I'd be fine with generic pokemon shadow models wandering around a field
Having to rely on using repels if I wanted to go somewhere without stopping to run from a battle every 5 seconds would be wonderful, and dodging around pokemon was actually kinda fun I found
but I frankly prefer exactly what Let's Go does. More information makes me happy, and there's something immersive about seeing Pokemon wandering around in the wild.
+5
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
I think it kinda makes sense in Go where you are incentivized to catch a bazillion of the same pokemon, and in normal pokemon games I don't really care what a route has once ive caught one of everything and if I'm hunting for one thing in particular than seeing them on the map saves me waiting for a battle to load and hearing the same 10 opening seconds of battle music a hundred times before getting what I want
A little mystery is gone I guess but that mystery usually loses its charm pretty quickly for me anyway, especially when actually hunting for something specific
+3
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
In my experience with Gen VII, getting the shiny charm lowers the odds to the point where you can breed for a shiny with relative ease. I've gotten several shinies just incidentally while breeding for IVs.
If they're increasing the trend of steadily increasing shiny rates with Let's Go, that's rad.
I got my first shiny in Sun after having played Red, Crystal, Sapphire, FireRed, Platinum, HeartGold, White, Y and Alpha Sapphire before that
(I know, no shinies in Red)
Technically... the data used in Gen 2 to determine shinies was present in Gen 1, so if transferred to Gold Silver or Crystal (or the bank for the 3DS VC versions), those Pokemon would appear as shinies.
So you could have had shinies in Red and just never known!
I don't think I've ever found a wild shiny in my playthroughs. Though I remember chaining once in DPPt and found a shiny Shinx. Moved that color corrected bad boy to my copy of X.
I like the pokemon wandering the overworld and the removal of random battles because I can just catch the one zubat I need for my pokedex and then choose to engage with only the pokes I want.
My gaming time is really limited right now though so I'm looking at it differently than I might of 2-3 years ago.
+1
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JimothyNot in front of the foxhe's with the owlRegistered Userregular
My gaming time is really limited right now though so I'm looking at it differently than I might of 2-3 years ago.
My gaming time is also very limited these days, but I don't think there's any time in my life that I would have prefered the nebulous, abstract "barren grasslands that are supposedly filled with random monsters" to a world that actually feels alive
+1
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Though I'm not sure if I knew what a shiny was back then
I mean you probably did, they go out of their way to demonstrate the Red Gyarados
Even when I knew what shinies were I thought the Red Gyarados was a special event pseudo-legendary encounter. When I found it was literally just a regular shiny Gyarados that was a big let down.
Blake TDo you have enemies then?Good. That means you’ve stood up for something, sometime in your life.Registered Userregular
Magikarp are the best pokemon.
I remembered when the original blue came out and there was this garbage pokemon and I was all. I need to keep this, it's going to pay off, so it entered the first turn of battle and I swapped it out every time and I levelled it up and it fucking paid off, I'll tell you what.
I started an Ultra Moon Nuzlocoe last night since Let's Go got me into Pokemon again.
Fucking Ilima's Smeargle killed my Wingull, she died so that Litten, Slowpoke, and Magnemite might live.
Do Wingulls only exist in Nuzlockes to sacrifice themselves?
+2
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Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited November 2018
To be fair:
I did kiiiiiiinda send her out to die? I had Litten out fighting the Yungoose, sent Wingull to eat a Water Gun, then planned on trying a Supersonic to relatively safely swap in Magnemite.
A critical hit Tackle had other ideas.
Mx. Quill on
0
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
I have a story like that when i was very young playing pokemon Silver i managed to somehow get pokerus on one of my pokemon and actually started my entire game over because i thought i had ruined my file.
iirc shinies are generated algorithmically by just adding a flat value to the color values, or at least they were at one point
which is why so many of them are puke green
I don't think so. Even in Gen II shiny Charmander is yellow and shiny Charizard is dark purple, and they're both basically the same orange in their base form.
Do y'all remember in Gen 2 when being shiny was based on a specific set of IV values
I think it was something like 15 in everything except HP, which was either always 0 or could be any value. I plumb forget.
Yeah, that's why it applied to Gen 1 Pokemon too. Quoth Bulbapedia: "In Generation II, being Shiny is determined by a Pokémon's IVs. If a Pokémon's Speed, Defense, and Special IVs are all 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny."
Interestingly enough, there are limits to what Pokemon in Gen 1 can be shiny
"Due to correlations between pseudorandom numbers in the Generation I games, Pokémon encountered in those games in tall grass, on cave tiles, or by Surfing on water cannot have a set of IVs that would allow them to be Shiny in Generation II. Fishing encounters, gift Pokémon (including from Pokémon Stadium), stationary Pokémon (such as Snorlax and Mewtwo), and in-game trades can have any set of IVs, so they always have the same 1/8192 chance of having a Shiny IV combination."
