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Cellfactor released.
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
The free game meant to show off the Ageia PhysX card is available now for download. The card is not needed to play, but you're pretty fucked for performance if you don't have one.
Get downloading, and for the love of god you tech gurus please post any performance tweaks you can find or figure out for us non PPU owners..
Last time, they released a demo of this game. It said that you needed an Ageia PhysX card to run it properly. Lots of people ran the game without the PhysX card, and it ran slow/choppy.
Until a tweak was figured out -- the game had a config file, and if you told it to change a certain value, the game "thought" you had a PhysX card.
All of a sudden a lot of people WITHOUT PhysX cards were running the game great.. As in, on par with benchmarks running the PhysX card.
The demo was immediatley removed from the site once the tweak got out.
Wow is that true? If so I hate this game even more. I thought putting out a game as a comercial for a shitty piece of hardware no one needs was bad, but that shit is fucked up.
also: Half-Life 2 already proved the physx card retarded years ago.
Drool on
0
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
Last time, they released a demo of this game. It said that you needed an Ageia PhysX card to run it properly. Lots of people ran the game without the PhysX card, and it ran slow/choppy.
Until a tweak was figured out -- the game had a config file, and if you told it to change a certain value, the game "thought" you had a PhysX card.
All of a sudden a lot of people WITHOUT PhysX cards were running the game great.. As in, on par with benchmarks running the PhysX card.
The demo was immediatley removed from the site once the tweak got out.
In short, I won't be bothering with this.
Hahah the funny thing is that without even knowing that story, seeing other heavy physics using games I actually THOUGHT that they might be pulling a stunt like that.
Wow is that true? If so I hate this game even more. I thought putting out a game as a comercial for a shitty piece of hardware no one needs was bad, but that shit is fucked up.
.
It's absolutely true:
It was truly exciting to see this in action; it made people believe in the need for dedicated physics acceleration.
*img*
This was the typical error message users would get before they could disable the need for the PhysX card.
This was the typical error message users would get before they could disable the need for the PhysX card.
That was the case until the end of April, when the community figured out how to tweak the Cell Factor demo to run without the PhysX card. One of the members of our forums showed people how to play the demo without the PhysX card. The fix is simple: all you have to do is alter the command line in the shortcut to the demo on your desktop and, abracadabra, you now have a working demo that runs perfectly without the "required" hardware.
Later, Ghost Recon was tested, which was said to benefit from the PhysX card. The benchmarks showed minimal increases in performance, and definitely not an improvement that would require a $300 purchase for the card. Which, laughably, that money could go to RAM or a better CPU or Video card to gain higher performance than is provided by the PhysX card itself.
Wow is that true? If so I hate this game even more. I thought putting out a game as a comercial for a shitty piece of hardware no one needs was bad, but that shit is fucked up.
.
It's absolutely true:
It was truly exciting to see this in action; it made people believe in the need for dedicated physics acceleration.
*img*
This was the typical error message users would get before they could disable the need for the PhysX card.
This was the typical error message users would get before they could disable the need for the PhysX card.
That was the case until the end of April, when the community figured out how to tweak the Cell Factor demo to run without the PhysX card. One of the members of our forums showed people how to play the demo without the PhysX card. The fix is simple: all you have to do is alter the command line in the shortcut to the demo on your desktop and, abracadabra, you now have a working demo that runs perfectly without the "required" hardware.
Later, Ghost Recon was tested, which was said to benefit from the PhysX card. The benchmarks showed minimal increases in performance, and definitely not an improvement that would require a $300 purchase for the card. Which, laughably, that money could go to RAM or a better CPU or Video card to gain higher performance than is provided by the PhysX card itself.
Do you think tweaks will be released for this version? I have a high end computer and I'm getting 5-10FPS playing this thing. It's insulting to think that buying a PhysX card will suddenly nock it up a few dozen FPS to a playable rate seeing as the framerate doesn't dip when playing with the physics but is consistently bad even when nothing physics based is going on, for example at the beginning of a round before anybody has even had a chance to do anything.
Do you think tweaks will be released for this version? I have a high end computer and I'm getting 5-10FPS playing this thing.
I cannot say for sure, but what you can certainly bet on is that Ageia will do their damnedest to prevent tweaking the game in such a way that you can play it without the PhysX card at reasonable framerates. They'll certainly try to bury anything that could result in an easy method to 'trick' the game.
Wow is that true? If so I hate this game even more. I thought putting out a game as a comercial for a shitty piece of hardware no one needs was bad, but that shit is fucked up.
