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[Pokemon] Sword and Shield: Out now. Mark your spoilers!

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Posts

  • SilverWindSilverWind Registered User regular
    Cururu wrote: »
    From the Kotaku review, it sounds like the reason for the caps on what level pokemon you can catch is due to the Wild area, which has pokemon at vastly higher levels mixed among others of much lesser level, Xenoblade style. Without the cap, you could get lucky with a quick ball and catch one of those, which would trivialize the rest of the game. This seems like a reasonable move to me.

    Nice; that's exactly what I figured that cap was, but I didn't want to add further speculation fuel into the stupid fire


    The backlash is utterly predictable but also really hilarious-- I really doubt that many people complaining actually play pokemon competitively, and if they do, the majority do so on Showdown, not in the actual games. And given the national dex lock until after post game in recent gens..... how many people were bringing over their favs and running around the postgame with them?

    I hope the Gamefreak employees didn't get demoralized too much and they stick to this instead of caving in for next gen

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  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited November 2019
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    Kwoaru on
    2x39jD4.jpg
  • CururuCururu Registered User regular
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited November 2019
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    That makes sense, though that seems weird to me though because I haven't really noticed an improvement in graphics or change in the style of sword and shield compared to SuMo

    Edit and do we have an agreed upon shortening for this gen yet? I don't wanna call them pokemon SS

    Kwoaru on
    2x39jD4.jpg
  • BucketmanBucketman Call me SkraggRegistered User regular
    I'm cautiously optimistic about this game right now. I am still really super bummed about the lack of a national dex, but I'll hold ultimate judgement for when the game is actually out and being played by normal people

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Kwoaru wrote: »
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    That makes sense, though that seems weird to me though because I haven't really noticed an improvement in graphics or change in the style of sword and shield compared to SuMo

    Edit and do we have an agreed upon shortening for this gen yet? I don't wanna call them pokemon SS

    SwSh seems to be the most common one

    9uiytxaqj2j0.jpg
    CururuMx. Quill
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Cururu wrote: »
    From the Kotaku review, it sounds like the reason for the caps on what level pokemon you can catch is due to the Wild area, which has pokemon at vastly higher levels mixed among others of much lesser level, Xenoblade style. Without the cap, you could get lucky with a quick ball and catch one of those, which would trivialize the rest of the game. This seems like a reasonable move to me.

    Which is funny because this is actually information we have had for awhile now. But again, only using part of the info from the leaks to amplify how bad things are seems to be the general goal people are going for.

  • BahamutZEROBahamutZERO Registered User regular
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    someone told me they saw it said somewhere that they had a problem importing the 3DS assets into the new game engine, and they needed to be fixed individually and that's the real reason the roster's been cut, but I haven't seen any corroborating source for that so I'm not sure I believe it. But that sort of technical issue does come up in development pretty frequently when moving between engines.

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  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Kwoaru wrote: »
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    That makes sense, though that seems weird to me though because I haven't really noticed an improvement in graphics or change in the style of sword and shield compared to SuMo

    Edit and do we have an agreed upon shortening for this gen yet? I don't wanna call them pokemon SS

    SwSh seems to be the most common one

    That works I guess, I was hoping there was something snappier

    2x39jD4.jpg
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    swish

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  • TayaTaya Registered User regular
    Pokemon Swish

    BahamutZERO
  • H0b0manH0b0man Registered User regular
    Reading reviews has made me aware that people were calling the whole thing of not every pokemon being in the game "Dexit" and now I'm upset. Don't taint pokemon UK with what real UK is doing.

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    Bucketman
  • Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    The NBA is going to sue

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Kwoaru wrote: »
    Kwoaru wrote: »
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    That makes sense, though that seems weird to me though because I haven't really noticed an improvement in graphics or change in the style of sword and shield compared to SuMo

    Edit and do we have an agreed upon shortening for this gen yet? I don't wanna call them pokemon SS

    SwSh seems to be the most common one

    That works I guess, I was hoping there was something snappier

    four letters is pretty normal, thinking about it. DPPt, HGSS, USUM

    9uiytxaqj2j0.jpg
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    H0b0man wrote: »
    Reading reviews has made me aware that people were calling the whole thing of not every pokemon being in the game "Dexit" and now I'm upset. Don't taint pokemon UK with what real UK is doing.

    I'm going to go with "Don't compare your dumb video game pissfit with something that will actually affect people's lives and cause real societal damage"

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  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Shorty wrote: »
    swish

    Its this, this what gen 8 should be called

    2x39jD4.jpg
  • CururuCururu Registered User regular
    I look forward to the next game, Pokemon Yeet

    Andy Joe
  • Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    Cururu wrote: »
    I look forward to the next game, Pokemon Yeet

    And it's sister Pokemon YOLO

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  • WhippyWhippy Moderator, Admin Emeritus Admin Emeritus
    Pokemon Yeet for distance, Pokemon Kobe for accuracy

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  • Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    Whippy wrote: »
    Pokemon Yeet for distance, Pokemon Kobe for accuracy

    Shit...this makes way more sense than mine. YOLO is extremely outdated.