Halos Nach TariffCan you blame me?I'm too famous.Registered Userregular
I actually found my first (non-gyarados) shiny in Gen 2, a Girafarig on the route leading up to the Lake of Rage, but I'm pretty sure I was playing on an OG, non-colour Gameboy (At least I think Silver version was still one of those games that could be played on both the GBC and the older model GB?) so it was more of a black and white sprite that had sparkles around it for a couple of seconds.
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But I don't want to know what it is
The mystery is part of the fun
Also, can't really do nuzlockes this way
Having to rely on using repels if I wanted to go somewhere without stopping to run from a battle every 5 seconds would be wonderful, and dodging around pokemon was actually kinda fun I found
but I frankly prefer exactly what Let's Go does. More information makes me happy, and there's something immersive about seeing Pokemon wandering around in the wild.
A little mystery is gone I guess but that mystery usually loses its charm pretty quickly for me anyway, especially when actually hunting for something specific
This is me, only I'm still waiting for my first shiny. I got my shiny charm now, so tonight I'm gonna go chain until I see one.
You could create a "catch the first thing that appears, if mutliple appear at the same time then roll a die" rule.
If they're increasing the trend of steadily increasing shiny rates with Let's Go, that's rad.
(I know, no shinies in Red)
Technically... the data used in Gen 2 to determine shinies was present in Gen 1, so if transferred to Gold Silver or Crystal (or the bank for the 3DS VC versions), those Pokemon would appear as shinies.
So you could have had shinies in Red and just never known!
Though I'm not sure if I knew what a shiny was back then
My gaming time is really limited right now though so I'm looking at it differently than I might of 2-3 years ago.
I mean you probably did, they go out of their way to demonstrate the Red Gyarados
My gaming time is also very limited these days, but I don't think there's any time in my life that I would have prefered the nebulous, abstract "barren grasslands that are supposedly filled with random monsters" to a world that actually feels alive
Even when I knew what shinies were I thought the Red Gyarados was a special event pseudo-legendary encounter. When I found it was literally just a regular shiny Gyarados that was a big let down.
Switch: SW-7603-3284-4227
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I remembered when the original blue came out and there was this garbage pokemon and I was all. I need to keep this, it's going to pay off, so it entered the first turn of battle and I swapped it out every time and I levelled it up and it fucking paid off, I'll tell you what.
Satans..... hints.....
Fucking Ilima's Smeargle killed my Wingull, she died so that Litten, Slowpoke, and Magnemite might live.
Do Wingulls only exist in Nuzlockes to sacrifice themselves?
I did kiiiiiiinda send her out to die? I had Litten out fighting the Yungoose, sent Wingull to eat a Water Gun, then planned on trying a Supersonic to relatively safely swap in Magnemite.
A critical hit Tackle had other ideas.
https://www.youtube.com/watch?v=xk8mm1Qmt-Y
Switch: SW-7603-3284-4227
My ACNH Wishlists | My ACNH Catalog
Get a chain of 10+ going, they'll show up.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I was chaining 31+ for the whole time! :P
One finally spawned but then ran away
I'll probably port over my pogo one
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A lot of gen 1 shiny's are a weird shade of green i believe it has something to do with the limited colors available.
The only shiny I think ive ever seen was a tentacool in gen 1 and I was super young so I thought it was dangerous in some way and knocked it out
That's odd, since gen 1 didn't have shinies :rotate:
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Switch: SW-5185-4991-5118
PSN: AbEntropy
what's odd is wasting my time by nitpicking a memory from almost 20 years ago
I mean if you wanna get pedantic about this, I covered this earlier on this very page
which is why so many of them are puke green
http://www.audioentropy.com/
I don't think so. Even in Gen II shiny Charmander is yellow and shiny Charizard is dark purple, and they're both basically the same orange in their base form.
That was how the Stadium coloring thing worked, but shinies in GSC in are separate sprites.
I think it was something like 15 in everything except HP, which was either always 0 or could be any value. I plumb forget.
Yeah, that's why it applied to Gen 1 Pokemon too. Quoth Bulbapedia: "In Generation II, being Shiny is determined by a Pokémon's IVs. If a Pokémon's Speed, Defense, and Special IVs are all 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny."
Interestingly enough, there are limits to what Pokemon in Gen 1 can be shiny
"Due to correlations between pseudorandom numbers in the Generation I games, Pokémon encountered in those games in tall grass, on cave tiles, or by Surfing on water cannot have a set of IVs that would allow them to be Shiny in Generation II. Fishing encounters, gift Pokémon (including from Pokémon Stadium), stationary Pokémon (such as Snorlax and Mewtwo), and in-game trades can have any set of IVs, so they always have the same 1/8192 chance of having a Shiny IV combination."
https://bulbapedia.bulbagarden.net/wiki/Shiny_Pokémon#Generation_II