VR is absolutely a huge handicap in War Thunder. It's also an almost mind-blowing experience, but you're way less effective in competitive multiplayer, and I haven't seen anything to suggest that it improves much with time.
VR is absolutely a huge handicap in War Thunder. It's also an almost mind-blowing experience, but you're way less effective in competitive multiplayer, and I haven't seen anything to suggest that it improves much with time.
Is it the field of view? I've always thought that it would be more intuitive to play competitive games that way, so I'm curious what the big issues are
VR is absolutely a huge handicap in War Thunder. It's also an almost mind-blowing experience, but you're way less effective in competitive multiplayer, and I haven't seen anything to suggest that it improves much with time.
Is it the field of view? I've always thought that it would be more intuitive to play competitive games that way, so I'm curious what the big issues are
Possibly? It might not help, but it's not as though all the best WT players use multi-screen setups, HOTAS and TrackIR either.
There's not really anything about VR that makes War Thunder, especially at the quasi-simulation/arcade level or below where at least 95% of multiplayer takes place, more intuitive except maybe as an alternative to TrackIR? VR combined with a proper HOTAS set up (instead of KBAM) certainly lends itself to a potentially really rewarding experience on the simulation level, but at that point you're going into territory where a tiny fraction of the playerbase participate. At KBAM, at the arcade level, especially in third person viewing modes where you get a certain advantage of situational awareness both of the enemy and of the aircraft itself (this is why you'll pretty much always see the likes of PhlyDaily flying in third person), VR becomes rather unintuitive, like a more awkward version of TrackIR (which itself has limitations).
You're also going to be worse at spotting ultra-distant details, but that's less an issue at the most arcade-like settings. And you basically need to relearn landing, though again, this is a non-issue if you never need to land anyway.
For my money, it's an unparalleled way to experience your favorite plane cruising at low altitudes over the maps and maybe strafing troop trains and other really easy targets. But it's kind of terrible for the sort of "drop 32 planes onto a map in two teams and have them roll on one another until one team wins" that the game typically follows.
Never used it for tanks. I actually have no idea if it even works for tanks, considering how limited the first-person viewing options are.
Someone mentioned the Microsoft store to try before you buy, is there any other stores that should have ones to try. Any chains like best buy? The closest Microsoft store is probably 2 hours away without traffic. I'm guessing it's going to be fown in LA though.
VR is absolutely a huge handicap in War Thunder. It's also an almost mind-blowing experience, but you're way less effective in competitive multiplayer, and I haven't seen anything to suggest that it improves much with time.
Is it the field of view? I've always thought that it would be more intuitive to play competitive games that way, so I'm curious what the big issues are
The situational awareness you get from VR is actually a benefit. It's the resolution that's a killer. It's next to impossible to identify targets at a distance, so you have to get right up on people before the blob of pixels resolve into something you can identify as friend or foe.
Someone mentioned the Microsoft store to try before you buy, is there any other stores that should have ones to try. Any chains like best buy? The closest Microsoft store is probably 2 hours away without traffic. I'm guessing it's going to be fown in LA though.
MS is the only one I know of that demos the Vive, but Best Buy regularly demos the Rift and PS4. Call around to find out if one near you has anything scheduled.
You might also want to try VR arcades near you. I don't really care for the club-like ambience, but here's one near me as an example: https://www.augmentarcade.com
VR is absolutely a huge handicap in War Thunder. It's also an almost mind-blowing experience, but you're way less effective in competitive multiplayer, and I haven't seen anything to suggest that it improves much with time.
Is it the field of view? I've always thought that it would be more intuitive to play competitive games that way, so I'm curious what the big issues are
The situational awareness you get from VR is actually a benefit. It's the resolution that's a killer. It's next to impossible to identify targets at a distance, so you have to get right up on people before the blob of pixels resolve into something you can identify as friend or foe.
Ah, that makes sense. In genres that people get 4k monitors to see your tiny pixels from across the map, that would be pretty rough. Though I'm terrible at that genre, so it doesn't matter!
Someone mentioned the Microsoft store to try before you buy, is there any other stores that should have ones to try. Any chains like best buy? The closest Microsoft store is probably 2 hours away without traffic. I'm guessing it's going to be fown in LA though.
