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[BATTLETECH/MechWarrior] Thread Bombed From Orbit [Closed]

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    SiliconStewSiliconStew Registered User regular
    Orca wrote: »
    That sounds correct, though it might be even more restrictive to one pilot damage from any source plus one from falling.

    Yes, you can only generate one injury from all damage done (head hit, ammo explosion, torso destruction). Because falling is resolved after all damage, you can at most cause 2 injuries from a single mech's attack.

    Just remember that half the people you meet are below average intelligence.
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    OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Dark_Side wrote: »
    Does it even matter past the early game? I find that once you're at a medium lance level, most of the pilots have enough wounds that you can't really effectively salvage mechs unless you destroy the cockpit anyway.

    My experience has been that I still occasionally get a pilot incapacitation without blowing the head off or coring the mech, but it’s not frequent enough to rely on. Head shots and blasting legs is much more reliable.

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    OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    The point is more that MGs and SRMs are less effective at dealing cumulative damage than you might think. I was considering a grasshopper with MGs for this sort of work but not anymore.

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    htmhtm Registered User regular
    Orca wrote: »
    Bethryn wrote: »
    There are some hidden mechanics on Called Shot that I've not been able to find complete clearly info on. For example, the called shot accuracy bonus to a certain part does decrease on certain weapons (SRMs and MGs for sure) by 50% for each additional weapon checked. This may affect other weapons, I'm not sure. LRMs have a form of clustering where the very first rocket in the salvo gets the called shot bonus to hit the certain part, but then rather than rolling that 18% for every rocket, the remaining x in the salvo all cluster around the initial shot (because otherwise with 40+ LRMs you could almost guaranteed head-destruction with 18% to hit).

    So yeah, 4x LL should be worth trying for mech surgery, but if you can get the game log to give you the individual shot %s, keep an eye on whether the called shot accuracy bonus is working as you think it would.

    As far as I'm aware, LRMs are the only weapons that apply clustering rules. Where have you seen that the called shot accuracy bonus decreases with some weapons?

    Going based on proven performance, 4x LLas seems to be less effective than 1x AC20/Gauss cannon + shitload of everything else. Which makes sense; the single shot kill chance is 17% with an AC20 (if you assumed 95% accuracy) vs. the 13.8% chance of the 4x LLas--assuming it applies equally to all weapons.

    So AC20s and Gauss cannons are really your friend, if you can fit them. My second Highlander unfortunately is of the P variety, so I'm stuck with the 4x LLas build there. Oh well.

    LLs are the sniper weapon of choice because they have medium high damage, very long range, they're cool enough to fit four or five, there are mechs with a lot of energy mounts, and there are +++ variants that have both accuracy and dmg bonuses. Not sure where you're 13.8% chance comes from, though. LLs on Tactics 9 pilot have always been 18% for me, assuming no debuffs.

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    htmhtm Registered User regular
    Orca wrote: »
    The point is more that MGs and SRMs are less effective at dealing cumulative damage than you might think. I was considering a grasshopper with MGs for this sort of work but not anymore.

    If you're willing to get close, a Grasshopper with all MLs/SLs is a pretty dangerous Called Shot decapitator. But yeah, I've always found MGs and Flamers to be overrated.

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    OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    edited January 2019
    13.8% is the probability of a single salvo kill, assuming 95% accuracy per shot, an 18% probability of hitting the head per weapon, 2 hits required to destroy the head, with 4 weapons per salvo.

    Orca on
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    BethrynBethryn Unhappiness is Mandatory Registered User regular
    Dark_Side wrote: »
    Does it even matter past the early game? I find that once you're at a medium lance level, most of the pilots have enough wounds that you can't really effectively salvage mechs unless you destroy the cockpit anyway.
    An LRM-boat with +2 stab LRM15/20s can knockdown enemies repeatedly without doing too much damage. If you target enemies in cover/braced, you also minimise your damage, allowing you to get more knockdowns. Having kinetic and SRM option on your close ranges helps with this. Then you target torsos to finish things off.

    Alternatively, try and destroy the cockpit, but I did not find it as consistent, even using multiple called shots.

    ...and of course, as always, Kill Hitler.
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    NobodyNobody Registered User regular
    MWO:

    Finally got my RAC Hawk built and on the field.

