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[Stellaris] - Paradox does space strategy - Le Guin, Megacorps - DECEMBER 6th
Posts
You also now have a lot more choices of what to slap down onto your planets, which is a catch 22 because you kinda have less slots overall.
It's definitely a lot to take in. Tomorrow's game is going to be wild.
Oh, wow--I had never even thought of that. I thought for sure it was in the base game. Whoops, never mind then!
One thing I was noticing as I watched streams (and will try out tonight) is that it seemed like an effective plan was basically to sell off your stockpiles of minerals / energy and convert them to alloys / trade goods just to more-efficiently bank resources.
I've read that you are more or less expected to replace non-city districts with city districts over time as your need for second tier resources (and the buildings that make them) outstrip your need for minerals.
Not the least of which because the "X world" descriptors in the planetary view aren't just flavor, they are actually bonuses earned for specializing your planets in one way or another.
3DS: Penguin: 3883 - 5570 - 4552
The United Google Conglomerate has as its home planet, of course, Google Earth.
I feel like you missed your chance with Spacebook.
Also on Steam and PSN: twobadcats
I can't recycle my jokes even in different contexts.
Survivor / Byzantine Bureaucracy should potentially let me pack a lot of reptiles / robots into a solid range of planets.
Might just end up playing your neighbourhood friendly drug recreational substance salesperson empire.
I think the obvious direction will be Amazon Incorporated. Humanity's home system will of course have been renamed Amazon by this point, with the home planet of course being... Amazon Prime.
Communist Space Orcs.
Communist Space Orcs that really like all the other races in the galaxy. Which means that, yes, they are xeno-compatible already. Now to complete the biological ascension path and I'll engineer several different kinds of super-beings. That are, of course, still equal to everyone else.
Also, in keeping with the Space Fantasy theme I got going, the Megacorp I designed is Dragon Hoard Inc. They may not be the friendliest corporation out there, but at least they're honest about their intentions.
I should rephrase that as "Does it only happen if you're non-materialist"
Yes, those guys were on top of it. its ready for Megacorp.
The only other people ready for Megacorp was the guys who did "Stellaris Music Expansion Pack"
everything else is redlined, naturally.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
I had a science ship auto-explore its way through one with having explored it first.
Well I mean, cyborgs should need some kind of input. Even Robocop needed to eat baby food.
Yeah, it's showing me pathing through them now.
Also, wow, Domination is decidedly not useless now.
"Where does this wormhole lead? Do we even know if it's stable? Should we send a probe in first?"
"Fuck it, full speed ahead!"
nvm, found it. The button is tiny now
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
I think you can prioritize certain jobs over others, though not being home I couldn't tell you exactly how.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
I believe clusters of stars get grouped into sectors and any colony you found gets put in the appropriate sector.
Each sector needs/can have its own governor for the bonuses, but on the whole, 'sectors' aren't actually any different from anywhere else until you decide to automate them.
http://steamcommunity.com/id/pablocampy
PSN:pablocampy
On the Population screen, individually by colony.
Not that I've noticed so far!
Noice.