So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
Find some ghouls and kill them, they drop rad meds pretty regularly.
So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
Are you getting rads mostly from food/drink? If so, the Lead Belly perk under endurance can make you immune.
Otherwise, well... use Rad-x liberally or just keep your distance from radiated areas. Your internal geiger counter should be warning you when you get close.
edit: yeah, also what YerMum said. Ghouls are a great source of radaway.
Then there's also level inappropriate mobs spawning because someone near you is 20 levels above you, leading to yakkity sax-ing away from whatever quest location you're trying to get to, and waiting for everything to despawn.
Everyone bitched and bitched about level scaling in previous Bethesda games, and now there's a not-insignificant chance you can run into things much higher (or lower) level than yourself, and people are bitching about that. This isn't meant to be aimed specifically at you - it's a general trend I've noticed. It's just funny to me.
Personally I love it. I was doing quests yesterday up around the Grafton area at level 20 or so, when suddenly I stumbled through an area full of 30-something super mutants engaged in battle with a 35-or-so alpha deathclaw, while another 30-something snallygaster wandered not far away. I thought it was glorious. Especially as I plinked away at the deathclaw while the mutants fought it to a sliver of health and I did the rest. Yay for teamwork. Sorry you all died, super mutants!
I don't mind overlevelled enemies I find when I'm exploring, I expect that certain areas are going to be tougher than others. It's when I load into the game, spawn at my camp, and because some level 80 is wandering round farming I get murdered and irradiated by ghouls 20 levels higher than me. Especially since when I explored the area solo they were at my level and reasonably easy to deal with.
They could also have been expecting a bugtested game, it certainly feels like Bethesda's team looked at the usual development schedule and just cut out "Debug" from the plan for some reason.
I'm still enjoying it but the idea that a AAA Developer would launch a 60$ game in this state in the year 2018 and not expect it to bite them in the ass is still baffling to me.
Even the Co-op, their most touted feature of F76 is such a halfbaked product, I have to shoot every mob my friend is shooting to get exp for them even if they are standing right next to me? I remember co-op games in the nineties that had shared kill exp, so what the hell is this? Amateur hour?
Not just co-op, but the whole shared world thing is just painfully done. One quest which involves killing a specific scorched in a specific place is a total crap shoot as to whether someone on your server has already killed it or not.
So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
hit the hospital south of the vault (follow train tracks). loot rad chems and do do quests for recipes there. And take perks that help you find meds- you dont need the upgraded version- 1 star should net you plenty.
Rads are the only survival problem in this game. food water and ammo rains on you. Managing rads is serious business.
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
0
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
Keep on exploring and opening medicine chests, there is lots of Radaway lying around.
So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
hit the hospital south of the vault (follow train tracks). loot rad chems and do do quests for recipes there. And take perks that help you find meds- you dont need the upgraded version- 1 star should net you plenty.
Rads are the only survival problem in this game. food water and ammo rains on you. Managing rads is serious business.
See, I have the opposite experience. I've got so much Rad X and Rad Away that I just don't pick them up right now. But I also spend 95% of my time in Power Armor.
They could also have been expecting a bugtested game, it certainly feels like Bethesda's team looked at the usual development schedule and just cut out "Debug" from the plan for some reason.
I'm still enjoying it but the idea that a AAA Developer would launch a 60$ game in this state in the year 2018 and not expect it to bite them in the ass is still baffling to me.
Even the Co-op, their most touted feature of F76 is such a halfbaked product, I have to shoot every mob my friend is shooting to get exp for them even if they are standing right next to me? I remember co-op games in the nineties that had shared kill exp, so what the hell is this? Amateur hour?
Not just co-op, but the whole shared world thing is just painfully done. One quest which involves killing a specific scorched in a specific place is a total crap shoot as to whether someone on your server has already killed it or not. Then there's also level inappropriate mobs spawning because someone near you is 20 levels above you, leading to yakkity sax-ing away from whatever quest location you're trying to get to, and waiting for everything to despawn.
This happens at Whitesprings and Top of the World all the time. I realize that it's more or less cheating, but if I see a level 62 Diseased Ghoul standing around, I log off and change servers.
I did watch a 25 Deathclaw obliterate four 30 Super Mutants, which was pretty scary
They could also have been expecting a bugtested game, it certainly feels like Bethesda's team looked at the usual development schedule and just cut out "Debug" from the plan for some reason.
