Star Traders Frontiers seems pretty promising. I think they'll need to dial in the difficulty curve a bit as it goes through development.
Early on your crew can barely get from one one starport to another without coming down with alien parasites, venting half the ship, or running into some rocks. But once you get some skills most of that is locked down.
You can have a crew member learn a skill that says, hey if you're going to fail a Piloting skill check, instead you pass it. But that only works every so often. Get a little further along and you can even get a little redundant backups to cover for when the other person's ability is cooling down.
It's looking like it should be a nice balance of story based material that you could focus on, or just come up with some personal goals and work towards that. The missions you do can shift the influence of your individual contacts that give you missions, or even the standings of the different factions in the game. There's a little plotline you can follow from a few different angles, working for different possible royal family members. Not all of it is in place yet, you'll hit a point with some where it'll say straight up, that's where this one ends for now, more to come. And that whole plot, looking at their roadmap is sort of Story Era 1 in the game of 6 planned. With its events playing out whether you engage with them or not, but you can change the course of some of it.
I'll plug along with the captain and crew I have now for a bit longer, but I'll probably set is aside once I manage to get them killed and wait for the content to fill in a bit more.
Their rate of updates has been pretty relentless so far.
+7
SteevLWhat can I do for you?Registered Userregular
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
If you are sneaking the companions will also sneak. If you are not sneaking then ED-E is going to detect the enemy from ten kilometers away, play his little jingle, and proceed to murder the enemy with lasers before you even knew they were there.
That sounds helpful. What's an ED-E? Some sort of robot, I assume.
Yeah, one of the few non-humanoid companions you can get. I believe you get it in Primm. I missed it on my first pass through the town, but I went back later and got it.
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
If you are sneaking the companions will also sneak. If you are not sneaking then ED-E is going to detect the enemy from ten kilometers away, play his little jingle, and proceed to murder the enemy with lasers before you even knew they were there.
That sounds helpful. What's an ED-E? Some sort of robot, I assume.
He's a little flying bot you can find and fix in that first "big" town with the casinos as you're leaving the starting area and heading west I think. He's in one of the side buildings, looks kind of like a probe droid from Star Wars. I think you either need the requisite parts or Science skill to fix him, but he was an amazing companion for me. Never once got ambushed.
Kalnaur playing through Fallout: New Vegas reminded me of one of the first parts of the game that made me laugh: the character named Fantastic.
Also, I had forgotten that Felicia Day voices one of your companions in the game.
Thus far, the most interaction I've still done with people is a short quest to blow up and shoot a bunch of assholes help a guy out who was hiding up in the gas station. Past that it's been a whole lot of wandering and letting my pistol do the talking with hostile gangs, convicts, ghouls, coyotes, fucked up lizards (that's the technical name), and smaller orange scorpions.
As a note, this right here is my favorite part of Bethesda games; going to places, killing Raiders or Bandits or Deathclaws or Falmer or whatever, and stealing all their shit. It's even better as the games go along when I can either sell their shit en masse or break it down to make my own shit with it, shit I use to go out and . . . kill more shit. :biggrin:
Edit: are the companions useful in this one? Like, I'm used to "companions" in these games being extra storage that likes to fuck up your sneak attacks, excluding the ones in Fallout 4, which at least the dog seemed to get it and snuck and stuck close if I was sneaking. Do they have good AI, or is it, "Me kill bad guy the moment me see bad guy"?
If you are sneaking the companions will also sneak. If you are not sneaking then ED-E is going to detect the enemy from ten kilometers away, play his little jingle, and proceed to murder the enemy with lasers before you even knew they were there.
That sounds helpful. What's an ED-E? Some sort of robot, I assume.
He's a little flying bot you can find and fix in that first "big" town with the casinos as you're leaving the starting area and heading west I think. He's in one of the side buildings, looks kind of like a probe droid from Star Wars. I think you either need the requisite parts or Science skill to fix him, but he was an amazing companion for me. Never once got ambushed.
