Another World (Out of this World): The Weekend 60min Challenge: Week 5: NS56K

Lave IILave II Registered User regular
edited June 2007 in Games and Technology
Week 5: Another World
(aka Out of this World)
NB: This weekend we are playing Streets of Rage. This is just to give you time to get the week afters game
Wikipedia Page
Formats: Fucking everything.

Be Lester Knight Chaykin. Go on an adventure. Die, and then Die again. And the die. And then die. And then work out what to do. And then die. A brilliant game by a brilliant frenchman - Eric Chahi.

508px-AnotherWorld_Cover_960.jpg
(Beautiful large picture version here)

Interesting Fact: The only text present in the game are the words "Another World."

How to play: Born in the 80's? Then you own a copy. If not there are multiple choices including a Hi-Res offical remake for Win XP by Eric Chahi himself. It's supposed to be beautiful - but I've haven't windows to see. Demo and Full game HERE.

Is the GBA port ok to talk about?

Answer: Yes

The other has the rights back to the game and in doing so says this:
GBA version
Unofficially adapted in 2004 by Cyril Corgordan alias Foxy by creating a reverse engineering of the Atari ST version. I decided in the first place to ban its release in order to make a potential business, but specially authorised its distribution later, in 2005. It required a GBA emulator or a GBA with a Flash cartridge. It was a version for hobbyists. Cyril currently works in the Magic Production company and his C code was the stepping stone for the port of the Symbian mobile version.

Get it here: http://www.foxysofts.com/index.php?l=content/gba/anworld.inc

The 60min CHALLENGES.

1) How long it took complete it or how far you got (roughly) within an hour
2) How many times you died in total
3) How far you got on your first life

(Challenges altered slightly by Mr_Grinch to put them a little more in line with previous challenges. Any complaints...speak up!)

These challenges may be refined.

Lave II on
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Posts

  • Lave IILave II Registered User regular
    edited May 2007
    Lave's Sunday Traditional Game Club - of Great Repute - For the busy Penny Arcade Gentleman*.

    Contents:
    • 1st post - this weekend's game
    • 2nd post - this helpful guide
    • 3rd post - previous games & future games


    Why?

    So I've been going back and forth between quitting the forums due to wasted time when I should be working - or even playing games, rather than just posting about them (Which is why I'm now Lave II). When it hit me. Most threads here make me want to pump hours upon hours (which I don't have) into games (I've yet to buy). This thread will replace this hype/buy/play/post huge time sink with a hype/buy/play/post much smaller time sink.

    Of course thats only If anyone wants to join in - but hey at least it's not a poll thread.

    And to be honest this thread is probably aimed at the older gentleman, who's time poor, and money adequate. A Gentleman's* Club if you will.

    Get to the point! What is it?
    • It's like a Book Club - but for "Classic" games. And with a time limit. So it isn't hard to join in.
    • Each week we choose a "traditional" game amongst ourselves.
    • Each week we set two aims. Typically "Get a High Score" and "Get as far as you can"
    • That Sunday you play the game.
    • After NO MORE THAN ONE HOUR you make a note of your score etc.
    • You get back on with your busy life (and/or keep playing).
    • Come Monday we get together and boast, discuss and start over again.
    This way we all get to compete in a way that levels the playing field.

    What it isn't:
    • It isn't a [game on] thread
    • It isn't a thread for on-line games.
    • It isn't a thread for long, complicated games.
    • It isn't a thread for games with a (proper) story.
    • This isn't a thread for the "latest and best" games.
    Any of those can survive in their very own thread. So in that case...

    However:
    • It is a thread for one player games.
    • It is a thread for simple hi-score games.
    • It is a thread for 2D games.
    • It is a thread for games that will give you that nice sense of achievement and satisfaction after "only" an hour of play.
    • It is a thread for (re)discovering interesting missed classics and taking chances.

    Examples of Games I think will work well
    The Obvious: Super Mario Bros, Tetris, Elite Beat Agents, Wario Ware, Sonic the Hedgehog (Megadrive).
    The Not so obvious: Pinball Fantasies (Amiga/GBA/CD32), Comix Zone, DoDonPachi (Saturn/PS), Rhythm Tenoka (GBA). Sonic the Hedgehog (MasterSystem/Game Gear).

