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[Destiny 2] Forsaken: Tossin' Nades and Mournin' Caydes

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Posts

  • shrykeshryke Member of the Beast Registered User regular
    edited July 2018
    DodgeBlan wrote: »
    shryke wrote: »
    DodgeBlan wrote: »
    Too me the biggest disappointment in Curse of Osiris was the reveal that the Vex grand plan is to turn off the sun.

    I don’t think you could come up with a less interesting reveal for the incomprehensible time traveling robots if you tried

    The sun being dead is just the most obvious sign of what is going on. One of the refletions specifically says:
    Neither Light nor Darkness exists anymore. The sun’s warmth is gone. All life… lost.
    And from one of the mercury armour set pieces:
    But the Vex? The Vex seek neither Light nor Darkness. They seek Convergence, the reduction of all life to its simplest, most meaningless form. An entelechy of zeros and ones.

    There's more on this too from D1 and D2 I believe.

    But I think the overall picture is that the Vex seek a future where all is Vex. Where nothing else exists. Light and dark and life and all that are gone and only the Vex remain. The Vex have always been said to be seeking a way to weave themselves into the fabric of reality or something to that effect.

    I saw some of that but it doesn’t really matter. The fact that they thought ‘dead sun’ was a good representation of the vex writing themselves into reality was the final nail in the wooden coffin housing my hopes for the mysteries of Destiny being resolved in a compelling way.

    They could have done anything! Do some trippy Being John Malkovich shit!

    I think "Dead sun, black world and a field of red Vex eyes" was a pretty good representation of the idea that everything is dead and gone and all that is left is Vex.

    shryke on
    El MuchoAngrySquirrelHermanocB5573cl1ps3
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    It’s not what i picture when they talk about how the vex are trying to write themselves into the source code of reality. I think it’s a massive missed opportunity to go balls out trippy sci fi shit

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
    Frem
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    DodgeBlan wrote: »
    It’s not what i picture when they talk about how the vex are trying to write themselves into the source code of reality. I think it’s a massive missed opportunity to go balls out trippy sci fi shit

    A solar system of computronium is boring and not very cinematic.

    I definitely get your complaint but I think this is partly a visual medium thing. If anything I'd quibble that it got too close to evoking the darkness which isn't really meant to be the Vex.

    Nod. Get treat. PSN: Quippish
    DodgeBlan
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited July 2018
    Double poast

    DodgeBlan on
    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • shrykeshryke Member of the Beast Registered User regular
    DodgeBlan wrote: »
    It’s not what i picture when they talk about how the vex are trying to write themselves into the source code of reality. I think it’s a massive missed opportunity to go balls out trippy sci fi shit

    I think that becomes too disconnected from reality and so risks not actually selling the idea. You need to sell the idea that it's a) our world b) but dead and c) nothing but the Vex exists anymore. You go too trippy and you lose A.

  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    shryke wrote: »
    shryke wrote: »
    Fawst wrote: »
    I'm not sure that "meeting the challenge to come" will be the next step for the Guardians of the Tower. Zavala says "...the City is anywhere and everywhere humanity sets foot. We will venture outward. We will dare to behold the unknown. We will walk upon new planets -- and, one day, in the light of distant stars. And Guardian ... you will lead the way." Sounds pretty specific that the future will be us going out and forging a path, rather than sitting back waiting for the next assault. I'm sure that the pyramid ships will be involved, probably closer to home than further away, but I don't see us having yet another Tower/City assault. Not with the Traveler awakened.

    Uhuh. We've had two story beats since the Traveler "awakened" and so far it has changed precisely nothing.

    Fuck, it would have been the perfect way to make CoO mean something. Osiris has been constantly battling Panoptes and just barely holding them in check for like a century but the ripples of the Traveler's containment fucked it up some how and put Osiris on the back foot and he's been slowly losing ground in the Forest. Instead of stupid ghost fetch quest we spend the DLC creating a bridge for the active Traveler into the Forest and thus Panoptes gets beat down for a reason beyond "Once more you are super duper ultra special Unnamed Guardian."

