As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Destiny 2] Load the Canon: We're 'Putin the War back in Warmind

18485878990103

Posts

  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Sirialis wrote: »
    Curious what the hell Worldline Ender is.

    If the game feels like recognizing that I have the DLC, it would help though.
    It's the Exotic Sword

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • cursedkingcursedking Registered User regular
    Bogaerts wrote: »
    DIM is up!!! :o

    still down on my end :(

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
    Crippl3
  • cursedkingcursedking Registered User regular
    I'm doing the first legs of the expansion and my first impressions are that Crimson is now "Very Good"

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
    FawstFrem
  • Crippl3Crippl3 oh noRegistered User regular
    Crucible rank rewards:
    Valor ranks give 4 out of the 5 armor ornaments, each of which requires a specific rank AND a challenge (reward packages, pulse rifle kills, etc.) plus a pulse rifle, emblem, and exotic ghost that gives extra faction tokens for both Vanguard and Crucible.
    Glory rewards are the chest ornament, 4 guns (requiring Glory ranks 1-4) along with an ornament for Redrix's and an emblem.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Considering I already used Crimson and Hard Light all the time before the expansion (and wanted to use Lance with my warlock)

    These comments make me very happy.

    Trojan35shrykeFawstKhraul3cl1ps3
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    ObiFett wrote: »
    Considering I already used Crimson and Hard Light all the time before the expansion (and wanted to use Lance with my warlock)

    These comments make me very happy.

    Yeah, I already thought Crimson was pretty dang solid for PVE

    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • shrykeshryke Member of the Beast Registered User regular
    Chanus wrote: »
    it's 100% l33t streamers crying about their epeens i guarantee you

    Nah. It's about incentives just as much. The game needs meaningful rewards for doing things.


    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    Chanus wrote: »
    i honestly would be fine with clans being a more robust friend and organization list and less a gameplay perk

    I think giving them a game play niche of "free loot" really helped push them as a thing you'd want, even if you have to build it yourself. In games where PA isn't I know I don't really give a shit about clans where I might have in Destiny 2.

    Now they're just a bad friend and organization list. Oh, I guess we get flag things that I don't have any idea what the hell the last one did because it was generally irrelevant.

    The usual problem with attaching rewards to clans is fucking over people who don't have clans or don't have very big or active clans.

    I can see what they are going for with this change. It makes the rewards from those activities more meaningful since you can't get them just by existing in a clan with someone who does.

    A big part of what they are pushing right now is making it feel like you are earning your loot and light level in some fashion rather then it just being dumped on you.

    And honestly I can't say that as an overall goal it's not a good idea. I do think one of this game's big problems from the start was that it threw so much at you so quickly that it all became pretty meaningless. (it also didn't help that the stuff was itself very samey)

    If it were all loot I'd be more sympathetic to this argument but Raiders/Trialers have their epeens, it's Raid Armor. You get that only be doing the raid, you can't coast on that. Raid weapons at least are just such strong tools I do not like non-raiders getting locked out of Sins of the Past or Midnight Coup.

    Why the distinction between the armour and the weapons though? Why is having to raid to get one ok but the other not?

    And frankly, I'd say weapons are overall a larger motivation then armour since they actually change your gameplay experience.

    I mean, you have the reason right there in your post. Guns are integral and actually have variation in effect. Armor is cosmetic. I'm generally not cool with being better at the game meaning you get better gear to be better at the game when PvP is involved. It creates a win more mechanic and poisons the player base. Cosmetic stuff for being awesome all day long, as I agree, bragging rights are definitely a thing in games.

    That assumes the guns are better. That has not really been the case. A lot of the "best guns" available have been from all over the place since the game launched.

    Raid and Trials had some pretty dang good guns.

    Guns can change how you play, so it's nice that for those who may not be able to Raid or Trials due to life or whatever still had a chance at getting some from their Clan.

    The armor is more cosmetic and is what other players see, so the players that actually run the activities can show off to others

    It made sense to me

    One would hope they had good guns. You want real rewards. But they aren't the only best guns is the point. The closest one to that is Sins of the Past and even then there's at least one other Rocket Launcher that's basically as good if not better in some instances.