MS is the only one I know of that demos the Vive, but Best Buy regularly demos the Rift and PS4. Call around to find out if one near you has anything scheduled.
You might also want to try VR arcades near you. I don't really care for the club-like ambience, but here's one near me as an example: https://www.augmentarcade.com
What region are you in?
I'm about an hour and a half-2 hours or so from Los Angeles. I'm sure if I went down there I'd find something. Bakersfield is an hour away so that's be a possibility too. May have to make a plan to do something else, maybe under the guise of a nice dinner with my girlfriend. Then an oh, why don't we check this out
Actually. They're both having their fairs right now.
Someone mentioned the Microsoft store to try before you buy, is there any other stores that should have ones to try. Any chains like best buy? The closest Microsoft store is probably 2 hours away without traffic. I'm guessing it's going to be fown in LA though.
MS is the only one I know of that demos the Vive, but Best Buy regularly demos the Rift and PS4. Call around to find out if one near you has anything scheduled.
You might also want to try VR arcades near you. I don't really care for the club-like ambience, but here's one near me as an example: https://www.augmentarcade.com
What region are you in?
I'm about an hour and a half-2 hours or so from Los Angeles. I'm sure if I went down there I'd find something. Bakersfield is an hour away so that's be a possibility too. May have to make a plan to do something else, maybe under the guise of a nice dinner with my girlfriend. Then an oh, why don't we check this out
Actually. They're both having their fairs right now.
That reminds me, a lot of fairs and cons have VR as well. MAGfest had a busy but pretty good VR suite for free.
He's a question. Everyone keeps mentioning the hdmi port is key.
Is there anyway to know if I'm good by looking at the specs or after it gets here? Honestly, Depending on return policy, I'd have to consider returning it if possible if not. I decided on spending $750 or $1k plus on being able to VR if possible. If I can't, I'd want to cancel it and either spend a little more or save a lot.
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
Is that going to help in this case @Zilla360 ? I'm downloading it now, but on paper, my new laptop should be capable. The question here is evidently some laptops HDMI ports don't play nice. ALso I don't see any way to paste specs, or change what my pc is, to what is coming.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
I don't think that laptop is going to cut it. According to reviews I can find, it definitely has Nvidia Optimus, which is the tech Nvidia uses to reduce battery consumption.
Essentially how it works is that the 1060 isn't actually connected directly to the HDMI port, but rather tucked away and the CPU instead handles the graphics processing, and feeds instructions to the GPU when the machine requires extra power. Works great in most applications, but adds too much latency for VR to work.
Not every laptop with Optimus will have issues working with VR, but I wouldn't trust it in general.
Hello. Laptops can be problematic, in general, and switchable graphics like Optimus, in specific, don't work very well or at all in VR. This is because laptops are often built in vendor or model specific ways, such as having the HDMI port not connected directly to the dedicated GPU. On some select laptops, you can turn Optimus off in the BIOS and additionally select High Powered GPU in Windows Nvidia control panel 3D settings. However, not all machines may have the BIOS switch, and the Nvidia setting does not always work for every laptop. You can also try another video port on your laptop. If there is DisplayPort, you can try a DisplayPort-to-HDMI adapter. Hope that helps.
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Isaw lesser pc's, some with 1050's said they were VR capable, well at least minimum specs when I looked at sites. Gonna be so disappointed if it's not compatible.
*edit* God I hope So. I looked at the Alienware $300 more than it, that says VR ready, and it looks like shit compared to what I got.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
In this case it's not about the power of the system but rather the specific switching technology, Nvidia Optimus, which they add to improve battery life of gaming PCs, by keeping the GPU turned off when not needed.
It's possible the other machines you looked at don't have that tech.
It's also possible that this is old info, and Nvidia improved Optimus to the point where it no longer interferes with VR, but I've not seen anything like that to be the case.
It's not impossible that it works, but nor is it likely based on what I know about that type of design.
Totally anecdotal but this is about the G3 15 on reddit which is a step below yours:
Coincidentally the Dell G3 15 Gaming laptop came up as VR Ready, i've dug into it a bit , it's sub $1000 and review sites such as PCMag are calling it a budget VR ready laptop .But i don't see on Dell.com that they specifically say that it IS VR ready. So I dunno about this one, but you can dig into it a bit more if you're so inclined. But again, unless you find someone who owns one and is saying ya Rift works, i wouldn't buy.