.
It's absolutely true:
It was truly exciting to see this in action; it made people believe in the need for dedicated physics acceleration.
*img*
This was the typical error message users would get before they could disable the need for the PhysX card.
This was the typical error message users would get before they could disable the need for the PhysX card.
That was the case until the end of April, when the community figured out how to tweak the Cell Factor demo to run without the PhysX card. One of the members of our forums showed people how to play the demo without the PhysX card. The fix is simple: all you have to do is alter the command line in the shortcut to the demo on your desktop and, abracadabra, you now have a working demo that runs perfectly without the "required" hardware.
Later, Ghost Recon was tested, which was said to benefit from the PhysX card. The benchmarks showed minimal increases in performance, and definitely not an improvement that would require a $300 purchase for the card. Which, laughably, that money could go to RAM or a better CPU or Video card to gain higher performance than is provided by the PhysX card itself.
Do you think tweaks will be released for this version? I have a high end computer and I'm getting 5-10FPS playing this thing. It's insulting to think that buying a PhysX card will suddenly nock it up a few dozen FPS to a playable rate seeing as the framerate doesn't dip when playing with the physics but is consistently bad even when nothing physics based is going on, for example at the beginning of a round before anybody has even had a chance to do anything.
Seriously? Wow, and here I was just thinking physics cards were expensive and unnecessary. Nice bit of fraud, there.
Wordherder on
Why the crap did I ever make my original name "cloudeagle?"
That article does go into the need for a Physx card when it comes to the cloth and fluid rendering. But Ageia disabled the fluid in software physics mode so they couldn't test that. The hardware fluid didn't look that compelling anyway. TH couldn't tell if it was the code that made them get 1fps when there was cloth on the screen or if it was just that intense. The cloth tearing demo they show'd was cool, but you can tell that ripped cloth has nothing to do with gameplay it just looks pretty.
HL2 didn't render cloth, but I know Left4Dead is modifying the source engine to handle some cloth and hair movement. I just don't think this will be anything but a gimmick untill Nividia or ATI come out with a physics processor on one of thier GPUs. Or more likely game companies start taking advantage of multicore systems more.
Ok nevermind you cannot play the singleplayer with out a physx card which is fucking kife.
Also I tired to start a skirmish and says I need a physx card to use extreme level physics and no where is there an option to change physics, looks like I'm goin on an .ini tweak fest.
This is so dumb. The last thing PC gaming needs is another pricey card required to play. It's already substantially more expensive to play games on the PC, I hope devs are never stupid enough to force us to spend a couple hundred bucks more just to see fancy physics.
Zek on
0
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
Ok nevermind you cannot play the singleplayer with out a physx card which is fucking kife.
Also I tired to start a skirmish and says I need a physx card to use extreme level physics and no where is there an option to change physics, looks like I'm goin on an .ini tweak fest.
Just click the next level down. I believe it meant you couldn't play that level because of the extreme physics. It confused me at first then I just clicked the next map and it worked. It's very misleading..
This is so dumb. The last thing PC gaming needs is another pricey card required to play. It's already substantially more expensive to play games on the PC, I hope devs are never stupid enough to force us to spend a couple hundred bucks more just to see fancy physics, because noone will ever buy that shit and they will go out of business
This is so dumb. The last thing PC gaming needs is another pricey card required to play. It's already substantially more expensive to play games on the PC, I hope devs are never stupid enough to force us to spend a couple hundred bucks more just to see fancy physics.
Except they're not going to and never will force people to use the fraud physics cards. This game, which seems to me is little more than a tech demo, is just a sponsor for the card. Why can't people think anymore. Why would game developers suddenly limit their market from millions to the probably four people that actually own the card. PC developers make their games run on a large number of configurations so that they widen their audience. Most people don't have high end systems, so they make their game playable on the average machine, which is what most people do have. There are some games that do support the physics card, but that's all they do - support it instead of requiring it; and that's all that will ever happen.
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Ok nevermind you cannot play the singleplayer with out a physx card which is fucking kife.
Also I tired to start a skirmish and says I need a physx card to use extreme level physics and no where is there an option to change physics, looks like I'm goin on an .ini tweak fest.
Just click the next level down. I believe it meant you couldn't play that level because of the extreme physics. It confused me at first then I just clicked the next map and it worked. It's very misleading..
Yea it seems so,
Ok so real impressions against like 4 bots its a laggy mess but tooling around by myself it was ok.