I'm still enjoying it but the idea that a AAA Developer would launch a 60$ game in this state in the year 2018 and not expect it to bite them in the ass is still baffling to me.
Even the Co-op, their most touted feature of F76 is such a halfbaked product, I have to shoot every mob my friend is shooting to get exp for them even if they are standing right next to me? I remember co-op games in the nineties that had shared kill exp, so what the hell is this? Amateur hour?
Not just co-op, but the whole shared world thing is just painfully done. One quest which involves killing a specific scorched in a specific place is a total crap shoot as to whether someone on your server has already killed it or not. Then there's also level inappropriate mobs spawning because someone near you is 20 levels above you, leading to yakkity sax-ing away from whatever quest location you're trying to get to, and waiting for everything to despawn.
This happens at Whitesprings and Top of the World all the time. I realize that it's more or less cheating, but if I see a level 62 Diseased Ghoul standing around, I log off and change servers.
I did watch a 25 Deathclaw obliterate four 30 Super Mutants, which was pretty scary
The new monsters designs in this are pretty great.
Yeah I really love all the new monsters (except for the scorched who are just ghouls with guns). I just wished they spawned more often. (I won't want to mention the other monsters so I don't spoil any exploring fun). It would be super fun if you had to defend a workshop from waves of snallygasters. I don't know if anyone else has noticed this but often when you enter a new region it will say something about "verdant" season. It would also be really cool that if I had my base set up in a verdant region it would be attack by the local wildlife.
Alex Wilder on
Time is a flat circle
0
Sirialisof the Halite Throne.Registered Userregular
edited November 2018
Some dickweasel seemingly used a Missile Launcher on my camp while I was gone.
One guy is wanted and running from the area...
I zone into the closest fast travel point I have, oh shit he is on top of a mountain, what to do...
Scale that mountain with Marsupial jumps and snipe that dude right in the eye and take his shit.
Another valuable lesson of “Leave my shit alone” was taught.
The new monsters designs in this are pretty great.
Yeah I really love all the new monsters (except for the scorched who are just ghouls with guns). I just wished they spawned more often. (I won't want to mention the other monsters so I don't spoil any exploring fun). It would be super fun if you had to defend a workshop from waves of snallygasters. I don't know if anyone else has noticed this but often when you enter a new region it will say something about "verdant" season. It would also be really cool that if I had my base set up in a verdant region it would be attack by the local wildlife.
Snallygasters do spawn as one of the waves in the supermutant hordes events.
cptruggedI think it has something to do with free will.Registered Userregular
Welp. I hit a bug that really screwed me over. Got the bug where you suddenly can't leave your power armor. You can equip the armor pieces, but you don't get the 10 STR or the falling damage immunity. Which means you are now over encumbered. You also still have the power armor UI. I found that quite a few folks have had this.
You have to unequip all the items and log out and back in. Then you will be out of the armor. You can also do a convoluted solution where you run out the fusion core, die and respawn. This will get you out of the armor. However, the real shitter is that now every power armor frame I enter bugs out. Some folks don't have the permanent bug like I do, some do. I've been trying to just continue playing sans power armor. But the 50+ game is very very hard without it. Especially since I've found 0 plans for armor other than leather / 2 pieces of metal.
I'm really hoping the bug gets fixed soon. I went ahead and made a new character. But damn does this bug suck.
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cptruggedI think it has something to do with free will.Registered Userregular
So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
hit the hospital south of the vault (follow train tracks). loot rad chems and do do quests for recipes there. And take perks that help you find meds- you dont need the upgraded version- 1 star should net you plenty.
Rads are the only survival problem in this game. food water and ammo rains on you. Managing rads is serious business.
See, I have the opposite experience. I've got so much Rad X and Rad Away that I just don't pick them up right now. But I also spend 95% of my time in Power Armor.
Yep, I sell Rad X / Rad Away / Stimpacks constantly.
My problem kept being ammo. I ended up where I kept getting spawns for monsters that didn't drop ammo everywhere I went. In the end I just took the munition factory and life was better.
So I'm level 11, and radiation is becoming a huge problem. I usually have 50-75% radiation which means my health is always super low. I haven't found any radaway recipies and online I just saw there's a high level quest 20+ before you get it. There's supposedly decontamination areas but I've yet to find one. Anyone have some tips for dealing with radiation? Radaway is super expensive at robot trader, like 64 caps each.
hit the hospital south of the vault (follow train tracks). loot rad chems and do do quests for recipes there. And take perks that help you find meds- you dont need the upgraded version- 1 star should net you plenty.