    Doing the Raid or Trials doesn't get you better guns, it gets you (mostly) good guns that are comparable to really good guns you can get from elsewhere.

  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    shryke wrote: »
    Chanus wrote: »
    it's 100% l33t streamers crying about their epeens i guarantee you

    Nah. It's about incentives just as much. The game needs meaningful rewards for doing things.

    no one wasn't doing the raids because of the clan engrams

    they were happy to get the clan engrams when there were no raids to be had

    Allegedly a voice of reason.
    3cl1ps3akjak
  • shrykeshryke Member of the Beast Registered User regular
    ObiFett wrote: »
    Considering I already used Crimson and Hard Light all the time before the expansion (and wanted to use Lance with my warlock)

    These comments make me very happy.

    Yeah, I already thought Crimson was pretty dang solid for PVE

    The problem with Crimson was that it being a burst fire weapon made proccing the magazine refill a pain in the ass. And it was useless on big enemies that took a lot of bullets.

  • ElkiElki get busy Moderator, ClubPA mod
    edited May 2018
    Crippl3 wrote: »
    oh my god they added a 2 computer hacking emote

    I got it, and plan to use it as the world’s longest taunt emote.

    Elki on
    smCQ5WE.jpg
  • Crippl3Crippl3 oh noRegistered User regular
    goddammit DIM hurry up and work

  • cursedkingcursedking Registered User regular
    got my first option for some mars weapons (auto rifle/pulse/scout) and I'm petrified because last expansion you only got to choose once no matter doing it with another character

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Crippl3 wrote: »
    goddammit DIM Bungie API server hurry up and work

    ftfy

    Though a couple people who have gotten DIM to pull data from them are reporting weird behavior for right now.

    Nod. Get treat. PSN: Quippish
    Crippl3
  • cursedkingcursedking Registered User regular
    oh my god destiny 2


    open up the mars map for the first time, cool cool awesome
    i can even ride my sparrow, sweet

    oh hey, an event is starting right now! i wonder what cool mars events there will be

    *Injection Rig Incoming*

    "son of a..."

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
    ObiFettBizazedoFawst3cl1ps3shoeboxjeddy
  • cB557cB557 voOOP Registered User regular
    If any of you have been feeling anxious for the past few months and you didn't know why, and that feeling just went away, it's probably because I just took the shaders out of my postmaster that I've been keeping in there for the entirety of season 2.

    cursedkingChanusHyperionCrippl33cl1ps3HermanoApothe0sisTrojan35ElementWrath
  • SirialisSirialis of the Halite Throne. Registered User regular
    Got the Calus emote but the DLC still wont start.

  • BizazedoBizazedo Registered User regular
    cursedking wrote: »
    oh my god destiny 2


    open up the mars map for the first time, cool cool awesome
    i can even ride my sparrow, sweet

    oh hey, an event is starting right now! i wonder what cool mars events there will be

    *Injection Rig Incoming*

    "son of a..."

    That is hilarious in all of the wrong ways.

    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    cursedking wrote: »
    oh my god destiny 2


    open up the mars map for the first time, cool cool awesome
    i can even ride my sparrow, sweet

    oh hey, an event is starting right now! i wonder what cool mars events there will be

    *Injection Rig Incoming*

    "son of a..."

    don't worry you apparently can't do it anyway until you finish the campaign

    Allegedly a voice of reason.
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Chanus wrote: »
    cursedking wrote: »
    oh my god destiny 2


    open up the mars map for the first time, cool cool awesome
    i can even ride my sparrow, sweet

    oh hey, an event is starting right now! i wonder what cool mars events there will be

    *Injection Rig Incoming*

    "son of a..."

    don't worry you apparently can't do it anyway until you finish the campaign

    Wait, what?

    Bungo!

    Nod. Get treat. PSN: Quippish
  • BogeyBogey I'm back, baby! Santa Monica, CAModerator mod
    DIM is working for me, though it's not showing any of the new gear.