Being a bishop was pretty cool lotsa awesome psy abilities. If this gets tweaked for better performance without a physx card I could totally see myself playing this at lans with buddies, or even over hamachi.
You know, all these arguments - almost exactly phrased as current - came up way back when graphics cards were introduced. Eventually, developers took advantage of the new hardware, and the results were stellar.
I don't forsee that happening this time - but it's entirely possible. Dedicated silicon can do wonderful things, and we've been told (and responded to the claim) that physics-based gameplay is the next big thing.
You know, all these arguments - almost exactly phrased as current - came up way back when graphics cards were introduced. Eventually, developers took advantage of the new hardware, and the results were stellar.
I don't forsee that happening this time - but it's entirely possible. Dedicated silicon can do wonderful things, and we've been told (and responded to the claim) that physics-based gameplay is the next big thing.
my only problem with it is now in the age of dual and even quad core processors, the physics could be offloaded on to a core.
This is so dumb. The last thing PC gaming needs is another pricey card required to play. It's already substantially more expensive to play games on the PC, I hope devs are never stupid enough to force us to spend a couple hundred bucks more just to see fancy physics.
Except they're not going to and never will force people to use the fraud physics cards. This game, which seems to me is little more than a tech demo, is just a sponsor for the card. Why can't people think anymore. Why would game developers suddenly limit their market from millions to the probably four people that actually own the card. PC developers make their games run on a large number of configurations so that they widen their audience. Most people don't have high end systems, so they make their game playable on the average machine, which is what most people do have. There are some games that do support the physics card, but that's all they do - support it instead of requiring it; and that's all that will ever happen.
You could have said the same thing about video cards...
This is so dumb. The last thing PC gaming needs is another pricey card required to play. It's already substantially more expensive to play games on the PC, I hope devs are never stupid enough to force us to spend a couple hundred bucks more just to see fancy physics.
Except they're not going to and never will force people to use the fraud physics cards. This game, which seems to me is little more than a tech demo, is just a sponsor for the card. Why can't people think anymore. Why would game developers suddenly limit their market from millions to the probably four people that actually own the card. PC developers make their games run on a large number of configurations so that they widen their audience. Most people don't have high end systems, so they make their game playable on the average machine, which is what most people do have. There are some games that do support the physics card, but that's all they do - support it instead of requiring it; and that's all that will ever happen.
You could have said the same thing about video cards...
Yeah? No. Sure, back in the day, like one poster just said, they took advantage of the new hardware and results were stellar. Let's go forward in time to the AGEIA physics card, and they take advantage of the hardware and results were... oh look at that, you hardly gain anything. Even that demo that was released to show off the physics card ran marvelously on current hardware. They purposely made it, and now this "game," run bad to try and get people to buy their hardware. The dual and now quadcore CPUs are more than capable of dealing with physics, and will continue to become more powerful that a physics card will just take up extra space and money.
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
You know, all these arguments - almost exactly phrased as current - came up way back when graphics cards were introduced. Eventually, developers took advantage of the new hardware, and the results were stellar.
I don't forsee that happening this time - but it's entirely possible. Dedicated silicon can do wonderful things, and we've been told (and responded to the claim) that physics-based gameplay is the next big thing.
my only problem with it is now in the age of dual and even quad core processors, the physics could be offloaded on to a core.
Truth. With multi processor desktops becoming the norm, a dedicated card for physics math processing is exceptionally redundant.
You know, all these arguments - almost exactly phrased as current - came up way back when graphics cards were introduced. Eventually, developers took advantage of the new hardware, and the results were stellar.
I don't forsee that happening this time - but it's entirely possible. Dedicated silicon can do wonderful things, and we've been told (and responded to the claim) that physics-based gameplay is the next big thing.
my only problem with it is now in the age of dual and even quad core processors, the physics could be offloaded on to a core.
Truth. With multi processor desktops becoming the norm, a dedicated card for graphics processing is exceptionally redundant.
You know, all these arguments - almost exactly phrased as current - came up way back when graphics cards were introduced. Eventually, developers took advantage of the new hardware, and the results were stellar.
3d accelerators, you mean?
But it wasn't just that the developers took advantage of the hardware, it was that the hardware stopped sucking. Seriously, the very first 3d accelerators? Utter shit.
When 3d accelerators came around there was NO alternative.
With physics cards you could easily get a multi core CPU and let one core do all the work. It would probably work better because you dont have a complete extra card running stuff, its all onboard the CPU.