*19 hours in*
Yeah, I guess I should actually head to Primm instead of skirting around it and collecting everything I can get my hands on.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
0
SteevLWhat can I do for you?Registered Userregular
Also, I haven't played any games since Saturday. I'm still leaning towards playing Tacoma, as I really liked Gone Home. It'll probably be a good palate cleanser after the 90+ hours of orc recruiting, orc betrayals, orc shaming, and orc killing. And raising orcs from the dead.
Yeah, I guess I should actually head to Primm instead of skirting around it and collecting everything I can get my hands on.
Damn! There's a perfectly good multi-floor hotel full of bandits in Primm just waiting for you to clear it out. Maybe there's even something quest-related in there too?
The funny thing about the dlc pack is as far as I am aware the dlc has never gone on sale and the bundle price is less than the list price of just the dlc.
Star Traders Frontiers seems pretty promising. I think they'll need to dial in the difficulty curve a bit as it goes through development.
Early on your crew can barely get from one one starport to another without coming down with alien parasites, venting half the ship, or running into some rocks. But once you get some skills most of that is locked down.
You can have a crew member learn a skill that says, hey if you're going to fail a Piloting skill check, instead you pass it. But that only works every so often. Get a little further along and you can even get a little redundant backups to cover for when the other person's ability is cooling down.
It's looking like it should be a nice balance of story based material that you could focus on, or just come up with some personal goals and work towards that. The missions you do can shift the influence of your individual contacts that give you missions, or even the standings of the different factions in the game. There's a little plotline you can follow from a few different angles, working for different possible royal family members. Not all of it is in place yet, you'll hit a point with some where it'll say straight up, that's where this one ends for now, more to come. And that whole plot, looking at their roadmap is sort of Story Era 1 in the game of 6 planned. With its events playing out whether you engage with them or not, but you can change the course of some of it.
I'll plug along with the captain and crew I have now for a bit longer, but I'll probably set is aside once I manage to get them killed and wait for the content to fill in a bit more.
Their rate of updates has been pretty relentless so far.
As an oldbie, the thing that most amuses/pleases me about ST:F is that, if you take out the middle word, the remainder is the name of TSR's classic science-fiction RPG. Same font, even.
SteevLWhat can I do for you?Registered Userregular
Daaamn. I suggest playing through Wolfenstein II before you get spoiled, because boy howdy does it have some moments.
Speaking of Wolfenstein II, the latest DLC episode came out a few days ago. I still haven't played it, but it currently has a "mostly negative" review rating. Kind of what I expected. I'll play through it eventually. Apparently it's only an hour of gameplay at the most.
Daaamn. I suggest playing through Wolfenstein II before you get spoiled, because boy howdy does it have some moments.
Speaking of Wolfenstein II, the latest DLC episode came out a few days ago. I still haven't played it, but it currently has a "mostly negative" review rating. Kind of what I expected. I'll play through it eventually. Apparently it's only an hour of gameplay at the most.
Thankfully haven't been spoiled but I still have to do stretch goals (Alien Isolation, What Remains of Edith Finch, Prey) before I can beat any other games.
Alas my old GPU isn't up to snuff to play any of them, but my new 970 (from extended warranty) will arrive on Wednesday so progress can be made once more.
Just did the big shoot out with the Irish (?) boat captain getting thrown off the edge and then followed up with Roth covering me. I've stopped trying to collect things now unless they cross my path. Kind of just want it to be over now, it feels like it's wearing out it's welcome a bit.
Any idea how much longer I've got to go? Am I halfway through? 3/4? More/less?
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Just did the big shoot out with the Irish (?) boat captain getting thrown off the edge and then followed up with Roth covering me. I've stopped trying to collect things now unless they cross my path. Kind of just want it to be over now, it feels like it's wearing out it's welcome a bit.
Any idea how much longer I've got to go? Am I halfway through? 3/4? More/less?
