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Posts

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Just sent in my leveling team on auto battle. Thing died at some point. I wasn't really paying attention.

  • MaytagMaytag Registered User regular
    Enlong wrote: »
    Enlong wrote: »
    Does Torment Greg come out tonight?

    Yes.

    Hoo boy. Time to workshop some FFV teams. I think Kelger is going to be a big part of my strategies.

    I'll see after the banner shows up, right now I might only be able to clear the 240.

    3DS: 1392 - 5070 - 7853
  • EnlongEnlong Registered User regular
    edited July 2018
    Enlong wrote: »
    Enlong wrote: »
    Does Torment Greg come out tonight?

    Yes.

    Hoo boy. Time to workshop some FFV teams. I think Kelger is going to be a big part of my strategies.

    I've seen a decent number of Earth teams (Lenna/Kelger/Dorgann/Bartz/Galuf or Faris) or Fire teams (Lenna/Krile/Galuf/Bartz/Faris).

    Trying to wrap my head around the Galuf variant of that first one, considering the lack of proper Support characters.

    My problem so far is my general lack of Hastegas in the FFV realm (aside from Sheepsong, but Krile is my only FFV Mage with more than an SSB). I'm having trouble slotting all the White Magic I need: I need Protectga, Shellga, Hastega, and either Dispel or Banishing Strike.

    Edit:

    I think I may need to drop Kelger. Here's my current plan.

    Krile: Sheepsong
    Bartz: USB
    Faris: BSB1
    Lenna: USB1, BSB(2?)
    Dorgann: BSB

    Krile has the Hastega SB and Shellga. Lenna has Protectga, Dorgann has Banishing Strike. Earth team. As you can see, the only place for Kelger would be Faris's slot, but then I would have no Breaks.

    Enlong on
    Jragghen
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    edited July 2018
    Enlong wrote: »
    Enlong wrote: »
    Enlong wrote: »
    Does Torment Greg come out tonight?

    Yes.

    Hoo boy. Time to workshop some FFV teams. I think Kelger is going to be a big part of my strategies.

    I've seen a decent number of Earth teams (Lenna/Kelger/Dorgann/Bartz/Galuf or Faris) or Fire teams (Lenna/Krile/Galuf/Bartz/Faris).

    Trying to wrap my head around the Galuf variant of that first one, considering the lack of proper Support characters.

    My problem so far is my general lack of Hastegas in the FFV realm (aside from Sheepsong, but Krile is my only FFV Mage with more than an SSB). I'm having trouble slotting all the White Magic I need: I need Protectga, Shellga, Hastega, and either Dispel or Banishing Strike.

    Galuf has an Earth Imperil BSB, an EnEarth + Hastega USB, and the Earth Chain, so he can competently handle the element with the 6* Earth Monk move. Alternatively he has a Fire Imperil, EnFire SB, and access to Fires Within, which also lets him be in the back row.

    Saw several teams skip ProShellga due to lack of space.

    Lenna generally ran Hastega, unless the team had it elsewhere, in which case she could do one of ProShellga
    Galuf would cover Dispel, unless you brought Dorgann, in which case Galuf could cover the balance of ProShellga
    Krile could cover the balance of ProShellga with the Bard version.
    I didn't see any teams with him, but ExDeath can cover Haste/ProShellga/Dispel as needed.

    silence1186 on
  • EnlongEnlong Registered User regular
    I have none of Galuf's Earth tech. I have his Enfire SSB and Imperil Fire BSB.

  • BrodyBrody The Watch The First ShoreRegistered User regular
    I'm just waiting to see how Galuf solo's the fight.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
    FryJragghen
  • FryFry Registered User regular
    edited July 2018
    Brody wrote: »
    I'm just waiting to see how Galuf solo's the fight.

    I think I saw at least one person sneak through some Dead End spam using Galuf's invincibility, but maybe that is a false memory/wishful thinking.

    Certainly, it's not great for getting good completion times.

