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[Armada|PBP] Game 1: Denouements (Audience Opinions Wanted)

124

Posts

  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    I'm going to have Luke sit on the ISD nose (can I do that).

    I'm going to use the Navigate to slow down. Movement one click on the first knuckle to the left.

    oosik_betsuni.png
    Steam: betsuni7
    Elvenshae
  • ElvenshaeElvenshae Registered User regular
    edited October 11
    @Betsuni

    1) Yep - you can put Luke anywhere you want, so long as it's touching the ISD.

    2) Roger that! Decreasing speed to 1. You can also do 2 clicks on the knuckle if you want to.

    You get to shoot, too, before you move - here's a quick picture of your targets:

    wju7nx8skawj.png

    You can shoot Gamma Squadron or the ISD, but not both (same hull zone). Vs. Gamma, you're rolling a blue and a black; against the ISD, you've got your full port battery.

    Elvenshae on
    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    The Defiance continues to pour coherent light into the approaching ISD, hoping to break through its freshly-reinforced bow shielding.
    Defiance elects to attack only from its port and starboard batteries; Ackbar is activated.
    Attack is at medium range, so all dice in its battery can be used: 3 red, 3 blue, +2 red for Ackbar.
    Impertinent has activated, so Defiance triggers; +1 blue.
    No other modifiers, so the final attack value is 5 red, 4 blue.

    03kb6cymjtmj.png

    Results are 6H, A, C.

    Impertinent has 4 defense tokens available: Brace (1/2 damage, rounded up), Redirect x2 (take damage on an adjacent hull zone), and Contain (prevent a standard critical hit).

    @Betsuni, do you want to spend the Accuracy result to prevent @Fuselage from spending a particular defense token?

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    edited October 11
    I want to spend the Accuracy to prevent Brace.

    Edit: What would 2 clicks look like versus 1 click?

    Betsuni on
    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    @Betsuni

    One click:

    wnkwnvn1j04k.png

    Two clicks:

    lrc9nvnfbjs2.png

    @Fuselage

    You cannot Brace on this attack; did you want to Redirect and / or Contain? (I'll assume, if I don't hear back, that you'd like to do both).



    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
    Fuselage
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Thanks! I'll go with 2 clicks then.

    oosik_betsuni.png
    Steam: betsuni7
    Elvenshae
  • FuselageFuselage Bantha Three ValhallaRegistered User regular
  • ElvenshaeElvenshae Registered User regular
    @Fuselage

    Cool. Your RDR is up next; it’s got a Repair command and a concentrate fire token, and no targets in-range at the moment.

    Speed 3 (0-1-1); where do you want it to go?

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    The Defiance's fire is accurate and powerful, and the freshly-reinforced bow shields on the ISD Impertinent fall again, leaving the ship defended only by its reinforced armor. The Defiance slews hard to port, working to keep its guns on the approaching juggernaut.

    4saofd2zsrds.gif

    lntjy6n17wc4.png
    Impertinent exhausts a Redirect token to move 3 damage to its starboard side (Shields: 3->0), and takes the remaining 4 damage on the bow (Shields: 3->0; 1 hull damage). She exhausts her Contain token to prevent the standard critical effect.

    RDR Insubordinant activates with a Repair command, but no damage or shield loss to mitigate. It can keep the command as a token (and lose the Concentrate Fire token) or it can discard the dial for no effect. It has no targets in-range. Here's maximum left movement:

    lxnf1kzxu18o.png

    ... and maximum right movement:

    3hoe52vqak5s.png

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    @Fuselage

    Ping!

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    Elvenshae wrote: »
    @Fuselage

    Ping!

    Poke, poke.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Meanwhile the Rebels send out some small hidden shuttles and convince the Raider and ISD to join them with Girl Scout Cookies and milk. The milk won them over and everyone leaves the quadrant for pizza and beer.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    As we all know, it is the Dark Side that has cookies.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Elvenshae wrote: »
    As we all know, it is the Dark Side that has cookies.

    Yeah. Moldy cookies.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    Well, @Fuselage told me what he more-or-less wanted to do, so I'll assume he hasn't changed his mind post-me-fixing the Repair thing, so ...

    The Raider swerves mightily to avoid the asteroid in front of it!

    py49r9g8j88a.gif
    The Insubordinant activates with a Repair Navigate command and slows down (3->2; 2-2) and slides left (2 left notches at the first knuckle, 2 right notches at the second knuckle).
    No other actions.

    @Betsuni is up for the Squadron phase; you have 3 squadrons to command. Red Squadron and Luke Skywalker have shots on the ISD, and Green Squadron has a shot on the RDR. Or, if you want to move your squadrons, let me know and I'll toss up some range circles for you.

    uiyyf13tyat5.png

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Luke and Red Squadron will take on the ISD. While Green Squadron will fly closer to the Defiance to support it against those bombers.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    Betsuni wrote: »
    Luke and Red Squadron will take on the ISD. While Green Squadron will fly closer to the Defiance to support it against those bombers.

    @Betsuni

    Okay - so you want to move Green Squadron to engage the bombers. Where do you want it?

    c8f3wt5fmvb8.png

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Please move them to where you wrote your 3. As long as they are in range of Gamma.

    oosik_betsuni.png
    Steam: betsuni7
    Elvenshae
  • ElvenshaeElvenshae Registered User regular
    edited October 23
    Red Squadron and Luke Skywalker attack the Impertinent! Their shots boil armor plates off into space, but do no real structural damage to the behemoth.