    I also would have tied the Traveler's resurgence into Norkis/Xol waking up and possibly Rasputin deciding that he needs to spin back up himself to act as a counter balance.

    All of which amounts to I expect absolutely nothing to change in Forsaken and the Traveler to do the equivalent of hitting snooze and rolling over.

    But that is what happened? Like, they say so in the game. The Traveller's awakening is what set off the events of both CoO and Warmind.

    I do not remember them ever mentioning it for CoO. Do you remember what form it took?

    I know Warmind had the wave thing pass through Mars and I guess that counts but it is still pretty weak all in all. Especially in that it leaves both the Traveler and Rasputin as pretty much passive.

    They explicitly mention it in both as I recall, though I don't remember where. The Traveller being awake is what changes the parameters of the simulation somehow and is what causes Osiris to shit a brick. The wave thing the Traveller releases is also what began the thawing on Mars that sets off the events of Warmind by releasing Noxris' Hive.

    I would bet we might even get something about how either these events or the wave itself are also what sets off the events of Forsaken.

    The general theme of all the D2 stories seems to be that the Traveller was playing dead for a reason and that he only woke up to smack Ghaul down and now shit gonna get crazy. Eventually culminating, one assumes, in the black pyramids showing up.

    So I just listened through one of those cutscene videos for CoO and up to halfway through there are two completely throwaway references to a wake traveler. One in the opening 2D motion comic thingy in a general sense and Osiris briefly asks "Where you there when the Traveler woke? This changes everything!" with no further explanation.

    CoO starts being "different" because apparently Panoptes suddenly could sense Sagira's light in that cutscene with the not quite so frozen vex. Which is a weird change to pin on the Traveler waking up but it doesn't draw any line to it.

    So far the Traveler waking isn't even a MacGuffin as it doesn't really provide any motivation for anybody.

    Nod. Get treat. PSN: Quippish
  • ElkiElki get busy Moderator, ClubPA mod
    Catching bodies out here! Went on a run to earn back my 300 competitive points. Is there anything as sweet as a direct hit by PotG?

    https://xboxdvr.com/gamer/elkamil/video/56117337

    https://xboxdvr.com/gamer/elkamil/video/56117341 (not competetive)

    Also, hunters are the real titans.

    https://xboxdvr.com/gamer/elkamil/video/56117338

    smCQ5WE.jpg
    Zombie GandhicB557Local H Jay
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    So I just listened through one of those cutscene videos for CoO and up to halfway through there are two completely throwaway references to a wake traveler. One in the opening 2D motion comic thingy in a general sense and Osiris briefly asks "Where you there when the Traveler woke? This changes everything!" with no further explanation.

    i always took that line to mean more now we can actually learn about the traveler if it’s awake and not anything like the traveler being awake has actually affected anything at all

    Allegedly a voice of reason.
  • FawstFawst The road to awe.Registered User regular
    The Traveler’s light cutscene specifically touches the locations in the order of expansions:

    Mercury
    Mars
    The Rift
    (Saturn/Dreadnaught
    Milky Way
    Full galaxy
    Space between/pyramids)

    Fairly sure it’s super deliberate.

    cB557DajoranFrem
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Does Destiny not require PS Plus?

    Was dicking around on the second mission and was surprised to see a level 3 and 40 around.

    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    Dr. Chaos wrote: »
    Does Destiny not require PS Plus?

    Was dicking around on the second mission and was surprised to see a level 3 and 40 around.

    i think you can see them but you can’t group with them

    maybe

    Allegedly a voice of reason.
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited July 2018
    Fillion also confirmed something that Destiny fans had suspected—he did not play Cayde-6 during the E3 trailer in which the robotic hunter’s death was revealed. In fact, Fillion says he didn’t play Cayde-6 at all for this year’s Forsaken expansion--Nolan North did. But Fillion is one of many Destiny 2 players who doesn’t believe that Cayde-6 is actually dead.
    the fuck?

    edit - i see this was talked about last page. IGNORE ME

    Hardtarget on
    steam_sig.png
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  • cB557cB557 voOOP Registered User regular
    Well, time to get in my weekly comp. If anyone wants to party up, I'd appreciate it.