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Yeah the Oculus site says it's rift ready, my dad uses it on his (although not often) and robo recall seems to have no issues but no idea beyond that lol. I'll look into your suggestions for sure though! I just didn't want to miss like a clear answer ya know?
Also delving in to various different region Dell stores the G3 17 is advertised as "VR Ready", so does the Microsoft store, and the Dell store often seems to pair it up with a Mixed Reality headset.
Basically I'd say you'll be good to go and I'd be more surprised if it DIDN'T work. Have fun!
Totally anecdotal but this is about the G3 15 on reddit which is a step below yours:
Coincidentally the Dell G3 15 Gaming laptop came up as VR Ready, i've dug into it a bit , it's sub $1000 and review sites such as PCMag are calling it a budget VR ready laptop .But i don't see on Dell.com that they specifically say that it IS VR ready. So I dunno about this one, but you can dig into it a bit more if you're so inclined. But again, unless you find someone who owns one and is saying ya Rift works, i wouldn't buy.
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Yeah the Oculus site says it's rift ready, my dad uses it on his (although not often) and robo recall seems to have no issues but no idea beyond that lol. I'll look into your suggestions for sure though! I just didn't want to miss like a clear answer ya know?
Also delving in to various different region Dell stores the G3 17 is advertised as "VR Ready", so does the Microsoft store, and the Dell store often seems to pair it up with a Mixed Reality headset.
Basically I'd say you'll be good to go and I'd be more surprised if it DIDN'T work. Have fun!
@Mr_Grinch Thank you so much for digging this up for me. Thank you everyone who's helped, you all have been so awesome. I'm hoping this is the case. Wish I knew someone nearby that had one to try to make sure, but I'm feeling a bit better about it working.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
That's great, looks like it's one of the laptops that works despite Optimus.
VR is absolutely a huge handicap in War Thunder. It's also an almost mind-blowing experience, but you're way less effective in competitive multiplayer, and I haven't seen anything to suggest that it improves much with time.
Is it the field of view? I've always thought that it would be more intuitive to play competitive games that way, so I'm curious what the big issues are
The situational awareness you get from VR is actually a benefit. It's the resolution that's a killer. It's next to impossible to identify targets at a distance, so you have to get right up on people before the blob of pixels resolve into something you can identify as friend or foe.
Ah, that makes sense. In genres that people get 4k monitors to see your tiny pixels from across the map, that would be pretty rough. Though I'm terrible at that genre, so it doesn't matter!
One of my favorite "advantages" to some VR dogfighting games is "look to aim". For example in Starblood Arena, (a 6DOF online multiplayer VR game), wherever you look is wherever you shoot. So you can aim completely independently of movement -- I love having that. Where as if that were non-VR, you'd have to use a controller to look/aim.
Totally anecdotal but this is about the G3 15 on reddit which is a step below yours:
Coincidentally the Dell G3 15 Gaming laptop came up as VR Ready, i've dug into it a bit , it's sub $1000 and review sites such as PCMag are calling it a budget VR ready laptop .But i don't see on Dell.com that they specifically say that it IS VR ready. So I dunno about this one, but you can dig into it a bit more if you're so inclined. But again, unless you find someone who owns one and is saying ya Rift works, i wouldn't buy.
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Yeah the Oculus site says it's rift ready, my dad uses it on his (although not often) and robo recall seems to have no issues but no idea beyond that lol. I'll look into your suggestions for sure though! I just didn't want to miss like a clear answer ya know?
Also delving in to various different region Dell stores the G3 17 is advertised as "VR Ready", so does the Microsoft store, and the Dell store often seems to pair it up with a Mixed Reality headset.
Basically I'd say you'll be good to go and I'd be more surprised if it DIDN'T work. Have fun!
@Mr_Grinch Thank you so much for digging this up for me. Thank you everyone who's helped, you all have been so awesome. I'm hoping this is the case. Wish I knew someone nearby that had one to try to make sure, but I'm feeling a bit better about it working.
I'm on the other side of the country in NJ, but we have several VR Arcades in malls around here. Check your local malls for one, maybe? (a quick google shows a few in LA, but there might be something closer.)
Yeah, that Optimus thing is a frustration point for me. I got a 980M in a laptop a few years back with the thought that it'd work for VR, and nope. It's still a good laptop though, and I eventually upgraded my desktop anyway, so I can't be too frustrated.