    Fry on
    Jragghen38thDoe
  • EnlongEnlong Registered User regular
    If I were to skip proshellga, it'd probably be

    Bartz: USB
    Dorgann: BSB
    Faris: BSB1
    Lenna: USB1
    Kelger: SSB

    with Lenna carrying Hastega. Seems risky, tho.

  • MaytagMaytag Registered User regular
    I'm guessing the runic on exdeath is beyond useless on this fight?

    Also a reminder that galuf also has white 4* now, should make team composition a bit easier.

    3DS: 1392 - 5070 - 7853
  • FryFry Registered User regular
    Maytag wrote: »
    I'm guessing the runic on exdeath is beyond useless on this fight?

    Correct, the runic effect does literally nothing here. There's not even any AOE black magic to dodge, much less any single-target stuff to pull and negate.

    There are some single-target PHYsical attacks, notably in phase 2, so draw+retaliate may have some value if you don't have to go too far out of your way to get it. If you're bringing Greg anyway, Gaia Cross + Smoldering Moon could be a thing.

  • JragghenJragghen Registered User regular
    Just honed banishing strike to R5 so Dorgann can get a 6 hit Earth chase for using banishing strike with his USB. Heh.

    FryDarklyreGnome-Interruptus
  • MaytagMaytag Registered User regular
    edited July 2018
    Fry wrote: »
    Maytag wrote: »
    I'm guessing the runic on exdeath is beyond useless on this fight?

    Correct, the runic effect does literally nothing here. There's not even any AOE black magic to dodge, much less any single-target stuff to pull and negate.

    There are some single-target PHYsical attacks, notably in phase 2, so draw+retaliate may have some value if you don't have to go too far out of your way to get it. If you're bringing Greg anyway, Gaia Cross + Smoldering Moon could be a thing.

    Such a shame, I've never used his USB even though I think Exdeath is a pretty cool character.

    Maytag on
    3DS: 1392 - 5070 - 7853
  • EnlongEnlong Registered User regular
    Hmmm. Faris with BSB1, Jitterbug, and Mug Bloodlust seems like a good time.

  • JaysonFourJaysonFour Classy Monster Kitteh Registered User regular
    Figured I'd roll on the new FF6 relic pull, and, well... the results were, uhm... pretty good, at least on paper?

    Going 5/11, with two discos, is pretty good.

    Pulled:

    Terra USB ("Omen", 10 magic fire and non-elemental attacks to one target, Enfire, enter Magitek EX-mode: reduce action delay and boost Magic moderately) - good grief, throw Haste on her and Terra's a magical beast with this.

    Celes USB ("Whetted Blade", 10 physical holy/ice/wind/non-elemental attacks to one target, temporarily absorb enemy black magic and white magic abilities cast on the user to restore one ability use, moderate damage increase to spellblade abilities, and doublecast spellblade abilities) - uhm, yeah, this makes me want to just boost her as far as I can get her just for this thing. I have a bunch of decent spellblade abilities, and this... yeah, Celes is going to be a damned beast when she learns this and gets up to max level. Combine this with a Dr. Mog's or a Mako Might, relevent spellblade abilities to match weaknesses, and a quick Haste before the SB... and then I suppose watch the carnage? I mean, as I read it, the Runic effect only hits incoming enemy spells, yes?

    Gogo SSB ("Maw of the Beast", seven physical or magic non-elemental attacks to all targets, restore a moderate amount of HP proportional to max HP, and cast Esuna on all party members. Physical or magical attacks depend on the stats of the user) - This one puzzles me. Is it whichever is higher? But still, the mass medica and Esuna is a nice touch, especially when you realize he's suited to go with either a physical or magical attacker as a really good support SB.

    Mog SSB - ("Earth Blues", six white magic/earth/non-elemental attacks to all targets, and a large Attack and Defense debuff) - Have to love the debuffs, I suppose. Not a lot of earth-element breaks out there, either.