    That's fine, I only really wanted my Lance and Skyburners anyway :o

    Fitocracy: Join us in the SE++ group!
    XBox LIVE: Bogestrom | Destiny
    PSN: Bogestrom
  • SaldonasSaldonas See you space cowboy...Registered User regular
    Heh, not seeing much here that gives me any more confidence that the game sounds any better.

    Twitch: https://www.twitch.tv/carthuun
    Switch: SW-1493-0062-4053
    Dyvim Tvar
  • cursedkingcursedking Registered User regular
    edited May 2018
    Chanus wrote: »
    cursedking wrote: »
    oh my god destiny 2


    open up the mars map for the first time, cool cool awesome
    i can even ride my sparrow, sweet

    oh hey, an event is starting right now! i wonder what cool mars events there will be

    *Injection Rig Incoming*

    "son of a..."

    don't worry you apparently can't do it anyway until you finish the campaign


    I was able to, but I did see a prompt for something that said "can't do x until you finish campaign" but the thing I was going to be prompting was invisible so I don't know what it was. But i did the event and got the loot (1 whole token and 2 blues!!!)

    cursedking on
    Types: Boom + Robo | Food: Sweet | Habitat: Plains
    Chanuschemicalkb
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited May 2018
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    Chanus wrote: »
    i honestly would be fine with clans being a more robust friend and organization list and less a gameplay perk

    I think giving them a game play niche of "free loot" really helped push them as a thing you'd want, even if you have to build it yourself. In games where PA isn't I know I don't really give a shit about clans where I might have in Destiny 2.

    Now they're just a bad friend and organization list. Oh, I guess we get flag things that I don't have any idea what the hell the last one did because it was generally irrelevant.

    The usual problem with attaching rewards to clans is fucking over people who don't have clans or don't have very big or active clans.

    I can see what they are going for with this change. It makes the rewards from those activities more meaningful since you can't get them just by existing in a clan with someone who does.

    A big part of what they are pushing right now is making it feel like you are earning your loot and light level in some fashion rather then it just being dumped on you.

    And honestly I can't say that as an overall goal it's not a good idea. I do think one of this game's big problems from the start was that it threw so much at you so quickly that it all became pretty meaningless. (it also didn't help that the stuff was itself very samey)

    If it were all loot I'd be more sympathetic to this argument but Raiders/Trialers have their epeens, it's Raid Armor. You get that only be doing the raid, you can't coast on that. Raid weapons at least are just such strong tools I do not like non-raiders getting locked out of Sins of the Past or Midnight Coup.

    Why the distinction between the armour and the weapons though? Why is having to raid to get one ok but the other not?

    And frankly, I'd say weapons are overall a larger motivation then armour since they actually change your gameplay experience.

    I mean, you have the reason right there in your post. Guns are integral and actually have variation in effect. Armor is cosmetic. I'm generally not cool with being better at the game meaning you get better gear to be better at the game when PvP is involved. It creates a win more mechanic and poisons the player base. Cosmetic stuff for being awesome all day long, as I agree, bragging rights are definitely a thing in games.

    That assumes the guns are better. That has not really been the case. A lot of the "best guns" available have been from all over the place since the game launched.

    Raid and Trials had some pretty dang good guns.

    Guns can change how you play, so it's nice that for those who may not be able to Raid or Trials due to life or whatever still had a chance at getting some from their Clan.

    The armor is more cosmetic and is what other players see, so the players that actually run the activities can show off to others

    It made sense to me

    One would hope they had good guns. You want real rewards. But they aren't the only best guns is the point. The closest one to that is Sins of the Past and even then there's at least one other Rocket Launcher that's basically as good if not better in some instances.

    Doing the Raid or Trials doesn't get you better guns, it gets you (mostly) good guns that are comparable to really good guns you can get from elsewhere.

    Ok, that doesn't really change what I said though ? You asked why give away guns but not armor in the clan engrams. The guns change how a person plays, it doesn't matter if they're not the best guns. The armor is basically just cosmetic.
    shryke wrote: »
    ObiFett wrote: »
    Considering I already used Crimson and Hard Light all the time before the expansion (and wanted to use Lance with my warlock)

    These comments make me very happy.