Posts
Fuck it, then.
it's free
what are you complaining about
'cause it's fucking pretty.
Yeah I know, I was just about to, :arrow:
Its connection to physics cards, which I loathe.
Rabble rabble rabble rabble
Though yeah, free is nice.
What do you have against physics cards?
Ridiculous consumer exploitation of a piece of hardware you will never realistically need.
But would love to have.
I dunno.
Cellfactor is the only game that needs it.
I have never been playing another game and thought 'man, if only I had some hardware solution to manage the physics'
Seriously, dual core CPUs are like under £100 now, they can manage nearly every physics solution in current games fine.
Until a tweak was figured out -- the game had a config file, and if you told it to change a certain value, the game "thought" you had a PhysX card.
All of a sudden a lot of people WITHOUT PhysX cards were running the game great.. As in, on par with benchmarks running the PhysX card.
The demo was immediatley removed from the site once the tweak got out.
In short, I won't be bothering with this.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
also: Half-Life 2 already proved the physx card retarded years ago.
It's absolutely true:
http://www.tomshardware.com/2006/07/19/is_ageias_physx_failing/page3.html
They talk about it here, at tomshardware, and a link to the tweak is here:
http://forumz.tomshardware.com/hardware/play-CellFactor-demo-PhysX-PPU-ftopict185393.html
Later, Ghost Recon was tested, which was said to benefit from the PhysX card. The benchmarks showed minimal increases in performance, and definitely not an improvement that would require a $300 purchase for the card. Which, laughably, that money could go to RAM or a better CPU or Video card to gain higher performance than is provided by the PhysX card itself.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I cannot say for sure, but what you can certainly bet on is that Ageia will do their damnedest to prevent tweaking the game in such a way that you can play it without the PhysX card at reasonable framerates. They'll certainly try to bury anything that could result in an easy method to 'trick' the game.
Especially after the 'demo fiasco.'
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Seriously? Wow, and here I was just thinking physics cards were expensive and unnecessary. Nice bit of fraud, there.
HL2 didn't render cloth, but I know Left4Dead is modifying the source engine to handle some cloth and hair movement. I just don't think this will be anything but a gimmick untill Nividia or ATI come out with a physics processor on one of thier GPUs. Or more likely game companies start taking advantage of multicore systems more.
Also I tired to start a skirmish and says I need a physx card to use extreme level physics and no where is there an option to change physics, looks like I'm goin on an .ini tweak fest.
Except they're not going to and never will force people to use the fraud physics cards. This game, which seems to me is little more than a tech demo, is just a sponsor for the card. Why can't people think anymore. Why would game developers suddenly limit their market from millions to the probably four people that actually own the card. PC developers make their games run on a large number of configurations so that they widen their audience. Most people don't have high end systems, so they make their game playable on the average machine, which is what most people do have. There are some games that do support the physics card, but that's all they do - support it instead of requiring it; and that's all that will ever happen.
Yea it seems so,
Ok so real impressions against like 4 bots its a laggy mess but tooling around by myself it was ok.
Being a bishop was pretty cool lotsa awesome psy abilities. If this gets tweaked for better performance without a physx card I could totally see myself playing this at lans with buddies, or even over hamachi.
I don't forsee that happening this time - but it's entirely possible. Dedicated silicon can do wonderful things, and we've been told (and responded to the claim) that physics-based gameplay is the next big thing.
my only problem with it is now in the age of dual and even quad core processors, the physics could be offloaded on to a core.
You could have said the same thing about video cards...
Yeah? No. Sure, back in the day, like one poster just said, they took advantage of the new hardware and results were stellar. Let's go forward in time to the AGEIA physics card, and they take advantage of the hardware and results were... oh look at that, you hardly gain anything. Even that demo that was released to show off the physics card ran marvelously on current hardware. They purposely made it, and now this "game," run bad to try and get people to buy their hardware. The dual and now quadcore CPUs are more than capable of dealing with physics, and will continue to become more powerful that a physics card will just take up extra space and money.
The idea behind these cards is to allow something like this Star Wars Unleashed to happen with nearly every object in game.
Yep.
But it wasn't just that the developers took advantage of the hardware, it was that the hardware stopped sucking. Seriously, the very first 3d accelerators? Utter shit.
When 3d accelerators came around there was NO alternative.
With physics cards you could easily get a multi core CPU and let one core do all the work. It would probably work better because you dont have a complete extra card running stuff, its all onboard the CPU.
Edit: nvm had to disable the haali media splitter to get it to run.