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  • Mx. QuillMx. Quill I now prefer "Myr. Quill", actually... {They/Them}Registered User regular
    edited November 2019
    So people who go with Fire Blast are Yeeters while Kobians favor Flamethrower?

    Mx. Quill on
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    someone told me they saw it said somewhere that they had a problem importing the 3DS assets into the new game engine, and they needed to be fixed individually and that's the real reason the roster's been cut, but I haven't seen any corroborating source for that so I'm not sure I believe it. But that sort of technical issue does come up in development pretty frequently when moving between engines.

    Yeah I have also seen the same thing being said

    I definitely remember a few years back people were talking about how you could data mine out way higher poly/res models from sun and moon, and it was speculated that the idea there was to future proof against future hardware so they wouldn't have to remodel everything again

    I wanna say there was something that corroborated the idea that the sub and moon models weren't able to transfer over smoothly, but googling for anything about not being able to import old pokemon into sword and shield is obviously a nightmare right now

  • SilverWindSilverWind Registered User regular
    Cururu wrote: »
    Kwoaru wrote: »
    Kwoaru wrote: »
    So you can't even transfer pokemon into the game if they're not in the galar dex right?

    The data and models aren't in the game

    Ah yeah okay

    I had assumed a benefit of moving to 3D models is that it would be easier to put them all into new games since they wouldn't have to update the art every single time like they did with sprites so then it'd just be a space/memory issue

    But I'm also not a programmer so I guess I assumed wrong!

    Bummer not even being able to transfer in though

    It's actually more work, in some ways. The 3D model wire frames/polygons are not the difficult part; it's the texture maps. Those would need to be redone, pretty much from scratch, for each model in order to match the graphics level/style of the new game.

    someone told me they saw it said somewhere that they had a problem importing the 3DS assets into the new game engine, and they needed to be fixed individually and that's the real reason the roster's been cut, but I haven't seen any corroborating source for that so I'm not sure I believe it. But that sort of technical issue does come up in development pretty frequently when moving between engines.

    I recall reading the same article --having trouble finding the same one I read that I feel was more explicit but there are various ones out there that are clear that they were redone

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  • DidgeridooDidgeridoo Flighty Dame Registered User regular
    I think I'm going to try and build an all-new pokemon team for this game. I tend to fall into a rut of having 3 or more favorites with only a handful of newbies.

    So far I'm thinking Polteageist, Yamper, and Galarian Ponyta (yes I'm counting this as new). Oh and of course Sobble. My sweet sad boy, Sobble

    Maddoc
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    So far I'm way into a bunch of the new pokemon, enough so that short of competitive shenanigans post game which I dunno that I'll actually get into, I'll probably roll with all new pokemon if I can help it

    Give me my dumb edgy knight bird

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  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Maddoc wrote: »
    So far I'm way into a bunch of the new pokemon, enough so that short of competitive shenanigans post game which I dunno that I'll actually get into, I'll probably roll with all new pokemon if I can help it

    Give me my dumb edgy knight bird

    Yea this is probably the first time since Red/Blue That I am going to use a full team of just new pokeys and I am quite excited for that.

  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    corviknight ruuuuuuules

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  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    I still think the most annoying thing of this controversy is that they call the pokedex removals 'Dexit', like removing a bunch of fucking pokemon from the game is the same as that massive political garbage fire.

    But, nerds gonna nerd, I guess.

    H0b0manBahamutZERO
  • I needed anime to post.I needed anime to post. boom Registered User regular
    moriveth have you heard about the 200 people in canada who are mad about the liberals winning so they started Wexit

    liEt3nH.png
  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    I mean I have now, and I wish I hadn’t!

  • I needed anime to post.I needed anime to post. boom Registered User regular
    -exit is going to join -gate as a wildly overused suffix that loses all meaning and there is nothing we can do to stop it

    liEt3nH.png
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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited November 2019
    X-exits are going to have the same level of cultural cache as X-gates, and that's something we're just going to have to put up with as dumb as it is

    The Escape Goat on
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    Shorty
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    it's a real Exitgate

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  • TerrendosTerrendos Decorative Monocle Registered User regular
    Brexit is just gonna be the new Watergate. Face it.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    good job team, we really got there saying the same thing four different ways

    9uiytxaqj2j0.jpg
    Andy Joe
  • H0b0manH0b0man Registered User regular
    We're just making sure that there isn't any vagueness about it. You know, a vaguexit.

    FFXIV: Agran Trask
  • BahamutZEROBahamutZERO Registered User regular
    X-exits are going to have the same level of cultural cache as X-gates, and that's something we're just going to have to put up with as dumb as it is

    X-gate sounds badass
    I want to X-gate, where do I sign up

    BahamutZERO.gif
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    x-gate sounds like an instant death spell from final fantasy

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  • SilverWindSilverWind Registered User regular
    edited November 2019
    I really prefer Gatexit, the E in the middle flows so well

    Real pain to pronounce though

    SilverWind on
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  • TamerBillTamerBill Registered User regular
    X-exits are going to have the same level of cultural cache as X-gates, and that's something we're just going to have to put up with as dumb as it is

    X-gate sounds badass
    I want to X-gate, where do I sign up

    It's actually a quantum mechanics term, so... university, I guess.

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    BahamutZERO
This discussion has been closed.