$99 for a Lenovo Explorer. It's not a top of the line headset, it doesn't come with motion controllers and I don't think there's any way to buy them separately, but that price is unbeatable.
$99 for a Lenovo Explorer. It's not a top of the line headset, it doesn't come with motion controllers and I don't think there's any way to buy them separately, but that price is unbeatable.
Looking at it it seems the resolution is lower than the other headsets. How does that affect the experience?
$99 for a Lenovo Explorer. It's not a top of the line headset, it doesn't come with motion controllers and I don't think there's any way to buy them separately, but that price is unbeatable.
Looking at it it seems the resolution is lower than the other headsets. How does that affect the experience?
I think it, like most if not all of the WMR headsets, has improved resolution over the Rift and Vive -- 1440 x 1440 per eye, compared to 1080 x 1200. But apparently this one has a lower field of view (105°), which hurts its immersion. Some people are already pretty sensitive to the 110 on the Rift and Vive, although personally I stopped noticing it almost immediately after putting on the headset.
No motion controllers, and as far as I know no way to add them on, hurts a lot more. It limits you from a lot of games. I think this would be a really good buy for people only interested in flying & driving games, or who were okay with the Oculus Go design (without the wirelessness) but wanted to play... I dunno, the handful of gamepad games on Steam, I guess. You could play the older Oculus Rift gamepad games, too -- I understand that people go to SteamVR and then use the Revive hack to run Oculus games on WMR headsets.
$99 for a Lenovo Explorer. It's not a top of the line headset, it doesn't come with motion controllers and I don't think there's any way to buy them separately, but that price is unbeatable.
Looking at it it seems the resolution is lower than the other headsets. How does that affect the experience?
I think it, like most if not all of the WMR headsets, has improved resolution over the Rift and Vive -- 1440 x 1440 per eye, compared to 1080 x 1200. But apparently this one has a lower field of view (105°), which hurts its immersion. Some people are already pretty sensitive to the 110 on the Rift and Vive, although personally I stopped noticing it almost immediately after putting on the headset.
No motion controllers, and as far as I know no way to add them on, hurts a lot more. It limits you from a lot of games. I think this would be a really good buy for people only interested in flying & driving games, or who were okay with the Oculus Go design (without the wirelessness) but wanted to play... I dunno, the handful of gamepad games on Steam, I guess. You could play the older Oculus Rift gamepad games, too -- I understand that people go to SteamVR and then use the Revive hack to run Oculus games on WMR headsets.
I think I was looking athte resolution wrong. After looking at laptops for so long thing I confused the others with being 1920/1080
So lets say I don't really have the room for room scale. I'm guessing in that case this would be better, and I could always upgrade to a different kit later and sell this. I feel I'd have a few hours each day for room scale, but would have to break it down each night. So I'm leaning towards Occulus. I hope that sale doesn't end while I'm being indecisive. That would probably do everything I need realistically.
*EDIT*basically I'd have room scale at times available. I'm up late after everyone goes to sleep, so could just move the living room table and I'm good. If I was in my room I'd be much more restricted, The space I have available is 10 X 6 in front of my bed to the closet and to the wall. A nice little rectangle but probably too small. Also, the living would be available when everyone was experiencing it, but mostly it'd be for a 4 hour window or so every night. ***EDIT***
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
So lets say I don't really have the room for room scale. I'm guessing in that case this would be better, and I could always upgrade to a different kit later and sell this. I feel I'd have a few hours each day for room scale, but would have to break it down each night. So I'm leaning towards Occulus. I hope that sale doesn't end while I'm being indecisive. That would probably do everything I need realistically.
*EDIT*basically I'd have room scale at times available. I'm up late after everyone goes to sleep, so could just move the living room table and I'm good. If I was in my room I'd be much more restricted, The space I have available is 10 X 6 in front of my bed to the closet and to the wall. A nice little rectangle but probably too small. Also, the living would be available when everyone was experiencing it, but mostly it'd be for a 4 hour window or so every night. ***EDIT***
Both Oculus Rift and HTC Vive are pretty good at room-scale now. The Rift started out seated only, no touch controls, XBox 360 controller, but now a lot of VR games release across both platforms with near-identical controls.