    Yeah, I already thought Crimson was pretty dang solid for PVE

    The problem with Crimson was that it being a burst fire weapon made proccing the magazine refill a pain in the ass. And it was useless on big enemies that took a lot of bullets.

    I never had much issue with the reload, and I don't expect a gun to be good for all situations. For big enemies, you have an Energy and Power slot.

    Forever Zefiro on
    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Saldonas wrote: »
    Heh, not seeing much here that gives me any more confidence that the game sounds any better.

    Dude, everyone that can play it is probably playing for the most part

    And there's an injection rig

    Give it some time

    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • BizazedoBizazedo Registered User regular

    Dude, everyone that can play it is probably playing for the most part

    And there's an injection rig

    Give it some time
    That and there's always a honeymoon period, anyways. It's never safe to judge it on day one.

    That being said, this thread is not moving as fast as I'd anticipate it, Bungie definitely damaged themselves a bit :(. I'm still eager to hear all of you alls opinions in a week or so, though.

    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
    Saldonas
  • ElkiElki get busy Moderator, ClubPA mod
    Ana’s got my shit! Give it back, lady.

    smCQ5WE.jpg
    Apothe0sis
  • shrykeshryke Member of the Beast Registered User regular
    Chanus wrote: »
    shryke wrote: »
    Chanus wrote: »
    it's 100% l33t streamers crying about their epeens i guarantee you

    Nah. It's about incentives just as much. The game needs meaningful rewards for doing things.

    no one wasn't doing the raids because of the clan engrams

    they were happy to get the clan engrams when there were no raids to be had

    But it's not about them not doing the raid. It's about the fact that the raid drops were then less meaningful because you already had the stuff.

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    So, haven't touched the game since prior to CoO, just did a looksee on what masterworks are.

    how does that effect the exotic collection, now that exotics can be masterwork? Does it update the exotic in the collection to masterwork, or is it always just the base exotic no matter what and you have to use a core to upgrade them?

    Oh, I guess, also, do exotics need a different type of core?

    I've got to be honest, it sounds like a pretty silly system all around. Or at the very least completely unnecessary if they had any semblance of a plan about what to do with static vs random perks to begin with. WoW did (does?) something like this when they added warforge or whatever it was called to drops, that basically had the effect of not actually improving the drop system in any conceivable way, simply added yet another, rarer, tier of ilvl that made getting a drop that wasn't the "special" version, crappy. And since it was completely random, it wasn't actually a reward, simply a roll of the dice; so instead of finding ways to entice players to high end content and reward those who participated they just punted the ball and put in something that simultaneously solved nothing while introducing more problems. :rotate:

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • BogeyBogey I'm back, baby! Santa Monica, CAModerator mod
    First purple engram turned into a 344 Exotic chestpiece! :o

    Fitocracy: Join us in the SE++ group!
    XBox LIVE: Bogestrom | Destiny
    PSN: Bogestrom
    Forever ZefiroKhraul
  • ElkiElki get busy Moderator, ClubPA mod
    edited May 2018
    So, haven't touched the game since prior to CoO, just did a looksee on what masterworks are.

    how does that effect the exotic collection, now that exotics can be masterwork? Does it update the exotic in the collection to masterwork, or is it always just the base exotic no matter what and you have to use a core to upgrade them?

    You make masterwork exotics by doing quests for the specific weapons. Once they’re masterworks, they are also masterworks in the collection.

    Elki on
    smCQ5WE.jpg
    Forever ZefiroBolthorn
  • cursedkingcursedking Registered User regular
    UPDATE: I played another public event on Mars and it was new and the review is - Pretty Good, Not Sure How To Heroic It Yet

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
    FawstshrykeKhrauljefe414
  • shrykeshryke Member of the Beast Registered User regular
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    Chanus wrote: »
    i honestly would be fine with clans being a more robust friend and organization list and less a gameplay perk

    I think giving them a game play niche of "free loot" really helped push them as a thing you'd want, even if you have to build it yourself. In games where PA isn't I know I don't really give a shit about clans where I might have in Destiny 2.