  • Local H JayLocal H Jay Registered User regular
    In somewhat weird timing, Nathan Fillion plays Nathan Drake in this fan film version of Uncharted. Looks like he and Nolan North just decided to swap roles, lol

    https://youtu.be/RlB5CNXmU9E

    Xbox - Local H Jay
    PS - Local_H_Jay
    Sub me on Youtube
    And Twitch
  • Crippl3Crippl3 oh noRegistered User regular
    In somewhat weird timing, Nathan Fillion plays Nathan Drake in this fan film version of Uncharted. Looks like he and Nolan North just decided to swap roles, lol

    https://youtu.be/RlB5CNXmU9E

    cB557Local H Jayshryke3cl1ps3Fawst
  • GONG-00GONG-00 Registered User regular
    Thanks to the PC Discord crew for my first SoS clear.

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Still waiting on Dan "Man of his Word" Ryckert to eat a hat
    xu257gunns6e.png
    cB557shrykeElkiAngrySquirrel3cl1ps3PeenCormacZombie GandhiKhraulFawstDysDajoranHyperion
  • ElkiElki get busy Moderator, ClubPA mod
    One of my new competitive buddies has been living between 1950 and 2050 glory points for the last 5 hours of Destiny time, and it been stressful by proximity. I really don’t want to be the bad part of a losing streak right now.

    smCQ5WE.jpg
  • SirialisSirialis of the Halite Throne. Registered User regular
    Do we have a list of whats coming today? I know Faction Rally, EP loot retuning and a few exotic revisions should be coming, not sure what else and the Bungie site isnt really helpful.

  • ElkiElki get busy Moderator, ClubPA mod
    Sirialis wrote: »
    Do we have a list of whats coming today? I know Faction Rally, EP loot retuning and a few exotic revisions should be coming, not sure what else and the Bungie site isnt really helpful.

    No patch notes yet, but competitive changes, 6v6 quick play, and (I think) bounties are also coming this afternoon.

    smCQ5WE.jpg
  • SirialisSirialis of the Halite Throne. Registered User regular
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Sirialis wrote: »
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

    Tokens

    Khraul
  • ElkiElki get busy Moderator, ClubPA mod
    ObiFett wrote: »
    Sirialis wrote: »
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

    Tokens

    Yep.
    they will generally award XP and faction reputation (though some will offer even better rewards), and can be redeemed “in the field” to immediately claim your rewards

    smCQ5WE.jpg
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited July 2018
    ObiFett wrote: »
    Sirialis wrote: »
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

    Tokens

    This word does not make me excited at all, I hope it at least make the boring Faction rank grind go faster.

    EDIT: Is it at the very least Faction tokens, as in NM/DO/FWC? Or is it just Vanguard and Crucible? Because fuck that.

    Sirialis on
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Sirialis wrote: »
    ObiFett wrote: »
    Sirialis wrote: »
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

    Tokens

    This word does not make me excited at all, I hope it at least make the boring Faction rank grind go faster.

    EDIT: Is it at the very least Faction tokens, as in NM/DO/FWC? Or is it just Vanguard and Crucible? Because fuck that.

    Planetary factions. That best sort of factions.
    IDK, I'm just lol bungie-ing.

    Nod. Get treat. PSN: Quippish
  • shrykeshryke Member of the Beast Registered User regular
    Sirialis wrote: »
    ObiFett wrote: »
    Sirialis wrote: »
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

    Tokens

    This word does not make me excited at all, I hope it at least make the boring Faction rank grind go faster.

    EDIT: Is it at the very least Faction tokens, as in NM/DO/FWC? Or is it just Vanguard and Crucible? Because fuck that.

    Probably any of that depending on where they come from? My guess would be they will be something like challenges but not linked to a specific zone.

  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    Sirialis wrote: »
    ObiFett wrote: »
    Sirialis wrote: »
    Not sure how bounties would even work in D2, what are the rewards from them supposed to be?

    Tokens

    This word does not make me excited at all, I hope it at least make the boring Faction rank grind go faster.

    EDIT: Is it at the very least Faction tokens, as in NM/DO/FWC? Or is it just Vanguard and Crucible? Because fuck that.