I play in the living room in an area about 2x3m, and that's plenty of space. I'm guessing your area would be okay, but Gorn might be a little much! I also put my VR stuff away most of the time. I leave the Vive base stations up all the time, but I pack the headset and controllers back into the box and shove it into the closet. It's not ideal, but similar to how I play Rock Band / Rocksmith.
Is there any difference between the rift sets that cone with some marvel thing and the ones that don't? Besides the free game or whatever it is? Or do they replace something ?
The more I think about It the more I thin I'm sure om getting a rift ordered when I get the ship date confirmed for the laptop. I expect that to come quickly and don't want to have this awesome VR headset sitting around with no way to use it.
I think I should for a few reasons. One I find out immediately, for sure, that my rig is or is not VR ready. Then I deal with that headache.
I've wanted yhis forever. I was jealous of people with the beta sets, and have been dreaming of this forever. I've already told my gf if I do this is pretty much my birthday and Christmas gift for this year. Makes it a little easier to justify.
Plus I really think she'll enjoy I as will the rest of my family. I remember when wed all sit around playing wii bowling togetger. Just need to find a game like that we can all get into and swap the headset around.
Getting a laptop, you might be better off getting one of the windows headsets. No lighthouses/sensors to cart around and set up, so it's much more mobile. The tracking is technically not as good on the hand controllers, but from what I've heard you have to really be looking to notice in most cases. And they have better resolution!
They also have a less graphically intense mode that acts more like one of the standalone headsets, oculus go or whatever.. So if your laptop ends up not being able to handle the more intense stuff, you'd at least be able to run that. I'm sure you could set up something similar with the rift, but it probably wouldn't be quite as straightforward.
Getting a laptop, you might be better off getting one of the windows headsets. No lighthouses/sensors to cart around and set up, so it's much more mobile. The tracking is technically not as good on the hand controllers, but from what I've heard you have to really be looking to notice in most cases. And they have better resolution!
They also have a less graphically intense mode that acts more like one of the standalone headsets, oculus go or whatever.. So if your laptop ends up not being able to handle the more intense stuff, you'd at least be able to run that. I'm sure you could set up something similar with the rift, but it probably wouldn't be quite as straightforward.
The laptop should be more than enough up to it as it meets all the recommended specs. Has a gtx 1060 as the gpu, and the newest i7 processor and 16gn of ram. From my understanding my problems could arise from either
My hdmi port
Amount of USB and if I can find a hub that works if so.
It's pretty beefy for the price, and has better specs than the alien ware $300 more that says vr ready
Does anyone here know if the VirtualLink port on the new Geforce cards has any use at present? Or is that one of those things that might only become useful once the next generation of VR HMDs come out, namely so we only have to plug in one cable instead of two (HDMI and USB)?
"Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
Getting a laptop, you might be better off getting one of the windows headsets. No lighthouses/sensors to cart around and set up, so it's much more mobile. The tracking is technically not as good on the hand controllers, but from what I've heard you have to really be looking to notice in most cases. And they have better resolution!
They also have a less graphically intense mode that acts more like one of the standalone headsets, oculus go or whatever.. So if your laptop ends up not being able to handle the more intense stuff, you'd at least be able to run that. I'm sure you could set up something similar with the rift, but it probably wouldn't be quite as straightforward.
And also, I didn't mean to write you off if it seemed that way, just hoping and assuming mine is going to work.
I"m gad to hear there are other options out there, because if Occulus doesn't work for some reason I'm totally jumping on one of those $100 ones posted earlier. Or something similar.
So I excited about the possibility. Gonna be looking at laptop sttus every day and the supplies of the Marvel Occulus bundle.
Here's another question, and I'm guessing the answer is yes, but are there good games where one person has the headset on and otherS are also playing? I know there's that diffuses the bomb game, so I'm guessing yes
Here's another question, and I'm guessing the answer is yes, but are there good games where one person has the headset on and otherS are also playing? I know there's that diffuses the bomb game, so I'm guessing yes
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Is it the field of view? I've always thought that it would be more intuitive to play competitive games that way, so I'm curious what the big issues are
Possibly? It might not help, but it's not as though all the best WT players use multi-screen setups, HOTAS and TrackIR either.