    IMPORTANT POINT
    I think it would be great if this thread gave us a chance to play all those obscure classics most of us missed, and then have a chance to talk about em as a community. Giving them that hype that makes new releases so enjoyable. Obviously this leads us towards games that are more easily pirated/emulated. Whilst I don't condone that action - if you are going to join the club by playing via the E word AT LEAST DON'T FUCKING MENTION IT.

    So anyone like the idea?

    * And ladies of course!

    Lave II on
  • Lave IILave II Registered User regular
    edited May 2007
    PAST AND FUTURE WEEKS GAMES - WITH SCORES

    PAST WEEKS
    Week 3: Super Mario Land

    if we've played the lesser known Sonic for the technically weaker system I feel we should at some point play the lesser known Mario for the technically weaker system.

    Talking Mario Land yo.

    Tatanga01.GIF

    Hi I'm Daisy! etc

    Yes, were sticking with a platforming theme for this week. The often forgotten 1989 hit Super Mario Land. The first true portable mario game.
    256px-Super_Mario_Land_box_art.jpg
    Firstly it's superb.
    Secondly my none gamer girlfriend as a kid would play and complete this game once a day. I bow before her power (and we will be borrowing the cart of her for this.)
    Thirdly this game was HUGE in the UK.
    A remix by the Ambassadors of Funk made #8 in the UK charts in 1992.
    YOU SHOULD SERIOUSLY WATCH THIS![/QUOTE]

    Challenges - TBA
    Lave II wrote: »
    Week 2: Metal Slug 3!
    BE A ZOMBIE - VOMIT DEATH BLOOD!
    ms307qk0.jpg
    SHOOT A BUS TYPE THING!
    metalslug3aft4.jpg

    Seriously the Metal Slug series is a masterpiece of Pixel art. It's beautiful. And it's more fun than going on an adventure through time with Bill and Ted to fill your phone booth with multiple Scarlet Johansons from throughout time and space then letting nature take it's course...
    By which I mean have sex with them all.
    But not Bill and Ted.
    Well not Ted

    It's a 2D beautiful shoot fest. It's well worth picking up the anthologies on Wii/PS2/PSP though they all have some flaws with loading/menus etc. But the games themselves are fine I'm told. If you can't afford that you can get a wriggle on and buy just the third game for <£5.

    Metal Slug 3 from £1.95 2nd Hand - PS2
    From £2.50 2nd hand for Xbox

    If people don't get the game delivered till monday or whatever. let me know and I'll run the competition till wednesday.

    The Challenge's
    No practicing! 60min time limit to do with as you will.

    1) Hi-score challenge on level 1.
    2) How far can you get (including the second challenge if your that good)
    3) Score at game over. (yeah it's basically 2) again but I'm still interested).
    4) How far you got on your first life


    If you complete the game - a rough time would be nice too.



    WEEK TWO: 19th-20th May: Metal Slug 3

    CHOOSE NORMAL DIFFICULTY IN OPTIONS!

    1) 3 Lives Run* - How far can you get on 3 lives? This should be your first challenge after turning the game on. How far can you get? This part should only take a few minutes. Ten tops :).

    2) Mission 1: Top Score Challenge. Whats the highest score you can get for the whole of Mission 1.

    3) 5 Credit run. To ensure all versions can play this challenge - you have 5 credits (of 3 lives each) to get as far as you can. If you complete it within 5 credits then a) your amazing and b) well rate it by how many credits/lives you have left.


    *UPDATE: This is more a novelty run. I suspect it will be mainly things like. "Barely past the first screen" "End of Level Boss" and so on. And a place for the hardcore to shine. 2) and 3) are the more serious challenges - though in principle you could win both 1) and 3) in the same go if you made it too the end...

    Results! Thanks to the Awesome Jam Warror!

