O_O
No kidding. I knew crypto mining was going through another annoying bubble phase, but that last page was a bit of a wakeup call. Hell, I paid about $200 a year ago for a humble 1060, and a quick search on Newegg shows the price currently at $699. That's insane.
Looking at the prices of different specs of my laptop (which sports a 1080) and even they have gone up since last I looked. To spec one up to where mine is now is to be getting uncomfortably close to double the price I paid for mine, which is utterly insane. Although, to be fair, if we're talking apples to apples, the outlet store (where I got mine) is out of them at the moment and their discounts are substantial. Even so.
Glad I jumped on this thing when I did, back in August.
It's not even like laptops are any use to miners, so I would think. Just impacting cost of parts, or is something else afoot?
Yeah. I really, really wish I'd bought myself a new GPU a couple months ago when I was considering it. Then mine (290X) could have gone to the kid.
I'm not real sure what to do at this point. He could pick up a 1050ti for around $200-$220 but that seems like throwing money away since it would be a stopgap measure at best.
I'm not sure I get it. How does one "mine" fake money, and why would it alter the price on computer parts?
Bitcoins are rewarded for burning out GPUs solving useless math problems. This is called "mining" and it is thought to make Bitcoin a legitimate currency, because it is thought the only other legitimate currency is gold, which is mined.
I'm not sure I get it. How does one "mine" fake money, and why would it alter the price on computer parts?
The type of calculations are ones GPUs are particularly good at. People are building farms full of custom rigs with 16 GPUs in them (probably more now) and, I recall reading, it's even starting to affect the world's electricity supply in ways that could rapidly become unsustainable.
Thus the demand for GPUs is causing the prices to skyrocket. This is also exacerbated by increased demand for memory (RAM and flash), especially in the smartphone sector.
I'm not sure I get it. How does one "mine" fake money, and why would it alter the price on computer parts?
I don't get most of it 'cause it's really stupid, but the mining is apparently done by running GPUs really hard and they're running calculations and integers and sleight of hand for tiny bits of electronic geegaws. The systems are run hot day and night basically scraping the value like the Initech crew from Office Space.
Most people barely make enough to afford the power bill to do this. You have to be in on the ground floor or run an assload of systems with multiple GPUs each to make anything. Then the miners sell their old cards, which are noe barely one step up from slag, for on the used market. So if you might be thinking used GPUs, buyer beware.
The hunt for real GPUs is a constant battle vs crypto bullshit. If you will be in the market, pull the trigger ASAP.
Yeah. I really, really wish I'd bought myself a new GPU a couple months ago when I was considering it. Then mine (290X) could have gone to the kid.
I'm not real sure what to do at this point. He could pick up a 1050ti for around $200-$220 but that seems like throwing money away since it would be a stopgap measure at best.
The build thread is the place to go for more in depth advice, but a 1050 isn't the worst thing in the world. There may be some sacrifices at the top end, but it's perfectly serviceable.
nVidia doesn't want people using their cards for mining. It's not good for their business long term, because it isn't building a customer base with people that will stick around for a long time. It also causes problems for them down the road; when the crypto market drops and miners unload their tortured cards onto the second hand market for cheap it canabalizes their sales and they end up with surplus stock of chips and cards they can't sell and end up having to write off as a loss when a new generation of cards comes out. They don't expect the crypto market to last so they don't want to invest in it. They have always produced cards at their maximum capacity (and they have always had a hard time responding to demand spikes), mostly because as other people have said, they don't have their own foundries. They lease foundry time from TSMC, who makes chips for basically everyone, and they have to buy TSMC foundry time in advance. It's really hard for them to respond to unpredictable demand spikes.
They've asked their retail partners to not sell to miners, but they don't really have a way of enforcing who their cards get sold to.
I'm not sure I get it. How does one "mine" fake money, and why would it alter the price on computer parts?
The type of calculations are ones GPUs are particularly good at. People are building farms full of custom rigs with 16 GPUs in them (probably more now) and, I recall reading, it's even starting to affect the world's electricity supply in ways that could rapidly become unsustainable.
Thus the demand for GPUs is causing the prices to skyrocket. This is also exacerbated by increased demand for memory (RAM and flash), especially in the smartphone sector.
