Daily hit: Ashe glint, which makes her complete aside from her arcane (and uniques, but whatever)
People tend to downplay enelement glints, but if you have someone kitted out to the point you can go Enelement LMR > Glint > Enelement USB, that's actually a crapload of extra damage at very little extra cost.
I didn't even bother figuring out how to break Geo's rage consistently after the chain refresh; I just let Ashe brute-force it through the extra defense.
Daily hit: Ashe glint, which makes her complete aside from her arcane (and uniques, but whatever)
People tend to downplay enelement glints, but if you have someone kitted out to the point you can go Enelement LMR > Glint > Enelement USB, that's actually a crapload of extra damage at very little extra cost.
I didn't even bother figuring out how to break Geo's rage consistently after the chain refresh; I just let Ashe brute-force it through the extra defense.
Yeah - Ashe and Palom are monsters, I just need a goddamn lightning chain and I'll instantly be sub-30.
I figure I would have an easier time with better LMR. Man...I wonder if I should try my hand once more for Sora. I mean with ROP&4YA so close...but wouldn't it be cool to have Sora Awakening? lol. oh decisions...
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Apparently a few months after fest all the realm 15 mythril draws refresh, and 8 elemental banners appear, all of which can have AASB on them. 375 mythril to pull on them all.
Counterpoint: IMO Chupon's phase transitions are very important to hit consistently, so doublecast RNG can make it hell. The only RNG on my team is Rinoa's LM2 (chance of quickcast 3), which is very low variance, especially since I'm using her chase ultra that gives it extra chances to proc. Consequently, my runs are super consistent, which is great for farming.
That said, for almost any other fight, yes I wish I owned Rinoa's doublecast LMR, so I am jelly of your hit. :bro:
Hmm. FF1 Torment is tonight. This is gonna be interesting.
Stuff to play with:
Echo: Both SSB and her BSB1(I think)
Garland: SSB, CSB
Master: BSB
Sarah: SSB, USB (does she have two? It's the 30/30, shell haste, HP stock 2k one)
Matoya: Nada
Meia: LMR
Thief: SSB
WoL: OSB, CSB, USB2, LMR1, LMR2
Wol: BSB
I think I'd be best off just trying to funnel my damage through WoL, honestly. Sarah's in for USB casting at the beginning and then just SSB from then on. Wol is the only potential entrust source. Garland directly interferes with WoL chain so he's probably out. Probably being Echo along for another medica option because neither of them are instant. Maybe bring Matoya along to cast holy/de-dia and go along with the holy chain, if I choose to use that chain instead of the realm one?
This realm is gonna be annoying. There's no real synergy, is there.
I suppose I could finally dive Master and have fun with his 16-hit attack, even if non-elemental.
Ain’t got anything for Sarah, though I could pull her BSB or SSB off of the Archives.
If I took Sarah’s SSB, I could have her and Matoya cast theirs at the start of the battle for a quick boost to everyone, and have Echo dance forever while Garland and WOL do things? Matoya then does Thunder Witch stuff, hopefully with her USB lining up with Echo’s BSB1. I basically only have Sarah’s SSB as a useful pull on that particular book, anyway.
Alternatively, I bring Aphmau, Larsa, or Yuna as a ringer healer for the first two parts.
Hmmm...man I don't have a ton of FF1. WoL. Wol. Meia. Garland. I don't see much synergy here.
What relics do you have for those characters? You may need to bring in a ringer off-realm, and possibly grab a healing SB for Sarah. Alternatively, you could bring an off-realm healer, and have Sarah buff the team with Bard stuff.
Use that vs Torment Cuchulainn, and you can worry about his Dark spells even less than normal, leaving room to just use anti-bio stuff. Might also be of use vs Ark or something, but I've not done the research on that too much.
Certainly seems amazeballs for the FFT Torment. Probably also great for Doomgaze and Ark as well.
Bar-element SBs, elemental bubbles, and the ones that lower enemy elemental attack levels are low-key amazing. It's like having a defensive magicite on tap, plus it laughs at enemy imperils. I thought Vanille's USB2 was meh, but she makes a mockery of any holy-using boss.
Which probably also makes the Emperor a top-rank physical Dark user, like how Sephiroth is a top-shelf Mage now.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
For efficiency, you may want to hold your realm of parades pulls until Legendary weapons come out so you don't have to expand your vault. If you are into efficiency.
Also realms of parades is now called Lord of the Rings mysteriously enough.
One does not simply gacha into mordor.
The hour is later than you think, the 9 3* orbs have already left Dr Morgul.
For efficiency, you may want to hold your realm of parades pulls until Legendary weapons come out so you don't have to expand your vault. If you are into efficiency.
Also realms of parades is now called Lord of the Rings mysteriously enough.
One does not simply gacha into mordor.
The hour is later than you think, the 9 3* orbs have already left Dr Morgul.
Going to try to get three pulls worth for RoP- the spreadsheet makes it so much easier to figure where I need to spend for some pulls!
Generally speaking, most players should try to do all of the Realms on Parade pulls. Guaranteed BSB or better for 5 mythril is completely nuts. Even if 2/3 of your draws are garbage/dupes, you're still doing way better than expected value for regular, full-price draws.