    That mech gets work done.

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    OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Bethryn wrote: »
    Dark_Side wrote: »
    Does it even matter past the early game? I find that once you're at a medium lance level, most of the pilots have enough wounds that you can't really effectively salvage mechs unless you destroy the cockpit anyway.
    An LRM-boat with +2 stab LRM15/20s can knockdown enemies repeatedly without doing too much damage. If you target enemies in cover/braced, you also minimise your damage, allowing you to get more knockdowns. Having kinetic and SRM option on your close ranges helps with this. Then you target torsos to finish things off.

    Alternatively, try and destroy the cockpit, but I did not find it as consistent, even using multiple called shots.

    I wasn't having much luck in the headshot-to-destroy-mechs game until I hit assaults. At heavies and below you just can't mount enough firepower unless you compromise your design in some way.

    This last mission is my new normal: 3 successful headshot kills against 6 mechs .

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    Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    Orca wrote: »
    That sounds correct, though it might be even more restrictive to one pilot damage from any source plus one from falling.

    I think melee might be an exception. I recall doing 3 damage with a melee attack, with the punch taking out a torso, support weapons taking out the second or hitting the head, and then the target losing stability and falling.

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    BethrynBethryn Unhappiness is Mandatory Registered User regular
    One of the Jagermech variants can mount 4 kinetics, and there are a couple of other heavy/mediums that can be specialised for headshotting. The main drawback is how much less consistent you are at that point in the game with lower gunnery and tactics. The point at which you start having a few assaults to play with is also the point where - if you've been focusing on a squad of 4-5 - you have called shot mastery and 15+% to accuracy, as well as the game starts to give you +++ variants of weapons and TTSs.

    Assaults just do it with enough tonnage to have defenses and heat sinks as tasty extras.

    ...and of course, as always, Kill Hitler.
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    monkeykinsmonkeykins Registered User regular
    edited January 2019
    LOL Can't get the preorder with PayPal, either.

    Piranha support: "Huh, take it up with Xsolla. Good luck trying to give us money!"

    monkeykins on
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    ErlkönigErlkönig Seattle, WARegistered User regular
    Bethryn wrote: »
    One of the Jagermech variants can mount 4 kinetics, and there are a couple of other heavy/mediums that can be specialised for headshotting. The main drawback is how much less consistent you are at that point in the game with lower gunnery and tactics. The point at which you start having a few assaults to play with is also the point where - if you've been focusing on a squad of 4-5 - you have called shot mastery and 15+% to accuracy, as well as the game starts to give you +++ variants of weapons and TTSs.

    Assaults just do it with enough tonnage to have defenses and heat sinks as tasty extras.

    The bolded makes me sad. Mostly because the -DD (with its 6 ballistic slots) isn't in the game (yet).

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    Bethryn wrote: »
    One of the Jagermech variants can mount 4 kinetics, and there are a couple of other heavy/mediums that can be specialised for headshotting. The main drawback is how much less consistent you are at that point in the game with lower gunnery and tactics. The point at which you start having a few assaults to play with is also the point where - if you've been focusing on a squad of 4-5 - you have called shot mastery and 15+% to accuracy, as well as the game starts to give you +++ variants of weapons and TTSs.

    Assaults just do it with enough tonnage to have defenses and heat sinks as tasty extras.

    Isn't that, like, the main Jagermech? An AC2 & an AC5 each in either arm, two MLas in the torso?

    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
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    BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    monkeykins wrote: »
    LOL Can't get the preorder with PayPal, either.

    Piranha support: "Huh, take it up with Xsolla. Good luck trying to give us money!"

    Good grief... Yeah, makes me hesitant on pre-ordering now.

    oosik_betsuni.png
    Steam: betsuni7
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    ErlkönigErlkönig Seattle, WARegistered User regular
    edited January 2019
    Betsuni wrote: »
    monkeykins wrote: »
    LOL Can't get the preorder with PayPal, either.

    Piranha support: "Huh, take it up with Xsolla. Good luck trying to give us money!"

    Good grief... Yeah, makes me hesitant on pre-ordering now.

    Okay okay...fine!

    I'll see if AmazonPay will go through.

    Y'know...for science.

    EDIT - well, ran into a problem: WTF am I supposed to do with 67k in MC?