This. My layperson's limited understanding is they run calculations to solve an algorithm that reveals new cryptocurrency and verifies the chain of transactions(thereby providing legitimacy for the currency). Once someone solves a part of the hash or whatever it's added to the blockchain. The first person to solve it gets credit so early bird gets the worm...and in this case the early bird is usually the one with the most computing power. Some algorithms run on GPUs. I think bitcoin has moved to favoring ASICs(Application Specific Integrated Circuits...essentially more powerful hardware I guess?) from what I understand. The process favors raw computing power. The more you can throw at it the better which is why people buy a dozen or more GPUs at a time. It favors early adopters or those with a lot of resources(groups of people or companies that can pool their resources, companies renting out cloud computing services for mining, etc). It uses a lot of power and they're pushing the hardware, well, hard. It's constantly running near max capacity which shortens the life of the hardware. Consequently, don't buy used GPUs from people you don't know and trust right now. Once they're used up they toss them on the second hand market but at that point the GPU is a beater that's been used hard and about ready to fall apart. You'd think with Bitcoin moving to favoring ASICs as it requires ever more processing power that would mean GPU prices would go back down but there are a lot of other cryptocurrencies starting up and everyone wants to get in on the ground floor. It's a cryptocurrency goldrush.
Burning huge amounts of electricity isn’t incidental to bitcoin: instead, it’s embedded into the innermost core of the currency, as the operation known as “mining”. In simplified terms, bitcoin mining is a competition to waste the most electricity possible by doing pointless arithmetic quintillions of times a second.
The more electricity you burn, and the faster your computer, the higher your chance of winning the competition. The prize? 12.5 bitcoin – still worth over $100,000 – plus all the transaction fees paid in the past 10 minutes, which according analysts’ estimates is another $2,500 or so.
Credit Suisse estimate that a bitcoin price of $50,000 – five times its level as I write – would increase the electricity consumption tenfold. And at a bitcoin price of $1.1m, it would be profitable to use almost all the electricity currently generated in the world for mining.
Bitcoin’s “mining” network uses more electricity in a year than the whole of Ireland, according to statistics released as the currency broke $9,000 for the first time.
According to Digiconomist the estimated power use of the bitcoin network, which is responsible for verifying transactions made with the cryptocurrency, is 30.14TWh a year, which exceeds that of 19 other European countries. At a continual power drain of 3.4GW, it means the network consumes five times more electricity than is produced by the largest wind farm in Europe, the London Array in the outer Thames Estuary, at 630MW.
KalnaurI See Rain . . .Centralia, WARegistered Userregular
So from what I'm reading Bitcoin is less a silly pseudo currency and more like a blight on all mankind.
Good to know.
Also, fixed my NV radio problem. Still having issues with the loading bug, but other than that I'm having fun raiding shit and killing things in caves. I suppose eventually I'll start doing some quests and interacting with actual folks. Maybe after I hit level 5 or 6?
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
So from what I'm reading Bitcoin is less a silly pseudo currency and more like a blight on all mankind.
Good to know.
Also, fixed my NV radio problem. Still having issues with the loading bug, but other than that I'm having fun raiding shit and killing things in caves. I suppose eventually I'll start doing some quests and interacting with actual folks. Maybe after I hit level 5 or 6?
As I understand it, there's a bug with the way the game saves over an existing save. I think you basically have to get around this by doing a manual save onto an empty save slot. You never want to just hit "continue" when you load the game, because it might load one from an autosave, which overwrites the previous auto save. There's a mod you can use to manage save games, I believe CASM makes clean saves.
edit: Here's a dicussion regarding the loading bug. Apparently, it's a bethesda bug that also exists outside of Fallout.
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
So from what I'm reading Bitcoin is less a silly pseudo currency and more like a blight on all mankind.
Good to know.
Also, fixed my NV radio problem. Still having issues with the loading bug, but other than that I'm having fun raiding shit and killing things in caves. I suppose eventually I'll start doing some quests and interacting with actual folks. Maybe after I hit level 5 or 6?
As I understand it, there's a bug with the way the game saves over an existing save. I think you basically have to get around this by doing a manual save onto an empty save slot. You never want to just hit "continue" when you load the game, because it might load one from an autosave, which overwrites the previous auto save. There's a mod you can use to manage save games, I believe CASM makes clean saves.
edit: Here's a dicussion regarding the loading bug. Apparently, it's a bethesda bug that also exists outside of Fallout.
From what I've read, it's even easier to just hit 'New' and then hit Escape to skip the intro, hit the menu button, and load any save game from there.
Though it's also good to know that it's an issue with "overwriting saves" because that's what I always do to keep save count low; my last Skyrim save, I believe, was labeled in the thousands? Certainly near it.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
Kalnaur on
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
They're pretty useful though they may still mess up some sneaking. I never did a heavy stealth run in NV though the few times I did sneak, i seem to recall companions playing along.
