AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
I do have a lot of fun with the Bethesda Fallout games, but yeah a lot in them is there just because the originals had it. I sincerely doubt they ever stopped to ask why.
Take bottle caps for example. Caps are used as currency in all the Fallout games, but in the originals the use of Caps isn't random or for fun. Caps have a legitimate in world reasoning for being used.
In the originals clean drinking water IS currency. It is the only currency that matters. The issue is that trading water is kind of a pain in the ass. So the water merchants came up with an idea to use something else that represented the value of water. Yeah, that's right, Caps are a Water backed currency. 1 Cap = X amount of water (an ounce?).
They choose bottle caps because;
1) They were durable
2) They were small and light
3) They were incredibly hard to counterfeit
4) They were common enough to find, but not too common as to flood the economy.
Bethesda Fallout games use Caps because Fallout 1 and 2 used caps. That's it.
A Capellan's favorite sheath for any blade is your back.
The thing to understand about all of the western Fallouts, old and new, is that much of the region was a hostile and barely-habitable wasteland before the bombs fell. The War just added mutants to the mix.
(And most of the new ones have the problem that for the feel they want, they really should be set much earlier in the timeline, not hundreds of years after.)
Fallout 3 has this problem, but Fallout 4 does have a reasonable amount of actual history in the lore. The commonwealth outside diamond city is a shithole, but its not a shithole because the bombs just fell, its a shithole because of more recent events (there was a war between the minutemen and gunners, diamond city withdrew from a lot of their outlying positions because of paranoia about synths, and some assholes from the institute let a bunch of super mutants loose on the area that caused outright havoc.
Edit: Watching the video, he seems to be complaining about the aesthetic of the games, but missing the point a bit. Yeah, things like the BOS, super mutants, deathclaws etc grew to be a bigger part of the aesthetic of the series from being one off elements in fallout 1 - but as mentioned interplay and obsidian buy into all this as well. I mean New Vegas literally has a gang of Elvis Impersonators, Fallout 2 has mafia families, etc. There are still new elements introduced in Bethesda games - the gulpers and fog crawlers of far harbor, the institute, scorched and scorchbeasts, etc. Most of the big complaints seem to be mostly about fallout 3 (which yeah, fair) or just about the fallout series as a whole after fallout 1.
Jealous Deva on
+1
augustwhere you come from is goneRegistered Userregular
Finished up tale of two wastelands, only real mods were the sawyerbatty mod (je sawyer overhaul retuned a bit for TTW), Just Assorted Mods, and the dlc delayer.
I didn’t remember how tough the last mission was, especially with hardcore and being a guns player. I would have definitely benefitted from trying to squeeze 75 points into energy weapons or melee.
Short of it is that FO3 despite its problems is an awesome game and TTW just makes it more awesome. Weapons selection tends to go out of its way to be TTW faithful, pistols, automatic weapons, and energy weapons are the name of the game, and most common additions are gap fillers for those categories (things like .45 and 12.7mm pistols and smgs, assault carbines and lmgs, multiplas and laser rcw, etc). Other stuff is rare but can occasionally be found. All in all it feels like a good vanilla plus FO3 set up rather than a New vegas set up. I also liked how they rebalanced point lookout a bit to be more in line with when you get to it (since a normal player will typically run into it and operation anchorage fairly early in the game.
FO 3 for all its flaws is such a great “wander around and discover stuff game”.
Tried the pitt expansion of f76 and fuck sake the difficulty there is ridiculous if you try and solo. Shit I don't even know what you'd do in a group with some of that shit. It was just an unfun time and reminds me what I hate about f76 the game never lets you feel strong, it always alfuckingways punishes you with ridiculous bullshit.
I would like some money because these are artisanal nuggets of wisdom philistine.
Tried the pitt expansion of f76 and fuck sake the difficulty there is ridiculous if you try and solo. Shit I don't even know what you'd do in a group with some of that shit. It was just an unfun time and reminds me what I hate about f76 the game never lets you feel strong, it always alfuckingways punishes you with ridiculous bullshit.
