PAX Aus 2018 approaches, and with it our talented team of volunteer GMs, bringing a wide variety of RPG events for you to play and enjoy!
Events begin each day, from 11 am, and continue through until just before closing time. Everything you need is provided, so whether you're an old hand at roleplaying, or are interested in trying out something new, our GMs are ready for you to take a seat and enjoy in the fun!
Many of our events run for 2 hours, and will start on the odd-numbered hours - there may be some exceptions however, so be sure to check on the day. Places in each game are limited, so it's best to be on time or a few minutes early.How to Join a Game
Pathfinder/Starfinder, the D&D Adventurers League, and Call of Cthulhu will be managing their own signup process, so please see the relevant coordinator in the RPGs area.
The Cornucopia of RPGs (and the Green Ronin and Fragged Empire games) will make use of numbered tickets to act as a "virtual queue", providing an improved chance of getting a seat at your favourite event. Tickets are available from the RPGs Enforcer, are valid for that day only, and are limited to one per person to provide opportunities for more people. When the GM of the event is ready to accept players, ticket holders will receive priority placement at the table, in numerical order, with any remaining seats open to other interested parties. Should there be more potential players than seats, individual GMs will use whichever random method they prefer to determine who gets to play - probably involving dice, since we're tabletop games!Note: Tickets are not required
to participate in a game, nor do they guarantee
you a seat at the table, they simply improve your chances.
Keep an eye on this post, as some events are still being finalised, and times are subject to change.
Want to know more? Ask questions below, or come find us at PAX Aus.
Presented by ChaosiumCall of CthulhuFriday 11am-11pm; Saturday 11am-11pm; Sunday 11am-5pmIdes of Winter
Soon after arriving by train in Northumberland, the investigators are embroiled in a mysterious death at a local pub. But even once that is solved, mysterious events and the appearance of ghosts lead them to believe more is afoot. Classic 1920s Cthulhu, rules will be taught at the table.
Duration: 3 hours
Suitable for ages 13+.RuneQuestFriday 11am-11pm; Saturday 11am-11pm; Sunday 11am-5pmStealing the Eye
Sent by your clan to steal a valuable jewel, right under the noses of the temple guards of Yara Aranis, The Reaching Moon, your band hopes to be in and out before you are detected. On this pre-dawn, black moon morning they are at their most vulnerable, but if a fight breaks out as you escape, you are well prepared to smash your way through the compound gates. The rules for the game will be taught at the table.
Duration: 3 hours
Suitable for ages 13+.
Dungeons & Dragons Adventurers LeagueFriday 11am-11pm; Saturday 11am-11pm; Sunday 11am-5pm
Play Dungeons & Dragons, the world’s first and most popular role-playing game! The Adventurers League presents a selection of adventures from around the Forgotten Realms. Overcome dangerous foes, meet fascinating companions, and seek lost treasures!
Games are suitable for new and experienced players. Everything you need to play is provided, and sessions are available in either 1.5 or 3 hour blocks.You can read more about the Adventurers League scenarios here!
Fragged Empire GamesEvery two hours: Friday 11am-11pm; Saturday 11am-11pm; Sunday 11am-5pm
- Fragged Empire (Sci-Fi RPG)
Set in a far future 'post, post-apocalypse', four genetically engineered races seek to build a new society for themselves as they emerge from the ruin of genocidal war and back to the stars.
- Fragged Kingdom (Fantasy RPG)
The Archdruid is dead! You must now explore and re-settle this wild and magic-scarred fantasy world of Akharon.
- Fragged Aeternum (Gothic Horror RPG)
Set in a world of gothic horror, you are an immortal Tethered, a powerful warrior in the endless city of Aeternum.
- Fragged Seas (Pirate RPG)
In the sea-drowned world of Toil, where dark gods roam, adventurous captains of sail and black-powder-fed cannonade count themselves kings and queens of the horizon.
