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The Last Remnant - WOWEEWAWA

2456739

Posts

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited July 2007
    The girl looks upset over something.

    cj iwakura on
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  • Snake GandhiSnake Gandhi Des Moines, IARegistered User regular
    edited July 2007
    I hope it's at least decent, cause a part of me really wants to buy the 360 version to help convince SE to do more stuff for the 360 :)

    Snake Gandhi on
    XBL: That Stone Dude
  • LewiePLewieP Registered User regular
    edited July 2007
    Man this thread is old

    LewieP on
  • LunkerLunker Registered User regular
    edited July 2007
    LewieP wrote: »
    Man this thread is old
    no u

    I'm assuming we'll be seeing more of this from TGS, although it's kind of sad that S-E didn't see fit to at least grace E3 -- the North American gaming expo -- with at least some new info on its purportedly Western-inclusive RPG.

    Lunker on
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  • LewiePLewieP Registered User regular
    edited July 2007
    Lunker wrote: »
    LewieP wrote: »
    Man this thread is old
    no u

    I'm 20...that's...that's not old.

    Oh crap! it is, isn't it? D:

    LewieP on
  • AccualtAccualt Registered User regular
    edited July 2007
    Echo wrote: »
    the 3rd shot is what got my juices flowin.

    It made me go "Oh god, an action RPG?" and rapidly lose interest.

    I'd be all about it if the HUD wasn't the HUGE.

    Accualt on
  • DubbsMcGeeDubbsMcGee Registered User regular
    edited November 2008
    Rise! Live again!

    So, uh, did anyone happen to pick this game up? And is there any news on a release date for the PS3 and PC?

    DubbsMcGee on
  • RenzoRenzo Registered User regular
    edited November 2008
    I'm with Accualt from over a year ago on this one. The HUD is attempting to rape my face.

    Renzo on
  • XagarathXagarath Registered User regular
    edited November 2008
    Tycho seems not to like it much so far, for what that counts.

    Xagarath on
  • PikaPuffPikaPuff Registered User regular
    edited November 2008
    year and a half thread and finally hitting third page

    PikaPuff on
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  • RenzoRenzo Registered User regular
    edited November 2008
    "Incomprehensible"

    Yeah, that's a good descriptor for what I'm seeing when I watch these gameplay videos. I have no idea what the fuck is going on.

    Renzo on
  • ArceusArceus Registered User regular
    edited November 2008
    PikaPuff wrote: »
    year and a half thread and finally hitting third page
    Second page actually. Only wankers and 56k'ers use 25 posts a page instead of 50.

    Arceus on
  • CoJoeTheLawyerCoJoeTheLawyer Registered User regular
    edited November 2008
    Renzo wrote: »
    "Incomprehensible"

    Yeah, that's a good descriptor for what I'm seeing when I watch these gameplay videos. I have no idea what the fuck is going on.

    I hope that these gameplay videos aren't from the final product, but an early-build that was programed by monkeys or something. I so want this game to turn out right, but fear that it's f.u.b.a.r.

    CoJoeTheLawyer on

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  • RenzoRenzo Registered User regular
    edited November 2008
    Renzo wrote: »
    "Incomprehensible"

    Yeah, that's a good descriptor for what I'm seeing when I watch these gameplay videos. I have no idea what the fuck is going on.

    I hope that these gameplay videos aren't from the final product, but an early-build that was programed by monkeys or something. I so want this game to turn out right, but fear that it's f.u.b.a.r.

    And I claim to understand the overall plot of Metal Gear Solid. I mean, that's some ridiculous complex shit. And I play crazy RPGs with obtuse battle systems and inane character growth. But this? Forget it.

    Renzo on
  • PataPata Registered User regular
    edited November 2008
    I had no idea what this game was about until today.

    Looking at the info on the gameplay it looks cool.

    I want it.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • PikaPuffPikaPuff Registered User regular
    edited November 2008
    Arceus wrote: »
    PikaPuff wrote: »
    year and a half thread and finally hitting third page
    Second page actually. Only wankers and 56k'ers use 25 posts a page instead of 50.
    second to me, too. i'm just being polite to the wankers who outnumber us

    anyways, I don't like the premium theme for this game. I was hoping for more weeaboo in it. the normal theme had a nice picture, but it was the same picture for each blade.

    PikaPuff on
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  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited November 2008
    Got the game today,played for about 5 hours, loving it.

