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Super Smash Bros. Ultimate - Kirby will save us all.

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Posts

  • RidleySariaRidleySaria AnaheimRegistered User regular
    If Simon is in Smash and has a voice I can’t imagine it being anything other than the voice from Captain N or Starbomb’s Crashervania song.

    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • PolaritiePolaritie Sleepy Registered User regular
    And now I want Rathalos.

    As for Castlevania, I think Shanoa offers the most variety for attacks, but kind of excessively so.

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  • EnlongEnlong Registered User regular
    Polaritie wrote: »
    And now I want Rathalos.

    As for Castlevania, I think Shanoa offers the most variety for attacks, but kind of excessively so.

    Soma Cruz would have a similar problem.

    I think for Shanoa, she could perhaps have different weapon glyphs for the different levels of physical attacks. Probably with the cerberus attacks for smashes.

  • PolaritiePolaritie Sleepy Registered User regular
    Enlong wrote: »
    Polaritie wrote: »
    And now I want Rathalos.

    As for Castlevania, I think Shanoa offers the most variety for attacks, but kind of excessively so.

    Soma Cruz would have a similar problem.

    I think for Shanoa, she could perhaps have different weapon glyphs for the different levels of physical attacks. Probably with the cerberus attacks for smashes.

    I have no idea what her final smash would be though. Probably just a barrage of weapons and magic.

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  • EnlongEnlong Registered User regular
    Possibly the Dark/Light glyph combo, or the (end-game spoilers)
    Dominus glyph combo

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  • DelzhandDelzhand Hard to miss. Registered User regular
    Shanoa's finisher from CV Judgment is at 0:22. Just a barrage of stuff but it ends with the highest level wind glyph.

    https://www.youtube.com/watch?v=LoQLnVdsBeQ

  • H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    edited June 2018
    Kupi wrote: »
    Ultimately, I just can't pick any of the four core Castlevania subweapons to leave out of a potential Belmont moveset. I think, if Simon were to get in, it would have to be:

    B: Knife
    Side-B: Cross
    Down-B: Holy Water
    Up-B: Axe

    Where the Axe, executed in the air, includes a third jump for extra height. Either that, or give Simon a giant tether recovery to account for having no third jump.

    They should just make it a "Belmont" slot that mashes up the various whip-wielding protags moves and go the Baby Bowser/Koopalings route for costumes (ie, instead of different Simons, have Simon, Trevor, Richter, Julius, Sonia, etc). Crib from Richter's SOTN special moves in particular to fill out an appropriate smash moveset.

    Normals: use different grades of whip depending on attack strength
    rapid normals: the spinning whip move from SOTN & Circle of the Moon (since it looks better than the freestyle controls from SCIV)
    Dashing normal: Richter's dashing special attack
    Grab: uses the whip as a tether (also for recovery)

    Up-Special: Richter's rising uppercut
    Neutral Special: use equipped subweapon
    Side-Special: Richter's slide kick (becomes a dive kick in the air)
    Down-Special: swap subweapon (randomly drops a Dagger, Axe, Cross, or Holy Water)

    Final Smash: the appropriate subweapon Item Crash from ROB/SOTN

    H3Knuckles on
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  • EnlongEnlong Registered User regular
    If they had Shanoa, would her recovery be Magnes (magnetic fling) or Volaticus (wings)?

  • PolaritiePolaritie Sleepy Registered User regular
    Enlong wrote: »
    If they had Shanoa, would her recovery be Magnes (magnetic fling) or Volaticus (wings)?

    I would assume Volaticus.

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  • ZythonZython Registered User regular
    H3Knuckles wrote: »
    Kupi wrote: »
    Ultimately, I just can't pick any of the four core Castlevania subweapons to leave out of a potential Belmont moveset. I think, if Simon were to get in, it would have to be:

    B: Knife
    Side-B: Cross
    Down-B: Holy Water
    Up-B: Axe

    Where the Axe, executed in the air, includes a third jump for extra height. Either that, or give Simon a giant tether recovery to account for having no third jump.

    They should just make it a "Belmont" slot that mashes up the various whip-wielding protags moves and go the Baby Bowser/Koopalings route for costumes (ie, instead of different Simons, have Simon, Trevor, Richter, Julius, Sonia, etc). Crib from Richter's SOTN special moves in particular to fill out an appropriate smash moveset.