    Metal Slug 3

    Challenge 1 - 3 Life Run
    1. SPI - 3rd level boss
    2. Burtletoy/Lave/Jam Warrior - 2nd level, 6 aliens
    3. TM2 Rampage - 2nd level, 2 helicopters
    4. mattclem/Krylon666 - 2nd level, 5 helicopters
    5. Centipeed - 1st level boat
    6. 3vilOn3 - 1st level bridge

    Challenge 2 - High Score in Mission 1
    1. Krylon666 - 661850
    2. SPI - 658540
    3. Jam Warrior - 644830
    4. Lave - 445950
    5. Burtletoy - 418360
    6. TM2 Rampage - 352830
    7. mattclem - 336970
    8. 3vilOn3 - 64333
    9. Centipeed - 41595

    Challenge 3 - 5 Credit run
    1. SPI - Level 4 boss
    2. Lave/mattclem/Burtletoy/TM2 Rampage - 3rd level lifts (it's all a bit unclear who got further than who here)
    3. Jam Warrior - 3rd level just out the water
    4. Krylon666 - 3rd level subs
    5. 3vilOn3 - 2nd level boss, 2nd part (monoliths)
    6. Centipeed - 1st level (I think) submariney bit

    In conclusion, a clear winner is SPI.


    WEEK ONE: Sunday 13th May: Sonic the Hedgehog (8bit)
    Sonic the Hedgehog
    Format: Master System
    180pxsonic01fs3.jpg180pxsmssonicthehedgehoxc0.png
    Why it should be this weeks game:
    It's probably the most under appreciated Sonic game. The Master System's lack of power meant that the developers couldn't make a mindless "hold-right-go-fast" game, and instead had to make a focused, tight game, with a huge focus on the level design. The Music on the Sky level is so good that as a kid I dubbed it onto a cassette tape and played it on my walkman ALL THE TIME.
    Aims
    1) I remember Sega Power running a competition to see how quick you could complete the first level . I discovered there was a secret trick on the ramp that helped. I actually beat the winner of that competition - but my mum wouldn't develop the camera film I used to photograph the tv as proof. So this gives me a second chance to win.
    2) Hi-score challenge
    3) How far can you get?

    TSR's extreme bonus challenge: In Sonic the Hedgehog 1 for the Sega Master System/Game gear, it's possible to get an extra life just prior to the final boss in Sky Zone Act 3. Post a screenshot of yourself getting the hidden extra life (hint: I use the word "hidden" loosely) and explain how you did it.
    Lave II wrote: »
    Results - Sonic the Hedgehog - 8bit

    1st Act Speed Run
    1) 19s Area & Lave
    3) 20s Jam Warrior
    4) 22 secs Ben0207
    4) 26s Mr Grinch

    Hi Score Challenge
    1) 317,500 LewieP
    2) 202,600 mattclem
    3) 134,700 Lave
    4) 124,000 Mr Grinch

    How Far Challenge
    1) Completed - All chaos emeralds - 48:30s - Ben0207
    1) Completed - 49 mins - (5 Chaos Emeralds) - Jam Warrior
    1) Completed (5 Chaos Emeralds) - 51m21s - LewieP
    1) Completed (2 Chaos Emeralds) - 55mins - mattclem

    5) Sky Brain - Mr Grinch
    6) Labyrinth Act 3 - Lave
    7) Labyrinth Act 2 - area
    Note: I really didn't think so many people would complete it! But the challenge stated how far you could get, not how quickly, or with how many choas emeralds - so whilst I include a break down for fun, this game has multiple first place people. I don't want to narrow it down more than that - and I'm super boss etc. Otherwise the concept of "who won the prize" may make it messy.

    As ruler of the thread I declare that LewieP can dish presents out however he likes (or not at all), and anyone who that annoys is a big stupid doodoo head.

    As owner and organiser - I don't think it's proper for me to be able to get prizes so I exclude myself.

    FUTURE WEEKS
    Lave II wrote: »
    Week 5: Another World
    (aka Out of this World)
    NB: This weekend we are playing Streets of Rage. This is just to give you time to get the week afters game
    Wikipedia Page
    Formats: Fucking everything.

    Be Lester Knight Chaykin. Go on an adventure. Die, and then Die again. And the die. And then die. And then work out what to do. And then die. A brilliant game by a brilliant frenchman - Eric Chahi.

    508px-AnotherWorld_Cover_960.jpg
    (Beautiful large picture version here)

    Interesting Fact: The only text present in the game are the words "Another World."

    How to play: Born in the 80's? Then you own a copy. If not there are multiple choices including a Hi-Res offical remake for Win XP by Eric Chahi himself. It's supposed to be beautiful - but I've haven't windows to see. Demo and Full game HERE.

    Is the GBA port ok to talk about?