    8ly142bokod2.gif
    Red Squadron attacks first, and rolls 1 red die.

    8hwa1rp50mch.png

    1 damage, and no real way to mitigate it, so it goes against the hull (9/14 -> 8/14).

    Luke Skywalker attacks, and rolls 1 black die.

    ozdjol291w4k.png

    Also 1 damage against the hull (8/14 -> 7/14).

    That wraps up the Squadron Phase of round 5, which takes us to the Command Phase of Round 6, the final round.

    9li9leayostm.png

    @Betsuni, @Fuselage, please submit your orders for your ships.

    Elvenshae on
    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • FuselageFuselage Bantha Three ValhallaRegistered User regular
    Guys, I'm sorry. :sad:

    ElvenshaeBetsuni
  • ElvenshaeElvenshae Registered User regular
    Fuselage wrote: »
    Guys, I'm sorry. :sad:

    S'alright. Work gets us all, every now and then. :)

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Fuselage wrote: »
    Guys, I'm sorry. :sad:

    Just glad to see you're alive. Games can always wait.

    oosik_betsuni.png
    Steam: betsuni7
    Elvenshae
  • MrBodyMrBody Registered User regular
    pew pew pew pew!!!

    Elvenshae
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    *All of our Ship's Captains are busy with paperwork. Please continue to hold till the next available Captain.*

    oosik_betsuni.png
    Steam: betsuni7
    Elvenshae
  • ElvenshaeElvenshae Registered User regular
    edited November 9
    @Fuselage hasn't been able to make it to the boards since pre-Halloween, and since this is the last round, I'll just go ahead and run his ships for him so we can wrap this up. :)

    ISD Impertinent's crew scrambles to the main engine room, and locks down several cracked and venting fuel lines, effecting hasty battlefield repairs to keep the ship's mighty thrusters from pulling itself apart. Meanwhile, the ship's antifighter gunners finally have a target under their crosshairs, and they open up on the X-Wings of Red Squadron, scoring several hits on the strike craft.

    The bow gunners train their weapons on the Mon Cal ship in their sights, attempting to score some damage to the craft before it jumps away.

    q8ng6cbv2mzq.png
    The Impertinent activates with a repair command, good for 4 Engineering points. It repairs the Ruptured Engine critical hit (3), discarding it (Hull: 7->8); the remaining 1 point is not enough to do anything.
    First attack is port arc, using the anti-fighter battery - 2K.

    1bokhhqzkddq.png

    Results are 1C2H, which is 2 damage against Red Squadron.

    Second attack is bow arc, using the main guns - 5R (blue dice are out-of-range).

    4z58nuvphci1.png

    Results are 2C2H, for 4 potential damage.

    @Betsuni to spend any defensive tokens (2 Redirect, 1 Brace, 1 Contain (likely not useful here)).

    Elvenshae on
    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    I use 2 redirect to the aft shields. What does brace do again?

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    Betsuni wrote: »
    I use 2 redirect to the aft shields. What does brace do again?

    Cuts the damage in half.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    So can I do that for the crits? If so, then let's do that as well.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    Betsuni wrote: »
    So can I do that for the crits? If so, then let's do that as well.

    Yep.

    The way it "technically" works is that we acknowledge that a critical effect (2 red crits) is in play, and determine which critical effect we want to do. Then, we total up the damage, at which points the crits just count as damage points. So you can't use the Brace token to remove the crits specifically; you just take the pile of 4 damage (2 hits + 2 crits = 4 damage) and reduce it to 2. In this case, it's not super important, but if you had fewer shields remaining and 2 damage was enough to get a card through, it would be a face-up card unless you also used Contain.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Ahhhh interesting. So playing Brace is indeed the better choice here.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    The Defiance's shields flare, and are weakened by the ISD's barrage - but largely hold, though significant gaps in coverage have appeared. Gamely, the Impertinent continues it's charge towards the Defiance.

    1mmswtwd6ejk.gif
    (Defense tokens not updated here; they're correct below.)

    3foekw9d1p8v.png

    Impertinent moves ahead at speed 2 (1-1) as far to port as possible.

    @Betsuni, the Defiance activates, with a Navigation command. What's she gonna do?

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    I think she is running at one speed right? If so the I will just "store" the navigation token.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    @Betsuni

    Yep - speed 1. And, this is the last round, so if you store the token you won't be able to use it.

    You could spend it to do an extra click of turn.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Ah ok. Let's do that then. One click.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    Okay - Defiance will spend the Nav command. (You can change speed, too, if you want - but you don’t need to decide yet.)

    But first, you shoot! Are you using Akbar this round?

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Yep using Akbar.

    oosik_betsuni.png
    Steam: betsuni7
  • ElvenshaeElvenshae Registered User regular
    Okay - you do, barely, have a bow shot on the RDR, though ...

    ven6t38umxcr.png

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    Sorry, forgot to @Betsuni ...

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    I forget, can I fire on both the ISD and Raider? It has been too long for me to remember (I tend to forget a lot these days being at work).

    oosik_betsuni.png
    Steam: betsuni7
  • ChaosHatChaosHat Registered User regular
    Betsuni wrote: »
    I forget, can I fire on both the ISD and Raider? It has been too long for me to remember (I tend to forget a lot these days being at work).

    Not from the same arc.

    ChaosHat.com - Twitter - Twitch Stream - Steam: ChaosHat - 3DS: 5215-0009-1949
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    Elvenshae
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