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[Heroes of the Storm 2.0] my memes have transcended dreams

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Posts

  • SeGaTaiSeGaTai Registered User regular
    Apparently you can even cleanse the blind and then just wreck face; unclear if it's a bug or not

    PSN SeGaTai
    kimeMMMig
  • kimekime Queen of Blades Registered User regular
    SeGaTai wrote: »
    Apparently you can even cleanse the blind and then just wreck face; unclear if it's a bug or not

    I'm not really sure what controls when you have vision, either. Sometimes some enemy heroes are visible. Is it just when they are specifically revealed, like the red eye?

    ...Mal'Ganis+Tassadar or Hanzo, OP?

    Battle.net ID: kime#1822
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  • A Dabble Of TheloniusA Dabble Of Thelonius It has been a doozy of a dayRegistered User regular
    It seems like the design philosophy lately is just "let's make something that's fun to play and absolutely awful to play against"

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  • SeGaTaiSeGaTai Registered User regular
    kime wrote: »
    SeGaTai wrote: »
    Apparently you can even cleanse the blind and then just wreck face; unclear if it's a bug or not

    I'm not really sure what controls when you have vision, either. Sometimes some enemy heroes are visible. Is it just when they are specifically revealed, like the red eye?

    ...Mal'Ganis+Tassadar or Hanzo, OP?

    I doubt anything that obvious works. Seen a few reports on reddit of things like the turret camp drop providing vision. I think in ten games now I've probably seen an enemy once during blind as a bat but no idea what was around.

    Creep used to mess up dehaka's isolation, though apparently the code is borrowed from containment disk

    PSN SeGaTai
  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    It seems like the design philosophy lately is just "let's make something that's fun to play and absolutely awful to play against"

    I mean, I don't want to accuse Blizzard of seriously propping up heroes upon release to push sales.

    Buuuuutttt...

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  • I needed anime to post.I needed anime to post. boom Registered User regular
    It seems like the design philosophy lately is just "let's make something that's fun to play and absolutely awful to play against"

    i love hearthstone!

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    MMMig
  • Knight_Knight_ Dead Dead Dead Registered User regular
    It comes and goes. I’m ok with stuff being mildly busted but this dude is just nuts.

    Honestly most of the really busted stuff hasn’t been new, all the reworks have been the biggest balance issues. Raynor Azmodan Kerrigan tyrande were all problems.

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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    kime wrote: »
    SeGaTai wrote: »
    Apparently you can even cleanse the blind and then just wreck face; unclear if it's a bug or not

    I'm not really sure what controls when you have vision, either. Sometimes some enemy heroes are visible. Is it just when they are specifically revealed, like the red eye?

    ...Mal'Ganis+Tassadar or Hanzo, OP?

    Mal'Ganis seems to turn off your character's vision, and then things that are outside of that you can still see. Stuff like dudes around capture points, for example.

    This is probably an unintended consequence of how they coded it in.

    Humor can be dissected as a frog can, but dies in the process.
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    KingCaffeine just announced his retirement from professional HotS:


    Apparently Jin of No Tomorrow also announced his a few days ago.

  • DibbyDibby I'll do my best! Registered User regular
    edited October 2018
    It seems like the design philosophy lately is just "let's make something that's fun to play and absolutely awful to play against"

    I mean, I don't want to accuse Blizzard of seriously propping up heroes upon release to push sales.

    Buuuuutttt...

    They don't do that.

    We very quickly forget when underpowered new Heroes are released. Or ones that are actually within reason. We have a tendency to only really remember the OP ones because those stick out to us more. But there have been plenty of underpowered/on par Heroes released as well. Like, Zarya came out being horrendously UP (and then she was kneejerk-adjusted and slungshot back and forth for a bit, oops), Yrel was pretty UP, BW rework was on par, Deckard was on par I think (maybe slightly higher, dunno), I think Alex was on par or slightly under, I seem to recall Dehaka being on par, etc etc etc etc etc etc. If you dig back far enough you'll see there's been plenty of those.