Presented by Green Ronin PublishingTal'Dorei (Critical Role)Friday 1pm-3pm, 5pm-7pm; Saturday 11am-1pm, 3pm-5pm; Sunday 1pm-3pm
You are Delve Arcanum, a legendary band of adventurers who quest after relics of the former age... or, at least, you will be. This is your origin story, how it all began. A stolen map, a creepy eldritch coin and six plucky individuals looking for glory. What could possibly go wrong?Dragon AGE - Red Jenny: Inquisition Needs Beeees!Friday 3pm-5pm, 9pm-11pm; Saturday 1pm-3pm, 7pm-9pm; Sunday 11am-1pm
You signed up to The Inquisition to save Thedas. Now you're hunting bees for one of the Inquisitor's weird friends. This is fine.The ExpanseFriday 11am-1pm, 7pm-9pm; Saturday 5pm-7pm, 9pm-11pm; Sunday 3pm-5pm
Take your first journey into the Belt! The Expanse Roleplaying Game brings James S.A. Corey’s award-winning series of science fiction novels to the tabletop.
Starfinder SocietyFriday 11am-11pm; Saturday 11am-11pm; Sunday 11am-5pm
The Starfinder Role-playing Game puts you in the role of a bold science-fantasy explorer, investigating the mysteries of a weird and magical universe as part of a starship crew.
Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.
A series of Starfinder adventures are available in short 1.5 hour blocks. Character sheets will be provided so you can jump in and play whether you're new to roleplaying games, or just wanting to try out a new system.Pathfinder SocietyFriday 11am-11pm; Saturday 11am-11pm; Sunday 11am-5pm
Pathfinder Society Organised Play is a worldwide fantasy role-playing campaign that puts YOU in the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and monsters.
Have you played the new release Pathfinder: Kingmaker computer RPG? Experience what it's like to play a Pathfinder character away from the keyboard at the table with your friends.
A series of adventures are available for both Pathfinder classic, and the new Pathfinder 2nd Edition Playtest, in short 1.5 hour blocks. Character sheets will be provided so you can jump in and play whether you're new to roleplaying games, or just wanting to try out a new system.
The Cornucopia of RPGsCyberpunkFriday 5pm-7pm, 9pm-11pm; Saturday 1pm-3pm, 7pm-9pm; Sunday 3pm-5pm
Get a glimpse into the world of perils and possibilities that is Night City — the most vibrant and dangerous metropolis of the future. An unauthorised update to Cyberpunk 2020, inspired by the upcoming Cyberpunk 2077 computer game.Dark EraFriday 1pm-3pm, 5pm-7pm; Saturday 1pm-3pm, 5pm-7pm; Sunday 1pm-3pm
As new recruits of the covert Earth Defense Force, the cold war with the USSR is the least of your concerns. Instead, you are tasked with protecting Earth from extra-terrestrials, all whilst keeping the populace unaware of the lurking alien menace. Your first mission: investigate potential alien activity, neutralise any threat, and report back to HQ.
Dark Era is an Australian-developed RPG about mankind's stand against the threat of alien invasion. This scenario supports "Drop-in, Drop-out" play.FATE Showcase 1Friday 11am-1pm, 3pm-5pm; Saturday 11am-1pm, 1pm-3pm; Sunday 1pm-3pm
How far will you go for revenge while on the trail of blood-sucking fiends? Can the Three Rocketeers prevent an assassination that threatens to destabilise fair and noble Gallia? When the dead arise from their graves, just what can a ragtag bunch of neighbourhood cats do to save the day? Are you ready for some Action Science as you fight alongside the immortal robot, Atomic Robo? Fate awaits!FATE Showcase 2Friday 1pm-3pm, 5pm-7pm; Saturday 1pm-3pm, 5pm-7pm; Sunday 11am-1pm
Gateway Adventures: Adventure IslandFriday 11am-1pm, 3pm-5pm; Saturday 11am-1pm, 3pm-5pm; Sunday 1pm-3pm
- Piggies in a Blanket: Prepare to enter the high stakes world of competitive teacup pig pageants at Silky Oaks Community Centre. Who has the cutest, most adorable teacup pig? Who will win the day, and walk away with the most coveted of titles: Pork Chop Grand Supreme?
- A Pair of Boots: You have entered the dungeon and slain the dragon, now what will you do with this magical pair of boots you've looted? A game about treasure and making profit.
Gateway Adventures: Adventure Island is an easy to learn introduction to Role Playing Games, perfect for younger players, or newcomers to the hobby, and provides budding Game Masters with simplified rules and large visual aids. Mermaids, pirates, hidden temples... what will you discover on Adventure Island?Hearts & Souls 2nd Edition - On PatrolFriday 1pm-3pm, 9pm-11pm; Saturday 5pm-7pm, 9pm-11pm; Sunday 3pm-5pm
It's night in the city, and evil stirs once more. Do you have what it takes to vanquish this latest threat and allow the people, your people, to sleep in peace?
