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[RAGE 2] appears to be a definite shift in tone from the original
Posts
"...only mights and maybes."
Also 13 hours is fine for me personally, I’m getting sick of long campaigns, but I can see how it would be disappointing
My main complaint so far is it’s a pain in the ass to melee boxes
Also running into a frequent glitch where hud elements disappear, like the rain recticle
However, they do have at least 2 story DLC packs with whole new areas coming (I say at least because these are only a couple of months out and Bethesda says there's over a year of support planned) so if you want more of the game, it's coming.
Whether it’s seeing a goon throw a guy off a balcony, seeing a fight club, there’s lots of these personalised touches to the outposts, like I’m not asking for much with other games, just give me some little unique element like these to make each place I visit stand out. Very impressed by that
Also, the Denuvo thing is hilarious in the Steam comments. At launch - Denuvo is terrible I'm not buying this game because of Denuvo, going to *preferred pirate site*. Devs - we noticed a few complaints, and removed Denuvo. After patch - game sucks it shouldn't have had Denuvo at all I'm not buying it.
Like they called the communities bluff on pirating the game because of Denuvo, and new excuses were found.
"...only mights and maybes."
On PC, if you have enough to do something in multiples, there's generally a 'Press [F] to buy/sell/etc X amount'. Like buying ammo in groups of 40 instead of 1. Does crafting not do that?
I'm really not sure how people are finishing this in such a short amount of time. I'm 7 hours in, I've still only got the pistol, assault rifle and shotgun, I've only just unlocked my first other car, only taken down I think two outposts, and one Abadon giant. And that's only really around Vineland and Gunbarell. I've only done the three story missions you get out of the gate, I've only got 2 Accession powers, my Phoenix is n't even half upgraded, my Accession powers are barely upgraded.
I get that the game world is small. I like the word used earlier - curated. Not like, say, Just Cause 3's massive expanses of nothing. There's lots of little nooks and crannies with places to explore and deceptively a lot to unlock. Also getting side tracked when I see fights on the side of the road. Really need that ejector seat to join the fights quicker.
I'm both astonished they backpedaled so quickly and quite pleased, because maybe now I'll actually seriously consider getting the game.
"...only mights and maybes."
Earlier it was said explosions look great in this. They look even better at night, as do firefights in general. I was driving along and saw blue tracer rounds flickering across the desert, and firebacks flying back at them with massive glowing explosions, and noticed it was a pretty big fight between Authority and Muties. I actually sat back a minute and just watched.
https://youtu.be/n_DD-txK9_Q
An entire new enemy type might get me to buy the season pass, as well as if it has new areas
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
To be honest I think they use it less to stop pirates (because it is a Fool's Errand) and more to just appease investors who don't know any better.
Like I would not be surprised in the least if Denuvo advertised themselves more towards big key investors instead of to Devs/Publishers specifically.
I'm just looking for right genitals to punch for getting this shit forced on us pointlessly.
I suppose I could start with the publishers and work my way over to the investors before going over to the Denuvo devs themselves. No chance for failure that way.
The Ghosts paid DLC expansions says:
New story
New enemy faction
Weapons
Abilities
Vehicles
Areas to explore
So it sounds pretty substantial. The second just has the ‘new enemy faction’ missing from that list, though that might just be because they haven’t settled on a new faction to introduce.
I hope with the DLC they make the outposts and such a bit bigger. I find that by the time my bloods pumping and I'm getting into a fight, it's over.
I just noticed that the game only populates the question marks on the map when you drive past, so some areas are getting super cluttered with stuff to do now.
Also I just found the doctor 8 hours in. So many upgrades in this game. Each gun, your car, the three projects, your Nanotrite suit, your Accession abilities... Just so much to keep upgrading.
edit - Deluxe Edition includes the Rise of the Ghosts expansion? Nice!
And is it just me or is the whole north section of the map completely underused? It’s awesome visually too, and has some great outposts and locations, it just seems like the story doesn’t use it
Also you can play most of the game and miss some of the ark powers and guns, I feel like they should have been put more directly in your path in the story
They've apparently got over a year of support planned. My guess is free missions in the underused areas, like they did with Assassins Creed Odyssey. Also the bounty board is clearly something they can add new stuff to.
They very clearly want you to explore the map. The map is empty at the start, and you don't see the question marks for locations until you drive past. Then you only see what those are when you approach. It's sad that they didn't make the map more visually appealing because people clearly aren't exploring the map if they're finishing it in under 20 hours, and there's some great stuff in there. I'm enjoying reading the data slates.
I finally got my Smart Rocket Launcher last night. Fuck yes.
Also yeah the rocket launcher is great, normally I don’t used rocket launchers in FPS games but this one has such gorgeous explosions and gore it’s a treat to use
Some of the random areas are so awesome, like little stories that having their own setup. It makes up for the shorter campaign for me, like in the southern desert you find a shrouded power station
But yeah they definitely need to throw more enemies at you in any future dlc. When you’ve got enough powers and weapons and upgrades you cut through enemies so quickly most battles are over in ten seconds
Saw a review that said they probably should have given you every power from the start and lock upgrades in the Arks and it’s hard to argue with that.
Also drove around The Wilds a lot and there’s a lot to do in there, but most of the areas are off on little, hard to see side tracks that are far enough from the main road that they don’t show up sometimes driving around.
The wild also has one of the best convoys, king squisha, it’s like a boss fight on wheels. You have to move from side to side to avoid a gun turret that rotates sides, and when it’s on one side the weak spot is on the other, and the turret is super deadly so you really have to pay attention. I thought it was a phenomenal fight
I feel like they could have gotten away with integrating a lot of this side stuff into the main campaign to flesh it out a bit more since it’s quite high quality. There’s some great gameplay and lore stuff in the side quests. The person who wrote some of the shrouded lore needs a promotion, they’re like something out of 40k
Overall I think they just made the requirement to get the second set of missions too low. They should have at least tied them to completing all of the Arks to make sure people get to experience all of the combat.
Unfortunately I don’t think it filters out Arks you have found already and they seem to be random.
But yeah tying progress to the arcs rather than the projects would have been smarter design. Or have project levels ‘unlock’ Arks and then open their location on the map at each level.
Hiding core gameplay features and expecting gamers to just explore and find them wasn’t good design.
Man scratch that try 50, just street after street of running battles. So awesome. They should have made the game more about a wider war with bigger battles rather than just focusing on the authority. Lot of room to grow I hope this does well, I want a rage 3 or big expansion
This is exactly what it is. I deal with this all the time as a lead engineer. I'll tell an executive or an account manager that what they are asking will cost money, for no benefit, and may actively harm the user experience. If they think it will somehow protect the bottom line or please a higher exec or investor, they'll push it through anyway. Like most areas in life, there is a lot of blowing smoke up peoples asses in any line of business.