There's not really anything about VR that makes War Thunder, especially at the quasi-simulation/arcade level or below where at least 95% of multiplayer takes place, more intuitive except maybe as an alternative to TrackIR? VR combined with a proper HOTAS set up (instead of KBAM) certainly lends itself to a potentially really rewarding experience on the simulation level, but at that point you're going into territory where a tiny fraction of the playerbase participate. At KBAM, at the arcade level, especially in third person viewing modes where you get a certain advantage of situational awareness both of the enemy and of the aircraft itself (this is why you'll pretty much always see the likes of PhlyDaily flying in third person), VR becomes rather unintuitive, like a more awkward version of TrackIR (which itself has limitations).
You're also going to be worse at spotting ultra-distant details, but that's less an issue at the most arcade-like settings. And you basically need to relearn landing, though again, this is a non-issue if you never need to land anyway.
For my money, it's an unparalleled way to experience your favorite plane cruising at low altitudes over the maps and maybe strafing troop trains and other really easy targets. But it's kind of terrible for the sort of "drop 32 planes onto a map in two teams and have them roll on one another until one team wins" that the game typically follows.
Never used it for tanks. I actually have no idea if it even works for tanks, considering how limited the first-person viewing options are.
The situational awareness you get from VR is actually a benefit. It's the resolution that's a killer. It's next to impossible to identify targets at a distance, so you have to get right up on people before the blob of pixels resolve into something you can identify as friend or foe.
MS is the only one I know of that demos the Vive, but Best Buy regularly demos the Rift and PS4. Call around to find out if one near you has anything scheduled.
You might also want to try VR arcades near you. I don't really care for the club-like ambience, but here's one near me as an example: https://www.augmentarcade.com
What region are you in?
Ah, that makes sense. In genres that people get 4k monitors to see your tiny pixels from across the map, that would be pretty rough. Though I'm terrible at that genre, so it doesn't matter!
I'm about an hour and a half-2 hours or so from Los Angeles. I'm sure if I went down there I'd find something. Bakersfield is an hour away so that's be a possibility too. May have to make a plan to do something else, maybe under the guise of a nice dinner with my girlfriend. Then an oh, why don't we check this out
Actually. They're both having their fairs right now.
That reminds me, a lot of fairs and cons have VR as well. MAGfest had a busy but pretty good VR suite for free.
Is there anyway to know if I'm good by looking at the specs or after it gets here? Honestly, Depending on return policy, I'd have to consider returning it if possible if not. I decided on spending $750 or $1k plus on being able to VR if possible. If I can't, I'd want to cancel it and either spend a little more or save a lot.
https://www.techpowerup.com/download/techpowerup-gpu-z/
Is that going to help in this case @Zilla360 ? I'm downloading it now, but on paper, my new laptop should be capable. The question here is evidently some laptops HDMI ports don't play nice. ALso I don't see any way to paste specs, or change what my pc is, to what is coming.
Dell g3 17 gaming.
Has the newest i7 and a gtx 1060
Essentially how it works is that the 1060 isn't actually connected directly to the HDMI port, but rather tucked away and the CPU instead handles the graphics processing, and feeds instructions to the GPU when the machine requires extra power. Works great in most applications, but adds too much latency for VR to work.
Not every laptop with Optimus will have issues working with VR, but I wouldn't trust it in general.
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Isaw lesser pc's, some with 1050's said they were VR capable, well at least minimum specs when I looked at sites. Gonna be so disappointed if it's not compatible.
*edit* God I hope So. I looked at the Alienware $300 more than it, that says VR ready, and it looks like shit compared to what I got.
It's possible the other machines you looked at don't have that tech.
It's also possible that this is old info, and Nvidia improved Optimus to the point where it no longer interferes with VR, but I've not seen anything like that to be the case.
It's not impossible that it works, but nor is it likely based on what I know about that type of design.
Also delving in to various different region Dell stores the G3 17 is advertised as "VR Ready", so does the Microsoft store, and the Dell store often seems to pair it up with a Mixed Reality headset.
Basically I'd say you'll be good to go and I'd be more surprised if it DIDN'T work. Have fun!
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
@Mr_Grinch Thank you so much for digging this up for me. Thank you everyone who's helped, you all have been so awesome. I'm hoping this is the case. Wish I knew someone nearby that had one to try to make sure, but I'm feeling a bit better about it working.