    Terra BSB - ("Finding Love", eight magic fire/non-elemental attacks to one target, Enfire, Haste, and Burst Mode: either four magic fire/non-elemental attacks to one target that hits enemies either weak or vulnerable to fire harder, or two magic fire/non-elemental attacks to all enemies, taking a Defense debuff to moderately buff Magic) - Eh, compared to the fact I got her USB that uses the same amount of meter, the only thing this has going for it is the ability to hit everything on the screen in burst mode, and even then, the defense debuff makes that risky, in my opinion...)

    I might be able to put together an okay VI team after this... I think. I still have 22 mythril floating around, I could three-pull it and hope something else fun comes out.

    steam_sig.png
    I can has cheezburger, yes?
    ElderlycrawfishJragghenMaytagGnome-InterruptusDarklyreDaffydd
  • FryFry Registered User regular
    edited July 2018
    Crystal Tower banners are not good places to spend mythril, they are full of outdated garbage (such as those two SSBs). You're fortunate that you hit two great USBs, but the odds of that happening were quite low. If you had drawn on an event banner, statistically that would have been like three great USBs and some relevant LMRs or something.

    I would strongly encourage waiting for a realm event, rather than drawing on a Crystal Tower banner. The next VI event is maybe five weeks away, not sure whether you'll have a shot at it before this Crystal Tower ends.
    JaysonFour wrote: »
    throw Haste on her and Terra's a magical beast with this.
    ...
    a quick Haste before the SB...

    Aside: the game design assumes your whole party has Haste at all times if you're doing fights above about 100 Difficulty. Ideally you want to be having someone apply party haste as their first action in every boss fight.

    Fry on
    ElderlycrawfishJragghenGnome-Interruptus38thDoe
  • MaytagMaytag Registered User regular
    edited July 2018
    That pull is crazy for such a crappy banner, congrats!

    Edit: Side-note, finally sub-30'ed Hades by switching TGCid from his IC3 LM to his 10% physical damage!

    Maytag on
    3DS: 1392 - 5070 - 7853
    Frysilence1186JragghenDarklyreElderlycrawfish38thDoeDaffydd
  • JragghenJragghen Registered User regular
    I was getting all excited for the Torment tonight and then I remembered the forced 9999 attack followed by crit hit so last stand is basically necessary and V doesn't have in-realm last stand (yet) and got mildly annoyed.

    Whelp. Here's hoping some of us can sub-30 the 280!

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Wait what is this?

  • EnlongEnlong Registered User regular
    edited July 2018
    38thDoe wrote: »
    Wait what is this?

    Looks like Gilgamesh part 3 has a phase where he targets individual party members with Death Claw (99% current HP damage, fixed), followed by Critical Hit (big damage physical attack) on his next turn (slot 1, then slot 5, then 2, then 4, then 3).

    Death Claw is NAT, but Critical is physical. I forget, do NAT moves ignore all forms of Blink, or do they pop either one to be dodged? Either way, I think I could do something about that phase with a well-timed Kelger SSB, for party Blink.

    Enlong on
  • BrodyBrody The Watch The First ShoreRegistered User regular
    So, party of retaliate returns?

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • EnlongEnlong Registered User regular
    Could be interesting. Though the only FFV characters with retaliate are Dorgann, Greg, and Galuf.

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Oh is it just on d whale? None of my concern then.

  • JragghenJragghen Registered User regular
    I think it exists on the lower ones too, but 50% HP instead of 99% or something like that.

  • JaysonFourJaysonFour Classy Monster Kitteh Registered User regular
    Eh, I'll take it. I figure I'll have more mythril coming up soon, anyways. I can always grind it out of things, and I get the one piece a day, too. If I need to, I can always drop for gems to fill in on things like small pulls and the like.

    But yeah, I'm not planning on any huge pulls in the meantime.

    steam_sig.png
    I can has cheezburger, yes?
  • EnlongEnlong Registered User regular
    Oh wait, looks like it's a phase for 280 as well. From 80% to 61% of his health bar. He spends his first 3 turns on his stance, then Wind Slash, then blind before the Death Claws start, so one can probably rush that down before it gets out of hand.

    Jragghen
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    I didn’t think I could sub 30 the tactics 280 so I didn’t bother trying it. I suspect v will be the same.