    Once you do 2-3 battles yourself instead of watching videos,you will understand the battle system and realize that it only "looks" complicated,but actually isn't that hard to comprehend.

    Klyka on
    SC2 EU ID Klyka.110
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  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    edited November 2008
    Klyka wrote: »
    Got the game today,played for about 5 hours, loving it.

    Once you do 2-3 battles yourself instead of watching videos,you will understand the battle system and realize that it only "looks" complicated,but actually isn't that hard to comprehend.

    Would compare it in any way to Ogre Battle? Because that is how I perceive the battles. Ogre Battleicious.

    metaghost on
  • PataPata Registered User regular
    edited November 2008
    From what I get from the descriptions I see the battle system as Ogre Battle Meets SaGa.

    Would you say that's accurate?

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • GyralGyral Registered User regular
    edited November 2008
    Oh shit. Did someone say Ogre Battle? Damn it, I told myself I wasn't going to buy any new games until after Christmas, but... must resist.

    Gyral on
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  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited November 2008
    guys the battles they...they aren't that amazingly innovative.

    For example,there isn't really any "moving" of units. I mean,they run around and change positions but there are no maneuvers.

    I'll give an example:

    If a unit attacks an enemy,they become "deadlocked" which means they are in combat until one of them dies or breaks off. Now,if another of your units,no matter from what angle, attacks that same enemy, they automaticall do a "flank attack" raising morale and doing more damage. If a third unit attacks that enemy,they will also flank them,this time on the opposite side. Now a fourth unit attacking that enemy (or rather "gangbanging" that enemy by now) will automaticall do a "rear attack",raising moral even more and doing lots of damage. Now if,by any chance,that enemy is still alive and you send a fifth unit to attack,that unit will do a "massive strike" attack,basicaly dealing like triple damage or so.

    So,it doesn't matter how your units are positioned, flanking and so only depends on the numer of units already attacking an enemy.

    Note that with big,single target enemies,there is no flanking,but rather "multi deadlock" which kinda acts the same.


    Apart from that,the game is as tactical as you want it to be. Since you can equip your main character any way you want and also set up units in any way,you can play the game however fits you. Wanna go all magic? You can. Other way around? No prob. You can easily set up anything you like. And as far as I can tell,anything works. I'm still at the beginning though.

    The most important aspect of combat in this game is to look at what your units (or rather "unisons" for that matter,the game calls a single person "unit" and a group "unison) are good at, what enemies you are facing and how to bind/kill them with minimal losses.

    This might sound like I'm saying the combat is bad,but it is NOT,I actually think it is pretty awesome,cause it feels like they took the good old turn based RPG combat and maximized it in every way possible. It feels good and it also looks good.

    Note to everyone though: The framerate (ONLY in combat,everything else runs perfect) can and will be ATROCIUOS. Like, SLOWMO atrocious. And there is even a slowmo effect in the game. So sometimes,you have game slowmo coupled with framerate slowmo. It can help to hit those little critical hit QTEs though.

    About QTEs: When you attack or are attacked, it can randomly happen that the game switches into slowmo and wants you to press a random button (XYAB or RT) at the right time. If you do that you will either:
    a) do a critical hit with lots of damage AND have your next unit automatically attack after the one that just attacked. That following unit will automatically do a QTE too and you can basically have all your units attack before the enemy if you hit every button. The last guy to attack will do a hard hitting finisher.
    b) Counter or parry and enemy attack, thereby either damaging or disabling them.

    Any more questions, just ask away,I guess I'm the resident remnant guy now ;)

    Oh,also, the rest of the game really is great so far, I love the voice acting which really fits, the cutscenes are superbly animated and character interaction is great,lots of neat little touches.
    Don't expect the game to hit you out of the park at the start though, I would say this game starts out worse than a lot of other RPGs. It is very open though,with lots of side quests (LOTS) and many things to find/do)

    Klyka on
    SC2 EU ID Klyka.110
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  • RenzoRenzo Registered User regular
    edited November 2008
    So, did it hit xbox and ps3 today? Or was it xbox first, ps3 later?

    Renzo on
  • mastriusmastrius Registered User regular
    edited November 2008
    Renzo wrote: »
    So, did it hit xbox and ps3 today? Or was it xbox first, ps3 later?

    Xbox first.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    edited November 2008
    Renzo wrote: »
    So, did it hit xbox and ps3 today? Or was it xbox first, ps3 later?