    Now they're just a bad friend and organization list. Oh, I guess we get flag things that I don't have any idea what the hell the last one did because it was generally irrelevant.

    The usual problem with attaching rewards to clans is fucking over people who don't have clans or don't have very big or active clans.

    I can see what they are going for with this change. It makes the rewards from those activities more meaningful since you can't get them just by existing in a clan with someone who does.

    A big part of what they are pushing right now is making it feel like you are earning your loot and light level in some fashion rather then it just being dumped on you.

    And honestly I can't say that as an overall goal it's not a good idea. I do think one of this game's big problems from the start was that it threw so much at you so quickly that it all became pretty meaningless. (it also didn't help that the stuff was itself very samey)

    If it were all loot I'd be more sympathetic to this argument but Raiders/Trialers have their epeens, it's Raid Armor. You get that only be doing the raid, you can't coast on that. Raid weapons at least are just such strong tools I do not like non-raiders getting locked out of Sins of the Past or Midnight Coup.

    Why the distinction between the armour and the weapons though? Why is having to raid to get one ok but the other not?

    And frankly, I'd say weapons are overall a larger motivation then armour since they actually change your gameplay experience.

    I mean, you have the reason right there in your post. Guns are integral and actually have variation in effect. Armor is cosmetic. I'm generally not cool with being better at the game meaning you get better gear to be better at the game when PvP is involved. It creates a win more mechanic and poisons the player base. Cosmetic stuff for being awesome all day long, as I agree, bragging rights are definitely a thing in games.

    That assumes the guns are better. That has not really been the case. A lot of the "best guns" available have been from all over the place since the game launched.

    Raid and Trials had some pretty dang good guns.

    Guns can change how you play, so it's nice that for those who may not be able to Raid or Trials due to life or whatever still had a chance at getting some from their Clan.

    The armor is more cosmetic and is what other players see, so the players that actually run the activities can show off to others

    It made sense to me

    One would hope they had good guns. You want real rewards. But they aren't the only best guns is the point. The closest one to that is Sins of the Past and even then there's at least one other Rocket Launcher that's basically as good if not better in some instances.

    Doing the Raid or Trials doesn't get you better guns, it gets you (mostly) good guns that are comparable to really good guns you can get from elsewhere.

    Ok, that doesn't really change what I said though ? You asked why give away guns but not armor in the clan engrams. The guns change how a person plays, it doesn't matter if they're not the best guns. The armor is basically just cosmetic.

    The whole point of what I was talking about was in relation to this:
    I'm generally not cool with being better at the game meaning you get better gear to be better at the game when PvP is involved. It creates a win more mechanic and poisons the player base.

    It is entirely about whether or not these guns are better then ones you get elsewhere.

    They just expand your options. But that's the point. That's your meaningful reward.

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    Elki wrote: »
    So, haven't touched the game since prior to CoO, just did a looksee on what masterworks are.

    how does that effect the exotic collection, now that exotics can be masterwork? Does it update the exotic in the collection to masterwork, or is it always just the base exotic no matter what and you have to use a core to upgrade them?

    You make masterwork exotics by doing quests for the specific weapons. Once they’re masterworks, they are also masterworks in the collection.

    Ah, that sounds decent then. Thanks. I may very well load this up sometime this week. I had been hoping to put off giving the game a shot again until they did something to mitigate the vault/collection idiocy, but if this DLC is decent enough, I might do at least a runthrough. And also of CoO I guess.

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • tastydonutstastydonuts Registered User regular
    edited May 2018
    I'm bedridden for 2-3 months from a broken clavicle

    so I might buy this expansion if the general consensus is 'more good than not'

    How'd you break your clavicle? I remember back in high school seeing a kid break his up close, it was not pretty.

    Car accident, not my fault lol

    I jacked my clavicle up once before didn't break it, fortunately... but it's not fun. what's worse was I slept on that side back then too... fun times all around.

    get better.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
    Local H JayKhraulSirialisDyvim Tvar
  • GONG-00GONG-00 Registered User regular
    What light level does the new raid lair require?

