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[Heroes of the Storm 2.0] my memes have transcended dreams

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Posts

  • milk ducksmilk ducks Registered User regular
    Scapegoat bringin' the heat

    The Escape GoatkimeMNC Dover
  • MMMigMMMig Registered User regular
    Unintalling isn't a big deal. It's super easy to reinstall.


    It actually will also clean up a lot of excess files on your PC since patching tends to make your build bloated.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
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  • The Escape GoatThe Escape Goat Brave Sir Robin Registered User regular
    milk ducks wrote: »
    Scapegoat bringin' the heat

    someone's gotta be the rebel

    Dibby wrote: »
    yeah but it's a really happenin' wake with chips and punch
  • I needed a gnome to post.I needed a gnome to post. Registered User regular
    yeah you should uninstall just out of principle to tidy up

    zxQY2JJ.jpg
    MMMigKwoaru
  • Munkus BeaverMunkus Beaver Registered User, ClubPA regular
    milk ducks wrote: »
    Scapegoat bringin' the heat

    someone's gotta be the rebel

    Oh, I’m afraid the hots install will be quite operational when your friends arrive.

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  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    edited November 2018
    Played a few games last night after being in California for two weeks for TwitchCon. Went 4/4. Thought I only played him in two of those games, Mal'Ganis is such a broken turd.

    He has such a fun kit, though. I hope any balancing they do on him doesn't neuter him into shitsville.

    Undead Monkey on
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  • kimekime Queen of Blades Registered User regular
    MMMig wrote: »
    Unintalling isn't a big deal. It's super easy to reinstall.


    It actually will also clean up a lot of excess files on your PC since patching tends to make your build bloated.

    Yeah I've been thinking of doing a fresh re-install for a while.

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    Played a few games last night after being in California for two weeks for TwitchCon. Went 4/4. Thought I only played him in two of those games, Mal'Ganis is such a broken turd.

    He has such a fun kit, though. I hope any balancing they do on him doesn't neuter him into shitsville.

    strategy to balance malganis: make carrion swarm 100 second cooldown, make carrion swarm's cast .5s longer or make him unable to move while casting it, make carrion swarm do 25% less damage at current healing level, or 25% less healing at current damage level.

    tada. everything wrong with the hero is carrion swarm related. his kit is fine, and his almost exactly 50% winrate with dark conversion is a testament to that. but carrion swarm is upside down crazy and until they fix that he's going to be messed up.

    aeNqQM9.jpg
    MMMig
  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    Woah.

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  • kimekime Queen of Blades Registered User regular
    Woah.


    As always in these videos, please note the 3-level and 20-talent-tier difference :)

    Not that she's not strong! She looks like it. But that's not representative of a normal 1v3 or anything.

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  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    Oh, I agree with you there. But even with that kind of deficit I've NEVER seen a hero do something like that.

    Unless I just have PTSD and I've forgotten.

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  • Munkus BeaverMunkus Beaver Registered User, ClubPA regular
    kime wrote: »
    Woah.


    As always in these videos, please note the 3-level and 20-talent-tier difference :)

    Not that she's not strong! She looks like it. But that's not representative of a normal 1v3 or anything.

    Two level difference and the same talent tier, kime. She hits 20 because of the triple kill. It’s representative.

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  • kimekime Queen of Blades Registered User regular
    kime wrote: »

    As always in these videos, please note the 3-level and 20-talent-tier difference :)

    Not that she's not strong! She looks like it. But that's not representative of a normal 1v3 or anything.

    Two level difference and the same talent tier, kime. She hits 20 because of the triple kill. It’s representative.

    Oh nice catch! 2 levels is still 2 levels, but that's not as significant a difference as I thought.

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  • SeGaTaiSeGaTai Registered User regular
    They already have a planned balance tweak for orphea on release to get chomp dmg that just missed the ptr release. Probably still not enough but they do know already it's over tuned

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    ya, infinite scaling quest that scales too much and the ability to cast chomp twice instantly with the 16 talent is... it's a thing! the baseline damage is fine, but the scaling quest is bad and they need to lower the amount gained and cap it. most of these videos have the chomp damage doubled or more from the level 7 quest, which is too much for a level 7 talent.

    aeNqQM9.jpg
  • MMMigMMMig Registered User regular
    Oh, I agree with you there. But even with that kind of deficit I've NEVER seen a hero do something like that.

    Unless I just have PTSD and I've forgotten.


    Take a seat, child, and listen.