    360 first, PS3 TBD.

    BlackDragon480 on
    No matter where you go...there you are.
    ~ Buckaroo Banzai
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited November 2008
    Don't forget it's coming out for PC too!

    Klyka on
    SC2 EU ID Klyka.110
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  • UltrachristUltrachrist Registered User regular
    edited November 2008
    Man, why are there no reviews online for this game?

    Klyka, did you install the game to the HD? Wondering if that will help with its tech problems at all.

    Ultrachrist on
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  • ArceusArceus Registered User regular
    edited November 2008
    Klyka wrote: »
    Don't forget it's coming out for PC too!

    And mobile phone soon, knowing Square-Enix.

    Arceus on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited November 2008
    Man, why are there no reviews online for this game?

    Klyka, did you install the game to the HD? Wondering if that will help with its tech problems at all.

    I did, it reduces the load times immensely and you should definitely do it.

    it also reduces the texture pop-in to barely noticable.

    it does NOT help with the framerate though,that poor thing is AWOL.

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • augustaugust where you come from is gone Registered User regular
    edited November 2008
    dude playing this right now:

    http://www.justin.tv/willowplays

    august on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited November 2008
    It looks kind of bad. Nothing like what it was first showed off as.

    cj iwakura on
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  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited November 2008
    august wrote: »
    dude playing this right now:

    http://www.justin.tv/willowplays

    The guy playing is the worst player I have ever seen hands down.

    You attack monsters with the Right Trigger and he doesn't even understand that and when he finally does he tells the stream "It's LEFT trigger! Stupid game!" No. No it's not.

    Klyka on
    SC2 EU ID Klyka.110
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  • PikaPuffPikaPuff Registered User regular
    edited November 2008
    ok that's cool i want to copy that setup. i want to feel special too

    PikaPuff on
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  • ClevingerClevinger Registered User regular
    edited November 2008
    fun game

    i'm enjoying it

    Clevinger on
  • mastriusmastrius Registered User regular
    edited November 2008
    I want this. Now.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • ThetherooThetheroo Registered User regular
    edited November 2008
    Hmmm, anyone got a link to a good review? I've been thinking of either buying this or Banjo Kazooie on Black Friday.

    Thetheroo on
  • DashuiDashui Registered User regular
    edited November 2008
    Klyka wrote: »
    Man, why are there no reviews online for this game?

    Klyka, did you install the game to the HD? Wondering if that will help with its tech problems at all.

    I did, it reduces the load times immensely and you should definitely do it.

    it also reduces the texture pop-in to barely noticable.

    it does NOT help with the framerate though,that poor thing is AWOL.

    I'm glad to hear about the texture pop-in being reduced with installs. It's too bad about the framerate, though. Isn't this the second UE3 JRPG? It looks like the Japanese are having some problems working with the engine.

    I was wondering why a thread for this hadn't popped up sooner. It's taken awhile for reviews to show up, too. TeamXbox's review is up, and they gave it a 6.8. They actually focused on the framerate for a few paragraphs and little else until the very end.

    The Last Remnant is a good example of what happens when a passionate, competent gaming company makes what it thinks the gaming populace wants, instead of just making what has gotten it to where it is today. Had Square Enix made The Last Remnant for the Japanese market first (instead of adopting a “worldly” philosophy to its creation) and powered it with in-house tech, the game would not only have been more popular, but it would also have been a better overall product.

    In fact, it's pretty much only two pages of them focusing entirely on the poor engine performance and confusion of combat. They don't mention character development or story at all. That's what I'm mostly interested in reading about. Klyka?

    Edit: It looks like Gamespot put up their review, and they gave it a 6.5.

    The Good:

    * A long, epic tale in a fascinating new fantasy world
    * Fun, uniquely strategic battle system
    * Gorgeous musical score
    * Beautiful art design.

    The Bad:

    * Abysmal frame-rate problems
    * Awful texture pop-in
    * Combat mechanics can be obtuse
    * Losing a long battle means having to repeat huge chunks of gameplay.