    Normals: use different grades of whip depending on attack strength
    rapid normals: the spinning whip move from SOTN & Circle of the Moon (since it looks better than the freestyle controls from SCIV)
    Dashing normal: Richter's dashing special attack
    Grab: uses the whip as a tether (also for recovery)

    Up-Special: Richter's rising uppercut
    Neutral Special: use equipped subweapon
    Side-Special: Richter's slide kick (becomes a dive kick in the air)
    Down-Special: swap subweapon (randomly drops a Dagger, Axe, Cross, or Holy Water)

    Final Smash: the appropriate subweapon Item Crash from ROB/SOTN

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  • KupiKupi Registered User regular
    This is putting the cart way ahead of the horse, but it strikes me that if Dark Samus were to be an Echo Fighter, one easy way to differentiate her from regular Samus even while retaining mostly the same moves would be to borrow the Inklings' painting mechanic. Any move of Samus's that normally creates an explosion or electrical effect on the enemy would instead coat the enemy in Phazon, either inflicting damage over time or raising the damage they take just like the ink.

    My favorite musical instrument is the air-raid siren.
  • T-DangerT-Danger Registered User regular
    Sakurai tweeted this cryptic message a short while ago.

    https://78.media.tumblr.com/e7e7447f240a733b979521fd75e26257/tumblr_pauqxmlxma1ufbv9zo1_1280.png

    A hint that he's working on a character related to Kirby or Kid Icarus, maybe?

  • eelektrikeelektrik Southern CaliforniaRegistered User regular
    T-Danger wrote: »
    Sakurai tweeted this cryptic message a short while ago.

    https://78.media.tumblr.com/e7e7447f240a733b979521fd75e26257/tumblr_pauqxmlxma1ufbv9zo1_1280.png

    A hint that he's working on a character related to Kirby or Kid Icarus, maybe?

    Could be a character from Sin and Punishment?

    (She/Her)
    H3Knuckles
  • dav3ybdav3yb Registered User regular
    Just skip Konami at this point if they don't want to do anything productive with their IP...

    Get Miriam from Bloodstained instead.

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  • earthwormadamearthwormadam ancient crust Registered User regular
    Well, I'm assuming Simon Belmont will have knock-back, whichever version he looks like.

  • CosmicMuffetCosmicMuffet Registered User regular
    eelektrik wrote: »
    T-Danger wrote: »
    Sakurai tweeted this cryptic message a short while ago.

    https://78.media.tumblr.com/e7e7447f240a733b979521fd75e26257/tumblr_pauqxmlxma1ufbv9zo1_1280.png

    A hint that he's working on a character related to Kirby or Kid Icarus, maybe?

    Could be a character from Sin and Punishment?

    He said crawling! Maybe he's referring to Mushiking:
    http://mushiking.com/cards/index.html

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited June 2018
    T-Danger wrote: »
    Sakurai tweeted this cryptic message a short while ago.

    https://78.media.tumblr.com/e7e7447f240a733b979521fd75e26257/tumblr_pauqxmlxma1ufbv9zo1_1280.png

    A hint that he's working on a character related to Kirby or Kid Icarus, maybe?

    What in the WORLD

    Edit: Just Googled "sins back." It's UNDERTALE!

    Edit2: Aaaaaand that tweet is not real.

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  • PolaritiePolaritie Sleepy Registered User regular
    edited June 2018
    Yeah, no idea what character that would be.

    Shanoa would fit the back part, but not sins.

    Or does he mean his past work?

    Polaritie on
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  • ArteenArteen Adept ValeRegistered User regular
    T-Danger wrote: »
    Sakurai tweeted this cryptic message a short while ago.

    https://78.media.tumblr.com/e7e7447f240a733b979521fd75e26257/tumblr_pauqxmlxma1ufbv9zo1_1280.png

    A hint that he's working on a character related to Kirby or Kid Icarus, maybe?

    "Anyone can edit text."

    BlueBlue
  • BlueBlueBlueBlue Registered User regular
    Yeah Sans from Undertale in smash is a big meme

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  • Hexmage-PAHexmage-PA Registered User regular
    I'm gonna go ahead and put in a guess for Zero. He got a Mii costume, he was featured as a trophy in the last game, he wasn't added to Mega Man's Final Smash (whereas Proto Man and Bass were), and he's definitely one of the most popular Mega Man characters. Only thing is he's already had a lot of fighting game representation recently.

    I will say I'm a bit surprised Mega Man isn't using the Mega Man 11 design or anything resembling the Double Gear system, but I guess that would require too much alteration.

  • WyvernWyvern Registered User regular
    Enlong wrote: »
    Polaritie wrote: »
    And now I want Rathalos.

    As for Castlevania, I think Shanoa offers the most variety for attacks, but kind of excessively so.

    Soma Cruz would have a similar problem.

    I think for Shanoa, she could perhaps have different weapon glyphs for the different levels of physical attacks. Probably with the cerberus attacks for smashes.
    Well, Soma has obvious default choices for two specials. Maybe three if you get a bit creative with the passive.

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  • EnlongEnlong Registered User regular
    Wyvern wrote: »
    Enlong wrote: »
    Polaritie wrote: »
    And now I want Rathalos.