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
    xu257gunns6e.png
  • Zombie GandhiZombie Gandhi Registered User regular
    Oh shit I am gonna play Destiny again.

    Expansion looks neat, I look forward to new exotics giving me a reason to not just run Better Devils.

  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    GONG-00 wrote: »
    What light level does the new raid lair require?

    It doesn't launch until Friday but the scuttlebutt is 340.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • KhraulKhraul Registered User regular
    Home early before work

    Time to get into this before real life sets in

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    So how do you go about raising your power level now in Warmind? It seems like they dramatically reduced sources of increased power gear? Are they trying to recreate forever 29, like that was a good idea?

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    .
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    shryke wrote: »
    Chanus wrote: »
    i honestly would be fine with clans being a more robust friend and organization list and less a gameplay perk

    I think giving them a game play niche of "free loot" really helped push them as a thing you'd want, even if you have to build it yourself. In games where PA isn't I know I don't really give a shit about clans where I might have in Destiny 2.

    Now they're just a bad friend and organization list. Oh, I guess we get flag things that I don't have any idea what the hell the last one did because it was generally irrelevant.

    The usual problem with attaching rewards to clans is fucking over people who don't have clans or don't have very big or active clans.

    I can see what they are going for with this change. It makes the rewards from those activities more meaningful since you can't get them just by existing in a clan with someone who does.

    A big part of what they are pushing right now is making it feel like you are earning your loot and light level in some fashion rather then it just being dumped on you.

    And honestly I can't say that as an overall goal it's not a good idea. I do think one of this game's big problems from the start was that it threw so much at you so quickly that it all became pretty meaningless. (it also didn't help that the stuff was itself very samey)

    If it were all loot I'd be more sympathetic to this argument but Raiders/Trialers have their epeens, it's Raid Armor. You get that only be doing the raid, you can't coast on that. Raid weapons at least are just such strong tools I do not like non-raiders getting locked out of Sins of the Past or Midnight Coup.

    Why the distinction between the armour and the weapons though? Why is having to raid to get one ok but the other not?

    And frankly, I'd say weapons are overall a larger motivation then armour since they actually change your gameplay experience.

    I mean, you have the reason right there in your post. Guns are integral and actually have variation in effect. Armor is cosmetic. I'm generally not cool with being better at the game meaning you get better gear to be better at the game when PvP is involved. It creates a win more mechanic and poisons the player base. Cosmetic stuff for being awesome all day long, as I agree, bragging rights are definitely a thing in games.

    That assumes the guns are better. That has not really been the case. A lot of the "best guns" available have been from all over the place since the game launched.

    Raid and Trials had some pretty dang good guns.

    Guns can change how you play, so it's nice that for those who may not be able to Raid or Trials due to life or whatever still had a chance at getting some from their Clan.

    The armor is more cosmetic and is what other players see, so the players that actually run the activities can show off to others

    It made sense to me

    One would hope they had good guns. You want real rewards. But they aren't the only best guns is the point. The closest one to that is Sins of the Past and even then there's at least one other Rocket Launcher that's basically as good if not better in some instances.

    Doing the Raid or Trials doesn't get you better guns, it gets you (mostly) good guns that are comparable to really good guns you can get from elsewhere.

    Ok, that doesn't really change what I said though ? You asked why give away guns but not armor in the clan engrams. The guns change how a person plays, it doesn't matter if they're not the best guns. The armor is basically just cosmetic.

    The whole point of what I was talking about was in relation to this:
    I'm generally not cool with being better at the game meaning you get better gear to be better at the game when PvP is involved. It creates a win more mechanic and poisons the player base.

    It is entirely about whether or not these guns are better then ones you get elsewhere.

    They just expand your options. But that's the point. That's your meaningful reward.

    You originally asked why one over the other prior to that quote, but either way, the guns can make meaningful changes to your play style, whether they're subjectively the best guns or not.

    but I feel like I'm just repeating the same thing in different ways, so I guess we just agree to disagree, I'm disappointed by this change, now everyone will get even more Vanguard and Crucible junk

    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
This discussion has been closed.