Legendary weapons are 7* weapons which there's one of each type (sword, dagger, etc) which have great stats. You make them stronger by feeding other weapons into them. You do that by converting them into rainbow shards. 5* are better than 4* are better than, etc. I think they get realm synergy on every realm too? I can't remember. They're supposed to be great for torments.
We'll get a second round of legendary weapons that are elemental-boosting which make the first round kinda pointless.
Posts
I didn't even bother figuring out how to break Geo's rage consistently after the chain refresh; I just let Ashe brute-force it through the extra defense.
Yeah - Ashe and Palom are monsters, I just need a goddamn lightning chain and I'll instantly be sub-30.
38thDoE on steam
That said, for almost any other fight, yes I wish I owned Rinoa's doublecast LMR, so I am jelly of your hit. :bro:
You don’t get any mythril for completing that dungeon.
38thDoE on steam
Stuff to play with:
Echo: Both SSB and her BSB1(I think)
Garland: SSB, CSB
Master: BSB
Sarah: SSB, USB (does she have two? It's the 30/30, shell haste, HP stock 2k one)
Matoya: Nada
Meia: LMR
Thief: SSB
WoL: OSB, CSB, USB2, LMR1, LMR2
Wol: BSB
I think I'd be best off just trying to funnel my damage through WoL, honestly. Sarah's in for USB casting at the beginning and then just SSB from then on. Wol is the only potential entrust source. Garland directly interferes with WoL chain so he's probably out. Probably being Echo along for another medica option because neither of them are instant. Maybe bring Matoya along to cast holy/de-dia and go along with the holy chain, if I choose to use that chain instead of the realm one?
This realm is gonna be annoying. There's no real synergy, is there.
I suppose I could finally dive Master and have fun with his 16-hit attack, even if non-elemental.
WOL: USB1, Chain
Garland: BSB, OSB
Echo: BSB1, BSB2
Matoya: SSB, USB
Ain’t got anything for Sarah, though I could pull her BSB or SSB off of the Archives.
If I took Sarah’s SSB, I could have her and Matoya cast theirs at the start of the battle for a quick boost to everyone, and have Echo dance forever while Garland and WOL do things? Matoya then does Thunder Witch stuff, hopefully with her USB lining up with Echo’s BSB1. I basically only have Sarah’s SSB as a useful pull on that particular book, anyway.
Alternatively, I bring Aphmau, Larsa, or Yuna as a ringer healer for the first two parts.
Swapping in Rikku for part 2, though. The team struggles enough with getting set up that I really need her USB for this. Sorry, Echo.
What relics do you have for those characters? You may need to bring in a ringer off-realm, and possibly grab a healing SB for Sarah. Alternatively, you could bring an off-realm healer, and have Sarah buff the team with Bard stuff.
100% dark damage shield could be very useful.
Use that vs Torment Cuchulainn, and you can worry about his Dark spells even less than normal, leaving room to just use anti-bio stuff. Might also be of use vs Ark or something, but I've not done the research on that too much.
Certainly seems amazeballs for the FFT Torment. Probably also great for Doomgaze and Ark as well.
Bar-element SBs, elemental bubbles, and the ones that lower enemy elemental attack levels are low-key amazing. It's like having a defensive magicite on tap, plus it laughs at enemy imperils. I thought Vanille's USB2 was meh, but she makes a mockery of any holy-using boss.
I'm mostly happy with the 140 spirit motes, though.
Still, seeing Matoya dualcast Hell Thunder for 9999 a hit with the FF1 chain? Lots of fun, that.
Probably not going to get anywhere near close on the Part 3 for a while, but such is FF1.
But Emperor is also getting an AASB that covers Earth, Wind and Dark.
Also realms of parades is now called Lord of the Rings mysteriously enough.
One does not simply gacha into mordor.
The hour is later than you think, the 9 3* orbs have already left Dr Morgul.
38thDoE on steam
Stealing this. Thanks much!
Ochu Tentacle (VIII) not even a unique, hah.
FF1 Torment 240 sub 30. My WoL and Garland are pretty stacked, so I should be able to do the 280 once I get around to it.
@silence1186 This is what is available on the anima lens exchange. Might want to add it to one of the early posts there for reference.
https://docs.google.com/spreadsheets/d/1HoP_uGqGmjXP8hBkSGVUhbMjMdZADisTx_qDXs4Qlm0/edit#gid=0
38thDoE on steam
Going to try to get three pulls worth for RoP- the spreadsheet makes it so much easier to figure where I need to spend for some pulls!
I can has cheezburger, yes?
Generally speaking, most players should try to do all of the Realms on Parade pulls. Guaranteed BSB or better for 5 mythril is completely nuts. Even if 2/3 of your draws are garbage/dupes, you're still doing way better than expected value for regular, full-price draws.
Also, on the "go ahead and pull" side of the equation, the first four (I think?) pulls overlap with the USB select. Just sayin'
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Got it. Updated the second OP.
Legendary weapons are 7* weapons which there's one of each type (sword, dagger, etc) which have great stats. You make them stronger by feeding other weapons into them. You do that by converting them into rainbow shards. 5* are better than 4* are better than, etc. I think they get realm synergy on every realm too? I can't remember. They're supposed to be great for torments.
We'll get a second round of legendary weapons that are elemental-boosting which make the first round kinda pointless.