    Let me telll you about the days of Thrall the god killer.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
    The Escape GoatNo-Quarterkime
  • No-QuarterNo-Quarter Nothing to Fear But Fear ItselfRegistered User regular
    MMMig wrote: »
    Oh, I agree with you there. But even with that kind of deficit I've NEVER seen a hero do something like that.

    Unless I just have PTSD and I've forgotten.


    Take a seat, child, and listen.


    Let me telll you about the days of Thrall the god killer.

    It would be that same setup except with 5 players on the enemy team fighting under the cover of a fort... same outcome.

    MMMig
  • SmrtnikSmrtnik job boli zub Registered User regular
    Woah.


    WTF lol

    steam_sig.png
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    The number of heroes in that clip is irrelevant given how grouped up they are. They would die to a combo from most mages, as well as heroes like late-game Zeratul and Gazlowe with bomb build.

    Three things in human life are important: the first is to be kind; the second is to be kind; and the third is to be kind.
    milk ducks
  • Knight_Knight_ Dead Dead Dead Registered User regular
    old school kael

    https://i.gyazo.com/c32c148b1ba80c45f3cd6b80055739a1.gif

    the og win at 16 hero.

    aeNqQM9.jpg
    MNC DoverThe Escape GoatTheStigmilk ducksDibbyA Dabble Of TheloniusTim is on the Internet
  • kimekime Queen of Blades Registered User regular
    Knight_ wrote: »
    old school kael

    https://i.gyazo.com/c32c148b1ba80c45f3cd6b80055739a1.gif

    the og win at 16 hero.

    Those were good times

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  • The Escape GoatThe Escape Goat Brave Sir Robin Registered User regular
    Knight_ wrote: »
    old school kael

    https://i.gyazo.com/c32c148b1ba80c45f3cd6b80055739a1.gif

    the og win at 16 hero.

    the literal "lose as few keeps as possible pre-16 then win" strat

    Dibby wrote: »
    yeah but it's a really happenin' wake with chips and punch
    kime
  • Munkus BeaverMunkus Beaver Registered User, ClubPA regular
    The number of heroes in that clip is irrelevant given how grouped up they are. They would die to a combo from most mages, as well as heroes like late-game Zeratul and Gazlowe with bomb build.

    Ehhhh they were in a bad position, but her ability literally shoved them all together to be hit by everything else.

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  • akjakakjak Spooky GymRegistered User regular
    This will be the first time I'll have a busted hero on release week. I... Kinda can't wait... 8-)

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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    edited November 2018
    The number of heroes in that clip is irrelevant given how grouped up they are. They would die to a combo from most mages, as well as heroes like late-game Zeratul and Gazlowe with bomb build.

    Ehhhh they were in a bad position, but her ability literally shoved them all together to be hit by everything else.

    I literally put Gazlowe in my post. Zarya with Gravitron and full energy can similarly destroy heroes. Jaina has slows+roots+RoF. Kael'thas can empower Gravity Lapse to lock multiple people in place. Nazeebo can absolutely body people if they get stuck into a Zombie Wall, even without Vile Infection.

    Just to clarify - I'm not disputing that is overtuned. I'm just saying that the clip doesn't seem to be great evidence of that. 2 levels is the difference between barely surviving with 10% HP and dying outright. Walking up to a burst mage who has their displacement CC ult available is just asking to get deleted.

    Given what people have said I would not be surprised if they need to nerf her into the ground. Infinite stacking quests, in particular, are always tough to balance.

    Also see: Kel'thuzad (who is also stupid and should not exist, but exists nonetheless)

    Inquisitor77 on
    Three things in human life are important: the first is to be kind; the second is to be kind; and the third is to be kind.
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Tons of interview content coming out today:

    Tempo Storm video interview with dev team:



    HotS Reddit interview with dev team:
    https://old.reddit.com/r/heroesofthestorm/comments/9v6gxr/rheroesofthestorm_interview_with_heroes_developers/

    HotS Reddit AMA (Ask Me Anything) with dev team:
    https://old.reddit.com/r/heroesofthestorm/comments/9vc113/heroes_of_the_storm_postblizzcon_2018_developer/
    Blizztracker version (with just Blizzard responses): https://old.reddit.com/r/blizztracker_heroes/
    HotSLogs recap: https://www.hotslogs.com/News/heroes-dev-ama-thursday-november-8



    Three things in human life are important: the first is to be kind; the second is to be kind; and the third is to be kind.
    Dibby
  • SeGaTaiSeGaTai Registered User regular
    For orphea I'm still amazed that a burst mage has a very snappy cc displacement ult to line up her burst. I realize temporal loop is point and click, but this seems so much harder to counter act.