Its meant to be done with a group for sure but I did solo it a few times and yeah that requires min max gear, the most insulting part is that those stamps you get, you need a literal shit ton of those to get anything at all and of those rewards, even the really pricy ones are just total dogshit, there isnt anything noteworthy to get.
Tried the pitt expansion of f76 and fuck sake the difficulty there is ridiculous if you try and solo. Shit I don't even know what you'd do in a group with some of that shit. It was just an unfun time and reminds me what I hate about f76 the game never lets you feel strong, it always alfuckingways punishes you with ridiculous bullshit.
Its meant to be done with a group for sure but I did solo it a few times and yeah that requires min max gear, the most insulting part is that those stamps you get, you need a literal shit ton of those to get anything at all and of those rewards, even the really pricy ones are just total dogshit, there isnt anything noteworthy to get.
I think what I hate the most is I'm fighting enemies at my level 97, but getting weapons at level 50 because the game has that shit locked for some stupid reason. You can keep increasing enemy level, but item level is stupidly locked at well fucking below that.
What got me the most was the trogg bullshit at the end, just a mass of two tapping melee enemies that my stealth melee person couldn't do shit about.
I would like some money because these are artisanal nuggets of wisdom philistine.
I really, really want to play Fallout 4 on my PS5 but holy mother of shit does it run like ass. I figured I'd get used to it but I couldn't even make it out of the tutorial house before I gave up on it. I'd love a performance patch or something for it but I know we aren't getting it.
I can’t imagine playing fo4 on anything but pc just because of not having mods.
Mods are weird. When I get into installing mods I spend 3 or 4 days installing them and getting them to work. Then I play the game for an hour and then it sits on my computer wasting precious HDD space lol
+2
Zavianuniversal peace sounds better than forever warRegistered Userregular
fallout 76 has a new dev team, their first content is Nuka World On Tour which is on the public test server but isn't releasing until Dec., apparently, it's more like the open world events instead of the boring instanced stuff we've been getting (I never do daily operation or The Pitt, they don't give enough reason to for the difficulty, open world events are a lot easier when almost everyone on the server is doing them alongside you) https://youtu.be/a36CM_1tCcY
I can’t imagine playing fo4 on anything but pc just because of not having mods.
Mods are weird. When I get into installing mods I spend 3 or 4 days installing them and getting them to work. Then I play the game for an hour and then it sits on my computer wasting precious HDD space lol
I just did this. Start game mess with mods and restart, tweak a few things and play up to corvega plant to test, tweak a couple of more mods and start my “real” playthrough, now I’m just staring at the entrance of the museum in concord and starting an Outer Worlds playthrough lol.
I've been running Viva New Vegas + a couple of texture packs and it's been rock solid so far. I absolutely would never play vanilla NV and genuinely don't understand how anyone could get through it.
I think all told it's something like 58 active mods?
With Mod Organizer it's a lot easier to switch things on and off. Even though some hate it, I still prefer an ENB to Reshade. Turning off transparencies and anti-aliasing are the only things I needed to do for ENB of the Apocalypse.
For faces it's New Vegas Redesigned 2, the most recent update. There's a new variety pack option though that adds additional voices to the game which are pretty good.
I really, really want to play Fallout 4 on my PS5 but holy mother of shit does it run like ass. I figured I'd get used to it but I couldn't even make it out of the tutorial house before I gave up on it. I'd love a performance patch or something for it but I know we aren't getting it.
Come on with Starfield already Bethesda. An update to 4 when 5 could be out if some other studio made it is a bit underwhelming to the point of oh look, Skyrim for the 20th time.
Xeddicus on
"For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
Thanks you jerks, now I'm downloading mods and reinstalling New Vegas.
I would 100% believe those improvements are going to be god damn immaterial. So many times I've seen "upgraded for series x" and just don't' see any of them.
I would like some money because these are artisanal nuggets of wisdom philistine.