I wanna say halfway but it's been a while. Did you get to the big open beach yet? Cause that's about two thirds through the game I think.
Just did the big shoot out with the Irish (?) boat captain getting thrown off the edge and then followed up with Roth covering me. I've stopped trying to collect things now unless they cross my path. Kind of just want it to be over now, it feels like it's wearing out it's welcome a bit.
Any idea how much longer I've got to go? Am I halfway through? 3/4? More/less?
I wanna say halfway but it's been a while. Did you get to the big open beach yet? Cause that's about two thirds through the game I think.
I recently went through the game. That’s about half way.
KalnaurI See Rain . . .Centralia, WARegistered Userregular
I don't think I'm going to actually "side" with the NCR, but by god I am gonna kill me some slaver assholes. Like, I'm ambivalent towards NCR, but the prick who flaunted himself and then walked off? Oh, I'm gonna hunt down all his little dudes and put some lead into them. Smug prick.
So yeah, I'm having fun with New Vegas.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
I don't think I'm going to actually "side" with the NCR, but by god I am gonna kill me some slaver assholes. Like, I'm ambivalent towards NCR, but the prick who flaunted himself and then walked off? Oh, I'm gonna hunt down all his little dudes and put some lead into them. Smug prick.
I don't think I'm going to actually "side" with the NCR, but by god I am gonna kill me some slaver assholes. Like, I'm ambivalent towards NCR, but the prick who flaunted himself and then walked off? Oh, I'm gonna hunt down all his little dudes and put some lead into them. Smug prick.
So yeah, I'm having fun with New Vegas.
You let them walk away?! :razz:
You'll get another chance at him, specifically. He'll even make it easy for you so long as you don't mind causing a bit of a scene.
Daaamn. I suggest playing through Wolfenstein II before you get spoiled, because boy howdy does it have some moments.
Speaking of Wolfenstein II, the latest DLC episode came out a few days ago. I still haven't played it, but it currently has a "mostly negative" review rating. Kind of what I expected. I'll play through it eventually. Apparently it's only an hour of gameplay at the most.
I quite liked the latest DLC, if only because it's a chance to play with the games stealth mechanics in levels that have actually been designed for them.
EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
0
SteevLWhat can I do for you?Registered Userregular
I don't think I'm going to actually "side" with the NCR, but by god I am gonna kill me some slaver assholes. Like, I'm ambivalent towards NCR, but the prick who flaunted himself and then walked off? Oh, I'm gonna hunt down all his little dudes and put some lead into them. Smug prick.
So yeah, I'm having fun with New Vegas.
Sounds like you made it to Nipton and met the winner of the lottery! That was the point in the game where I really started getting invested in the story. You'll probably want to get Boone on your side once you meet him, which will theoretically be soon.
Once you get to the actual town of New Vegas, you'll probably be overwhelmed. But you'll also meet Mr. House, another very interesting character.
Just did the big shoot out with the Irish (?) boat captain getting thrown off the edge and then followed up with Roth covering me. I've stopped trying to collect things now unless they cross my path. Kind of just want it to be over now, it feels like it's wearing out it's welcome a bit.
Any idea how much longer I've got to go? Am I halfway through? 3/4? More/less?
I wanna say halfway but it's been a while. Did you get to the big open beach yet? Cause that's about two thirds through the game I think.
I recently went through the game. That’s about half way.
Only halfway? Hmmm...well hopefully I can start speeding through this a bit more. Or maybe some more unique gameplay mechanics will get introduced.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Just did the big shoot out with the Irish (?) boat captain getting thrown off the edge and then followed up with Roth covering me. I've stopped trying to collect things now unless they cross my path. Kind of just want it to be over now, it feels like it's wearing out it's welcome a bit.
Any idea how much longer I've got to go? Am I halfway through? 3/4? More/less?
I wanna say halfway but it's been a while. Did you get to the big open beach yet? Cause that's about two thirds through the game I think.
I recently went through the game. That’s about half way.
