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[Destiny 2] Forsaken: A Dream Is A Wish Your Heart Makes

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Posts

  • RinderRinder Registered User regular
    Boy oh boy the Dreaming City is not a place for somebody around 505. Guess I'm off to do other tasks.

    Khraul
  • EvilMonkeyEvilMonkey Registered User regular
    EvilMonkey wrote: »
    Haha yeah. Daytime gambit so much better. You NEVER get stuck on the team with the player who loses 30+ motes every game. After game ... After game.

    Yup! :P

    I meant better for easier opponents. It also has bad players if you play with randoms on your side but... Why would you not group up for Gambit?

    Was home with a sick piglet. Didn't know how long I was going to get so was just trying to grind out a couple bounties.

    [PSN: SciencePiggy] [Steam]
  • Local H JayLocal H Jay Registered User regular
    Even then just look up a LFG and hop in. It doesn't take too long to get going and the quality of your matches will increase.

    Xbox - Local H Jay
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  • MechanicalMechanical Registered User regular
    Doing a JIP on Gambit, my Mote Hoarder bounty completed itself... that happen for anyone else before? o_O

    The clan one? Just have to have your team collect the allotted amount, so entirely possible.

  • SpawnbrokerSpawnbroker Registered User regular
    So I just did the first Forsaken mission. Going from DLC 1 into DLC 2 immediately into Forsaken, and...what's up with the drastic increase in the quality of the writing in Forsaken? It's like I'm not playing a game made by the same people.

    Steam: Spawnbroker
    KhraulFeloniousmozKonphujun
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    A lot of the clan Gambit bounties basically say 'play gambit'. Oh, they have other words on their but they're practically impossible to not fulfill and usually in the first round.

    Nod. Get treat. PSN: Quippish
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited October 2018
    So I just did the first Forsaken mission. Going from DLC 1 into DLC 2 immediately into Forsaken, and...what's up with the drastic increase in the quality of the writing in Forsaken? It's like I'm not playing a game made by the same people.

    They paid for good writers again.

    It shows.

    Sirialis on
    3cl1ps3AegisEvil Multifariousshryke
  • Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    Doing a JIP on Gambit, my Mote Hoarder bounty completed itself... that happen for anyone else before? o_O

    If that's the "have 5 motes" one, despite what it says that's actually anyone have 5 motes, not only yourself.

    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
    Xbone Tag: Salal al Din
  • tastydonutstastydonuts Registered User regular
    Doing a JIP on Gambit, my Mote Hoarder bounty completed itself... that happen for anyone else before? o_O

    If that's the "have 5 motes" one, despite what it says that's actually anyone have 5 motes, not only yourself.

    Yeah, the have enough for a small blocker one. just never had it pop while still loading.

    “I used to draw, hard to admit that I used to draw...”
  • ElkiElki get busy Moderator, ClubPA mod
    Doing a JIP on Gambit, my Mote Hoarder bounty completed itself... that happen for anyone else before? o_O

    Definitely.

    smCQ5WE.jpg
  • DisrupterDisrupter Registered User regular
    Sirialis wrote: »
    Disrupter wrote: »
    The way I interpret the powerful system is that once you out level something you really shouldn’t expect an increase from it.

    There’s a small 1/8 or so chance you will but for the most part, no.

    It’s better than no chance. As it would’ve been in past hard capped systems.

    Once you get to 540 expect your main upgrades to be raid and dreaming city (aka the end Game) don’t expect them to be dailies and weeklies etc

    You’ve effectively out leveled that content. It’d be like going to a level 1 zone in any mmo and expecting your level 50 char to level there.

    Viewing it that way, I have like zero disappointment. I don’t expect those things to level me up. Because they aren’t designed to.

    I'm guessing you arent over 540? Because this isnt really true, unless all your gear is the exact same level.

    My Titan still gets powerful drops from dailies and weeklies and he's just broken 580, all powerful drops can be used to get slots thats lacking behind the others, up to the average and in most cases even +1 beyond that.

    My current problem is mainly that my guns are higher than my alts armor pieces and then I sometimes get (wasted) weapons 10 times straight, its frustrating and its annoying.

    This is a pure RNG system, one that Blizzard warned them against using, argued that they should at least put in a "Bad Luck" safeguard system otherwise people playing will get a negative experience of said system and they will tell other people.