I've been running Viva New Vegas + a couple of texture packs and it's been rock solid so far. I absolutely would never play vanilla NV and genuinely don't understand how anyone could get through it.
I think all told it's something like 58 active mods?
I didn’t run texture mods, but I did run mojave wildlife vanilla version, strip npcs uncut, and casino crowds on top of viva new vegas (which itself includes mods that add new npcs like mojave raiders and the living desert) and I found it massively stable. I also did a tale of two wastelands run through of DC and same.
With the 64gb patch and all the stability fixes for nvse the new vegas engine is just rock solid at this point. No crashes or issues that I remember in probably a good hundred+ hours of play.
Jealous Deva on
0
Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
I've been playing NV on the Steam Deck. The addition of gyro controls really enhances the gameplay experience.
Funny enough Fallout 1 and 2 work surprisingly well on it also thanks to the trackpads. It's basically the ultimate Fallout playing system.
I would 100% believe those improvements are going to be god damn immaterial. So many times I've seen "upgraded for series x" and just don't' see any of them.
Oh they'll be material, they'll break every mod out there (at least on PC). They've done it before with Skyrim.
I would 100% believe those improvements are going to be god damn immaterial. So many times I've seen "upgraded for series x" and just don't' see any of them.
Oh they'll be material, they'll break every mod out there (at least on PC). They've done it before with Skyrim.
They’ll just do something like they did with skyrim and give away a bunch of creation club content for free and that’ll break every mod that exists as the authors have to figure out what to do with all the new stuff or disable it.
Fortunately Lunar Fallout seems to be really good about that so far so hopefully it won’t be too big of a deal as that’s mostly what I play these days for gameplay.
I add in a decent amount graphics and animations, but the under the hood stuff to keep the game running well on a modern system are
YUP patch
XNVSE
Johnny Guitar NVSE
Heap Replacer
New Vegas Tick Fix
One Tweak (this was a huge performance boost for me, lets you run the game in full screened windowed mode)
Stewie's Engine Tweaks
4GB memory extender, although this comes standard with the GOG version of the game
You might think that's a bit much for "basic" mods, but they help the game run smooth and stable and fix a massive swath of bugs and stability issues. If you have those installed, you can install pretty much anything and not have performance issues.
There's also this reference guide as there are a ton of old, outdated mods that while nice for their day, have been completely supplanted by others.
Come on with Starfield already Bethesda. An update to 4 when 5 could be out if some other studio made it is a bit underwhelming to the point of oh look, Skyrim for the 20th time.
Statements like this always seem like tempting fate to me.
If a studio takes your advise and rushes the development of their game, you'll wish they hadn't.
There’s no world or any company where “5 would already be out”, unless that company was dedicated solely to making fallout games. Bethesda is allowed to make other games than fallout.
+1
Sirialisof the Halite Throne.Registered Userregular
There’s no world or any company where “5 would already be out”, unless that company was dedicated solely to making fallout games. Bethesda is allowed to make other games than fallout.
If only they were allowed to make games that doesnt run on Gamebryo/Creation Engine or whatever they call that janky POS these days.
There’s no world or any company where “5 would already be out”, unless that company was dedicated solely to making fallout games. Bethesda is allowed to make other games than fallout.
I don’t know, they did make this weird game as a service thing that with a few design tweaks would have been a perfectly serviceable single player follow up to fallout 4.
Edit: I mean I like fallout 76 just fine but most of the things that annoy me about it are straight up because its an MMO. Less responsive and jankier combat, no mods, quest items and NPCs killed or farmed by someone else before I got there, events dumping high level mobs or outright nuking an area I’m trying to play in , not being able to take companions into the world with me or have settlers in my buildable camp area, etc.
I... Didn't finish Fallout 4. Its actually the one major release I paid full price for and never did.
I dont care what tech is in the game, as long as they fix the awful writing. Fallout 3 was a masterpiece by comparison.
Eh Fallout 3 was pretty bad at writing too.
Fallout 4 I felt like honestly had pacing issues more than anything else. Fallout 3 keeps you moving, keeps putting cool stuff in front of your face, and has more cool stuff to find.