    As for Castlevania, I think Shanoa offers the most variety for attacks, but kind of excessively so.

    Soma Cruz would have a similar problem.

    I think for Shanoa, she could perhaps have different weapon glyphs for the different levels of physical attacks. Probably with the cerberus attacks for smashes.
    Well, Soma has obvious default choices for two specials. Maybe three if you get a bit creative with the passive.

    Flame Demon and Giant Bat would make for a good projectile and recovery, sure.

    And Succubus could be reworked into the drain grab that it was reworked into for Dawn of Sorrow. Would probably function almost indentically to Robin's Nosferatu.

    Then maybe put Black Panther (the turbo dash ramming attack you get as soon as you start the final chapter of Aria of Sorrow) on side-B?

  • skeldareskeldare Gresham, ORRegistered User regular
    David Hayter agrees that we need to free Snake's butt

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  • cloudeaglecloudeagle Registered User regular
    edited June 2018
    Not inaccurate.

    jzirz3doqff6.jpeg

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  • KupiKupi Registered User regular
    Okay, another random brainwave: Lloyd Irving is not necessarily the most-requested character, but he at least had a Mii Swordfighter costume and Bandai-Namco is the primary developer on this, so who knows. That's not the important thing, though.

    What would happen if Lloyd picked up a Beamsaber?!
    He'd probably just sub out his main-hand blade. Let me have the silly mental image.

    My favorite musical instrument is the air-raid siren.
    TDawg
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    While I have zero interest, Tales characters as a whole would be pretty easy to shift over to a smash moveset if you didn't want to do anything interesting.

    Tales combat at least for a lot of games, was basic attacks with directional modifications and specials with directionals. The only thing slightly missing is multiple aerials. I mean hell, just pick one hi ougi for a final smash and call it a day.

    H3Knuckles
  • TaramoorTaramoor Storyteller Registered User regular
    Kai_San wrote: »
    While I have zero interest, Tales characters as a whole would be pretty easy to shift over to a smash moveset if you didn't want to do anything interesting.

    Tales combat at least for a lot of games, was basic attacks with directional modifications and specials with directionals. The only thing slightly missing is multiple aerials. I mean hell, just pick one hi ougi for a final smash and call it a day.

    Allow pairs from the same game to do group or team specials.

    Now I want a Tales Smash game.

  • BlueBlueBlueBlue Registered User regular
    New music up, and,

    Not all stages returning

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  • cloudeaglecloudeagle Registered User regular
    Music from Snipperclips, no less!

    Switch: 3947-4890-9293
  • BlueBlueBlueBlue Registered User regular
    I believe I read that music has been put up every Tuesday - therefore, we can rest assured this pattern will continue forever

    I am unsure of what time the site is actually updated

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  • cloudeaglecloudeagle Registered User regular
    The dojo stuff from Brawl went up in the middle of the night for Americans, and I think the same's happening here.

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  • dav3ybdav3yb Registered User regular
    BlueBlue wrote: »
    Not all stages returning

    Well that's not very ultimate of them.

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  • BlueBlueBlueBlue Registered User regular
    edited June 2018
    As an avid speculator I really hate that the English name is “Ultimate” vs Japanese “Special” because of how much Ultimate can imply

    That and it’s now Smash U, not to be confused with Smash for Wii U

    BlueBlue on
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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    I'm ok with some of the stages not returning. I don't need five different versions of Battlefield and Final Destination in the game.

    Also the past games had some terrible levels and some that are just too similar to latter ones.

    All I'm waiting on is the Pirate Ship returning. It is one of my favorite stages. :D

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  • Skull2185Skull2185 Registered User regular
    Maybe it's just that picture, but even ignoring that they took a power-sander to Snake's booty, that Ultimate model for Snake looks worse than the model from Brawl.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
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  • cloudeaglecloudeagle Registered User regular
    Personally I'm wondering if Sega will block Windy Hill Zone from reappearing since Sonic Lost World majorly underperformed.

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  • EnlongEnlong Registered User regular
    cloudeagle wrote: »
    Personally I'm wondering if Sega will block Windy Hill Zone from reappearing since Sonic Lost World majorly underperformed.

    Silver and Sonic 06 music have been in Smash since Brawl.

    And they let Bayonetta in despite the Platinum Games curse being a thing wrt game sales.

  • cloudeaglecloudeagle Registered User regular
    Enlong wrote: »
    cloudeagle wrote: »
    Personally I'm wondering if Sega will block Windy Hill Zone from reappearing since Sonic Lost World majorly underperformed.

    Silver and Sonic 06 music have been in Smash since Brawl.

    And they let Bayonetta in despite the Platinum Games curse being a thing wrt game sales.

    The difference is that Platinum's actually enthusiastic about Bayonetta.

    And Bayonetta has been selling better lately.

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    H3Knuckles
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
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