    So yes, AmazonPay worked out just fine.

    Erlkönig on
    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    monkeykinsmonkeykins Registered User regular
    edited January 2019
    Damn it, I might try that. I have $40 credit at Amazon, too.
    I am such a sucker.

    monkeykins on
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    Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    I just used my credit card with no issues

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    ErlkönigErlkönig Seattle, WARegistered User regular
    I just used my credit card with no issues

    Lucky. Either you didn't hit their weird credit verification system or Xsolla made it not be ass.

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    monkeykinsmonkeykins Registered User regular
    Amazon Pay doesn't work either. At this point I have spent more than $50 of my time trying to give them $50.

    Is there supposed to be a PayPal or Amazon login after putting in your zip code?

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    ErlkönigErlkönig Seattle, WARegistered User regular
    monkeykins wrote: »
    Amazon Pay doesn't work either. At this point I have spent more than $50 of my time trying to give them $50.

    Is there supposed to be a PayPal or Amazon login after putting in your zip code?

    Bear in mind, I made sure to uncheck the "Enable 1-Click Shopping" box at the zip code prompt...but yeah, I had to enter my Amazon password and select a credit card they had on file.

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    monkeykinsmonkeykins Registered User regular
    edited January 2019
    Huh, I cant get that to come up.

    Got it to work by buying it while chatting with their CS. OK, fine...

    monkeykins on
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    SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    I had literally 0 problems and just went through Paypal. =/

    XNnw6Gk.jpg
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    Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    Erlkönig wrote: »
    I just used my credit card with no issues

    Lucky. Either you didn't hit their weird credit verification system or Xsolla made it not be ass.

    I had the "small transaction" verification too. No issues there.

    sXXjb1B.png
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    ToxTox I kill threads he/himRegistered User regular
    Is there an online mechlab for the HBS game that anyone's aware of?

    Twitter! | Dilige, et quod vis fac
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    H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    edited January 2019
    http://www.redxi.co.uk/BattleTechEditor/

    But it's not very good. Some of the hardpoints on some variants are incorrect, and it hasn't been updated for the Hatchetman, just off the top of my head.

    H3Knuckles on
    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
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    ErlkönigErlkönig Seattle, WARegistered User regular
    Erlkönig wrote: »
    I just used my credit card with no issues

    Lucky. Either you didn't hit their weird credit verification system or Xsolla made it not be ass.

    I had the "small transaction" verification too. No issues there.

    Sounds like you hit the back half of my "or" statement then.

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    Re Flashpoint: Will I know without a doubt when I encounter some DLC material? Not seen any new mechs or any chain missions so far.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    SiliconStewSiliconStew Registered User regular
    Kay wrote: »
    Re Flashpoint: Will I know without a doubt when I encounter some DLC material? Not seen any new mechs or any chain missions so far.

    Yes, the Flashpoint missions that appear around the map are obvious. While you will encounter the new mechs during Flashpoint missions, they are also just part of the random enemy pool during normal contract missions as well. So it's RNG dependent on seeing them.

    Are you playing Story mode or Career mode? In Career mode, it might be a few months in before the Flashpoints first start popping up. If you're doing the Story, you have to complete the entire story campaign before Flashpoint content becomes available because you need access to the whole map.

    Just remember that half the people you meet are below average intelligence.
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    Oh. I'm in story mode. Grump.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    SiliconStewSiliconStew Registered User regular
    Kay wrote: »
    Oh. I'm in story mode. Grump.

    The story rewards are worth it plus with flashpoints' varied requirements, it's good to have a large, varied stable of mechs at your disposal already.

    Just remember that half the people you meet are below average intelligence.
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    Is there an easy to read list with the new content? As in mechs? I wanna know what to look out for, and if I have a hope of getting a Hatchetman on this run.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    SiliconStewSiliconStew Registered User regular
    Kay wrote: »
    Is there an easy to read list with the new content? As in mechs? I wanna know what to look out for, and if I have a hope of getting a Hatchetman on this run.

    Hatchetman: HCT-3F
    Crab: CRB-27 (a mislabled CRB-20), BSC-27
    Cyclops: CP-10-Q, CP-10-Z (battle computer)

    There are several other unique mechs that show up in flashpoints but you can't salvage them.