    The counter is don't have bad positioning, and my team really hates when that's the only strategy I can recommend

    PSN SeGaTai
    kime
  • Munkus BeaverMunkus Beaver Registered User, ClubPA regular
    God dammit will people stop playing ana I fucking hate ana

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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Yeah, the biggest light bulb moment for me in this game was realizing that I just couldn't ignore the enemy hero's kit and mindlessly walk into range and trade damage with them. Every hero has an effective zone and power that has to be respected in relation to your own's. In a lot of cases, the results are incredibly one-sided, especially when certain heroes have their cooldowns available. Watching a high-level player on stream casually walk up to an enemy hero and just destroy them because they know they will win the trade 100% of the time has only served to reinforce this. They aren't just good because they have high mechanical skill, they are good because they inherently know how particular match-ups play out and will ruthlessly take advantage of them on the spot.

    Three things in human life are important: the first is to be kind; the second is to be kind; and the third is to be kind.
  • schussschuss Registered User regular
    Knight_ wrote: »
    Played a few games last night after being in California for two weeks for TwitchCon. Went 4/4. Thought I only played him in two of those games, Mal'Ganis is such a broken turd.

    He has such a fun kit, though. I hope any balancing they do on him doesn't neuter him into shitsville.

    strategy to balance malganis: make carrion swarm 100 second cooldown, make carrion swarm's cast .5s longer or make him unable to move while casting it, make carrion swarm do 25% less damage at current healing level, or 25% less healing at current damage level.

    tada. everything wrong with the hero is carrion swarm related. his kit is fine, and his almost exactly 50% winrate with dark conversion is a testament to that. but carrion swarm is upside down crazy and until they fix that he's going to be messed up.

    Nah, carrion swarm needs to not heal at all. It's already a free untargetable escape.

  • PolaritiePolaritie Sleepy Registered User regular
    schuss wrote: »
    Knight_ wrote: »
    Played a few games last night after being in California for two weeks for TwitchCon. Went 4/4. Thought I only played him in two of those games, Mal'Ganis is such a broken turd.

    He has such a fun kit, though. I hope any balancing they do on him doesn't neuter him into shitsville.

    strategy to balance malganis: make carrion swarm 100 second cooldown, make carrion swarm's cast .5s longer or make him unable to move while casting it, make carrion swarm do 25% less damage at current healing level, or 25% less healing at current damage level.

    tada. everything wrong with the hero is carrion swarm related. his kit is fine, and his almost exactly 50% winrate with dark conversion is a testament to that. but carrion swarm is upside down crazy and until they fix that he's going to be messed up.

    Nah, carrion swarm needs to not heal at all. It's already a free untargetable escape.

    *twitch* and now I'm considering "What if Murky's bubble did damage"

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  • MMMigMMMig Registered User regular
    Beast Coast is starting their practice run right now!



    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • schussschuss Registered User regular
    Polaritie wrote: »
    schuss wrote: »
    Knight_ wrote: »
    Played a few games last night after being in California for two weeks for TwitchCon. Went 4/4. Thought I only played him in two of those games, Mal'Ganis is such a broken turd.

    He has such a fun kit, though. I hope any balancing they do on him doesn't neuter him into shitsville.

    strategy to balance malganis: make carrion swarm 100 second cooldown, make carrion swarm's cast .5s longer or make him unable to move while casting it, make carrion swarm do 25% less damage at current healing level, or 25% less healing at current damage level.

    tada. everything wrong with the hero is carrion swarm related. his kit is fine, and his almost exactly 50% winrate with dark conversion is a testament to that. but carrion swarm is upside down crazy and until they fix that he's going to be messed up.

    Nah, carrion swarm needs to not heal at all. It's already a free untargetable escape.

    *twitch* and now I'm considering "What if Murky's bubble did damage"

    I'd also be ok with getting rid of the untargetable, but damage+untargetable+heal? Come on designers, you know better than that.

  • DibbyDibby Let us grieve existence, together Registered User regular
    The number of heroes in that clip is irrelevant given how grouped up they are. They would die to a combo from most mages, as well as heroes like late-game Zeratul and Gazlowe with bomb build.
    The number of heroes in that clip is irrelevant given how grouped up they are. They would die to a combo from most mages, as well as heroes like late-game Zeratul and Gazlowe with bomb build.