    Answer: Yes

    The other has the rights back to the game and in doing so says this:
    GBA version
    Unofficially adapted in 2004 by Cyril Corgordan alias Foxy by creating a reverse engineering of the Atari ST version. I decided in the first place to ban its release in order to make a potential business, but specially authorised its distribution later, in 2005. It required a GBA emulator or a GBA with a Flash cartridge. It was a version for hobbyists. Cyril currently works in the Magic Production company and his C code was the stepping stone for the port of the Symbian mobile version.

    Get it here: http://www.foxysofts.com/index.php?l=content/gba/anworld.inc

    The 60min CHALLENGES.

    With no levels it will be hard to describe how far you got nevertheless.
    1) Number of deaths it took to complete it (probably best to get a tick sheet out).
    or
    2) How far you got (roughly) and how many lives it took you to get there.

    These challenges may be refined.

    Lave II on
  • LewiePLewieP Registered User regular
    edited May 2007
    Reserved for teh awesome



    Count me in ;D

    LewieP on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited May 2007
    This'd be great for shmup competitions.

    cj iwakura on
    z48g7weaopj2.png
  • Lave IILave II Registered User regular
    edited May 2007
    Awesome.

    I really want one session to be the MasterSystem/GameGear version of Sonic the Hedgehog. It's such a under appreciated classic.

    So I put that forward as a candidate for this weeks game. Goals could be:

    In one hour of play:
    1) How fast can you complete level 1
    2) How far can you get.
    3) Highest Score.

    Anyone other ideas?

    Lave II on
  • LewiePLewieP Registered User regular
    edited May 2007
    cj iwakura wrote: »
    This'd be great for shmup competitions.




    Definately.


    Sonic 2 - "how far can you get" sounds awesome too, pretty much everyone will have access to it via either mega drive or mega collection.

    Also, doesn't the PAL version run 1/6 slower than the USA version or most older games?

    LewieP on
  • MikeRyuMikeRyu Registered User regular
    edited May 2007
    I had totally forgotten about the master System Sonic but watching a video on Youtube brought the memories back.

    MikeRyu on
    Ranmasig5.png
  • Lave IILave II Registered User regular
    edited May 2007
    I really, really, like the idea of doing this for Shoot 'em ups.

    I just hope there is enough interest to warrent it actually happening.

    Maybe we should have a some general guide to how to "submit" games for consideration. Basically they should be little cases for hyping the game we want to play, a couple of screen shots if possible, and what you think the challenges should be. I'll try and collect them and bang them in one of the OPs.

    That way we have a library to choose from.

    Lave II on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2007
    There is only one problem with this sort of contest, and that is the fact that most of the games mentioned have by their very design set patterns. Hell, someone on this board might be a speed runner for one of the games, or have already had perfect playthroughs of said shooter or rythem game. But then if you try to find a game that no one has played you run the risk of everyone not being able to find it.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • LewiePLewieP Registered User regular
    edited May 2007
    There is only one problem with this sort of contest, and that is the fact that most of the games mentioned have by their very design set patterns. Hell, someone on this board might be a speed runner for one of the games, or have already had perfect playthroughs of said shooter or rythem game. But then if you try to find a game that no one has played you run the risk of everyone not being able to find it.

    Freeware/independent games could solve these problems.

    LewieP on
  • etoychestetoychest Registered User regular
    edited May 2007
    I'm ALL for this for shmups. Also, classic side scrollers, ala Black Tiger.

    etoychest on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2007
    LewieP wrote: »
    There is only one problem with this sort of contest, and that is the fact that most of the games mentioned have by their very design set patterns. Hell, someone on this board might be a speed runner for one of the games, or have already had perfect playthroughs of said shooter or rythem game. But then if you try to find a game that no one has played you run the risk of everyone not being able to find it.

    Freeware/independent games could solve these problems.

    Indeed. I can probably still do a six minute run on SMB, and I know people on this forum with near perfect Ouendan runs.

    Heh, I know a pretty good one though that still uses my concern, Street Fighter Alpha 3, world tour mode.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Lave IILave II Registered User regular
    edited May 2007
    LewieP wrote: »
    There is only one problem with this sort of contest, and that is the fact that most of the games mentioned have by their very design set patterns. Hell, someone on this board might be a speed runner for one of the games, or have already had perfect playthroughs of said shooter or rythem game. But then if you try to find a game that no one has played you run the risk of everyone not being able to find it.

    Freeware/independent games could solve these problems.