One of my favorite "advantages" to some VR dogfighting games is "look to aim". For example in Starblood Arena, (a 6DOF online multiplayer VR game), wherever you look is wherever you shoot. So you can aim completely independently of movement -- I love having that. Where as if that were non-VR, you'd have to use a controller to look/aim.
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I'm on the other side of the country in NJ, but we have several VR Arcades in malls around here. Check your local malls for one, maybe? (a quick google shows a few in LA, but there might be something closer.)
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$99 for a Lenovo Explorer. It's not a top of the line headset, it doesn't come with motion controllers and I don't think there's any way to buy them separately, but that price is unbeatable.
Looking at it it seems the resolution is lower than the other headsets. How does that affect the experience?
I think it, like most if not all of the WMR headsets, has improved resolution over the Rift and Vive -- 1440 x 1440 per eye, compared to 1080 x 1200. But apparently this one has a lower field of view (105°), which hurts its immersion. Some people are already pretty sensitive to the 110 on the Rift and Vive, although personally I stopped noticing it almost immediately after putting on the headset.
No motion controllers, and as far as I know no way to add them on, hurts a lot more. It limits you from a lot of games. I think this would be a really good buy for people only interested in flying & driving games, or who were okay with the Oculus Go design (without the wirelessness) but wanted to play... I dunno, the handful of gamepad games on Steam, I guess. You could play the older Oculus Rift gamepad games, too -- I understand that people go to SteamVR and then use the Revive hack to run Oculus games on WMR headsets.
I think I was looking athte resolution wrong. After looking at laptops for so long thing I confused the others with being 1920/1080
*EDIT*basically I'd have room scale at times available. I'm up late after everyone goes to sleep, so could just move the living room table and I'm good. If I was in my room I'd be much more restricted, The space I have available is 10 X 6 in front of my bed to the closet and to the wall. A nice little rectangle but probably too small. Also, the living would be available when everyone was experiencing it, but mostly it'd be for a 4 hour window or so every night. ***EDIT***
Both Oculus Rift and HTC Vive are pretty good at room-scale now. The Rift started out seated only, no touch controls, XBox 360 controller, but now a lot of VR games release across both platforms with near-identical controls.
I play in the living room in an area about 2x3m, and that's plenty of space. I'm guessing your area would be okay, but Gorn might be a little much! I also put my VR stuff away most of the time. I leave the Vive base stations up all the time, but I pack the headset and controllers back into the box and shove it into the closet. It's not ideal, but similar to how I play Rock Band / Rocksmith.
I think I should for a few reasons. One I find out immediately, for sure, that my rig is or is not VR ready. Then I deal with that headache.
I've wanted yhis forever. I was jealous of people with the beta sets, and have been dreaming of this forever. I've already told my gf if I do this is pretty much my birthday and Christmas gift for this year. Makes it a little easier to justify.
Plus I really think she'll enjoy I as will the rest of my family. I remember when wed all sit around playing wii bowling togetger. Just need to find a game like that we can all get into and swap the headset around.
They also have a less graphically intense mode that acts more like one of the standalone headsets, oculus go or whatever.. So if your laptop ends up not being able to handle the more intense stuff, you'd at least be able to run that. I'm sure you could set up something similar with the rift, but it probably wouldn't be quite as straightforward.
The laptop should be more than enough up to it as it meets all the recommended specs. Has a gtx 1060 as the gpu, and the newest i7 processor and 16gn of ram. From my understanding my problems could arise from either
My hdmi port
Amount of USB and if I can find a hub that works if so.
It's pretty beefy for the price, and has better specs than the alien ware $300 more that says vr ready
"Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
I"m gad to hear there are other options out there, because if Occulus doesn't work for some reason I'm totally jumping on one of those $100 ones posted earlier. Or something similar.
So I excited about the possibility. Gonna be looking at laptop sttus every day and the supplies of the Marvel Occulus bundle.
Some are abandoned, like Panoptic, but check out this list: https://www.reddit.com/r/Vive/comments/67f9sv/list_of_asymmetrical_local_party_vr_games_vivepc/
The most polished is probably Carly and the Reaperman. Though I didn't know Gorn had a local mode!
I want to get this sooooo badly but I really do hate incremental turning and teleporting.
have you ever played the "The Room" games on mobile? Are they similar? I love puzzles and "escape room" type games.
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