I loved the first Batman game, but immediately peaced out of the series when it went open world in the sequel. Y’all can keep all that sprawling landscape nonsense.
I am replaying Dragon Age 2 for the third time. I've never finished Dragon Age Inquisition. There's a reason for that.
I loved the first Batman game, but immediately peaced out of the series when it went open world in the sequel. Y’all can keep all that sprawling landscape nonsense.
I am replaying Dragon Age 2 for the third time. I've never finished Dragon Age Inquisition. There's a reason for that.
I loved the first Batman game, but immediately peaced out of the series when it went open world in the sequel. Y’all can keep all that sprawling landscape nonsense.
I am replaying Dragon Age 2 for the third time. I've never finished Dragon Age Inquisition. There's a reason for that.
No sarcastic femhawke.
I was going to ask if insanity runs in the family.
I know penny arcade meant it as a joke, but an open world cyber punk space western where the player character is first nation with 4 skill trees based on animal powers would kick ass
KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
I have finished my time travel from Sunday to Monday morning, and I'm alive-ish. Thanks again to everyone who donated to my Extra-Life. I will pull all the raffle winners by the end of today and post them here, as well as PM or email you directly. If you haven't donated yet and would like a chance to win a copy of RDR2 on PS4, $100 in steam dollars, a free Steam game of your choosing, or $25 in Blizzard bucks, this is your last chance!
Current Total: $2026! Donations stopped with about 8 hours left after @Karoz dropped another $200 totaling at $300 donated! 100% mad lad.
so hey, do we have a thread for general gaming news or is the steam thread pretty much it?
we all knew that AAA stocks have been going down, but holy shit, it looks like november/christmas is do or die for EA, Ubisoft, and Activision Blizzard. That last bit is a quite a bit of hyperbole, but looking at their stock price trends by just google searching, all three have lost close to 30% - 40% of their stock worth since late July 2018.
Its possible that EU / US legislation against microtransactions/loot boxes is what is giving investors cold feet.
there is no one silver bullet for the AAA trouble, but microtransaction fatigue, shite consumer practices, incoming game legislation, and horribly received game announcements play a pretty big factor in that.
i want to say general consumer ill / goodwill plays a factor, but it just isnt shown in the stocks. maybe it plays a part in something more intangible like market resilience/fragility. but that is complete conjecture on my part. ie. having consumers like your product means it can weather a shallower dip in stock pricing better and not be economic freefalls and spikes we've been seeing.
there is no one silver bullet for the AAA trouble, but microtransaction fatigue, shite consumer practices, incoming game legislation, and horribly received game announcements play a pretty big factor in that.
i want to say general consumer ill / goodwill plays a factor, but it just isnt shown in the stocks. maybe it plays a part in something more intangible like market resilience/fragility. but that is complete conjecture on my part. ie. having consumers like your product means it can weather a shallower dip in stock pricing better and not be economic freefalls and spikes we've been seeing.
People have been saying it for years, but current AAA gaming isn't sustainable. Publishers are trying to push it as the new normal, but I am still hoping for another crash. Worst case scenario is spending a few years playing nothing but older titles or indie games while the industry unfucks itself, and honestly that wouldn't be that bad at all.
there is no one silver bullet for the AAA trouble, but microtransaction fatigue, shite consumer practices, incoming game legislation, and horribly received game announcements play a pretty big factor in that.
i want to say general consumer ill / goodwill plays a factor, but it just isnt shown in the stocks. maybe it plays a part in something more intangible like market resilience/fragility. but that is complete conjecture on my part. ie. having consumers like your product means it can weather a shallower dip in stock pricing better and not be economic freefalls and spikes we've been seeing.
People have been saying it for years, but current AAA gaming isn't sustainable. Publishers are trying to push it as the new normal, but I am still hoping for another crash. Worst case scenario is spending a few years playing nothing but older titles or indie games while the industry unfucks itself, and honestly that wouldn't be that bad at all.
I have around 340 unplayed titles on just Steam alone. Not counting what's also up for sale, I think most of us in the thread at least would be fine.
Hell, I know plenty of busy adults with a backlog of at least 20+ games, which is enough to keep them busy for at least a few years when you consider the average people's game time.
Kalnaur on
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Honestly yeah, if the industry crashed tommorow I ptobably have enough bought games I haven’t played/games I am interested in I haven’t bought to last several years. I could get a year off just stuff I bought on sale that I haven’t gotten to.
there is no one silver bullet for the AAA trouble, but microtransaction fatigue, shite consumer practices, incoming game legislation, and horribly received game announcements play a pretty big factor in that.
i want to say general consumer ill / goodwill plays a factor, but it just isnt shown in the stocks. maybe it plays a part in something more intangible like market resilience/fragility. but that is complete conjecture on my part. ie. having consumers like your product means it can weather a shallower dip in stock pricing better and not be economic freefalls and spikes we've been seeing.