Being able to bring along a humanoid and a non-humanoid companion helps too. Having up to two companions means going without them is a bigger impact than if it was just a limit of one. Plus all the ranged humanoids come with a pretty good companion weapon they have infinite ammo for so you don't have to do much babysitting with supplies.
You might be able to email yourself, and get the redemption link from that? I'm like 80% sure that it doesn't automatically associate with the email it's sent to
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
I preferred to play the game with my companions more than not. I also enjoyed a lot of their questlines, which are beneficial to do because they get an upgrade.
I think I liked Boone the most of all my humanoid companions. He could take dudes out from pretty far away. Often I was pretty surprised to see the game do the slo-mo death animation for some bandit that Boone had spotted.
I believe you can even set companions to be passive or aggressive by talking to them.
I never finished Gunpoint (likely distracted by some other shiny thing) and I still don't have Heat Signature but creator of both games seems to have a knack for making interesting games. Enter his next plan: Tactical Breach Wizards
He's just tinkering with it right now so it's still in the pre-production/idea phase so the whole thing could be scrapped if it doesn't appear to be panning out. But still, I'd love to see what he can do with Wizard XCOM
I never finished Gunpoint (likely distracted by some other shiny thing) and I still don't have Heat Signature but creator of both games seems to have a knack for making interesting games. Enter his next plan: Tactical Breach Wizards
He's just tinkering with it right now so it's still in the pre-production/idea phase so the whole thing could be scrapped if it doesn't appear to be panning out. But still, I'd love to see what he can do with Wizard XCOM
Definitely hoping he can bring the same expertise to this as his previous projects. But for now, Doorkickers will have to do (and do well).
Good news everyone (or mostly me)! After what seems like an eternity of having no real jobs/no income and almost losing all hope that I'd ever turn my life around, today I got full confirmation that I got accepted into a pretty cool program that will start with a 5 month intensive training course followed by 9 months of paid internship in an area that usually has more job openings than candidates. I'm pretty stoked! Now I need to start getting ready to move to a new city for at least those 5 months.
I won't actually be making any money until the end of the year but hopefully the winter sale of 2018 will be my first real sale in a looooong time! :biggrin:
Had enough Steam bucks in my wallet after selling my cards to buy Onward
Glad I decided to take the plunge on it. The sliding around movement controls made me think, "Oh shit, barf mode engage" but after a couple of minutes I was already used to it, plus it lets me snap turn since I'm stuck with standing-only play room where my VR is set up.
There's a few adversarial modes, but I decided to start with the humans vs AI 'operations' mode, where you pick from ~12 maps and a couple of different modes of play. I only tried Hunt so far, which is clearing the map of enemies. Quite a few weapons and equipment to select from, and I decided to go with a ballistic shield and go ahead of the team for one round, but was futzing around with the controls trying to figure out how you put it down to reload my sidearm. Hilariously, as soon as I figured out how (move your hand up your shoulder and to your back, like you're putting it on your back) I got shot in the head by a terrorist, to the laughter of the rest of the squad.
Speaking makes you audible to players physically close to you, but you need to bring your hand up to your shoulder and hold the trigger to transmit what you're saying over the radio to your teammates out of earshot. You also have to take a free hand around your back to access your PDA which shows team positions on the map (including those who need reviving). It's a pretty cool feature and it's something you need to consider doing since you can't access your weapon at the same time, making you vulnerable.
One thing I've noticed, and love, about VR games that revolve around online play is that the community is very welcoming and patient with newbies. I guess the high admission price into VR games keeps most of the geese out.
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
If you are sneaking the companions will also sneak. If you are not sneaking then ED-E is going to detect the enemy from ten kilometers away, play his little jingle, and proceed to murder the enemy with lasers before you even knew they were there.
+5
Drake ChambersLay out my formal shorts.Registered Userregular
Hilariously, as soon as I figured out how (move your hand up your shoulder and to your back, like you're putting it on your back) I got shot in the head by a terrorist, to the laughter of the rest of the squad.
What an odd departure from realism in an otherwise realistic tactical game. There's more than one way for someone with a ballistic shield to reload during an engagement, and none of them involve putting the shield on their back!
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
If you are sneaking the companions will also sneak. If you are not sneaking then ED-E is going to detect the enemy from ten kilometers away, play his little jingle, and proceed to murder the enemy with lasers before you even knew they were there.
That sounds helpful. What's an ED-E? Some sort of robot, I assume.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Hilariously, as soon as I figured out how (move your hand up your shoulder and to your back, like you're putting it on your back) I got shot in the head by a terrorist, to the laughter of the rest of the squad.
What an odd departure from realism in an otherwise realistic tactical game. There's more than one way for someone with a ballistic shield to reload during an engagement, and none of them involve putting the shield on their back!