    Does it even matter?

    I think it would be interesting to see where peoples skills lie. For instance, I hope I will do very well if play Master System Sonic as I played it continuously as a child. But at the same time I would love to see how The_Sonic_Retard would do. But for most shoot em ups I'll do terrible at.

    I'm mean it's a pure honesty system anyhow. You could just lie your ass off.

    It's just meant to be a weekly hour of fun - so everyone can just declare "prior skills" or "never played before." And if priors dominate the list - I'll make a "virgin's hi score table"

    Also for selfish reasons I would like to avoid Windows games at least for the first week. (as I don't have one).

    Lave II on
  • Lave IILave II Registered User regular
    edited May 2007
    Example Submission:
    Sonic the Hedgehog
    Format: Master System
    180pxsonic01fs3.jpg180pxsmssonicthehedgehoxc0.png
    Why it should be this weeks game:
    It's probably the most under appreciated Sonic game. The Master System's lack of power meant that the developers couldn't make a mindless "hold-right-go-fast" game, and instead had to make a focused, tight game, with a huge focus on the level design. The Music on the Sky level is so good that as a kid I dubbed it onto a cassette tape and played it on my walkman ALL THE TIME.
    Aims
    1) I remember Sega Power running a competition to see how quick you could complete the first level . I discovered there was a secret trick on the ramp that helped. I actually beat the winner of that competition - but my mum wouldn't develop the camera film I used to photograph the tv as proof. So this gives me a second chance to win.
    2) Hi-score challenge
    3) How far can you get?

    Obviously they don't have to be that detailed - I'm just really into the idea.

    And I would love some shoot em up suggestions. The Wii's VC always helps that...

    Lave II on
  • LewiePLewieP Registered User regular
    edited May 2007
    I will probably submit a Warning Forever er...submission, after the first week.

    LewieP on
  • NickleNickle Registered User regular
    edited May 2007
    What about those of us who were smart enough to stick with Nintendo? :P

    I'm so in on this, though. Is the VC Sonic the same game, or no? I'm not versed in Sega history. Also, A few more recent games I think would be awesome: Elebits Time Attacks, Kororinpa Time Attacks, Trauma Center Points Battle. If we're trying to keep it classic, though, that's fine, I know they don't fit under the 'must be 2d' rule, but they fit the other requirements.
    Mostly, I just want more people to buy Kororinpa and Elebits. I want sequels so bad.

    I <3 high score competitions, and kinda have the same thing going on with some of my friends.

    Nickle on
    Xbox/PSN/NNID/Steam: NickleDL | 3DS: 0731-4750-6906
  • Lave IILave II Registered User regular
    edited May 2007
    The 2D rule isn't a rule. I just mean 2D games work well.

    It's just about getting as much fun as possible into an hour's break at the weekend.

    You know by planning it in detail during work hours...


    (And Master System Sonic isn't on the Wii. But its basically the same as the GameGear version. Which is on a lot of mega collections for the PS2, XBox and GC I think.)

    Also that Windows game LewieP mentioned looks awesome. Defintly should be done at some point. Wish there was a mac port....

    Lave II on
  • Mr_GrinchMr_Grinch Registered User regular
    edited May 2007
    May I suggest (and not least because I love this type of game):

    Prince of Persia 1 - PC/Amiga. The very idea is to complete it within an hour. See if you can do it.

    Another World - Took me just over an hour to complete. Not much in the way of getting high scores, but you could potentially do a "death count".

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited May 2007
    For straight high-scoring bliss, I'd say Rez. For a little more hardcore, Castle Shikigami 2. The second is much cheaper and easier to come by, so that'd probably be the better option.

    cj iwakura on
    z48g7weaopj2.png
  • Lave IILave II Registered User regular
    edited May 2007
    All great ideas. Especially Another World. <3

    I have Rez, Godhand and Okami sitting in a draw at home. But I've yet to ever own a PS2. :(

    My time will come. I'm prepping like the batman.

    Lave II on
  • Mr_GrinchMr_Grinch Registered User regular
    edited May 2007
    Doom? The first one? Play through for an hour on a certain difficulty level and post score?
    Super Monkey Ball (maybe a tad too recent?)
    Skyroads?