People have been saying it for years, but current AAA gaming isn't sustainable. Publishers are trying to push it as the new normal, but I am still hoping for another crash. Worst case scenario is spending a few years playing nothing but older titles or indie games while the industry unfucks itself, and honestly that wouldn't be that bad at all.
I am guessing all the developers that stand to lose their jobs are not.
there is no one silver bullet for the AAA trouble, but microtransaction fatigue, shite consumer practices, incoming game legislation, and horribly received game announcements play a pretty big factor in that.
i want to say general consumer ill / goodwill plays a factor, but it just isnt shown in the stocks. maybe it plays a part in something more intangible like market resilience/fragility. but that is complete conjecture on my part. ie. having consumers like your product means it can weather a shallower dip in stock pricing better and not be economic freefalls and spikes we've been seeing.
People have been saying it for years, but current AAA gaming isn't sustainable. Publishers are trying to push it as the new normal, but I am still hoping for another crash. Worst case scenario is spending a few years playing nothing but older titles or indie games while the industry unfucks itself, and honestly that wouldn't be that bad at all.
I, too, have been saying this for years, and I think I'll be right eventually - any company that says that [Big Title], which sold millions, did not live up to expectations is probably a company that needs to readjust its expectations. But they never do.
The budgets just keep on growing. The sales expectations just keep getting higher.
Microtransactions and lootboxes are probably a convenient patch for the problems of ridiculously bloated budgets, but that ain't gonna last forever either, I don't think.
Honestly yeah, if the industry crashed tommorow I ptobably have enough bought games I haven’t played/games I am interested in I haven’t bought to last several years. I could get a year off just stuff I bought on sale that I haven’t gotten to.
I don't think the industry CAN crash at this point. Even if all the big corps fell apart, it'd just refocus time and money onto the indy scene, which would be a huge mess but would hopefully even itself out as all the various review websites shifted their focus and basically point people at the top-tier stuff.
Remember, the famous videogame crash wasn't a full crash either. It was just a crash of consoles; Computer gaming kept chuggin' along fine.
I don't think the industry CAN crash at this point. Even if all the big corps fell apart, it'd just refocus time and money onto the indy scene THQ Nordic would buy them all, all of them, forever.
I want Anthem to do well but not be a massive beloved smash. Basically it just ("just", yeah, I know) needs to do well enough for EA not to close down Bioware.
Yeah while the companies may be "in trouble" (for a certain amount of in trouble... they're not as rich as they want to be and can't pay their stockholders as much as the stockholders want).....
The game industry is on track to make roughly $140 billion dollars in 2018.
Almost perfectly 50% mobile, 25% consoles, 25% PC.
Now console/PC markets are only growing at about 3% each, so their certainly is competition for every dollar. But it's not shrinking, just changing. We're in a weird era, where making an ok game is easier than ever, but your chances of making money of it is small. Even when you make a good game, people may not notice. But on the other end, making a visually impressive AAA game is more expensive than it's ever been, and takes a long time.
It's hard to know where to invest your money and get a return.
That's going to take some time to shake out. There's going to be winners and losers. But I think that in the middle term the only thing that feels in danger are the games too expensive to gamble on... how many $100m nonsports games can EA make? Is the math at Ubisoft and Activision still making sense?
And if the streaming stuff really takes off, that may grow the industry significantly. Because if anyone with a screen and a 25mbs connection can play 80% of videogames (Those that can deal with latency), this will grow the total audience.
to borrow an axiom from sterling. "EA is not content to make some or most of the money. They consider it a fail when they fail to make *ALL* the money."
honestly, the 3rd party market is staring them right in their stupid faces,
you sponsor 3rd party devs, but you don't give them that much money. You keep them lean and hungry for the game they make. Don't ever allow them to bloat. Then... leave them the fuck alone. don't touch them. at. all.
They make the game on the budget you give them. If it turns a profit, that is good. keep doing that. if the game fails, they have the tentative safety net of the parent company for the next game. That said, repeated fails, or asking for more money means you can start to talk about letting them go. They got a budget, they need to work with that budget or else there is nothing there.
which they should have done from the get go instead of buying all those devs and then sucking out the marrow until there is nothing but a lifeless husk
Ok, sell me on Sunset Overdrive. Bonus points for vids. Also consider I have Witcher 3, Fallout: NV and its add-ons, and Fallout 4 that count as "open world" already in my library. And I still have like 30 he's left of Nier: Automata
Hey, that game Crysis? It’s pretty good. Getting 120-ish FPS with everything on Very High and 8x AA. Not sure why there’s a “but can it run Crysis?” meme! :rotate:
If the industry ended up crashing I don't think it would affect the JRPG's I play. Even if it did there is already so very much to play and in the event that I do actually manage to run out of stuff I have books and writing.