    The truth is that honestly, balancing is hard. Numbers are hard. And I'm not saying that in a condescending or sarcastic way, like, it's actually really really fucking hard to get all those numbers right when they're in-house testing. They don't have that many people! Even PTR numbers aren't that useful because not many people are playing that. It's not until it hits Live that you actually get proper data.

    If you were to ask me what I thought of Mal'ganis just from watching PTR streams, I would've told you "yeah i think he's probably pretty good, maybe." And I watched a good amount of PTR streams.

    It is a lot, lot harder to nail down tanks/healers over DPS as well because it's a lot more vague and less clear cut. Tanks even less than Healers.

    Granted, there's been some Hero releases where you could just fucking tell from moment goddamn zero that this particular Hero was busted beyond belief (Kerrigan rework, Fenix, Maiev, etc). And it does get pretty puzzling how it worked its way through testing like that. I can't really speak for the general skill level of the in-house testing they do but I do know for a fact they have some very highly skilled players in there. But, yknow, if those are only a handful vs everyone else having a more broad range....

    I dunno. I'm not defending OP releases or anything. But I am providing some perspective that this shit ain't easy. Especially when you're working with limited data and mostly "how it feels" rather than actual real raw data.

    Anyway. Just keep in mind that there's been just as many UP/on par releases as there have been OP ones. :p


    Edit: I have pretty high respect for the HotS balancing team regardless though. Outside of a few, er, outliers, they tend to make good adjustments. Kerrigan's nerfs were pretty swift and PRETTY hefty, like. You look at fucking Fenix who was left in such a garbage OP state for SO long because they kept hitting him with baby nerfs, and then you look at Kerrigan. With one single round of nerfs they dropped Kerri down to a ~50% WR. That's really good. And if she's struggling still they can readjust her again, upward a bit, if they need to.

    ~SHRUG~

    Dibby on
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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    You also get more and better data from releasing a hero slightly overpowered than slightly underpowered, so I have no doubt that Blizzard errs on that side of the equation early on in a release in order to better inform future tuning that will need to be done. This doesn't mean they aim to have every hero have a +60% on release, it just means that while they try for balanced releases, they don't mind having numbers be slightly too high in cases where they are unsure what the full impact will be.

    DibbyNyht
  • So It GoesSo It Goes We keep moving...Registered User regular
    No point in exposing anything?

    Then why did you say that....

    Tim is on the InternetNo-QuarterApogeeNyht
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    So It Goes wrote: »
    No point in exposing anything?

    Then why did you say that....

    to fuel HotS doomsayers without explicitly burning bridges (though probably still burning bridges)

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  • kimekime Queen of Blades Registered User regular
    traib wrote: »
    NGS Season 5 is winding down! Tonight Arrogant Nephalem will be playing in the Div C semi-finals against the #3 seed Tickle Me Tassadar. If we win, we'll play for the Div C Championship some time next week. If you want to see Korror using Nano Boost on the wrong target, SeGaTai diving in on Diablo with absolutely no backup, or kime taking a merc camp instead of showing up on time for team fights, join us at 9 PM PST.



    And if playing competitive HotS in a more organized fashion sounds like fun to you, we're looking for a few substitute players for next season as well. Shoot me a PM if you want more details.

    25 minutes from now, biggest match of the season! Hope some PA-ers can watch!

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  • DibbyDibby I'll do my best! Registered User regular
    edited October 2018
    You also get more and better data from releasing a hero slightly overpowered than slightly underpowered, so I have no doubt that Blizzard errs on that side of the equation early on in a release in order to better inform future tuning that will need to be done. This doesn't mean they aim to have every hero have a +60% on release, it just means that while they try for balanced releases, they don't mind having numbers be slightly too high in cases where they are unsure what the full impact will be.

    I also think it's a lot, lot easier to tone a Hero down than to tone a Hero up.