Fallout 4 doesn’t really have the push you along narrative of New Vegas or the wander out and do your own thing but always find cool stuff element of fallout 3. Its basically either you like starting settlements and being johnny appleseed or you have not much to do for the first 15 or 20 levels. And by the time you get back on the narrative 10 hours later its hard to give a shit about your kid or whatever.
From a realistic point of view point lookout is a pretty good candidate for this kind of conversion, it’s very meaty but self contained in both story and gameplay.
Posts
Take bottle caps for example. Caps are used as currency in all the Fallout games, but in the originals the use of Caps isn't random or for fun. Caps have a legitimate in world reasoning for being used.
In the originals clean drinking water IS currency. It is the only currency that matters. The issue is that trading water is kind of a pain in the ass. So the water merchants came up with an idea to use something else that represented the value of water. Yeah, that's right, Caps are a Water backed currency. 1 Cap = X amount of water (an ounce?).
They choose bottle caps because;
1) They were durable
2) They were small and light
3) They were incredibly hard to counterfeit
4) They were common enough to find, but not too common as to flood the economy.
Bethesda Fallout games use Caps because Fallout 1 and 2 used caps. That's it.
Fallout 3 has this problem, but Fallout 4 does have a reasonable amount of actual history in the lore. The commonwealth outside diamond city is a shithole, but its not a shithole because the bombs just fell, its a shithole because of more recent events (there was a war between the minutemen and gunners, diamond city withdrew from a lot of their outlying positions because of paranoia about synths, and some assholes from the institute let a bunch of super mutants loose on the area that caused outright havoc.
Edit: Watching the video, he seems to be complaining about the aesthetic of the games, but missing the point a bit. Yeah, things like the BOS, super mutants, deathclaws etc grew to be a bigger part of the aesthetic of the series from being one off elements in fallout 1 - but as mentioned interplay and obsidian buy into all this as well. I mean New Vegas literally has a gang of Elvis Impersonators, Fallout 2 has mafia families, etc. There are still new elements introduced in Bethesda games - the gulpers and fog crawlers of far harbor, the institute, scorched and scorchbeasts, etc. Most of the big complaints seem to be mostly about fallout 3 (which yeah, fair) or just about the fallout series as a whole after fallout 1.
Okay, that's... different.
Steam, Warframe: Megajoule
I didn’t remember how tough the last mission was, especially with hardcore and being a guns player. I would have definitely benefitted from trying to squeeze 75 points into energy weapons or melee.
Short of it is that FO3 despite its problems is an awesome game and TTW just makes it more awesome. Weapons selection tends to go out of its way to be TTW faithful, pistols, automatic weapons, and energy weapons are the name of the game, and most common additions are gap fillers for those categories (things like .45 and 12.7mm pistols and smgs, assault carbines and lmgs, multiplas and laser rcw, etc). Other stuff is rare but can occasionally be found. All in all it feels like a good vanilla plus FO3 set up rather than a New vegas set up. I also liked how they rebalanced point lookout a bit to be more in line with when you get to it (since a normal player will typically run into it and operation anchorage fairly early in the game.
FO 3 for all its flaws is such a great “wander around and discover stuff game”.
pleasepaypreacher.net
I'm pretty sure it's Cassidy. It looks like his missing talking head.
Its meant to be done with a group for sure but I did solo it a few times and yeah that requires min max gear, the most insulting part is that those stamps you get, you need a literal shit ton of those to get anything at all and of those rewards, even the really pricy ones are just total dogshit, there isnt anything noteworthy to get.
I think what I hate the most is I'm fighting enemies at my level 97, but getting weapons at level 50 because the game has that shit locked for some stupid reason. You can keep increasing enemy level, but item level is stupidly locked at well fucking below that.