  • EnlongEnlong Registered User regular
    The thing that has me worried the most is actually Flash. He uses it on the third turn of phases 1 and 2. Each time it's an unblockable Blind to the characters in two slots (1 and 2 the first time, 4 and 5 the second). I could perhaps bring Enkidu or Unicorn to help stop one of them, but that won't charge fast enough for the first one.

    I may need Lenna to carry Ultra Cure instead of Curada, or else try to field a bunch of folks who don't care about dealing physical damage.

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Enlong wrote: »
    Oh wait, looks like it's a phase for 280 as well. From 80% to 61% of his health bar. He spends his first 3 turns on his stance, then Wind Slash, then blind before the Death Claws start, so one can probably rush that down before it gets out of hand.

    The scarier move is the fixed 9999 hit, not the 99% current hp one, imo.

    DarklyreFry
  • DarklyreDarklyre Registered User regular
    Yea, without Last Stand or Reraise and a well-timed rebuff, that thing stops the fight cold.

  • EnlongEnlong Registered User regular
    Well, not the entire fight. The 9999 damage Excalibur (only in Part 3) targets one person (with the lowest HP percentage)

    It's decidedly some serious bullshit, though. But there are some ways around it. such as using that Last Stand RM and making sure that that person has the lowest HP when Greg's AI is ready to use Excalibur. Or (if you have it) using one of Galuf's invincibility soul breaks. Or do it like Shadow Dragon and have a party member you can afford to lose.

  • EnlongEnlong Registered User regular
    Hmmm. Wait. I think I may have been overthinking the WHM requirements for this fight. The only moves he has that aren't piercing or fixed damage are Wind Slash (AOE magic Wind damage) and Critical Hit (big damage single target physical, always crits). Maybe I can go without Proshellga if I pile on the breaks and/or carry Wind resist gear/Magicite.

    I guess I should just wait 2 hours and see what happens.

  • JavenJaven Registered User regular
    My FFV torment party will likely be some variation of

    Galuf's USB (haste/boostga, en-earth)
    Bartz's USB (with earth spellblade
    Lenna's BSB/USB
    Dorgann's BSB (imperil earth
    ...Maybe Faris USB? My 5th spot is pretty shaky

  • DarklyreDarklyre Registered User regular
    Shit, I don't even know if I have a boostga or hastega for V. I could probably get away with just using the realm chain and the Hastega spell, but then there goes ProShell. I have no faithga either, so Krile and Exdeath are useless.

  • EnlongEnlong Registered User regular
    Proshell has limited use, since a lot of stuff is piercing or fixed damage.

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Javen wrote: »
    My FFV torment party will likely be some variation of

    Galuf's USB (haste/boostga, en-earth)
    Bartz's USB (with earth spellblade
    Lenna's BSB/USB
    Dorgann's BSB (imperil earth
    ...Maybe Faris USB? My 5th spot is pretty shaky

    Wrath/Entrust to Bartz?

  • EnlongEnlong Registered User regular
    I feel like you'll want to stat-break Greg, though.

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Also, finally dipped into the DWhale Tactics Torment. That was dumb, made it to ~50ish percent with an exploratory team, retooled with more and better Assault Sabres, and now I can't get to phase 2.

    JragghenFry
  • EnlongEnlong Registered User regular
    OK. "Incubus" difficulty made some sort of sense when it was Cuchulainn. But for Gilgamesh as well? Who thought that that was a good name for a difficulty?

    38thDoe
  • JragghenJragghen Registered User regular
    240 V tormet sub-30 first try.... After forgetting to equip banishing strike.

    WHOOPS

    Elderlycrawfish
  • EnlongEnlong Registered User regular
    I got 26 seconds on 240. That doesn't say good things about my odds for getting sub-30 on 280. Then again, I forgot to bring Ultra Cure, so Kelger was Blind for most of the fight. Maybe fixing that will make the difference.

    Even if it doesn't, I suppose I'm not in a massive hurry to get Stormspell Strike.

This discussion has been closed.