    Ehhhh they were in a bad position, but her ability literally shoved them all together to be hit by everything else.

    I literally put Gazlowe in my post. Zarya with Gravitron and full energy can similarly destroy heroes. Jaina has slows+roots+RoF. Kael'thas can empower Gravity Lapse to lock multiple people in place. Nazeebo can absolutely body people if they get stuck into a Zombie Wall, even without Vile Infection.

    Just to clarify - I'm not disputing that is overtuned. I'm just saying that the clip doesn't seem to be great evidence of that. 2 levels is the difference between barely surviving with 10% HP and dying outright. Walking up to a burst mage who has their displacement CC ult available is just asking to get deleted.

    Given what people have said I would not be surprised if they need to nerf her into the ground. Infinite stacking quests, in particular, are always tough to balance.

    Also see: Kel'thuzad (who is also stupid and should not exist, but exists nonetheless)

    I get what you're saying here about being grouped up and all and how other Heroes can do the same to punish grouped up enemies

    But

    xnTikL4.jpg

    They also can't just walk up to enemy Heroes and deal 2.8k-3.2k damage with one single button press.

    That's WITHOUT the 25% damage increase from Ancestral Strength at level 1 either. That's WITHOUT using Double Chomp.

    That's just walk up press W. And granted he's got 100% spellpower from the level 20, but the real story here is the fucking stacking talent.

    Orphea plays like an entirely different Hero without that stacking quest. It's like taking Frost Blast on KTZ vs Shadow Fissure. Maelstrom vs Ultralisk. Dark Conversion vs Carrion Swarm.

    I just don't know what they're thinking allowing a talent like that in the game. Both the stacking talent and 100% spellpower.

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  • MMMigMMMig Registered User regular
    Holy crap I thought this was an old one but those BURNS!!

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Eh, the trailer could've done without the clearly false accusation that Blizzard didn't support D3. They went out of their way to essentially remake the game after launch and added a ton of new content that you didn't have to pay for. RoS wasn't a "small expansion" by any stretch of the imagination, either.

    I give Blizzard massive props for continuing to work on D3 for so long when they could've done what literally every other developer does and just mothball the game until the population died off entirely.

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  • Munkus BeaverMunkus Beaver Registered User, ClubPA regular
    Eh, the trailer could've done without the clearly false accusation that Blizzard didn't support D3. They went out of their way to essentially remake the game after launch and added a ton of new content that you didn't have to pay for. RoS wasn't a "small expansion" by any stretch of the imagination, either.

    I give Blizzard massive props for continuing to work on D3 for so long when they could've done what literally every other developer does and just mothball the game until the population died off entirely.

    There were also two expansions!

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  • DibbyDibby Let us grieve existence, together Registered User regular
    Eh, the trailer could've done without the clearly false accusation that Blizzard didn't support D3. They went out of their way to essentially remake the game after launch and added a ton of new content that you didn't have to pay for. RoS wasn't a "small expansion" by any stretch of the imagination, either.

    I give Blizzard massive props for continuing to work on D3 for so long when they could've done what literally every other developer does and just mothball the game until the population died off entirely.

    There were also two expansions!

    Two?

    There was Vanilla and then RoS, that's only one.....

    N90l7EJ.png
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  • Munkus BeaverMunkus Beaver Registered User, ClubPA regular
    Dibby wrote: »
    Eh, the trailer could've done without the clearly false accusation that Blizzard didn't support D3. They went out of their way to essentially remake the game after launch and added a ton of new content that you didn't have to pay for. RoS wasn't a "small expansion" by any stretch of the imagination, either.

    I give Blizzard massive props for continuing to work on D3 for so long when they could've done what literally every other developer does and just mothball the game until the population died off entirely.

    There were also two expansions!

    Two?

    There was Vanilla and then RoS, that's only one.....

    The Necromancer content is an expansion!

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    Dibby wrote: »
    Eh, the trailer could've done without the clearly false accusation that Blizzard didn't support D3. They went out of their way to essentially remake the game after launch and added a ton of new content that you didn't have to pay for. RoS wasn't a "small expansion" by any stretch of the imagination, either.

    I give Blizzard massive props for continuing to work on D3 for so long when they could've done what literally every other developer does and just mothball the game until the population died off entirely.

    There were also two expansions!

    Two?

    There was Vanilla and then RoS, that's only one.....

    The Necromancer content is an expansion!

    Pffffffffffffno.

    aeNqQM9.jpg
    JookieDibbyschussmilk ducks
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