    If a Hero is OP or broken, it's typically pretty easy to point to a particular aspect of the kit or talents and go "aha, this is it. this is the thing." And adjust accordingly. You look at Mal'ganis and go "ah, well, he's very survivable, and maybe that's fine given his main tank status, but then he ALSO does a shitton of damage on top of that, maybe his damage should just be lower?" And so you can try lowering his damage, see where that puts him. You could lower his damage just a little, or you could lower it a lot but then buff the Lifesteal % to compensate (so overall survivability remains the same but damage is much lower). More recently with Kerrigan, it was a combination of her Shielding/Burst, so base Shielding was lowered, Volatile was lowered, Kinetic was nerfed, ez.

    On the flipside, it can be a looot more difficult to identify what specifically a Hero needs when they're underpowered. There's always the fear of buffing too much, as we saw with Azmo. They could buff something or certain aspects and have it hardly make a dent one way or the other. It gets a lot trickier with certain problematic Hero kits as well. Maiev and Hanzo are good examples, they've been obliterating in high level play but they were average/fine elsewhere. Kept eating nerfs because of that high level OP-ness, now they're not performing very well at all and it's VERY very hard for Blizz to buff them back up to where they should be without tipping the scales further. They tried buffing Hanzo's AA in exchange for nerfs to his E and D and his WR didn't budge an inch.

    Dibby on
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    Battle.net Tag: Dibby#1582
    Tim is on the Internet
  • Knight_Knight_ Dead Dead Dead Registered User regular
    I think I should just one trick cassia. Full time cassia main.

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    MNC DoverMMMigSo It GoesDibby
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    You: How can you tell a Zul'Jin game is gonna be a steamroll?

    Me: ki6llj070j4a.jpg

    Humor can be dissected as a frog can, but dies in the process.
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  • MMMigMMMig Registered User regular
    I should learn zuljin.

    Or is he just a worse ray ray at this point?

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    Witty signature comment goes here...

    wra
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Nah, he’s good.

    Jimmy is more consistent but zul’jin goes to space when you have a good game.

    aeNqQM9.jpg
  • I needed anime to post.I needed anime to post. boom Registered User regular
    my opinion about hots balance is that they release too quickly to get meaningfully accurate balance in testing

    their cadence reminds me a lot of LoL a few years ago, where they eventually said "You know what? We're gonna slow our asses down for better uniqueness among characters and better balancing therein. And this'll let us spend more time on reworking old characters to be up to modern standards."

    and hots sort of slowed down and started focusing on reworks but they're still....pretty quick, all things considered. and i feel like they could definitely benefit from both more unique designs and more balance time

    i'm not too beat up about them not really using ptr tho, it's pretty clear at this point that blizzard culture throughout their games is that ptr is more for testing code in a live environment on smallscale where you're connecting to people's computers round the world rather than the internal servers

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    Knight_Dibby
  • kimekime Queen of Blades Registered User regular
    Yeah but they also still let obvious, known bugs go live from the PTR :P

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  • ZekZek Registered User regular
    My guess is that the data they're getting from PTR is not very reliable. So they don't really use it and just end up going with their gut.

    forty
  • DibbyDibby I'll do my best! Registered User regular
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    cassia is a big strong hero and i'm very good with her, but it doesn't matter because entire team decides the loss was my fault for not dropping healing beacon when mal'ganis had dove far too fucking deep in and everyone starts yelling at me

    this wasn't even during obj

    i'm not wasting that shit so that you could still die regardless

    even if i had used it i'm sure y'all would've found some other stupid bitch-ass excuse or reason to come up with.

    maybe you should've picked it up yourself then! instead of leaving it alone! i was the only one there anyway.


    or maybe it's because our sylv was splitpushing/dying all game and we never had 5 for teamfights/objs but still somehow it's my fault

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Zek wrote: »
    My guess is that the data they're getting from PTR is not very reliable. So they don't really use it and just end up going with their gut.

    Yeah the data from the PTR is essentially random noise. There's no way they get enough people and enough games to get anything meaningful in terms of balance or design. It's really only good for checking for game-breaking bugs across a wider set of use cases.

    Dibby
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Every mal’ganis dives so deep I don’t even know where they are anymore.