    I can tell I'm going to keep coming back to this thread.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • BurtletoyBurtletoy Registered User regular
    edited May 2007
    Pretty sure Cave Story should be mandatory in this thread at some point since everyone has access to it. And you know, its amazing and all. Plus it fits the 2D rule pretty well.

    Breaking out of the 2D well, the Katamari game should probably be included, they record high scores and are pretty readily available to anyone that doesn't already have them. Plus they really lend themselves to an hour or less of play time.

    Burtletoy on
  • Lave IILave II Registered User regular
    edited May 2007
    I'm loving the ideas here (Doom! Cave Story!).

    How about this as a time plan:

    Wed/Thus: Come up with possibles (Game/Format/Goals/Where you can get it)/see if people are interested.
    Thu/Fri: Ask a mod to put up a poll to vote for this weeks game? I know poll's are a big 'no no' but maybe this'll be ok. No harm in seeing.
    Most Votes as of Friday at 5pm GMT becomes that weekends Sunday Challenge.
    Mon: Post your epeen.

    Lave II on
  • Mr_GrinchMr_Grinch Registered User regular
    edited May 2007
    I have a free hour on Sunday. I am up for this.

    Yay.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • ben0207ben0207 Registered User regular
    edited May 2007
    I'm all over this. I only have the GG version of Sonic 1, but I would lvoe an excuse to dig it out.

    ben0207 on
  • Lave IILave II Registered User regular
    edited May 2007
    Cool.

    It's seems myself, ben0207, Mr Grinch are up for this at least this weekend, and I'm sure we can pick up a few more (MikeRyu, Nickle, LewieP and so on seem interested).

    Maybe we should settle on the first 8bit Sonic this weeked to give people a chance to find it - and then a classic shmup next week? What say you Mr Grinch?

    I'll change the thread title to whatever we settle on to try and get more interest.

    Lave II on
  • Mr_GrinchMr_Grinch Registered User regular
    edited May 2007
    Classic sonic good with me, I've got it somewhere and I'm sure I'll be able to dig it out :)

    Master System or Gamegear? Either fine with me.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • Lave IILave II Registered User regular
    edited May 2007
    Awesome - Sonic for the first week. I'll update the OP/Title

    The gamegear version is a straight port with only minor differences. Mr Wikipedia says
    The Game Gear version has a lower screen resolution, but a larger color palette. Sonic's sprite is smaller and the control is said to feel lighter. In the first zone, warning signs were added near pits because the narrow screen and the high speed of the game do not give the players enough time to know what is ahead of them. The Jungle Zone Act 2 allows the player to "fall" off the stage without losing a life, making this stage easier in the portable version. The Labyrinth Zone level design in the Game Gear version is significantly changed from the Master System edition: most notably, the Chaos Emerald is in an entirely different location, and all Chaos Emeralds are blue. Several bosses, including the final one, were modified from the Master System version. Additionally, the springs found in the bonus stages have differing colors.
    .

    As this isn't meant to be the most serious competition I think either version is fine. And will make a good excuse come monday.

    The competition is on! I will crush you all.

    Lave II on
  • Jam WarriorJam Warrior Registered User regular
    edited May 2007
    I whole heartedly endorse this project. A free Sunday is a rare commodity to me these days but I should hopefully have room for some Master System Sonic this Sunday.

    I played that game to death as a child, I really am intrigued as to how far I can get in an hour after all this time.

    Jam Warrior on
    MhCw7nZ.gif
  • Mr_GrinchMr_Grinch Registered User regular
    edited May 2007
    I've never really played this one, I didn't give it a chance when I was younger as the genesis sonic looked better.

    Regardless I shall give it my all and if I pale in comparison to everyone else then I have a slight excuse :)

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • NickleNickle Registered User regular
    edited May 2007
    I probably won't be able to get it on it this weekend, but definitely count me in. I miss the good old days of arcades, and high score comps.

    Back in my day, we didn't get any fancy power-ups, or tons of side-quests. He had a number that signified how good we were, and that worked perfectly fine, thank you.

    /old man rant

    Nickle on
    Xbox/PSN/NNID/Steam: NickleDL | 3DS: 0731-4750-6906
  • Lave IILave II Registered User regular
    edited May 2007
    You know you want to Jam Warrior. I have to give a presentation monday (which I'm shitting myself about) - so my plan for sunday is: Wake, Coffee, Morning Paper, 60mins of Sonic, Practice presentation, Panic, Practice, Panic.