    I’m 565 without raiding or shattered throne

    616610-1.png
    shryke
  • Hiryu02Hiryu02 Registered User regular
    Does applying modifiers to the NF raise or lower your chance to recieve the unique loot?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Local H JayLocal H Jay Registered User regular
    Reminder about the Blind Raid run we have for this coming Sunday night on Xbox side
    https://www.the100.io/gaming_sessions/1229322

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  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    Base game done, light level like 240? What's next? Just the expansions?

    I am in the business of saving lives.
  • Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    Hiryu02 wrote: »
    Does applying modifiers to the NF raise or lower your chance to recieve the unique loot?

    Supposedly

    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
    Xbone Tag: Salal al Din
  • Hiryu02Hiryu02 Registered User regular
    Can you go into more detail if known, please. I got the Braytech last week on a no modifier run that tbh was not flawless by any means. Which modifiers do what?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • tastydonutstastydonuts Registered User regular
    there a list of NF weapons somewhere?

    “I used to draw, hard to admit that I used to draw...”
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited October 2018
    Hiryu02 wrote: »
    Can you go into more detail if known, please. I got the Braytech last week on a no modifier run that tbh was not flawless by any means. Which modifiers do what?

    According to Bungie higher score = higher chance at strike specific loot.

    A high score isn't required for the loot, however.

    So modifiers that increase your score will result in a higher chance at a strikes loot, assuming you're successful and your score is high.

    0 points with harsh modifiers and 0 points with a lot of beneficial modifiers, is still 0 points, though.

    Modifiers themselves aren't multipliers to the drop chance, simply increase the potential for higher scores and thus higher chances.

    You're still going to have people getting things with no modifiers or only good things like heavyweight, and people who have ran 100k+ scores dozens of times and have gone empty handed.

    rng is gonna rng.

    EDIT:
    there a list of NF weapons somewhere?

    destinysets.com has a tab with strikes and their drops, including emblem variants. I'm sure there's a more minimal quick list somewhere.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

    Crippl3DevoutlyApathetic
  • cB557cB557 voOOP Registered User regular
    0 points with harsh modifiers and 0 points with a lot of beneficial modifiers, is still 0 points, though.
    Of course, you're gonna be running it at least a couple times either way so you'll have plenty of chances to improve your run. You might get less points than normal on your first high-score attempt but you'll probably be blowing your normal scores out of the water by your fifth.

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    cB557 wrote: »
    0 points with harsh modifiers and 0 points with a lot of beneficial modifiers, is still 0 points, though.
    Of course, you're gonna be running it at least a couple times either way so you'll have plenty of chances to improve your run. You might get less points than normal on your first high-score attempt but you'll probably be blowing your normal scores out of the water by your fifth.

    Yeah sorry I wasn't suggesting not using modifiers, simply trying to explain that score is what changes the drop rate, not the modifiers themselves.

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

    Elki
  • ronzoronzo Registered User regular
    edited October 2018
    If you just want to go for speed on nightfall clears, me and my 2 brothers are fond of running solar singe with brawler, using two blade barrage hunters and me as a gracelock.

    A exchange from the our strange terrain farm:
    Me:
    “aw shit I’m out of sleeper ammo for the ogre”

    Bro:
    “Oh really? This is the first time I’ve even fired a gun the whole strike”

    ronzo on
    Huggles
  • Dyvim TvarDyvim Tvar Registered User regular
    tl:dw Synthoceps with the new sunbreaker subclass looks to give a nice damage increase to the super. An even bigger damage increase if you can get a 3 stack of Roaring Flame.

    https://www.youtube.com/watch?v=5gnwwNuYyvk

    Everyone is different. Everyone is special.
    Chanus
  • SpawnbrokerSpawnbroker Registered User regular
    MegaMan001 wrote: »
    Base game done, light level like 240? What's next? Just the expansions?

    You know the thing on the left side of your Director screen that you have to press E to open? It's like a guide telling you what to do next. After beating the base game, I went and did Curse of Osiris because that was the lowest Light Level activity I could find from the left side thingy. After Osiris, I did Warmind. Now I'm working on Forsaken.

    I did have to stop and grind public events/daily rewards a few times because I wasn't gaining Light Level fast enough to keep up with the story missions. I hear that's pretty normal, though.

    Steam: Spawnbroker
    MegaMan001
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    MegaMan001 wrote: »
    Base game done, light level like 240? What's next? Just the expansions?

