I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
yeah you can't use any of them to get different messages. i don't know if it really matters in the long run though. What's more somewhat annoying to me is the "hidden" items on maps in exploration phase and if you miss them they are just gone. I get that it's typical for RPGs to have items on maps but the little sparkle is really hard to see sometimes. i find myself running around spamming A everywhere to make sure i don't miss things. Like the item that heals you on killing an enemy or the one that increases the chance for things to drop.
I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
TBF ice boy isn't much of a healer. He was there for research.
Yeah, but
He was researching healing, wasn't he? I mean his whole ruse to get him out of Hyzanthe was that was going to research other lands' healing techniques.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
TBF ice boy isn't much of a healer. He was there for research.
Yeah, but
He was researching healing, wasn't he? I mean his whole ruse to get him out of Hyzanthe was that was going to research other lands' healing techniques.
Kind of?
He was researching what he was told to research, not what he wanted to, because that's how Hyzante operates. The dude is super into ice and magic.
I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
TBF ice boy isn't much of a healer. He was there for research.
Yeah, but
He was researching healing, wasn't he? I mean his whole ruse to get him out of Hyzanthe was that was going to research other lands' healing techniques.
Kind of?
He was researching what he was told to research, not what he wanted to, because that's how Hyzante operates. The dude is super into ice and magic.
I mean, he might not like it, but he was researching it. It just seems like an obvious "here's an easy way to at least involve optional characters into the plotline" and they just missed it. At the very least, just ask him to check Symon out and if there's nothing he can do, then there's nothing he can do.
Or maybe he could cryo-freeze him till a cure is found!
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
After failing to clear it "the normal way" without resorting to burning down the houses (don't think it's impossible on Normal, but definitely extremely difficult since the only ones who can deal any significant to Avlora are the mages, and even then it's only like 30 damage), I tried the cheese strat with the ladders. Worked out reasonably well, though dealing with enemy archers and mages was definitely a hassle, even with the high ground. Anyway, as you can see in the video, all it took to bring it all crashing down (literally) was one misplaced spring trap. Initially I was only mildly bummed out because I thought I had just accidentally cleared the chapter (just not the way I wanted to), but it turns out you have to kill all the enemies, not just Avlora, and poor blacksmith dude couldn't handle that on his own. Eventually I just restarted and did it with burning down the houses, cause the cheese strat took way too long and I really didn't wanna go through with it again.
All in all, I'm pleasantly surprised with how challenging the game is, even on Normal.
I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
TBF ice boy isn't much of a healer. He was there for research.
Yeah, but
He was researching healing, wasn't he? I mean his whole ruse to get him out of Hyzanthe was that was going to research other lands' healing techniques.
Kind of?
He was researching what he was told to research, not what he wanted to, because that's how Hyzante operates. The dude is super into ice and magic.
I mean, he might not like it, but he was researching it. It just seems like an obvious "here's an easy way to at least involve optional characters into the plotline" and they just missed it. At the very least, just ask him to check Symon out and if there's nothing he can do, then there's nothing he can do.
Or maybe he could cryo-freeze him till a cure is found!
I will agree that he definitely gets a raw deal as far as representation goes. He's the only* character recruited in-story and then just gets shoved in the encampment like all the other randoms and is never heard from again outside of a side story.
I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
TBF ice boy isn't much of a healer. He was there for research.
Yeah, but
He was researching healing, wasn't he? I mean his whole ruse to get him out of Hyzanthe was that was going to research other lands' healing techniques.
Kind of?
He was researching what he was told to research, not what he wanted to, because that's how Hyzante operates. The dude is super into ice and magic.
I mean, he might not like it, but he was researching it. It just seems like an obvious "here's an easy way to at least involve optional characters into the plotline" and they just missed it. At the very least, just ask him to check Symon out and if there's nothing he can do, then there's nothing he can do.
Or maybe he could cryo-freeze him till a cure is found!
I will agree that he definitely gets a raw deal as far as representation goes. He's the only* character recruited in-story and then just gets shoved in the encampment like all the other randoms and is never heard from again outside of a side story.
*Per branch, anyway.
From a technical story point they can't assume you have any character past the initial 8, so those are the only ones that appear in side stories or affect the main plot.