Rads are the only survival problem in this game. food water and ammo rains on you. Managing rads is serious business.
See, I have the opposite experience. I've got so much Rad X and Rad Away that I just don't pick them up right now. But I also spend 95% of my time in Power Armor.
Yep, I sell Rad X / Rad Away / Stimpacks constantly.
My problem kept being ammo. I ended up where I kept getting spawns for monsters that didn't drop ammo everywhere I went. In the end I just took the munition factory and life was better.
I went survival game 101 with it- Pointy sticks and melee weapons require zero ammo until i was swimming in bullets. But good to know a munitions factory exists!
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
They could also have been expecting a bugtested game
From Bethesda?
*laughtrack*
it certainly feels like Bethesda's team looked at the usual development schedule and just cut out "Debug" from the plan for some reason.
That presumes it's part of their usual development schedule.
I'm still enjoying it but the idea that a AAA Developer would launch a 60$ game in this state in the year 2018 and not expect it to bite them in the ass is still baffling to me.
Well, until now they've been able to rely on modders to debug and fix their games for them.
Disconnected a few seconds after picking up 4 legendaries and an experimental MIRV...
Fix your shit.
The Experimental MIRV is just the MIRV launcher mod for the Fatman. Scrap a few Fatmen and you'll get it pretty quick. The Daisycutter is the real winner, -90% weight.
Disconnected a few seconds after picking up 4 legendaries and an experimental MIRV...
Fix your shit.
The Experimental MIRV is just the MIRV launcher mod for the Fatman. Scrap a few Fatmen and you'll get it pretty quick. The Daisycutter is the real winner, -90% weight.
What does it mean when a zone is "verdant"? I've seen that pop up a couple times.
I believe more plants are in bloom and harvestable. I never notice a difference but I don't harvest any plants to me it looks like one of those things they were going to do something cool with and just didn't get around to it.
Time is a flat circle
0
Sirialisof the Halite Throne.Registered Userregular
Guess I’ll have to find that Daisycutter for endgame then.
Bethesda has "eh, good enough" as a development goal down to an art.
This time Bethesda fell very short of the "good enough" goal. Fallout 76 has become unplayable for me due to various bugs breaking major parts of the game (power armor, CAMP). I am willing to put up with a certain level of bugginess if the game is fun enough, but if your bugs break what makes the game fun, you have a major issue.
0
Sirialisof the Halite Throne.Registered Userregular
I haven't run into too many bugs, myself, and most have been pretty minor. Along with some goofy stuff where an inactive mob will occasionally be T-posing until alerted. The usual Bethesda shit, really.
The insanely negative overreaction to the game when it is at worst mediocre with a highly specific niche of appeal is something that's getting more and more common these days. The YouTube echochamber and how negativity gets more clicks is a factor, I guess.
I haven't run into too many bugs, myself, and most have been pretty minor. Along with some goofy stuff where an inactive mob will occasionally be T-posing until alerted. The usual Bethesda shit, really.
The insanely negative overreaction to the game when it is at worst mediocre with a highly specific niche of appeal is something that's getting more and more common these days. The YouTube echochamber and how negativity gets more clicks is a factor, I guess.
The scorched assume awkward and rigid poses until alerted, its intentional.
Posts
Something that needs lots of bullets to the "face"?
Destiny Profile : http://www.bungie.net/en/Profile/254/7028016
Find some ghouls and kill them, they drop rad meds pretty regularly.
Destiny Profile : http://www.bungie.net/en/Profile/254/7028016
Are you getting rads mostly from food/drink? If so, the Lead Belly perk under endurance can make you immune.
Otherwise, well... use Rad-x liberally or just keep your distance from radiated areas. Your internal geiger counter should be warning you when you get close.
edit: yeah, also what YerMum said. Ghouls are a great source of radaway.
I don't mind overlevelled enemies I find when I'm exploring, I expect that certain areas are going to be tougher than others. It's when I load into the game, spawn at my camp, and because some level 80 is wandering round farming I get murdered and irradiated by ghouls 20 levels higher than me. Especially since when I explored the area solo they were at my level and reasonably easy to deal with.
Destiny Profile : http://www.bungie.net/en/Profile/254/7028016
A nightmare of legs and teeth that spits toxic goo.