    You know the thing on the left side of your Director screen that you have to press E to open? It's like a guide telling you what to do next. After beating the base game, I went and did Curse of Osiris because that was the lowest Light Level activity I could find from the left side thingy. After Osiris, I did Warmind. Now I'm working on Forsaken.

    I did have to stop and grind public events/daily rewards a few times because I wasn't gaining Light Level fast enough to keep up with the story missions. I hear that's pretty normal, though.

    yeah also getting your character level up seems to increase the boost you get from blues before the soft cap (500)

    anecdotally. i don’t have anything to base this on other than my own experience

    but running some pub events and lost sectors is probably the quickest way to grind up in between story content

    Allegedly a voice of reason.
    MegaMan001
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Chanus wrote: »
    MegaMan001 wrote: »
    Base game done, light level like 240? What's next? Just the expansions?

    You know the thing on the left side of your Director screen that you have to press E to open? It's like a guide telling you what to do next. After beating the base game, I went and did Curse of Osiris because that was the lowest Light Level activity I could find from the left side thingy. After Osiris, I did Warmind. Now I'm working on Forsaken.

    I did have to stop and grind public events/daily rewards a few times because I wasn't gaining Light Level fast enough to keep up with the story missions. I hear that's pretty normal, though.

    yeah also getting your character level up seems to increase the boost you get from blues before the soft cap (500)

    anecdotally. i don’t have anything to base this on other than my own experience

    but running some pub events and lost sectors is probably the quickest way to grind up in between story content

    Planetary bounties as well. Though you have to be discriminating as some will happen with no effort, some with a little effort and others are stupid grindy for little reward.

    Nod. Get treat. PSN: Quippish
    Chanus
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    Chanus wrote: »
    MegaMan001 wrote: »
    Base game done, light level like 240? What's next? Just the expansions?

    You know the thing on the left side of your Director screen that you have to press E to open? It's like a guide telling you what to do next. After beating the base game, I went and did Curse of Osiris because that was the lowest Light Level activity I could find from the left side thingy. After Osiris, I did Warmind. Now I'm working on Forsaken.

    I did have to stop and grind public events/daily rewards a few times because I wasn't gaining Light Level fast enough to keep up with the story missions. I hear that's pretty normal, though.

    yeah also getting your character level up seems to increase the boost you get from blues before the soft cap (500)

    anecdotally. i don’t have anything to base this on other than my own experience

    but running some pub events and lost sectors is probably the quickest way to grind up in between story content

    Planetary bounties as well. Though you have to be discriminating as some will happen with no effort, some with a little effort and others are stupid grindy for little reward.

    just like real life

    Allegedly a voice of reason.
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    i find sometimes you can't really predict which bounties will be easy and which will be stupid, so i just pick them all up, run around the planet until i've gotten two done, and then evaluate how i feel about the third and then either complete it or dump it

    Allegedly a voice of reason.
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Some of them like "Kill 10 minotaurs with fusion rifles" are obviously a bit silly when stacked against stuff like "Get 10 precision kills". One of those is going to require actual effort while the other will probably just happen.

    Of course, then you have stuff like Zavala's "Complete TWELVE Public Events" stacked against "45 solar kills" when they both grant the same reward. With Solar weapons equipped it would be entirely possible (if rare) to do the second one in a single public event. 1/12th the effort, all the reward.

    Nod. Get treat. PSN: Quippish
    ChanusSirialisshoeboxjeddy
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    Some of them like "Kill 10 minotaurs with fusion rifles" are obviously a bit silly when stacked against stuff like "Get 10 precision kills". One of those is going to require actual effort while the other will probably just happen.

    Of course, then you have stuff like Zavala's "Complete TWELVE Public Events" stacked against "45 solar kills" when they both grant the same reward. With Solar weapons equipped it would be entirely possible (if rare) to do the second one in a single public event. 1/12th the effort, all the reward.

    i am reminded of the two patrols in braytech on mars that are clearly backwards variables in the code

    one is kill 3 cabal

    the other is kill 11 psions

    Allegedly a voice of reason.
    DevoutlyApatheticSirialisshryke3cl1ps3DodgeBlanAegisshoeboxjeddy
  • SirialisSirialis of the Halite Throne. Registered User regular
    EDZ also has a kill a million Psions patrol so it seems a conscious choice.