What got me the most was the trogg bullshit at the end, just a mass of two tapping melee enemies that my stealth melee person couldn't do shit about.
pleasepaypreacher.net
Mods are weird. When I get into installing mods I spend 3 or 4 days installing them and getting them to work. Then I play the game for an hour and then it sits on my computer wasting precious HDD space lol
I just did this. Start game mess with mods and restart, tweak a few things and play up to corvega plant to test, tweak a couple of more mods and start my “real” playthrough, now I’m just staring at the entrance of the museum in concord and starting an Outer Worlds playthrough lol.
I think it's below 100, maybe.
I think all told it's something like 58 active mods?
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
For faces it's New Vegas Redesigned 2, the most recent update. There's a new variety pack option though that adds additional voices to the game which are pretty good.
EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
Steam Support is the worst. Seriously, the worst
I literally just started a new playthrough yesterday, so of course now this lol
pleasepaypreacher.net
I didn’t run texture mods, but I did run mojave wildlife vanilla version, strip npcs uncut, and casino crowds on top of viva new vegas (which itself includes mods that add new npcs like mojave raiders and the living desert) and I found it massively stable. I also did a tale of two wastelands run through of DC and same.
With the 64gb patch and all the stability fixes for nvse the new vegas engine is just rock solid at this point. No crashes or issues that I remember in probably a good hundred+ hours of play.
Funny enough Fallout 1 and 2 work surprisingly well on it also thanks to the trackpads. It's basically the ultimate Fallout playing system.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Oh they'll be material, they'll break every mod out there (at least on PC). They've done it before with Skyrim.
They’ll just do something like they did with skyrim and give away a bunch of creation club content for free and that’ll break every mod that exists as the authors have to figure out what to do with all the new stuff or disable it.
Fortunately Lunar Fallout seems to be really good about that so far so hopefully it won’t be too big of a deal as that’s mostly what I play these days for gameplay.
YUP patch
XNVSE
Johnny Guitar NVSE
Heap Replacer
New Vegas Tick Fix
One Tweak (this was a huge performance boost for me, lets you run the game in full screened windowed mode)
Stewie's Engine Tweaks
4GB memory extender, although this comes standard with the GOG version of the game
You might think that's a bit much for "basic" mods, but they help the game run smooth and stable and fix a massive swath of bugs and stability issues. If you have those installed, you can install pretty much anything and not have performance issues.
There's also this reference guide as there are a ton of old, outdated mods that while nice for their day, have been completely supplanted by others.
https://vivanewvegas.github.io/avoid-mods.html
Statements like this always seem like tempting fate to me.
If a studio takes your advise and rushes the development of their game, you'll wish they hadn't.
If only they were allowed to make games that doesnt run on Gamebryo/Creation Engine or whatever they call that janky POS these days.
I don’t know, they did make this weird game as a service thing that with a few design tweaks would have been a perfectly serviceable single player follow up to fallout 4.
Edit: I mean I like fallout 76 just fine but most of the things that annoy me about it are straight up because its an MMO. Less responsive and jankier combat, no mods, quest items and NPCs killed or farmed by someone else before I got there, events dumping high level mobs or outright nuking an area I’m trying to play in , not being able to take companions into the world with me or have settlers in my buildable camp area, etc.
I dont care what tech is in the game, as long as they fix the awful writing. Fallout 3 was a masterpiece by comparison.
Fallout 4 answer sheet:
1. Yes.
2. Uh huh.
3. Yeah.
4. No... But actually yes.
Eh Fallout 3 was pretty bad at writing too.
Fallout 4 I felt like honestly had pacing issues more than anything else. Fallout 3 keeps you moving, keeps putting cool stuff in front of your face, and has more cool stuff to find.
Fallout 4 doesn’t really have the push you along narrative of New Vegas or the wander out and do your own thing but always find cool stuff element of fallout 3. Its basically either you like starting settlements and being johnny appleseed or you have not much to do for the first 15 or 20 levels. And by the time you get back on the narrative 10 hours later its hard to give a shit about your kid or whatever.
well... hopefully there will be a mod for that
From a realistic point of view point lookout is a pretty good candidate for this kind of conversion, it’s very meaty but self contained in both story and gameplay.