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[Liberty or Death] Let's play all of the American Revolution! - twice! Starting on page 9.

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Posts

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Is it finally time to battle in Charlestown??? British can clear the blockade and attack in the same turn...

  • TheColonelTheColonel ChicagolandRegistered User regular
    It sure is! Time for the Empire to strike back.

    Special Action - Naval Pressure
    Remove Naval Blockade from Charles Town and New York City (Thanks Howe)

    Command - Battle in Charles Town
    1 Resource to fight

    Attackers - We have 8 Regulars and 2 Tories
    Defenders - 2 Regulars, 1 Underground Militia, 1 Fort

    @A Half Eaten Oreo to decide if they want to activate their Militia

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    Patriots have at least one more militia than listed in the map correct?

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    Might be an extra militia and continental? Depending on @Hedgethorn?

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    I believe that since it says Patriots free Rally, the Patriot player actually gets control of it. So it's up to you.

  • TheColonelTheColonel ChicagolandRegistered User regular
    Can we make sure that actions are fully completed before going on to the next actions?

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    edited September 2018
    Oh well then Patriots have +1 if each.
    If we’re making map requests. It seems on the last British Muster a few blocks got stacked on each other. I thought there were only 8 blocks total, which is a whole d3 difference! I’m still cool taking the event, but it did become way riskier.

    A Half Eaten Oreo on
  • TheColonelTheColonel ChicagolandRegistered User regular
    @A Half Eaten Oreo
    It's still on you to decide if you want to activate the militia or not

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    Activate both militia. Just to be sure that would leave patriots with 3 continentals, 2 militia, and a fort for a force level of 6.

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    edited September 2018
    Or bad at math. Activate just 1 militia for force level of 4. Sorry on phone so have to keep going back and forth between docs and images.

    A Half Eaten Oreo on
  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Patriots can't get to FL 6 since militia are only worth .5FL. They're maxed at 5, but could activate militia to absorb losses.

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    yeah I saw that. i’ll Leave one militia under

  • TheColonelTheColonel ChicagolandRegistered User regular
    Are we good to proceed? I've deleted and redone my draft post like 4 times now.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Looks good to me.

  • TheColonelTheColonel ChicagolandRegistered User regular
    Alright... let's try this again...

    Attacking Force Level = 10 (8 Regulars + 2 Tories)
    Defending Force Level = 4 (3 Regulars + 1 Fort)

    Brits rolling 3d3
    Patriots rolling 1d3

    Geth, roll 3d3 for British
    Geth, roll 1d3 for Patriots

    British:
    3d3 6 [3d3=3, 1, 2]
    Patriots:
    1d3 1 [1d3=1]

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    We’re good to get blasted.

  • TheColonelTheColonel ChicagolandRegistered User regular
    edited September 2018
    Defender Loss Level = 6 + 1(half cubes Regulars) + 1 (attacking Leader) -1 (Washington Defending) -1 (Defending Fort)= 6
    Attacker Loss Level = 1 + 1(half cubes Regulars) + 1 (1+ underground) +1 (at least one Defending Leader) + 1 (Fort) = 5

    Patriots remove 1 Regular, 1 Active Militia, 1 Regular, 1 Regular, 1 Fort
    Brits remove 1 Regular, 1 Tory, 1 Regular, 1 Tory, 1 Regular

    British Win the Day because the Patriots have been eliminated (underground Militia are ignored)

    Will pause for @admanb to confirm results before moving on to WtD

    TheColonel on
  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    So that’s 6+0 and 1+3?
    So pats lose the militia and all 3 continentals.

    British lose 2 regulars and 1 torie?

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    Defender loss level should have an extra minus 1 for the fort? And continentals don’t count as regulars I think so only 4 losses British side.

  • TheColonelTheColonel ChicagolandRegistered User regular
    Alright so I'll repost with the updates

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Yep. LL is 6 to 4, but Regulars and Continentals are each worth two losses so defender goes Continental/Militia/Continental/Continental for 7LL, while attacker losses Regular/Tory/Regular for 5LL.

    British still WtD for two shifts.

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    Regulars as continentals count as two losses each.
    So for pats it’s 2+1+2+2 so the fort should remain.
    For brits it’s 2+1+2. So you still have tons of dudes left. And still win the day.

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Patriots should keep the fort. (Everyone else beat me to it.)

  • TheColonelTheColonel ChicagolandRegistered User regular
    Defender Loss Level = 6 + 1(half cubes Regulars) + 1 (attacking Leader) -1 (Washington Defending) -1 (Defending Fort)= 6
    Attacker Loss Level = 1 + 1 (1+ underground) +1 (at least one Defending Leader) + 1 (Fort) = 4

    Patriots remove 1 Continental, 1 Active Militia, 1 Continental, 1 Continental
    Brits remove 1 Regular, 1 Tory, 1 Regular

    British Win the Day
    Can increase support by 2, will do so in South Carolina to Active Support

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Pretty good! I think a real good roll there (8 or 9) would've nearly evened the game up, but I think any British Win the Day is good enough to keep us in it.