In other news I just beat the Vampire Coast DLC for Total Warhammer 2. I haven't had this much fun since the Norsca campaign in 1. It has its warts and things to figure out, but being an undead freebooter (or a living mutant commanding an undead crew) has never been so fun. Just set your favorite pirating tunes as you plunder the seas looking for the mysterious objects that will allow you to kill the ancient merwyrm Amanar--and raise it as the ultimate weapon!
to borrow an axiom from sterling. "EA is not content to make some or most of the money. They consider it a fail when they fail to make *ALL* the money."
honestly, the 3rd party market is staring them right in their stupid faces,
you sponsor 3rd party devs, but you don't give them that much money. You keep them lean and hungry for the game they make. Don't ever allow them to bloat. Then... leave them the fuck alone. don't touch them. at. all.
They make the game on the budget you give them. If it turns a profit, that is good. keep doing that. if the game fails, they have the tentative safety net of the parent company for the next game. That said, repeated fails, or asking for more money means you can start to talk about letting them go. They got a budget, they need to work with that budget or else there is nothing there.
which they should have done from the get go instead of buying all those devs and then sucking out the marrow until there is nothing but a lifeless husk
It's funny you mention EA and their habit of sending studios to that big development farm in the countryside. I just finished "The Saboteur" last night, and it is my new go-to for an example of a game where you can tell that there IS a good game there, it just got pushed out the door before they could find it. Poor Pandemic Studios.
In other news I just beat the Vampire Coast DLC for Total Warhammer 2. I haven't had this much fun since the Norsca campaign in 1. It has its warts and things to figure out, but being an undead freebooter (or a living mutant commanding an undead crew) has never been so fun. Just set your favorite pirating tunes as you plunder the seas looking for the mysterious objects that will allow you to kill the ancient merwyrm Amanar--and raise it as the ultimate weapon!
Fortune favors the infamous!
Some pictures:
We, as a gaming community, gotta stop referring to these games as "Anime games." It's really off-putting to see that phrase and then have it followed up by hentai VNs.
The ninja storm series are anime games, Okami is an anime game, Disgaea is an anime game. I still would argue that VNs aren't even games, but that's another topic altogether.
In other news I just beat the Vampire Coast DLC for Total Warhammer 2. I haven't had this much fun since the Norsca campaign in 1. It has its warts and things to figure out, but being an undead freebooter (or a living mutant commanding an undead crew) has never been so fun. Just set your favorite pirating tunes as you plunder the seas looking for the mysterious objects that will allow you to kill the ancient merwyrm Amanar--and raise it as the ultimate weapon!
Fortune favors the infamous!
Some pictures:
I really gotta get into Total Warhammer one of these days. Look at how fucking cool those screenshots are!
We, as a gaming community, gotta stop referring to these games as "Anime games." It's really off-putting to see that phrase and then have it followed up by hentai VNs.
The ninja storm series are anime games, Okami is an anime game, Disgaea is an anime game. I still would argue that VNs aren't even games, but that's another topic altogether.
I’ve played most of the “Pretty Girls” games, and they’re generally fun mahjong or mahjong solitaire games. Pretty Girls Panic was an OK Qix-alike as well. Decent use of $2.49 in that bundle.
Posts
I am replaying Dragon Age 2 for the third time. I've never finished Dragon Age Inquisition. There's a reason for that.
No sarcastic femhawke.
I was going to ask if insanity runs in the family.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Sounds like it's rolling out to PC's pretty soon, so..good luck, WIndy City folks.
Goodreads
SF&F Reviews blog
Current Total: $2026! Donations stopped with about 8 hours left after @Karoz dropped another $200 totaling at $300 donated! 100% mad lad.
we all knew that AAA stocks have been going down, but holy shit, it looks like november/christmas is do or die for EA, Ubisoft, and Activision Blizzard. That last bit is a quite a bit of hyperbole, but looking at their stock price trends by just google searching, all three have lost close to 30% - 40% of their stock worth since late July 2018.
Its possible that EU / US legislation against microtransactions/loot boxes is what is giving investors cold feet.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
i want to say general consumer ill / goodwill plays a factor, but it just isnt shown in the stocks. maybe it plays a part in something more intangible like market resilience/fragility. but that is complete conjecture on my part. ie. having consumers like your product means it can weather a shallower dip in stock pricing better and not be economic freefalls and spikes we've been seeing.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
https://wccftech.com/sunset-overdrive-november-16th-pc/
Now if I can just get a Ratchet and Clank collection on PC...