Only halfway? Hmmm...well hopefully I can start speeding through this a bit more. Or maybe some more unique gameplay mechanics will get introduced.
I mean, it's a third person cover based shooter....I never finished the game but I don't recall very many tricks being added.
Decided I need to shoot some mans. Redownloaded Borderlands TPS to finally run Claptrap DLC. I haven't touched a Borderlands is probably 2, maybe 3 years. I really hope I remember how to play before the dlc is over.
SteevLWhat can I do for you?Registered Userregular
So I saw that Middle-earth: Shadow of War got its first proper story DLC this morning. Originally I was going to hold off on it, but I figured I'd jump back in while the gameplay mechanics are still fresh in my mind. It's called The Blade of Eltariel and you naturally play as the elf Eltariel who allies with Talion in the main story. It seems to take place after Act IV, but before the ending cinematic.
It's interesting with a few gameplay challenges. Eltariel refuses to dominate orcs, but is tasked with recruiting a few specific orcs to your side. These particular orcs and ologs appear to have unique appearances and dialogue, sort of like Bruz in the main campaign. Here's the first one I recruited, known as The Architect:
Since Eltariel does not dominate the orcs, she has a different gameplay mechanic involving The Light. If you hold B, you shine The Light at enemies in a cone in front of you. After a few seconds they get blinded and disoriented, and then you can tap B to fire a single bolt of Light which basically destroys an "enlightened" orc in a flash of light. It kind of reminds me of Alan Wake.
There are roving enemy captains, but they only drop gems. Unlike the main game, there is only one color of gem, which I appreciate.
I'm enjoying it a lot more than I thought I would, especially after the disappointment that was Wolfenstein II's first DLC.
Posts
Early on your crew can barely get from one one starport to another without coming down with alien parasites, venting half the ship, or running into some rocks. But once you get some skills most of that is locked down.
You can have a crew member learn a skill that says, hey if you're going to fail a Piloting skill check, instead you pass it. But that only works every so often. Get a little further along and you can even get a little redundant backups to cover for when the other person's ability is cooling down.
It's looking like it should be a nice balance of story based material that you could focus on, or just come up with some personal goals and work towards that. The missions you do can shift the influence of your individual contacts that give you missions, or even the standings of the different factions in the game. There's a little plotline you can follow from a few different angles, working for different possible royal family members. Not all of it is in place yet, you'll hit a point with some where it'll say straight up, that's where this one ends for now, more to come. And that whole plot, looking at their roadmap is sort of Story Era 1 in the game of 6 planned. With its events playing out whether you engage with them or not, but you can change the course of some of it.
I'll plug along with the captain and crew I have now for a bit longer, but I'll probably set is aside once I manage to get them killed and wait for the content to fill in a bit more.
Their rate of updates has been pretty relentless so far.
Yeah, one of the few non-humanoid companions you can get. I believe you get it in Primm. I missed it on my first pass through the town, but I went back later and got it.
He's a little flying bot you can find and fix in that first "big" town with the casinos as you're leaving the starting area and heading west I think. He's in one of the side buildings, looks kind of like a probe droid from Star Wars. I think you either need the requisite parts or Science skill to fix him, but he was an amazing companion for me. Never once got ambushed.
Couple of rounds I get my ass absolutely handed to me, but after a while the cobwebs shook loose.
Feels good, man.
Steam profile - Twitch - YouTube
Switch: SM-6352-8553-6516
*19 hours in*
Yeah, I guess I should actually head to Primm instead of skirting around it and collecting everything I can get my hands on.
Also, I haven't played any games since Saturday. I'm still leaning towards playing Tacoma, as I really liked Gone Home. It'll probably be a good palate cleanser after the 90+ hours of orc recruiting, orc betrayals, orc shaming, and orc killing. And raising orcs from the dead.
Damn! There's a perfectly good multi-floor hotel full of bandits in Primm just waiting for you to clear it out. Maybe there's even something quest-related in there too?