    Planetary factions. That best sort of factions.
    IDK, I'm just lol bungie-ing.

    not too far of a stretch considering the faction perk ghosts don't apply to faction rally factions

    Allegedly a voice of reason.
  • FawstFawst The road to awe.Registered User regular
    I wonder if they'll change the economy of vendor loot at all? I've been basically spending zero tokens with vendors because I just don't need gear. I have:

    2,780 Weapon Parts (down from 4,500 when I went on a hunt for Masterwork Cores the other day)
    1,355 Crucible
    691 EDZ
    431 Mars
    373 Nessus
    359 Arcology
    121 Io
    73 Mercury

    I guess that means that Mercury and Io will get the best Y2 replacement gear :rotate:

    Erevar
  • BizazedoBizazedo Registered User regular
    Fawst wrote: »
    I wonder if they'll change the economy of vendor loot at all? I've been basically spending zero tokens with vendors because I just don't need gear. I have:

    2,780 Weapon Parts (down from 4,500 when I went on a hunt for Masterwork Cores the other day)
    1,355 Crucible
    691 EDZ
    431 Mars
    373 Nessus
    359 Arcology
    121 Io
    73 Mercury

    I guess that means that Mercury and Io will get the best Y2 replacement gear :rotate:

    They almost have to...well, maybe not, Bungie and all, but....

    I mean, I am building back my hoard right now, but when I quit just after CoO and came back a few weeks ago, I used a similar stockpile to power up in levels to the soft cap before killing any enemies. Naturally, their reaction to this was to make the soft cap farther from the true cap than ever before (and limit you to just powerful rewards and nerf Exotics being able to raise you).

    That's messy as hell, though, now, because now planetary vendors are truly worthless and even "legendary" and exotic drops are pretty much ho-hum now because they will never raise your power outside of the powerful rewards. It really kills the fun of the grind up, imo, and then once you hit cap the game's over anyways.

    I would guess, though, that they'll ignore it and hope random rolls on gear takes care of it.

    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Random rolls on gear will do a lot to help out the planetary vendors if they each have a decent weapon that could roll well.

    Of course, it makes this "Inventory Management: The Game" more than a shooter.

    Nod. Get treat. PSN: Quippish
    Bizazedoshoeboxjeddy
  • BizazedoBizazedo Registered User regular
    Random rolls on gear will do a lot to help out the planetary vendors if they each have a decent weapon that could roll well.

    Of course, it makes this "Inventory Management: The Game" more than a shooter.
    Agreed. I bet that's what'll happen, though.

    XBL: Bizazedo
    PSN: Bizazedo
    CFN: Bizazedo (I don't think I suck, add me).
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Nod. Get treat. PSN: Quippish
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited July 2018
    hmm
    Iron Banner Updates
    The Iron Banner game mode now uses Iron Temple fire pits as capture zones instead of standard Control flags.
    Added new Power Play rules unique to Iron Banner:
    Upon capturing a third zone, all three zones lock for 20 seconds.
    After 20 seconds, all three zones reset to neutral and must be recaptured.
    Added new audio for fire pits and Power Play alerts.
    Updated score and time limits to match standard Control now that Quickplay is also 6v6.
    and of course IB ended last night :(

    edit - some other interesting stuff
    Crucible Ranks Update
    Players can now earn Valor Rank from the following playlists:
    Competitive
    Crucible Labs
    Iron Banner
    Joining a game in progress now protects your Valor Win Streak for that game.
    If you lose: No penalties incurred to your Valor Win Streak.
    If you win: Valor Win Streak increases.
    Players will now be matched using their Glory Rank.
    This means your opponents will be of similar rank to you.
    The higher you climb, the tougher the opponent!
    Glory Loss Streaks have been re-tuned to be less punishing over time.
    Consecutive losses now decrease the Rank Points lost instead of increasing.
    Streaks still cap out at five.
    All Rank Streaks no longer reset once they hit their cap.
    Fixed a bug where Rank Up toasts were not firing once a player hit orbit.
    Fixed a bug where players who logged into a character for the first time after a weekly reset would incur the Glory Rank weekly award/penalty.
    Fixed a bug where players were incorrectly hearing the rank points increase/decrease sounds where there was no rank attached to the activity.