Hearts & Souls 2nd Edition is a superhero roleplaying game based on the Golden Age of superhero comics, a game where the character's Drive is just as important as the powers they possess. Hearts & Souls 2nd Edition will be coming to Kickstarter soon.Indie Showcase 1Friday 3pm-5pm; Saturday 11am-1pm; Sunday 11am-1pm
Indie Showcase 2Friday 11am-1pm, 3pm-5pm; Saturday 11am-1pm, 3pm-5pm; Sunday 3pm-5pm
- Costume Fairy Adventures: A game about fairies. In costumes. Having adventures. Costume Fairy Adventures is an improvisational role-playing game. Take on the role of a fairy of your very own. Come to the village pie festival! Eat a hundred times your weight! Teach three very foolish humans the dangers of asking fairies for help in romance!
- Goblin Quest: A tabletop role-playing game about slapstick violence, fatal ineptitude, and the greatest adventure of your life.. Play five goblins each (in sequence, not parallel) and watch them meet hilarious ends while failing to achieve the most basic tasks. Will they survive the dangerous world of the Great Battle Camp and avoid the attentions of brutal orcs, murderous bugbears, mean-spirited hobgoblins and scary wizards? Probably not. But you'll have fun finding out!
- Final Girl: An off the rails, parody horror movie role-playing game meant to emulate slashers or any other horror movie where the characters are picked off one by one until only one survivor remains to confront the killer.
Numenera – Forgetting Doomsday /
- Honey Heist: a rules-light, one-page tabletop RPG where you are HARDENED CRIMINALS but also ACTUAL BEARS. HoneyCon 2018 is in full swing and you and your gang of bears want that sweet, sweet honey. Easy to learn, and zany to play, Honey Heist is a great game to jump into whether you're new to RPGs or a veteran. Warning: May contain hats.
- Havoc Brigade: You and your orc buddies are the toughest, meanest, and most cunning of your army and you have been chosen for the HAVOC BRIGADE. Your mission is to infiltrate the human city of Freiberg and abduct foul Prince Theodore Holstein. Havoc Brigade is easy to learn and the rules encourage outrageous play and also smashing things. A perfect con tabletop RPG. Let slip the orcs of war!
The Strange – Venom RisingFriday 5pm-7pm, 9pm-11pm; Saturday 5pm-7pm, 9pm-11pm; Sunday 3pm-5pm
Planet Mercenary – Let's Go Shopping!Friday 11am-1pm, 3pm-5pm; Saturday 3pm-5pm, 7pm-9pm; Sunday 1pm-3pm
- Forgetting Doomsday: Earth a billion years from now, much is forgotten, more is not understood. Outside the region called The Steadfast, home to humanity, lies The Beyond - unexplored, uncivilised, unknown.
Two villages, Ovon and Zeph, sit at either end of a long valley, separated by a ravaged, war-torn stretch of land. Founded generations ago by twin brothers with the shared dream of an empire, they are now separated by a long history of hatred and war. An installation in the middle of the valley arises overnight. What is it for? What will it do? Is it dangerous? Someone needs to find out.
- Venom Rising: Forces from across multiple realities work to bring about the destruction of Earth, with only agents of The Estate to stand in their way, to keep the world safe. Sliders meets Stargate, in a multiverse where every fictional reality is accessible to those who can travel between realms.
Everyone believes that a Quiet Cabal radical has destroyed various Zal facilities, but now that she’s gone into hiding, she’ll go unpunished. Finding the radical, or evidence that will clear her, is up to the you.
So... the quartermaster dropped the ball and your ship is running dangerously low on fuel. Fortunately, there is a station nearby… Eina Afa. Surely they’ll be able to resupply you! No-one on board has ever heard of the place before, but hey, you’re a mercenary company, there’s no chance that there’s anything on a station that is a threat to you… Is there?