    When you first begin The Last Remnant, you'll participate in a battle within moments of inserting the game disc, and chances are that you'll be struck by a glaring issue: The frame rate is awful, and the texture pop-in is shockingly bad. It's an issue you'll never quite get used to, considering that it mars the entirety of the experience. What a shame, because this long and fascinating Japanese role-playing game has a way of getting under your skin. It features a rich, original fantasy world, obviously crafted with great care and artistry, and it tells a strong, politically charged tale that will keep you glued to the screen. Although somewhat flawed, the battle system is fun to play around with, particularly in the second half when enormous armies go head to head in some dramatic, bloody showdowns. Had developer Square Enix not rushed an unfinished product to shelves, The Last Remnant could have been an instant classic. But even if the game isn't what it should have been, RPG fans should take this journey in spite of the game's technical defects.


    Gamespot's review continues and talks about fantastic characters and locations, but spends another paragraph or two talking about how absolutely horrible the frame-rate issue is. They go so far as to say it ruins the entire flow of the game, although that may be a little extreme. Instead of getting this for Christmas, I'm almost tempted to hold out for a PS3 or PC release to see how much improved things could be. But dammit, I'm starving for another RPG.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • KaseiusKaseius Registered User regular
    edited November 2008
    Well Dashui, I just picked it up today and I'll give you some more info as soon as it finishes installing and I get a chance to give it a whirl.

    Kaseius on
    www.youtube.com/user/kaseius -- Let's Plays
  • geestackgeestack Registered User regular
    edited November 2008
    Been playing this today, and I like it. The battle system is a lot of fun, it starts off a little overwhelming and unwieldy, but like klyka said it's really the same old turn-based stuff we all know, just really dressed up and presented differently.

    It seems like they went away from party micromanagement in favor of more macro stuff, which I think is for the better since arming and managing a bunch of characters at once would get really old fast. Plus, you don't have to worry about healing outside of battles as all your health is immediately restored after a fight so you can string together battles in quick succession, which makes it feel really fast paced. You're also encouraged to fight multiple enemies at once, so the action really has a large sense of scale. When you've got multiple parties of five going at like 20 enemies non-stop, it really feels like a battleground or huge conflict is happening as you watch. Also, the small QTE events in the battles keep you focused and paying attention, so I wasn't dozing off and just waiting for the next menu command.

    But yeah, the texture pop and framerate are really horrendous. The framerate chugs constantly during fights, almost feels like it falls whenever any action is taking place, which means pretty much all the time. Pop in occurs everywhere, and there is a bunch of small loading in between everything. The loading issue is manageable, it doesn't bother me that much, but you do notice it when it loads in between practically every scene.

    tl;dr: So far, I like what I'm playing, but the reviews are dead on about the framerate and texture pop-in.

    geestack on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited November 2008
    Man, is UE3 like some unbreakable challenge for the Japanese to use efficiently? It worked pretty well for Lost Odyssey, but maybe spreading the game on four discs had something to do with it.

    Maybe the PS3 version will fix these issues?

    Professor Snugglesworth on
  • KaseiusKaseius Registered User regular
    edited November 2008
    geestack wrote: »
    Been playing this today, and I like it. The battle system is a lot of fun, it starts off a little overwhelming and unwieldy, but like klyka said it's really the same old turn-based stuff we all know, just really dressed up and presented differently.

    It seems like they went away from party micromanagement in favor of more macro stuff, which I think is for the better since arming and managing a bunch of characters at once would get really old fast. Plus, you don't have to worry about healing outside of battles as all your health is immediately restored after a fight so you can string together battles in quick succession, which makes it feel really fast paced. You're also encouraged to fight multiple enemies at once, so the action really has a large sense of scale. When you've got multiple parties of five going at like 20 enemies non-stop, it really feels like a battleground or huge conflict is happening as you watch. Also, the small QTE events in the battles keep you focused and paying attention, so I wasn't dozing off and just waiting for the next menu command.

    But yeah, the texture pop and framerate are really horrendous. The framerate chugs constantly during fights, almost feels like it falls whenever any action is taking place, which means pretty much all the time. Pop in occurs everywhere, and there is a bunch of small loading in between everything. The loading issue is manageable, it doesn't bother me that much, but you do notice it when it loads in between practically every scene.

    tl;dr: So far, I like what I'm playing, but the reviews are dead on about the framerate and texture pop-in.


    Pop-in and loads really aren't too bad at all when installed. I'd take a guess and say that 5-6 seconds was my top load time throughout my entire play session.

    I really like it so far, but didn't get to play much yet since some folks wanted to play L4D

    Kaseius on
    www.youtube.com/user/kaseius -- Let's Plays
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