    Seriously - I honestly put this way ahead of the 16bit version.

    Everyone happy with 3 challenges? 1) How fast you can get through level 1 2) Hi Score challenge 3) How far you can get.

    I think for the Sega Power competition 25secs was the aim to beat for 1. I think.

    Lave II on
  • HtownHtown Registered User regular
    edited May 2007
    The 8bit Sonic is on Gametap, right? At least some of them are.

    Is this just called "Sonic the Hedgehog" or is there another name?

    Htown on
    steam_sig.png
  • Mr_GrinchMr_Grinch Registered User regular
    edited May 2007
    Challenges good with me.

    I look forward to it: Drop girlfriend at work, gym, eat, clean the house, 60mins of sonic, fix a pc, prepare some work for Monday, pick up girlfriend from work, go to her parents for Sunday dinner.

    Ideal.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • Lave IILave II Registered User regular
    edited May 2007
    I don't know about Gametap - but it is on Sonic Mega Collection Plus and hidden in Sonic Adventure DX. I don't know where else it popped up though. The Wikipedia page is worth a read.

    I better get back to work, I'm really busy at the mo, so I really like the idea of something like this. Something feasible.

    Lave II on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2007
    Those challeneges are pitiful. Here's a man challenge that I doubt most will get:

    In Sonic the Hedgehog 1 for the Sega Master System/Game gear, it's possible to get an extra life just prior to the final boss in Sky Zone Act 3. Post a screenshot of yourself getting the hidden extra life (hint: I use the word "hidden" loosely) and explain how you did it.

    this should be elementary to anyone who religiously played sonic 1 on the Sega Master System.

    TheSonicRetard on
  • Jam WarriorJam Warrior Registered User regular
    edited May 2007
    Lave II wrote: »
    You know you want to Jam Warrior. I have to give a presentation monday (which I'm shitting myself about) - so my plan for sunday is: Wake, Coffee, Morning Paper, 60mins of Sonic, Practice presentation, Panic, Practice, Panic.

    Seriously - I honestly put this way ahead of the 16bit version.

    Everyone happy with 3 challenges? 1) How fast you can get through level 1 2) Hi Score challenge 3) How far you can get.

    I think for the Sega Power competition 25secs was the aim to beat for 1. I think.

    Man, I can still picture that Sega Power wallchart I used to have that showed the location of all the extra lives and chaos emeralds.

    And now I'm singing the end credits tune to myself as I walk around the office!

    Jam Warrior on
    MhCw7nZ.gif
  • Lave IILave II Registered User regular
    edited May 2007
    Those challeneges are pitiful. Here's a man challenge that I doubt most will get:

    In Sonic the Hedgehog 1 for the Sega Master System/Game gear, it's possible to get an extra life just prior to the final boss in Sky Zone Act 3. Post a screenshot of yourself getting the hidden extra life (hint: I use the word "hidden" loosely) and explain how you did it.

    this should be elementary to anyone who religiously played sonic 1 on the Sega Master System.

    This is why I demand you take part TSR.

    Put your money where your mouth is. Crush us!

    I'm adding this as TSR's ridiculous challenge bonus points.

    Lave II on
  • Lave IILave II Registered User regular
    edited May 2007
    Lave II wrote: »
    You know you want to Jam Warrior. I have to give a presentation monday (which I'm shitting myself about) - so my plan for sunday is: Wake, Coffee, Morning Paper, 60mins of Sonic, Practice presentation, Panic, Practice, Panic.

    Seriously - I honestly put this way ahead of the 16bit version.

    Everyone happy with 3 challenges? 1) How fast you can get through level 1 2) Hi Score challenge 3) How far you can get.

    I think for the Sega Power competition 25secs was the aim to beat for 1. I think.

    Man, I can still picture that Sega Power wallchart I used to have that showed the location of all the extra lives and chaos emeralds.

    And now I'm singing the end credits tune to myself as I walk around the office!

    These credits?

    Oh man. It's all coming back. I'm really quite giddy...

    (EDIT: Double post - sorry.)

    Lave II on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2007
    Here was my first run:

    sonicthehedgehogue03yv1.png

    I would have gotten a few seconds shorter but I hit a box. I should improve this time by saturday, for anyone who thinks they have what it takes.

    TheSonicRetard on
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