G'day, folks!
I've been given the go-ahead, so: Yes, there will be D&D Adventurers League games running at PAX Australia 2018!
If anyone has any suggestions or feedback for how we implement it this time around, please let us know.
Demand was very high last year, and I'm going to have to think about what games we offer and how people sign-up to them. There's a balance to be found between introductory games for people who have never played D&D, and people who have some experience but would like to play some more!
Cheers,
Merric
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Considering demand is high and there are different levels of players, have you considered or are you going to open pre-registration for games?
You could run pre-registration advertisements and so forth on here and social media to get it going. Might create early organisation?
You can use peoples PAX order or receipt numbers as proof they will be there.
Thanks,
Rowan
I'm hoping I can still play?
The schedule of adventures we're running this year include:
INTRODUCTION TO D&D SESSIONS - DDEX01-01 Defiance in Phlan (90 minute sessions).
Back to the start of the Adventurers League with these classic scenarios by Shawn Merwin. The AL didn't release a set of short adventures this season, but they're too useful for us, so we're returning to these scenarios, aimed mainly at new players. We've never run them at PAX Aus before, though!
WELCOME TO WATERDEEP SESSIONS (180 minute sessions)
DDAL08-01 The Map with No Names
DDAL08-02 Beneath the City of the Dead
DDAL08-03 Dock Ward Double Cross
- the first trilogy of adventures of the new season. Explore the City of Waterdeep, greatest city in the Forgotten Realms! (At least they tell me it is!)
AUSTRALIAN-MADE SESSIONS (180-minute sessions)
CCC-SHO-01 Trouble Under Winton by Micah Watt
- when a sinkhole opens up and swallows a local tower, the local people need brave adventurers to investigate. Guess that's you!
All sessions are for Tier 1 (level 1-4) characters. I'll be paying attention to the skill level of players joining; the schedule may adjust accordingly, though it's not easy doing so. For higher-level AL play, the Arcanacon and Conquest conventions will provide such in a format (including preregistration) that is much easier to handle!
Cheers,
Merric