That shit took me 2 days.
Good to know, then I’ll save the mods until I have a level 50 version built.
Good lord... I googled it just now. That's some Silent Hill shit right there.
The place bullets go to die.
The new monsters designs in this are pretty great.
hit the hospital south of the vault (follow train tracks). loot rad chems and do do quests for recipes there. And take perks that help you find meds- you dont need the upgraded version- 1 star should net you plenty.
Rads are the only survival problem in this game. food water and ammo rains on you. Managing rads is serious business.
Keep on exploring and opening medicine chests, there is lots of Radaway lying around.
See, I have the opposite experience. I've got so much Rad X and Rad Away that I just don't pick them up right now. But I also spend 95% of my time in Power Armor.
This happens at Whitesprings and Top of the World all the time. I realize that it's more or less cheating, but if I see a level 62 Diseased Ghoul standing around, I log off and change servers.
I did watch a 25 Deathclaw obliterate four 30 Super Mutants, which was pretty scary
Just wait til you find hermit crabs.
Yeah I really love all the new monsters (except for the scorched who are just ghouls with guns). I just wished they spawned more often. (I won't want to mention the other monsters so I don't spoil any exploring fun). It would be super fun if you had to defend a workshop from waves of snallygasters. I don't know if anyone else has noticed this but often when you enter a new region it will say something about "verdant" season. It would also be really cool that if I had my base set up in a verdant region it would be attack by the local wildlife.
One guy is wanted and running from the area...
I zone into the closest fast travel point I have, oh shit he is on top of a mountain, what to do...
Scale that mountain with Marsupial jumps and snipe that dude right in the eye and take his shit.
Another valuable lesson of “Leave my shit alone” was taught.
Snallygasters do spawn as one of the waves in the supermutant hordes events.
I’m sure he is selling some nice stuff and I can afford it now.
You have to unequip all the items and log out and back in. Then you will be out of the armor. You can also do a convoluted solution where you run out the fusion core, die and respawn. This will get you out of the armor. However, the real shitter is that now every power armor frame I enter bugs out. Some folks don't have the permanent bug like I do, some do. I've been trying to just continue playing sans power armor. But the 50+ game is very very hard without it. Especially since I've found 0 plans for armor other than leather / 2 pieces of metal.
I'm really hoping the bug gets fixed soon. I went ahead and made a new character. But damn does this bug suck.
Yep, I sell Rad X / Rad Away / Stimpacks constantly.
My problem kept being ammo. I ended up where I kept getting spawns for monsters that didn't drop ammo everywhere I went. In the end I just took the munition factory and life was better.
I went survival game 101 with it- Pointy sticks and melee weapons require zero ammo until i was swimming in bullets. But good to know a munitions factory exists!
From Bethesda?
*laughtrack*
That presumes it's part of their usual development schedule.
Well, until now they've been able to rely on modders to debug and fix their games for them.
Fix your shit.
Edit: At least I kept the stuff.
The Experimental MIRV is just the MIRV launcher mod for the Fatman. Scrap a few Fatmen and you'll get it pretty quick. The Daisycutter is the real winner, -90% weight.
Ooooohhhh!
/drool
I believe more plants are in bloom and harvestable. I never notice a difference but I don't harvest any plants to me it looks like one of those things they were going to do something cool with and just didn't get around to it.
Anyone found the metal walls for your camp?
This time Bethesda fell very short of the "good enough" goal. Fallout 76 has become unplayable for me due to various bugs breaking major parts of the game (power armor, CAMP). I am willing to put up with a certain level of bugginess if the game is fun enough, but if your bugs break what makes the game fun, you have a major issue.
If you mean the Warehouse set with corrugated metal, yes. I don’t remember what they came from, though.
Costs 40 to put down...
“Camp will cost 40 caps to put down”
Costs 160 caps...
What the fuck is with this quadruple price bullshit?
Edit: This time it said 5 caps and took 160? Jesus christ, fuck this camp bullshit.
didn't kill any of them
sigh and walk up and stab them each once with a combat knife to kill them
The insanely negative overreaction to the game when it is at worst mediocre with a highly specific niche of appeal is something that's getting more and more common these days. The YouTube echochamber and how negativity gets more clicks is a factor, I guess.
PSN: ShogunGunshow
Origin: ShogunGunshow
The scorched assume awkward and rigid poses until alerted, its intentional.