  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    Sirialis wrote: »
    EDZ also has a kill a million Psions patrol so it seems a conscious choice.

    hmm that is true

    and there's a kill 9 vandals one on nessus in a zone where like only two vandals spawn at all if a public event isn't going

    Allegedly a voice of reason.
    3cl1ps3Fawst
  • shrykeshryke Member of the Beast Registered User regular
    Chanus wrote: »
    Sirialis wrote: »
    EDZ also has a kill a million Psions patrol so it seems a conscious choice.

    hmm that is true

    and there's a kill 9 vandals one on nessus in a zone where like only two vandals spawn at all if a public event isn't going

    I was having flashbacks to this with the "kill 5 (or 6) vandals" one in Tangled Shore but then you are like "Oh wow, there's like 10 vandals in this area, spawning constantly" and so it was fine.

    Chanus
  • ArteenArteen Adept ValeRegistered User regular
    I think I'm going to try grinding Lake of Shadows for that kinetic grenade launcher. And then run around with a triple grenade launcher loadout. It's got some pretty intriguing perks on it too.

    https://light.gg/db/items/3745974521/the-militias-birthright/

    ChanusElkiDisrupter
  • CptHamiltonCptHamilton Registered User regular
    edited October 2018
    There's a patrol in The Strand in the Dreaming City for collecting items from Scorn... uh... the dudes with flaming censers. Except those dudes do not spawn anywhere in the Strand that I've found except during the Public Event.

    CptHamilton on
    PSN,Steam,Live | CptHamiltonian
    HugglesArteenMenasor
  • awsimoawsimo a perfectly cromulent human; definitely not a robot Registered User regular
    edited October 2018
    Uh, sometimes r/DtG actually comes up with a good idea.

    Weapon telemetries should be the infusion material instead of Masterwork cores - https://www.reddit.com/r/DestinyTheGame/comments/9l8rv2/weapon_telemetries_should_be_the_infusion/

    This would provide a more consistent and reliable method for earning infusion materials, give purpose to an underused/redundant resource, and make Ghosts with telemetry perks much more valuable.

    awsimo on
    3cl1ps3Dyvim Tvar
  • DisrupterDisrupter Registered User regular
    Two things:

    1: I didn’t realize how important the barrel is on pulse rifles. Pulses that have one that reduces recoil makes the pattern pretty vertical

    I have two bygones and one absolutely required counterbalance the other didn’t st all

    2: I got an outlaw rampage duke and I’m pretty sure it’s a pve god rolll

    616610-1.png
    Hiryu02Fawst
  • ChanusChanus Harbinger of the Spicy Rooster Apocalypse The Flames of a Thousand Collapsed StarsRegistered User regular
    awsimo wrote: »
    Uh, sometimes r/DtG actually comes up with a good idea.

    Weapon telemetries should be the infusion material instead of Masterwork cores - https://www.reddit.com/r/DestinyTheGame/comments/9l8rv2/weapon_telemetries_should_be_the_infusion/

    This would provide a more consistent and reliable method for earning infusion materials, give purpose to an underused/redundant resource, and make Ghosts with telemetry perks much more valuable.

    this isn't terrible

    but also i don't like this idea that infusion should be highly gated and resource restricted in the first place so i dunno heh

    maybe if infusing up to your power level were free or just cost glimmer, but infusing above it cost resources maybe?

    i mean if we're going to be wishing for a fix to the system anyway might as well just go all in instead of simply replacing one obnoxious resource with another :P

    Allegedly a voice of reason.
    YerMumArteenDyvim Tvar
  • Local H JayLocal H Jay Registered User regular
    I like the idea that the first infusion on a given item is free, with compunding costs for subsequent infusions. That way it discourages you from just infusing the same thing up incrementally and still makes you think when infusing things

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  • tastydonutstastydonuts Registered User regular
    I got a masterwork core Y1 armor last night and it bummed me out that they didn't even bother to put static additional columns on the armor because old armor always has some kind of forced obsolescence placed upon it.

    “I used to draw, hard to admit that I used to draw...”
  • Local H JayLocal H Jay Registered User regular
    Also stoled from Xbox thread
    Synthesis wrote: »
    For the benefit of @Cheeseliker and others with the same concerns--we're getting another burst on deals for SSDs on NewEgg and presumably Amazon to follow today as well. Could be good for anyone looking for smaller but faster storage upgrade options (or owns a PS4, where you can swap it internally).

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    Forever Zefiro
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