People have been saying it for years, but current AAA gaming isn't sustainable. Publishers are trying to push it as the new normal, but I am still hoping for another crash. Worst case scenario is spending a few years playing nothing but older titles or indie games while the industry unfucks itself, and honestly that wouldn't be that bad at all.
I have around 340 unplayed titles on just Steam alone. Not counting what's also up for sale, I think most of us in the thread at least would be fine.
Hell, I know plenty of busy adults with a backlog of at least 20+ games, which is enough to keep them busy for at least a few years when you consider the average people's game time.
>.>
.... I literally bought a One for this game. Well, this and the Masterchief Collection.
I did too - for the EXACT reasons you mentioned, plus Halo 5 - and yet I'm going to buy it again.
Mostly because I love me some Insomniac.
I am guessing all the developers that stand to lose their jobs are not.
I, too, have been saying this for years, and I think I'll be right eventually - any company that says that [Big Title], which sold millions, did not live up to expectations is probably a company that needs to readjust its expectations. But they never do.
The budgets just keep on growing. The sales expectations just keep getting higher.
Microtransactions and lootboxes are probably a convenient patch for the problems of ridiculously bloated budgets, but that ain't gonna last forever either, I don't think.
I'd love to buy it again but I've got no chance of double dipping this time of year.
I don't think the industry CAN crash at this point. Even if all the big corps fell apart, it'd just refocus time and money onto the indy scene, which would be a huge mess but would hopefully even itself out as all the various review websites shifted their focus and basically point people at the top-tier stuff.
Remember, the famous videogame crash wasn't a full crash either. It was just a crash of consoles; Computer gaming kept chuggin' along fine.
I want Anthem to do well but not be a massive beloved smash. Basically it just ("just", yeah, I know) needs to do well enough for EA not to close down Bioware.
Steam | XBL
The game industry is on track to make roughly $140 billion dollars in 2018.
https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/
Almost perfectly 50% mobile, 25% consoles, 25% PC.
Now console/PC markets are only growing at about 3% each, so their certainly is competition for every dollar. But it's not shrinking, just changing. We're in a weird era, where making an ok game is easier than ever, but your chances of making money of it is small. Even when you make a good game, people may not notice. But on the other end, making a visually impressive AAA game is more expensive than it's ever been, and takes a long time.
It's hard to know where to invest your money and get a return.
That's going to take some time to shake out. There's going to be winners and losers. But I think that in the middle term the only thing that feels in danger are the games too expensive to gamble on... how many $100m nonsports games can EA make? Is the math at Ubisoft and Activision still making sense?
And if the streaming stuff really takes off, that may grow the industry significantly. Because if anyone with a screen and a 25mbs connection can play 80% of videogames (Those that can deal with latency), this will grow the total audience.
honestly, the 3rd party market is staring them right in their stupid faces,
you sponsor 3rd party devs, but you don't give them that much money. You keep them lean and hungry for the game they make. Don't ever allow them to bloat. Then... leave them the fuck alone. don't touch them. at. all.
They make the game on the budget you give them. If it turns a profit, that is good. keep doing that. if the game fails, they have the tentative safety net of the parent company for the next game. That said, repeated fails, or asking for more money means you can start to talk about letting them go. They got a budget, they need to work with that budget or else there is nothing there.
which they should have done from the get go instead of buying all those devs and then sucking out the marrow until there is nothing but a lifeless husk
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
In other news I just beat the Vampire Coast DLC for Total Warhammer 2. I haven't had this much fun since the Norsca campaign in 1. It has its warts and things to figure out, but being an undead freebooter (or a living mutant commanding an undead crew) has never been so fun. Just set your favorite pirating tunes as you plunder the seas looking for the mysterious objects that will allow you to kill the ancient merwyrm Amanar--and raise it as the ultimate weapon!
Fortune favors the infamous!
Some pictures:
It's funny you mention EA and their habit of sending studios to that big development farm in the countryside. I just finished "The Saboteur" last night, and it is my new go-to for an example of a game where you can tell that there IS a good game there, it just got pushed out the door before they could find it. Poor Pandemic Studios.
hmm, a horde of killer bunnes? This looks like a game for @Berylline!
You play as the bunnies, right?
We, as a gaming community, gotta stop referring to these games as "Anime games." It's really off-putting to see that phrase and then have it followed up by hentai VNs.
The ninja storm series are anime games, Okami is an anime game, Disgaea is an anime game. I still would argue that VNs aren't even games, but that's another topic altogether.
I really gotta get into Total Warhammer one of these days. Look at how fucking cool those screenshots are!
Anime art? They're anime games. :razz: