if you've never tried going from scratch again, do it. this game embodies the whole journey-not-the-destination thing
+2
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
As much as I love my Hauler, this is a pretty cool idea, I'm excited to try it out.
-Improved the range of the Exocraft Summoning Station, so that it allows Exocraft to be summoned from anywhere in the system.
-Planets that you have discovered no longer need to be repeatedly rescanned to see their resources from space.
-Allowed starships to reverse during atmospheric flight if stuck in other geometry.
All quite appreciated too.
+2
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Dang, Living Ships require 3200 Quicksilver - I haven't played a lot recently (let alone done Quicksilver missions in a long time) so I'm short right now. I did buy an Exotic that flew into the trading post I visited, so small victories.
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Finally, finally got my Living Ship, that was a real test of my patience. Putting aside the quickly fixed glitch where the quest vanished for me, the first four components require warping to a marked system, finding the right planet and then using the cockpit co-ordinates to find the appropriate location (the co-ordinates you receive either fluctuate or are imprecise until you get close, too), farming a new resource (have some spots for new multitool tech), then having to wait ~24 hours before you can proceed. You'll also need the stargate glyphs obtained through the story to warp to a specific planet, which I had to do.
Ultimately, the ship is cool, but has specific upgrades that seem like a pain to get; haven't messed around with it too much. Honestly, halfway through the quest I remembered that metallic ships are entirely where my interests align, but gosh darn I wasn't going to let that quest beat me.
This game’s development has been like if Molyneux went “oh shit, let’s try to do better”
+2
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Mechs are definitely slow to walk around, but their boost mostly makes up for it. They also have a fun animation when they're summoned and I prefer mining with them because the camera angle is more natural compared to other craft. I'm also glad I stocked up on Storm Crystals while dusting off the main quest, as rechargeable fuel for my exocraft is great. Lastly, you'll probably want to invest in the environmental shielding as being in an exocraft only seems to mitigate those effects by default now.
0
#pipeCocky Stride, Musky odoursPope of Chili TownRegistered Userregular
I started a new game yesterday. It's just so nice and smooth and streamlined now. They've really nailed it.
I have now jumped to about 15 new systems, focussing on high economy systems with lots of planets and have yet to find a SINGLE decent planet for a base.
Systems with 6 or 7 planets and all of them are frozen or irradiated or airless. Occasionally I'll find a nice planet but it'll have frequent firestorms or hyper aggressive sentinels. Either I'm having the worst luck or this update made nice planets super rare.
I started a new game yesterday. It's just so nice and smooth and streamlined now. They've really nailed it.
I have now jumped to about 15 new systems, focussing on high economy systems with lots of planets and have yet to find a SINGLE decent planet for a base.
Systems with 6 or 7 planets and all of them are frozen or irradiated or airless. Occasionally I'll find a nice planet but it'll have frequent firestorms or hyper aggressive sentinels. Either I'm having the worst luck or this update made nice planets super rare.
They did make perfectly calm planets a lot more rare a long while back. Most of them will have some singular drawback like severe storms or overaggressive sentinels. The star type also determines the type of planets a system more likely to have(yellow is best), so combine all that together and you may be searching a while.
Dammit. I'd held off, then I found it for £13. And I'm sucked in. 23 hours played in the three days since I bought it and now not playing today when I was meant to be working was nigh on painful. I'm doomed!!
Tis still glitchy in places though. Twice I've had to rescan the fauna on my current 'home' planet amongst other problems.
Ashaman42 on
+1
#pipeCocky Stride, Musky odoursPope of Chili TownRegistered Userregular
when multiplayer first came out i started a new game to play with a mate and there was a perfect world - green grass, blue water, palmy trees and passive sentinels - in the starter system. so we set up some bases there and had some fun while he learnt the game. since then it's been infested with storms and hostile critters... also, the grass turned brown
you know what they say. khaleesi come...
0
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
My current home planet has super-heated rainstorms (not an issue for me) and no buried modules (annoying, but I just portal elsewhere), but it's gorgeous and has no sentinels at all so I love it. I just hope Hello don't mess with the seeds again, as my old base went from teal to grey grass. And my aqua base went from blue water to red.
Edit: Nevermind, finally found the answer to my question on the wiki. (Yes, materials are refunded when something is deleted in case anyone else was wondering).
Posts
if you've never tried going from scratch again, do it. this game embodies the whole journey-not-the-destination thing
All quite appreciated too.
Ultimately, the ship is cool, but has specific upgrades that seem like a pain to get; haven't messed around with it too much. Honestly, halfway through the quest I remembered that metallic ships are entirely where my interests align, but gosh darn I wasn't going to let that quest beat me.
Need some stuff designed or printed? I can help with that.
I have now jumped to about 15 new systems, focussing on high economy systems with lots of planets and have yet to find a SINGLE decent planet for a base.
Systems with 6 or 7 planets and all of them are frozen or irradiated or airless. Occasionally I'll find a nice planet but it'll have frequent firestorms or hyper aggressive sentinels. Either I'm having the worst luck or this update made nice planets super rare.
Need some stuff designed or printed? I can help with that.
sounds like bad luck. also feels worse because airless planets are so boring now - you used to find some really cool ones.
They did make perfectly calm planets a lot more rare a long while back. Most of them will have some singular drawback like severe storms or overaggressive sentinels. The star type also determines the type of planets a system more likely to have(yellow is best), so combine all that together and you may be searching a while.
Tis still glitchy in places though. Twice I've had to rescan the fauna on my current 'home' planet amongst other problems.
but it has brown grass 😭
Need some stuff designed or printed? I can help with that.
those are fun.
brown grass though
Need some stuff designed or printed? I can help with that.
you know what they say. khaleesi come...