    The Hatchetman has a low rarity tag, so it should show up a decent amount in 2-3 star contracts.

    Other DLC stuff: 18 flashpoints (about 50 missions total), new tropical environment maps.

    Other free v1.3 stuff: new contract type, new store system, ally with factions, faction-specific stores, score-tracking Career mode, new events, new contracts, new items + lostech, ability changes, new travel animations, mech bay reorganization, Linux client.

    Just remember that half the people you meet are below average intelligence.
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    FiendishrabbitFiendishrabbit Registered User regular
    Well. MWO is rocking another event. Well, several thingies actually. But one of the challenge series is definitely easy money.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    Kay wrote: »
    Is there an easy to read list with the new content? As in mechs? I wanna know what to look out for, and if I have a hope of getting a Hatchetman on this run.

    Hatchetman: HCT-3F
    Crab: CRB-27 (a mislabled CRB-20), BSC-27
    Cyclops: CP-10-Q, CP-10-Z (battle computer)

    There are several other unique mechs that show up in flashpoints but you can't salvage them.

    The Hatchetman has a low rarity tag, so it should show up a decent amount in 2-3 star contracts.

    Other DLC stuff: 18 flashpoints (about 50 missions total), new tropical environment maps.

    Other free v1.3 stuff: new contract type, new store system, ally with factions, faction-specific stores, score-tracking Career mode, new events, new contracts, new items + lostech, ability changes, new travel animations, mech bay reorganization, Linux client.

    Aah, I thought the CRB-27 was new - salvaged one a little while back.
    Well. MWO is rocking another event. Well, several thingies actually. But one of the challenge series is definitely easy money.

    Is this the Invasion/Golden/Solaris trio, or is there something else?

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    FiendishrabbitFiendishrabbit Registered User regular
    Kay wrote: »
    Kay wrote: »
    Is there an easy to read list with the new content? As in mechs? I wanna know what to look out for, and if I have a hope of getting a Hatchetman on this run.

    Hatchetman: HCT-3F
    Crab: CRB-27 (a mislabled CRB-20), BSC-27
    Cyclops: CP-10-Q, CP-10-Z (battle computer)

    There are several other unique mechs that show up in flashpoints but you can't salvage them.

    The Hatchetman has a low rarity tag, so it should show up a decent amount in 2-3 star contracts.

    Other DLC stuff: 18 flashpoints (about 50 missions total), new tropical environment maps.

    Other free v1.3 stuff: new contract type, new store system, ally with factions, faction-specific stores, score-tracking Career mode, new events, new contracts, new items + lostech, ability changes, new travel animations, mech bay reorganization, Linux client.

    Aah, I thought the CRB-27 was new - salvaged one a little while back.
    Well. MWO is rocking another event. Well, several thingies actually. But one of the challenge series is definitely easy money.

    Is this the Invasion/Golden/Solaris trio, or is there something else?

    There is a 4th "Weekend Warrior" challenge that's for us regular mortals who don't enjoy Solaris, don't have any golden mechs and want to pilot the jankiest clan mechs in the game (with the exception of timberwolf and Stormcrow, which are legit decent). Seriously. IF you accumulate 10,000 match score (over a bunch of matches) you accumulate a total of 19 mil extra c-bills in extra rewards (500k at 500, 1 mil at 1000, 2.5 mil at 2500, 5 mil at 5000 and 10 mil at 10000). Plus you get cockpit items for the regular "score high in a match" stuff.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    Ooooh, let's go check.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    NobodyNobody Registered User regular
    Running into The Beef's sync drop twice in one night is not what I'd call "fun."

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    SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    You probably shouldn't play any IS LRM boat in 2019

    NsQE03i.jpg

    But sometimes you can outplay your own self-inflicted deficiencies

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    OctoberRavenOctoberRaven Plays fighting games for the story Skyeline Hotel Apartment 4ARegistered User regular
    I want to get into HBS' BattleTech badly but my main gaming laptop won't run it period and my family PC doesn't have the RAM to support it without absurdly long loading.

    Are there any good indie mech strategy games out there?

    Currently Most Hype For: VTMB2, Tiny Tina's Wonderlands, Alan Wake 2 (Wake Harder)Currently Playin: Guilty Gear XX AC+R, Gat Out Of Hell
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