    Hardtarget on
    steam_sig.png
    kHDRsTc.png
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Joining a game in progress now protects your Valor Win Streak for that game.
    If you lose: No penalties incurred to your Valor Win Streak.
    If you win: Valor Win Streak increases.

    Players will now be matched using their Glory Rank.
    This means your opponents will be of similar rank to you.
    The higher you climb, the tougher the opponent!

    Glory Loss Streaks have been re-tuned to be less punishing over time.
    Consecutive losses now decrease the Rank Points lost instead of increasing.
    Streaks still cap out at five.

    All that is really good

    HermanoKhraulshoeboxjeddyrndmhero
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited July 2018
    Finally, Tess is selling the Crimson ornament! I’ve been looking for this for months.

    Sirialis on
    Catalase
  • El MuchoEl Mucho Registered User regular
    Clan chat for PC finally, yay!

    BNet: ElMucho#1392
    Origin: theRealElMucho
    shoeboxjeddy
  • shrykeshryke Member of the Beast Registered User regular
    Bizazedo wrote: »
    Fawst wrote: »
    I wonder if they'll change the economy of vendor loot at all? I've been basically spending zero tokens with vendors because I just don't need gear. I have:

    2,780 Weapon Parts (down from 4,500 when I went on a hunt for Masterwork Cores the other day)
    1,355 Crucible
    691 EDZ
    431 Mars
    373 Nessus
    359 Arcology
    121 Io
    73 Mercury

    I guess that means that Mercury and Io will get the best Y2 replacement gear :rotate:

    They almost have to...well, maybe not, Bungie and all, but....

    I mean, I am building back my hoard right now, but when I quit just after CoO and came back a few weeks ago, I used a similar stockpile to power up in levels to the soft cap before killing any enemies. Naturally, their reaction to this was to make the soft cap farther from the true cap than ever before (and limit you to just powerful rewards and nerf Exotics being able to raise you).

    That's messy as hell, though, now, because now planetary vendors are truly worthless and even "legendary" and exotic drops are pretty much ho-hum now because they will never raise your power outside of the powerful rewards. It really kills the fun of the grind up, imo, and then once you hit cap the game's over anyways.

    I would guess, though, that they'll ignore it and hope random rolls on gear takes care of it.

    They are really trying to serve too many masters with their loot system and then trying not to upset people with the transition to the new one either and it's all kind of a mess.

  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular

    Had so many people been using Basilisk in Crucible because it had been beneficially broken? I remember it looking totally unremarkable and being surprised by how popular it was.

  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Fixed an issue which prevented the Season 3 Dead Orbit Gauntlet Ornament from receiving progress from Arcstriders using the Way of the Warrior subclass tree.
    Armor may now be purchased from Iron Banner and Faction Rallies vendors.

    FUCK YOU JERKS. That challenge is now gonna be laughably easy for Arcstriders.
    HDR Calibration
    Adds a calibration screen for HDR on all platforms. It can be accessed through the Brightness video setting when HDR is turned on.

    Oh yes, please. Right now HDR just makes everything dark. It's pretty in wide open spaces but makes some of the caves just completely unnavigable.

    Nod. Get treat. PSN: Quippish
  • squall99xsquall99x Registered User regular
    Iron Banner Updates
    The Iron Banner game mode now uses Iron Temple fire pits as capture zones instead of standard Control flags.
    Added new Power Play rules unique to Iron Banner:
    Upon capturing a third zone, all three zones lock for 20 seconds.
    After 20 seconds, all three zones reset to neutral and must be recaptured.

    Added new audio for fire pits and Power Play alerts.
    Updated score and time limits to match standard Control now that Quickplay is also 6v6.

    That's an interesting push on the risk/reward of getting all 3 zones.

    oHqYBTXm.jpg
    ObiFettPeencB557Fawst
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    Does this mean you’ll be matched based on glory in casual or just in ranked?

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
This discussion has been closed.