Well, I'd likely have never bought it, so I guess I get to finally try a Souls game.
Still don't know what caused random npc'd in my game to projectile vomit as an idle animation
http://www.fallout3nexus.com/downloads/file.php?id=16534
I would love to see Absolver have a free weekend, and I think it's the kinda game that would worm it's way onto a humble monthly too tbh.
As an oldbie, the thing that most amuses/pleases me about ST:F is that, if you take out the middle word, the remainder is the name of TSR's classic science-fiction RPG. Same font, even.
Steam, Warframe: Megajoule
Really Pixelated Pixie @Scratchy ? Common, that's just needlessly destructive and there isn't a sale.
You can't even bomb this guy back apparently. Rude.
Speaking of Wolfenstein II, the latest DLC episode came out a few days ago. I still haven't played it, but it currently has a "mostly negative" review rating. Kind of what I expected. I'll play through it eventually. Apparently it's only an hour of gameplay at the most.
Thankfully haven't been spoiled but I still have to do stretch goals (Alien Isolation, What Remains of Edith Finch, Prey) before I can beat any other games.
Alas my old GPU isn't up to snuff to play any of them, but my new 970 (from extended warranty) will arrive on Wednesday so progress can be made once more.
Kinda surprised season 1 didn't end after ep 4.
Any idea how much longer I've got to go? Am I halfway through? 3/4? More/less?
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
I wanna say halfway but it's been a while. Did you get to the big open beach yet? Cause that's about two thirds through the game I think.
Wanna unload:
Civilization VI
Life is Strange
Owlboy
Norwood Suite
The Long Dark
Sleep Dogs Definitive
Tomb Raider
for some general stuff I don't own.
If nobody's interested will probably just give most of them away. So PM me if interested in that too. Imagine everyone already has Sleepy Dogs and TR.
I recently went through the game. That’s about half way.
That said, I'm enjoying my leap back into shadowrun, while my core Reaper team is still alive through reloading saves.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Be the change you want to see in the world :>
(pick a nin song, it applies)
(pick a tool song? (Yall know how to swim)
So yeah, I'm having fun with New Vegas.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Am... am I a juggalo?
You let them walk away?! :razz:
If you have to ask...
We are juggalos apparently.
Does that make Radiohead the Hollies for Gen Xers?
Ew.
I quite liked the latest DLC, if only because it's a chance to play with the games stealth mechanics in levels that have actually been designed for them.
EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
Sounds like you made it to Nipton and met the winner of the lottery! That was the point in the game where I really started getting invested in the story. You'll probably want to get Boone on your side once you meet him, which will theoretically be soon.
Once you get to the actual town of New Vegas, you'll probably be overwhelmed. But you'll also meet Mr. House, another very interesting character.
Only halfway? Hmmm...well hopefully I can start speeding through this a bit more. Or maybe some more unique gameplay mechanics will get introduced.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
I mean, it's a third person cover based shooter....I never finished the game but I don't recall very many tricks being added.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
And confirmed. $19.99, with the typical 10% discount, out Feb 27th.
Borderlands 3 needs to get here already.
Steam ID: Good Life
It's interesting with a few gameplay challenges. Eltariel refuses to dominate orcs, but is tasked with recruiting a few specific orcs to your side. These particular orcs and ologs appear to have unique appearances and dialogue, sort of like Bruz in the main campaign. Here's the first one I recruited, known as The Architect:
Since Eltariel does not dominate the orcs, she has a different gameplay mechanic involving The Light. If you hold B, you shine The Light at enemies in a cone in front of you. After a few seconds they get blinded and disoriented, and then you can tap B to fire a single bolt of Light which basically destroys an "enlightened" orc in a flash of light. It kind of reminds me of Alan Wake.
There are roving enemy captains, but they only drop gems. Unlike the main game, there is only one color of gem, which I appreciate.
I'm enjoying it a lot more than I thought I would, especially after the disappointment that was Wolfenstein II's first DLC.