You need your off hand to pick a magazine from your belt to load into your sidearm, but it doesn't interact with your vest equipment while holding the shield. Limitations of an early access game I suppose :P
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I've gotta say, that feels like a lot of bugs. Especially when I have the YUP unofficial patch going, and more than that, it's more bugs that FO4, which I had none during my semi-short playtime.
I put together a new PC about two years ago but I bought a budget card at the time because that's all I could afford (it was still a big improvement over what I had). I figured I'd upgrade the GPU later. Doh! Plenty of stuff in my backlog to keep me busy for now. I'm hoping the market quiets down eventually and prices go back to something more reasonable.
That's a shame. I didn't have too many bugs in my playthroughs, but that was on the Xbox 360. On the other hand, I think the game was known for being buggier than Fallout 3.
Steam profile - Twitch - YouTube
Switch: SM-6352-8553-6516
Yeah, saying it's "not as good as books" is kinda a false comparison. The whole point is that games are an interactive medium, so you can engage the player in a way that is different than just reading or watching a story. And I'm not just talking about the usual C&C cRPG kind of thing that is usually pointed out as examples like PST. I mean stuff like Brothers or Her Story, which would be impossible to replicate with a non-interactive medium.
I thought that they just made the design, and it was the other companies who actually made the cards (who in turn just have like foxconn or whoever do the actual fabrication). Also, RAM prices (especially high speed) are also still impacted, so that probably doesn't help either
No kidding. I knew crypto mining was going through another annoying bubble phase, but that last page was a bit of a wakeup call. Hell, I paid about $200 a year ago for a humble 1060, and a quick search on Newegg shows the price currently at $699. That's insane.
Glad I jumped on this thing when I did, back in August.
It's not even like laptops are any use to miners, so I would think. Just impacting cost of parts, or is something else afoot?
Steam | XBL
I'm not real sure what to do at this point. He could pick up a 1050ti for around $200-$220 but that seems like throwing money away since it would be a stopgap measure at best.
He's got a point.
Steam | XBL
Bitcoins are rewarded for burning out GPUs solving useless math problems. This is called "mining" and it is thought to make Bitcoin a legitimate currency, because it is thought the only other legitimate currency is gold, which is mined.
The type of calculations are ones GPUs are particularly good at. People are building farms full of custom rigs with 16 GPUs in them (probably more now) and, I recall reading, it's even starting to affect the world's electricity supply in ways that could rapidly become unsustainable.
Thus the demand for GPUs is causing the prices to skyrocket. This is also exacerbated by increased demand for memory (RAM and flash), especially in the smartphone sector.
Steam | XBL
I don't get most of it 'cause it's really stupid, but the mining is apparently done by running GPUs really hard and they're running calculations and integers and sleight of hand for tiny bits of electronic geegaws. The systems are run hot day and night basically scraping the value like the Initech crew from Office Space.
Most people barely make enough to afford the power bill to do this. You have to be in on the ground floor or run an assload of systems with multiple GPUs each to make anything. Then the miners sell their old cards, which are noe barely one step up from slag, for on the used market. So if you might be thinking used GPUs, buyer beware.
The hunt for real GPUs is a constant battle vs crypto bullshit. If you will be in the market, pull the trigger ASAP.
The build thread is the place to go for more in depth advice, but a 1050 isn't the worst thing in the world. There may be some sacrifices at the top end, but it's perfectly serviceable.
They've asked their retail partners to not sell to miners, but they don't really have a way of enforcing who their cards get sold to.
This. My layperson's limited understanding is they run calculations to solve an algorithm that reveals new cryptocurrency and verifies the chain of transactions(thereby providing legitimacy for the currency). Once someone solves a part of the hash or whatever it's added to the blockchain. The first person to solve it gets credit so early bird gets the worm...and in this case the early bird is usually the one with the most computing power. Some algorithms run on GPUs. I think bitcoin has moved to favoring ASICs(Application Specific Integrated Circuits...essentially more powerful hardware I guess?) from what I understand. The process favors raw computing power. The more you can throw at it the better which is why people buy a dozen or more GPUs at a time. It favors early adopters or those with a lot of resources(groups of people or companies that can pool their resources, companies renting out cloud computing services for mining, etc). It uses a lot of power and they're pushing the hardware, well, hard. It's constantly running near max capacity which shortens the life of the hardware. Consequently, don't buy used GPUs from people you don't know and trust right now. Once they're used up they toss them on the second hand market but at that point the GPU is a beater that's been used hard and about ready to fall apart. You'd think with Bitcoin moving to favoring ASICs as it requires ever more processing power that would mean GPU prices would go back down but there are a lot of other cryptocurrencies starting up and everyone wants to get in on the ground floor. It's a cryptocurrency goldrush.
Choice quotes:
Also this from November: https://www.theguardian.com/technology/2017/nov/27/bitcoin-mining-consumes-electricity-ireland
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Good to know.
Also, fixed my NV radio problem. Still having issues with the loading bug, but other than that I'm having fun raiding shit and killing things in caves. I suppose eventually I'll start doing some quests and interacting with actual folks. Maybe after I hit level 5 or 6?
As I understand it, there's a bug with the way the game saves over an existing save. I think you basically have to get around this by doing a manual save onto an empty save slot. You never want to just hit "continue" when you load the game, because it might load one from an autosave, which overwrites the previous auto save. There's a mod you can use to manage save games, I believe CASM makes clean saves.
edit: Here's a dicussion regarding the loading bug. Apparently, it's a bethesda bug that also exists outside of Fallout.
From what I've read, it's even easier to just hit 'New' and then hit Escape to skip the intro, hit the menu button, and load any save game from there.
Though it's also good to know that it's an issue with "overwriting saves" because that's what I always do to keep save count low; my last Skyrim save, I believe, was labeled in the thousands? Certainly near it.
I have shared this with the appropriate people
http://www.fallout3nexus.com/downloads/file.php?id=16534
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
Each one might have buffs
http://www.fallout3nexus.com/downloads/file.php?id=16534
They're pretty useful though they may still mess up some sneaking. I never did a heavy stealth run in NV though the few times I did sneak, i seem to recall companions playing along.
Being able to bring along a humanoid and a non-humanoid companion helps too. Having up to two companions means going without them is a bigger impact than if it was just a limit of one. Plus all the ranged humanoids come with a pretty good companion weapon they have infinite ammo for so you don't have to do much babysitting with supplies.
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http://www.fallout3nexus.com/downloads/file.php?id=16534
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You might be able to email yourself, and get the redemption link from that? I'm like 80% sure that it doesn't automatically associate with the email it's sent to
I preferred to play the game with my companions more than not. I also enjoyed a lot of their questlines, which are beneficial to do because they get an upgrade.
I think I liked Boone the most of all my humanoid companions. He could take dudes out from pretty far away. Often I was pretty surprised to see the game do the slo-mo death animation for some bandit that Boone had spotted.
I believe you can even set companions to be passive or aggressive by talking to them.
He's just tinkering with it right now so it's still in the pre-production/idea phase so the whole thing could be scrapped if it doesn't appear to be panning out. But still, I'd love to see what he can do with Wizard XCOM
SteamID: edgruberman GOG Galaxy: EdGruberman
Definitely hoping he can bring the same expertise to this as his previous projects. But for now, Doorkickers will have to do (and do well).
I won't actually be making any money until the end of the year but hopefully the winter sale of 2018 will be my first real sale in a looooong time! :biggrin:
Glad I decided to take the plunge on it. The sliding around movement controls made me think, "Oh shit, barf mode engage" but after a couple of minutes I was already used to it, plus it lets me snap turn since I'm stuck with standing-only play room where my VR is set up.
There's a few adversarial modes, but I decided to start with the humans vs AI 'operations' mode, where you pick from ~12 maps and a couple of different modes of play. I only tried Hunt so far, which is clearing the map of enemies. Quite a few weapons and equipment to select from, and I decided to go with a ballistic shield and go ahead of the team for one round, but was futzing around with the controls trying to figure out how you put it down to reload my sidearm. Hilariously, as soon as I figured out how (move your hand up your shoulder and to your back, like you're putting it on your back) I got shot in the head by a terrorist, to the laughter of the rest of the squad.
Speaking makes you audible to players physically close to you, but you need to bring your hand up to your shoulder and hold the trigger to transmit what you're saying over the radio to your teammates out of earshot. You also have to take a free hand around your back to access your PDA which shows team positions on the map (including those who need reviving). It's a pretty cool feature and it's something you need to consider doing since you can't access your weapon at the same time, making you vulnerable.
One thing I've noticed, and love, about VR games that revolve around online play is that the community is very welcoming and patient with newbies. I guess the high admission price into VR games keeps most of the geese out.
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If you are sneaking the companions will also sneak. If you are not sneaking then ED-E is going to detect the enemy from ten kilometers away, play his little jingle, and proceed to murder the enemy with lasers before you even knew they were there.
You need your off hand to pick a magazine from your belt to load into your sidearm, but it doesn't interact with your vest equipment while holding the shield. Limitations of an early access game I suppose :P
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