Planet Mercenary is a space opera game, set in the universe of Howard Tayler's Schlock Mercenary. Travel the universe, meet new and interesting life, and hopefully make a profit!Press GangFriday 7pm-9pm; Saturday 7pm-9pm
Press Gang: Nothing gets in the way of the Story. Locked doors are meant to be opened, security meant to be cracked. Plan the perfect heist to uncover the facts - and then toss the plan aside when it inevitably falls to pieces!Relics: A Game of Angels – Dantalion's DaughterFriday 11am-1pm, 7pm-9pm; Saturday 3pm-5pm, 9pm-11pm; Sunday 1pm-3pm
Dantalion, a Lord of Hell, waged war on humanity for ten thousand years, but before any angel could bring him to justice for his crimes, he fled back to the safety of Hell - or did he? And what significance does this mortal woman play in those events? Relics is a unique storygame, where players take on the role of fallen angels, trapped on Earth, abandoned by God, and desperately seeking answers.
Currently in playtest, you'll have a chance to see the system in development as you unravel the mystery of DANTALION'S DAUGHTER.Shadowrun - The HeistFriday 5pm-7pm, 9pm-11pm; Saturday 1pm-3pm, 7pm-9pm; Sunday 11am-1pm
A typical run. Break into the R&D lab, and steal the research. Your team has done this before so often you are sure it will be a walk in the park. Things are always that easy, right?Star Trek Adventures - Call for Help (2409)Friday 1pm-3pm, 7pm-9pm; Saturday 11am-1pm, 7pm-9pm; Sunday 11am-1pm
Station Commanders Log; Stardate 87652.49. We’re a week out from being ready to open the new Transwarp Hub, once complete it will link the Hotep Sector to the rest of the Federation. While most of the staff is on leave, I have allowed the USS Venture to dock for minor repairs. Chief Barns reports no significant delays in construction despite these additional duties. I only wish he could track down that errant Tetryon leak we’re still seeing in the Hub’s macro-buffer so easily…Star Wars: Edge of the Empire - Under a Black Sun /
Fallout: Vault 14 (Genesys game system)Friday 1pm-3pm, 7pm-9pm, 9pm-11pm; Saturday 5pm-7pm, 9pm-11pm
Warhammer Fantasy Roleplay 4th edition - Night of BloodFriday 7pm-9pm; Saturday 7pm-9pm, 9pm-11pm; Sunday 11am-1pm, 3pm-5pm
- Star Wars: Edge of the Empire - Under a Black Sun: It is a dark time for the galaxy. The city of Coruscant, once the flittering pearl of the Republic, now languishes under the shadow of the Galactic Empire. A bustling black market flourishes in the underworld, controlled by the notorious crime syndicate BLACK SUN.
A small group of enterprising individuals, hired to infiltrate a Black Sun outpost, works rapidly to penetrate the heavily encrypted network and retrieve vital data on a bounty hunter who betrayed the PYKE crime family. Unbeknownst to them, complications are just around the corner..."
- Fallout – Vault 14: The Overseer has controlled your life since you were born, and Vault 14 is all you have known. Part of you is excited for the time when the all clear is given - your world will expand more than you can imagine. Another part is full of uncertainty, and dreads the danger that surely awaits outside.
The rain falls in torrents from the dark, roiling clouds. Overhead, lightning flashes across the sky. In the distance the strangled cry of some strange creature can be heard. It is a night to be indoors, for who knows what lurks under dark trees in The Empire’s forests.
The following events aren't part of the official schedule, but will run at ad-hoc times during the show, based on availability of the GM providing the game. Keep an eye out on the Free Play tables for pop-up games looking for players, and/or check back here often – we'll try to indicate when something is running if we're aware of it.Dungeon Crawl Classics - Sailors on the Starless SeaApprox 2-3 hours
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.
But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul?Mothership RPG - The Screaming on the AlexisApprox 2-3 hours
Claxons sound throughout the ship as it shuddered to a violent halt - you have been pulled out of hyperspace.
"Mayday, mayday, this is the Alexis, we need immediate assistance. Can anyone hear this... please, help us..."
You hear screaming in the background of the transmission, and your display screen is filled with the image of a derelict ship – no lights are on, there are jagged tears along the hull, you can see the name on the aft section of the hull it reads "Alexis"
Can you solve the mystery behind the screaming on the Alexis? A mini adventure for Mothership the role playing game. Solve, Survive, Save... pick one.