    New map up soon.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    The Queen’s Rangers Show for Battle

    The Loyalist regiment with a history reaching back to Rodger’s
    Rangers in the French and Indian War was renamed in honor of
    Queen Charlotte, the wife of King George III. Lieutenant-Colonel
    John Graves Simcoe turned the Queen’s Rangers into one of the most
    successful British regiments in the war.


    RHUyFlI.jpg

    zsu4guX.png

    British Resources: 3
    Patriot Resources: 4
    French Resources: 8
    Indian Resources: 3

    Total Support: 10
    Total Opposition: 15

    Cumulative British Casualties (CBC): 18
    Cumulative Rebellion Casualties (CRC): 15
    French At War

    @Hedgethorn

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    March 2 Regulars + 1 Continental from New York City to North Carolina (from a rebel-controlled city to a province adjacent to a rebel-controlled city).
    March 2 Regulars to Maryland/Delaware.
    March 2 Regulars to Virginia.
    French pay 3 resources.
    Patriots pay 1 resource.

    Naval Pressure to blockade New York City, FNI goes to 1.

    @admanb for Event or Limited Command.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    @Hedgethorn does Rochambeau want to go anywhere?

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Indians will Gather in the NW, moving all adjacent war parties there and flipping them underground.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Josiah Martin, NC Royal Governor, Plots

    British Colonial Governor Josiah Martin unsuccessfully attempted to
    organize the Loyalists of the North Carolina colony. When his Loyalist
    Highlanders were defeated at the Battle of Moore’s Creek Bridge
    and the Revolution became insurmountable, he left the colony.


    VFrtbPd.jpg

    6qQwh4N.png

    British Resources: 3
    Patriot Resources: 3
    French Resources: 5
    Indian Resources: 3

    Total Support: 10
    Total Opposition: 15

    Cumulative British Casualties (CBC): 18
    Cumulative Rebellion Casualties (CRC): 15
    French At War

    @A Half Eaten Oreo has the opportunity to Brilliant Stroke.

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    I think the next card makes a brilliant stroke rough. So it’s on @TheColonel for fist player.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    I think the next card makes a brilliant stroke rough. So it’s on @TheColonel for fist player.

    Agreed. And for full disclosure I PMed this to TheColonel because I wanted to make sure he saw it before he started his turn:
    if A Half Eaten Oreo decides not to Brilliant Stroke... a Skirmish in Charles Town can finish off the fort there and then you can countermarch from Ctown/Savannah/Boston into North Carolina. Throw in a couple units marching to Norfolk to cut off the French units that just marched in and we could be in a good position...

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Sorry, Rocheambeau should have marched to North Carolina with the forces there, if it's not too late to include that.
    @admanb

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Hedgethorn wrote: »
    Sorry, Rocheambeau should have marched to North Carolina with the forces there, if it's not too late to include that.
    @admanb

    Yeah I figured there was like a 90% chance that's what you meant to do.

  • TheColonelTheColonel ChicagolandRegistered User regular
    Aye, we were of like mind on that front.

    Special Activity - Skirmish in Charles Town
    Remove Patriot Fort and 1 British Regular

    Command - March
    3 Regulars/2 Tories from Boston to Norfolk
    3 Regulars/3 Tories from Savannah to North Carolina
    2 Regulars/1 Tory from Charles Town to North Carolina
    1 Regular from Charles Town to Norfolk

    Howe from Charles Town to North Carolina

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    British spend two resources down to 1. Skirmishing reduces FN to 0 due to Howe's ability. Marching into Norfolk activates the militia there.

    @A Half Eaten Oreo for LC or event.

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    Well the event seems not good, and pats need cubes. Rally in Massachusetts adding the lone militia I have left and converting all the militia to continentals.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Five hot cubes to MA. Never thought about the fact that you could be maxed out on Militia and be unable to do an optimal Rally because you have to place them before you convert them.

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    “If it hadn’t been so foggy…”

    At the close of the Battle of Brooklyn Heights, George Washington
    managed to evacuate 9,000 Patriot troops saving them from capture.
    It would not have been possible had a fog not settled in and concealed
    the evacuation from the British.


    5xfa46B.jpg

    Vjgz6p3.png

    British Resources: 1
    Patriot Resources: 2
    French Resources: 5
    Indian Resources: 3

    Total Support: 10
    Total Opposition: 15

    Cumulative British Casualties (CBC): 19
    Cumulative Rebellion Casualties (CRC): 16
    French At War

    @ myself

  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Indians Gather in NW (+2 WP), SW (+3 WP), and SC (+2 WP), spending two resources. Then we'll Trade in the SW for one resource.

    @Hedgethorn for LC or the event.

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