I just got done with chapter 7 (spoilers for a specific branch)
Two things have bugged me:
1) in defense of wolffort, there was a comment about how I burned the town, when I specifically only used the trap in the market area where I cleared the stalls, and didn't burn any houses. Kinda bummed I didn't seem to get any credit for keeping all the houses intact.
2) With Lord Symon (why the weird pronunciation?) On his presumed deathbed, Benedict saying the healers are doing what they can. Gee wouldn't it be nice if, I dunno, LOOK THERE'S A HEALER I PICKED UP FROM THE PLACE WHERE THEY ARE FAMOUS FOR HEALING!!! Mayhap we could at least ask him for some help?
TBF ice boy isn't much of a healer. He was there for research.
Yeah, but
He was researching healing, wasn't he? I mean his whole ruse to get him out of Hyzanthe was that was going to research other lands' healing techniques.
Kind of?
He was researching what he was told to research, not what he wanted to, because that's how Hyzante operates. The dude is super into ice and magic.
I mean, he might not like it, but he was researching it. It just seems like an obvious "here's an easy way to at least involve optional characters into the plotline" and they just missed it. At the very least, just ask him to check Symon out and if there's nothing he can do, then there's nothing he can do.
Or maybe he could cryo-freeze him till a cure is found!
I will agree that he definitely gets a raw deal as far as representation goes. He's the only* character recruited in-story and then just gets shoved in the encampment like all the other randoms and is never heard from again outside of a side story.
*Per branch, anyway.
From a technical story point they can't assume you have any character past the initial 8, so those are the only ones that appear in side stories or affect the main plot.
I chose to help Roland and now have to protect the castle. Is there any rewards for not using the traps? Like, tangible rewards (items, gold, etc) or scale tipping?
Thanks!
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
I chose to help Roland and now have to protect the castle. Is there any rewards for not using the traps? Like, tangible rewards (items, gold, etc) or scale tipping?
Thanks!
Yeah. Kind of. Probably more of a New Game+ thing, though.
Apparently, protecting Roland without setting off any of the traps is one of the conditions you need to fulfil to get the Secret Fourth Ending.
0
AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Discovered I could buy this game through e-shop. Wasn’t available anywhere else oddly!
I will agree that he definitely gets a raw deal as far as representation goes. He's the only* character recruited in-story and then just gets shoved in the encampment like all the other randoms and is never heard from again outside of a side story.
*Per branch, anyway.
From a technical story point they can't assume you have any character past the initial 8, so those are the only ones that appear in side stories or affect the main plot.
clarify that for me because
bartender horse riding lady definitely had her own side story as well as a few others like circus girl.
I will agree that he definitely gets a raw deal as far as representation goes. He's the only* character recruited in-story and then just gets shoved in the encampment like all the other randoms and is never heard from again outside of a side story.
*Per branch, anyway.
From a technical story point they can't assume you have any character past the initial 8, so those are the only ones that appear in side stories or affect the main plot.
clarify that for me because
bartender horse riding lady definitely had her own side story as well as a few others like circus girl.
I think they meant that side stories only include the character in question plus one (or more) of the core 8.
What I will warn you is that the fight after that was the hardest in the game for me .
Ooooof. You were not kidding. She hits like a bus and is immune to everything?!
FFS, JUST TALK THIS ONE OUT, ROLAND!
EDIT: Whooo! Got her on the second try.
Turtled up and let the idiots come to me via the fountain while raining down Sparks from my Shaman and Sage. Used QP to make Avlora skip a turn once I had her surrounded and just focused fire.
Let's see if I can do this without the fire traps. Nope slaughtered. Ok let's do it with the fire traps. Use the lower ones, get what seems like a good chunk of them then get swarmed and picked off until Anna has to solo kite the remaining forces into the remaining fire traps and use take cover to slip past them to trigger the trap. Victory?
It really is basically a hidden ability. If you keep the command reminder open I guess there's something there, but with it closed you just have to straight-up remember it's a thing. I've become a lot better about it in recent chapters.
I got to watch a lot of Triangle tonight. The only playing I did was centered solely around the Ch15 vote but the plot is still moving along nicely.
As much as I wanted to help out the Roselle (again), I was presented with an opportunity to (hopefully) stab Patriette in his weasel face and I'll be damned if I wasn't going to take it. When he popped up in the scene after the battle my reaction was "this asshole is still alive?!" so I was already looking forward to correcting that oversight before they had him metaphorically kick the dog in the post-vote scene.
silence1186Character shields down!As a wingmanRegistered Userregular
edited March 2022
I think I might be grinding too much? But I'm enjoying the combat so much I don't mind advancing through the story slowly, though I'm probably hitting the limits of meaningful grinding soon.
I cleared Chapter 9 last night, with ~38 hours in the game so far.
My routine so far has been:
Get new character
Do mock battles for materials to unlock at least three level 1 weapon upgrades (which can be as many as 9 battles)
Level up core team to mock battle recommended level +1, everyone else to at least recommended level
I've basically been grinding mock battles on the train during my commute, then clearing the story + voting + story battles at home, so I've got a good rhythm.
Vanguard Scarf from Chapter 4 Exploration has been incredible on a mage for wiping out clusters of enemies at the beginning of a fight. Equip a Golden Pinkie Ring for Drop rate up, and have Anna use the In Tandem Quietus for a follow up mage attack. Sadly some of the mock battle maps have all the enemies spread out and arrive in waves, so this doesn't always work.
It also seems like there will be "tiers" of mock battles.
The first grants no rewards, the next four grant 2 of a certain material, and white treasure drops contain money, while blue drops contain level 1 materials.
The second five grant additional guaranteed materials, white drops contain level 1 materials, and blue drops contain level 2 materials.
blow up the bridge, leading to a fight against the siblings on that bridge. I dreaded the battle during the initial deployment, but it actually went pretty smooth.
My strategy was to essentially to bum rush the side with the mages as quickly as possible. I got pretty lucky with status effects as I was able to put two enemies to sleep with Anna right at the start, and keep the brother paralyzed for several turns (I don't think he ever got to anything in the entire battle). I kept the other side in check with Corentin's Ice Wall, Picoletta's Decoy and Erador essentially sacrificing himself by going over there alone. The sister luckily went over to the other side by herself, so he was able to survive for a really long time by himself since it was all melee units over there. Thankfully I was also able to immobilize the sister for several turns, so all she ever did was throw oil while I cleaned up the mages, then ganged up on her. By the time I killed her the enemies on the other side had killed Erador and made their way over, but by now I was outnumbering them and finished the chapter pretty easily.
I used it once my entire playthrough, and that was just to see if it had any special animation or something.
Doubling up on turns for casters is amazing. Wait for them to get their turn, burn a + shape of enemies, next character that gets a turn you give the caster another turn immediately and do it again.
Cruising along, around chapter 9. Still feel pretty stifled on upgrading supplies for weapons and classes. Was hoping they'd be a bit more generous with that stuff by now.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Cruising along, around chapter 9. Still feel pretty stifled on upgrading supplies for weapons and classes. Was hoping they'd be a bit more generous with that stuff by now.
I'm in Ch15 and they did eventually show up in one if my shops. I'll leave it to you to discover when...
Cruising along, around chapter 9. Still feel pretty stifled on upgrading supplies for weapons and classes. Was hoping they'd be a bit more generous with that stuff by now.
The bonuses aren't trivial, but they are small enough and being doled out slowly enough that I think the intent is that they're more like... character build quirks than something you're intended to max out without looping through the game multiple times. I haven't felt like I'm being held back by not having everything on Normal difficulty, at least, so I'm not terribly put off by the slow burn.
My favorite musical instrument is the air-raid siren.
So I've heard there is a really hard fight in ch. 7. I hear doing it a certain way has story implications but makes the fight even harder.
You know what that means I'm gonna run right into that brick wall until I figure out the ultimate cheese strat.
Ch17 spoiler
So, I didn't get the option to even have that fight due to how the vote went. Imagine my surprise when Erador just mentioned Wolfort's secret weapon to me right before what feels like my final choice, 10 chapters later. I wonder what would have gone down had a different outcome resulted in a burned-out village...
Serenoa and his convictions make no sense half the time.
Pick up a rock? Serenoa's convictions have been strengthened.
Climb down a ladder? Serenoa's convictions have been strengthened.
Start a mental mock battle? Serenoa's convictions have been strengthened.
Pick up spoils? Serenoa's convictions have been strengthened.
End the mock battle? Serenoa's convictions have been strengthened.
Return to camp from the mock battle? Serenoa's convictions have been strengthened.
Serenoa's convictions strengthen to meet the needs of the strengthening convictions.
Serenoa and his convictions make no sense half the time.
Pick up a rock? Serenoa's convictions have been strengthened.
Climb down a ladder? Serenoa's convictions have been strengthened.
Start a mental mock battle? Serenoa's convictions have been strengthened.
Pick up spoils? Serenoa's convictions have been strengthened.
End the mock battle? Serenoa's convictions have been strengthened.
Return to camp from the mock battle? Serenoa's convictions have been strengthened.
Serenoa's convictions strengthen to meet the needs of the strengthening convictions.
Serenoa's convictions have been strengthened.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Honestly I did it first try with no cheese strat, other than maybe being 1 level higher than normal. >_>
Most of my team died, but there were like 4 or 5 left keeping the faith. I used all my quietuses effectively including stopping the boss from doing anything for a round. Lots of focus fire. Geela stayed alive and kept healing, and I used some actual healing items (oh god).
Serenoa and his convictions make no sense half the time.
Pick up a rock? Serenoa's convictions have been strengthened.
Climb down a ladder? Serenoa's convictions have been strengthened.
Start a mental mock battle? Serenoa's convictions have been strengthened.
Pick up spoils? Serenoa's convictions have been strengthened.
End the mock battle? Serenoa's convictions have been strengthened.
Return to camp from the mock battle? Serenoa's convictions have been strengthened.
Serenoa's convictions strengthen to meet the needs of the strengthening convictions.
Basically your convictions are strengthened not only by your text choices but battle tactics you commonly employ.
Also I beat that fight only to not be able to persuade my group for a key decision
I'm up to Chapter 11. Really enjoying this so far.
There's a notable spike in difficulty around level 18, since enemies start getting more tools to ruin your day and reinforcements appear in most battles. I don't play a lot of tactical RPGs, so I'm occasionally getting my ass kicked.
Story-wise, this is really good. Most of the characters are morally ambiguous in interesting ways—few saints and few monsters. While some of the choices have been super easy, others took genuine thought on my part. I'm used to BioWare-style morality where there's a single axis of good to evil, so that's pretty neat.
I also dig Serenoa as a lead. He avoids the standard anime/JRPG protagonist tropes. He's not a chosen one, not an idiot, and is neither recklessly driven by emotion nor childishly closed off from others. The story's moral complexity and layered relationships with the core 8 keep him from becoming boring. He reminds me of a scene from Mass Effect 2, where Samara is talking about Jacob. Something like "He is a good man. Events will either forge him into a great one or break him utterly."
Spoilers up to Chapter 11
The choice whether to betray the Roselle was rough. I don't know if it was intentional, but I see a lot of parallels between Hyzante's bullshit and American slavery—right down to using religion to justify inhuman treatment that so happens to make the oppressors rich.
When Frederica was begging Seranoa to save her people, I kept imagining Frederick Douglass begging people not to send escaped slaves back south.
I really hope there's an chance to burn the Hyzante to the ground. They are the Worst™.
I also dig Serenoa as a lead. He avoids the standard anime/JRPG protagonist tropes. He's not a chosen one, not an idiot, and is neither recklessly driven by emotion nor childishly closed off from others. The story's moral complexity and layered relationships with the core 8 keep him from becoming boring. He reminds me of a scene from Mass Effect 2, where Samara is talking about Jacob. Something like "He is a good man. Events will either forge him into a great one or break him utterly."
Light Serenoa spoilers
He picks up a bit more "chosen one" as the plot progresses, but nothing really out of line with the nature of the genre.
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I feel he was given a very "neutral" personality for the sake of the game mechanics. And it works but also makes it so I don't feel strongly about him either way.
"Serviceable" is probably a good word for him.
Also on chapter 12 and I think I'm almost 60% done. Feels like it'll be a 40-50 hour affair. So yeah between the length and the unlocks seems like it was made with NG+ in mind.
Maybe this is a silly criticism because in some ways I like the game for doing this, but I also miss it:
I wish there were more enemy types, including monsters.