    The problem is that frequently they don’t die for it, lol.

    aeNqQM9.jpg
    A Dabble Of Theloniusfinnithforty
  • DibbyDibby I'll do my best! Registered User regular
    Dp4z5onWwAAjz86.jpg

    NEVERMIND CASSIA IS BIG STRONG HERO AND I'M V GOOD WITH HER

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    kime
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Knight_ wrote: »
    Every mal’ganis dives so deep I don’t even know where they are anymore.

    The problem is that frequently they don’t die for it, lol.

    Seriously, just put an Abathur hat on Mal'ganis and he's worse than Cho'gall.

  • DibbyDibby I'll do my best! Registered User regular
    edited October 2018
    Knight_ wrote: »
    Every mal’ganis dives so deep I don’t even know where they are anymore.

    The problem is that frequently they don’t die for it, lol.

    Seriously, just put an Abathur hat on Mal'ganis and he's worse than Cho'gall.

    just stun him, lol!! :^)))


    Real talk though, he is CCable during Night Rush, like he doesn't have Unstoppable during that, and I think a lot of people don't realize that you can stun/root/silence him out of that?

    It's like Junkrat's Riptire, they see it and panic and run instead of just hitting the damn thing so it blows up. People see Night Rush and panic and run.

    Dibby on
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  • JookieJookie Registered User regular
    kime wrote: »
    Yeah but they also still let obvious, known bugs go live from the PTR :P
    And then they decide to cut what very obviously needs to be a feature and call it a bug. Looking at you, Medicac.

    butts
  • So It GoesSo It Goes We keep moving...Registered User regular
    Pro tip to counter Malganis - get a crackerjack Muradin player on your team

    Knight_DibbyfinnithTim is on the InternetMNC Dover
  • SupagoatSupagoat Registered User regular
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    Seriously guys the TLV experiment is going really well

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    MNC DoverDibbykimeThe Escape GoatMMMigApogeetyrantula22No-QuarterWingedWeasel
  • DibbyDibby I'll do my best! Registered User regular
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    Saerismilk ducks
  • SaerisSaeris Borb Enthusiast flapflapflapflapRegistered User regular
    I've been playing a good deal of Junkrat lately, and I can confirm the accuracy of that video.

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  • General_ArmchairGeneral_Armchair Registered User regular
    Is he fun? I keep getting "play overwatch heroes" quests and I dread it. The only overwatch hero that I kind of enjoy is Ana, and I don't always feel like playing support.

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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Why Chen never gets buffs:
    https://youtu.be/P58b39MpM_Y

    DibbySaerisMMMigNeurotikafinnith
  • SupagoatSupagoat Registered User regular
    Because he has teammates who actually know how to play?

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  • DibbyDibby I'll do my best! Registered User regular
    edited October 2018
    Supagoat wrote: »
    Because he has teammates who actually know how to play?

    because his kit is actually scary oppressive given the right numbers

    they literally cannot buff him or else he would start dominating, QM in particular

    also he's not nearly as bad as everyone makes him out to be, really

    Dibby on
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    Battle.net Tag: Dibby#1582
    milk ducks
  • ToothyToothy Registered User regular
    In B4 Dibby's post on the random game we got matched together in, where we went 40 and zip on Towers.

    kimeDibbyMNC DoverThe Escape Goat
  • DibbyDibby I'll do my best! Registered User regular
    edited October 2018
    Toothy wrote: »
    In B4 Dibby's post on the random game we got matched together in, where we went 40 and zip on Towers.

    "YO FAM, WE HAD THIS GAME ON TOWERS OF DOOM TODAY, IT WAS SO LIT! WADDLEDOO AND I GOT MATCHED TOGETHER EVEN THO WE WEREN'T PARTIED, IT WAS CRAZY!! MY BOI MAL'GANIS THO. MAKING ALL THE SICK PLAYS. TOOK EM TO SICK CITY. CAPSLOCK!!! EXCLAMATION POINTS!!!"

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    good enough for ya? :p

    also, my pal i was playing with pointed out you and i had the exact same profile level (976), haha.

    Dibby on
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    Battle.net Tag: Dibby#1582
    ToothyMNC DoverkimeThe Escape Goat
  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    Not enough random F bombs. Not a real Dibby post.

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