It is cool to have a purely political story about Man's Inhumanity To Man, not even having elves or dwarves or whatever. But I wouldn't mind if the wilderness was a little dangerous too. We know there are at least some interesting beasts out there, like the riding hawks. I just kind of miss the Final Fantasy Tactics feel of random encounters with goblins and bombs and mindflayers. FFT was also a very political story with barely any focus on monsters, and it worked pretty well there.
Part of this is coming from the fact that there are not that many different enemy types, and they all look pretty similar. I want to fight some weird stuff.
But also I'm not toward the end of the story yet (I got sidetracked by...getting back into FFT).
Posts
yeah you can't use any of them to get different messages. i don't know if it really matters in the long run though. What's more somewhat annoying to me is the "hidden" items on maps in exploration phase and if you miss them they are just gone. I get that it's typical for RPGs to have items on maps but the little sparkle is really hard to see sometimes. i find myself running around spamming A everywhere to make sure i don't miss things. Like the item that heals you on killing an enemy or the one that increases the chance for things to drop.
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
Finished Chapter 7, at beginning of Chapter 8:
I actually am not sure what to do here. Is it a choice? It's possible there are red flags so obvious I'm missing them or disregarding them.
Yeah, but
Kind of?
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Or maybe he could cryo-freeze him till a cure is found!
Anyway, I just had to share the absolute stupidest way to fail chapter 7:
After failing to clear it "the normal way" without resorting to burning down the houses (don't think it's impossible on Normal, but definitely extremely difficult since the only ones who can deal any significant to Avlora are the mages, and even then it's only like 30 damage), I tried the cheese strat with the ladders. Worked out reasonably well, though dealing with enemy archers and mages was definitely a hassle, even with the high ground. Anyway, as you can see in the video, all it took to bring it all crashing down (literally) was one misplaced spring trap. Initially I was only mildly bummed out because I thought I had just accidentally cleared the chapter (just not the way I wanted to), but it turns out you have to kill all the enemies, not just Avlora, and poor blacksmith dude couldn't handle that on his own. Eventually I just restarted and did it with burning down the houses, cause the cheese strat took way too long and I really didn't wanna go through with it again.
All in all, I'm pleasantly surprised with how challenging the game is, even on Normal.
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
I will agree that he definitely gets a raw deal as far as representation goes. He's the only* character recruited in-story and then just gets shoved in the encampment like all the other randoms and is never heard from again outside of a side story.
*Per branch, anyway.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
From a technical story point they can't assume you have any character past the initial 8, so those are the only ones that appear in side stories or affect the main plot.
Yeah, obviously. But it's still a weird outlier.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Thanks!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Yeah. Kind of. Probably more of a New Game+ thing, though.
clarify that for me because
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
I think they meant that side stories only include the character in question plus one (or more) of the core 8.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Ooooof. You were not kidding. She hits like a bus and is immune to everything?!
EDIT: Whooo! Got her on the second try.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
One of these days I'll remember to use Quietus
It really is basically a hidden ability. If you keep the command reminder open I guess there's something there, but with it closed you just have to straight-up remember it's a thing. I've become a lot better about it in recent chapters.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
I cleared Chapter 9 last night, with ~38 hours in the game so far.
My routine so far has been:
Get new character
Do mock battles for materials to unlock at least three level 1 weapon upgrades (which can be as many as 9 battles)
Level up core team to mock battle recommended level +1, everyone else to at least recommended level
I've basically been grinding mock battles on the train during my commute, then clearing the story + voting + story battles at home, so I've got a good rhythm.
Vanguard Scarf from Chapter 4 Exploration has been incredible on a mage for wiping out clusters of enemies at the beginning of a fight. Equip a Golden Pinkie Ring for Drop rate up, and have Anna use the In Tandem Quietus for a follow up mage attack. Sadly some of the mock battle maps have all the enemies spread out and arrive in waves, so this doesn't always work.
It also seems like there will be "tiers" of mock battles.
The first grants no rewards, the next four grant 2 of a certain material, and white treasure drops contain money, while blue drops contain level 1 materials.
The second five grant additional guaranteed materials, white drops contain level 1 materials, and blue drops contain level 2 materials.
I'm wondering if this pattern holds.
In chapter 13, I chose to
My strategy was to essentially to bum rush the side with the mages as quickly as possible. I got pretty lucky with status effects as I was able to put two enemies to sleep with Anna right at the start, and keep the brother paralyzed for several turns (I don't think he ever got to anything in the entire battle). I kept the other side in check with Corentin's Ice Wall, Picoletta's Decoy and Erador essentially sacrificing himself by going over there alone. The sister luckily went over to the other side by herself, so he was able to survive for a really long time by himself since it was all melee units over there. Thankfully I was also able to immobilize the sister for several turns, so all she ever did was throw oil while I cleaned up the mages, then ganged up on her. By the time I killed her the enemies on the other side had killed Erador and made their way over, but by now I was outnumbering them and finished the chapter pretty easily.
Doubling up on turns for casters is amazing. Wait for them to get their turn, burn a + shape of enemies, next character that gets a turn you give the caster another turn immediately and do it again.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
I'm in Ch15 and they did eventually show up in one if my shops. I'll leave it to you to discover when...
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
The bonuses aren't trivial, but they are small enough and being doled out slowly enough that I think the intent is that they're more like... character build quirks than something you're intended to max out without looping through the game multiple times. I haven't felt like I'm being held back by not having everything on Normal difficulty, at least, so I'm not terribly put off by the slow burn.
"Damn, shit got real rather quickly."
You know what that means I'm gonna run right into that brick wall until I figure out the ultimate cheese strat.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Ch17 spoiler
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Oh naw I did it there was a unit with an ability that was really good for that specific mission lol.
Pick up a rock? Serenoa's convictions have been strengthened.
Climb down a ladder? Serenoa's convictions have been strengthened.
Start a mental mock battle? Serenoa's convictions have been strengthened.
Pick up spoils? Serenoa's convictions have been strengthened.
End the mock battle? Serenoa's convictions have been strengthened.
Return to camp from the mock battle? Serenoa's convictions have been strengthened.
Serenoa's convictions strengthen to meet the needs of the strengthening convictions.
Serenoa's convictions have been strengthened.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
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Honestly I did it first try with no cheese strat, other than maybe being 1 level higher than normal. >_>
Most of my team died, but there were like 4 or 5 left keeping the faith. I used all my quietuses effectively including stopping the boss from doing anything for a round. Lots of focus fire. Geela stayed alive and kept healing, and I used some actual healing items (oh god).
Basically your convictions are strengthened not only by your text choices but battle tactics you commonly employ.
Also I beat that fight only to not be able to persuade my group for a key decision
There's a notable spike in difficulty around level 18, since enemies start getting more tools to ruin your day and reinforcements appear in most battles. I don't play a lot of tactical RPGs, so I'm occasionally getting my ass kicked.
Story-wise, this is really good. Most of the characters are morally ambiguous in interesting ways—few saints and few monsters. While some of the choices have been super easy, others took genuine thought on my part. I'm used to BioWare-style morality where there's a single axis of good to evil, so that's pretty neat.
I also dig Serenoa as a lead. He avoids the standard anime/JRPG protagonist tropes. He's not a chosen one, not an idiot, and is neither recklessly driven by emotion nor childishly closed off from others. The story's moral complexity and layered relationships with the core 8 keep him from becoming boring. He reminds me of a scene from Mass Effect 2, where Samara is talking about Jacob. Something like "He is a good man. Events will either forge him into a great one or break him utterly."
Spoilers up to Chapter 11
When Frederica was begging Seranoa to save her people, I kept imagining Frederick Douglass begging people not to send escaped slaves back south.
I really hope there's an chance to burn the Hyzante to the ground. They are the Worst™.
Light Serenoa spoilers
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
"Serviceable" is probably a good word for him.
Also on chapter 12 and I think I'm almost 60% done. Feels like it'll be a 40-50 hour affair. So yeah between the length and the unlocks seems like it was made with NG+ in mind.
I wish there were more enemy types, including monsters.
It is cool to have a purely political story about Man's Inhumanity To Man, not even having elves or dwarves or whatever. But I wouldn't mind if the wilderness was a little dangerous too. We know there are at least some interesting beasts out there, like the riding hawks. I just kind of miss the Final Fantasy Tactics feel of random encounters with goblins and bombs and mindflayers. FFT was also a very political story with barely any focus on monsters, and it worked pretty well there.
Part of this is coming from the fact that there are not that many different enemy types, and they all look pretty similar. I want to fight some weird stuff.
But also I'm not toward the end of the story yet (I got sidetracked by...getting back into FFT).