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[Diablo] 4!! Barb/Sorc/Druid/?/? D3:2.6.7a see OP, Season 19 live
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EDIT: I've been trying to figure out why my dps seems limited to ~GR50 for my minion build when in theory my gear should put me well higher. More being ancient would help but shouldn't be making or breaking it. I think I need to just get out of my comfort on my skill/rune build and try some of the builds others use even if they're not what I'm used to. The Pestilence build felt really weird (and still isn't super fluid, in part because I'm not used to it, and in part because I think I need a lot more CDR...until yesterday I really wasn't focusing too much on specific stats as much as the +/- % gear was giving, which has become abundantly clear is often completely irrelevant to your actual output), but I figured it out.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
When it's up you sure can mess sup everything ever on screen but the moment it goes down... Well.
I know the big necro builds are LOD corpse Lance (https://www.d3planner.com/765755391)
And thorns (abusing dead ringer)
If you're set on a pet build, have a look at the witch doctor Zuni/dod build, which involves summoning an army of cute little murder buddies and making them spit darts in people's faces https://www.icy-veins.com/d3/witch-doctor-zuni-carnevil-poison-dart-build
If you want something easy to play, PoJ Monk with Tempest Rush when setup properly turns you into a wrecking ball - I can causally do 3min clears at t75, and the same at t85 if I get a good map - this is with okay ancient weapons, no augments on my gear, and bane of the trapped + taeguk at level 75. (I'm running alvl25 wreathe of lighting in my 3rd legendary gem slot because GOTTA GO FAST).
This is not even using the optimized flurry version, I'm using a tweaked electric field version (so no squirts, using dashing strike, no sanctuary or binding flash)
Pojmonk is silly good
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Would you like to hear about my Blackthorne primal from a season or two ago?
In better news, I got two more pieces of the justice set so was able to get that set going and took an immediate jump from torment 9 to 13 and still breezed through that so will probably settle around 14 or 15 until I get a better weapon & more gems to upgrade.
twitch.tv/kragaar
My first season back was the same for me. And it rolled exactly the same type of stats.
Origin: KafkaAU B-Net: Kafka#1778
The only “tiers” are that lvl 70 sets won’t drop below torment difficulty, and primal ancients unlock after soloing GR70 but can then appear anywhere. Regular ancients can drop from anywhere, but there’s supposedly a vaguely higher chance on higher difficulty.
It might not be the most ideal use of my time but I think I'll just speed run lower GRs (50 or so) that are trivial with even normal mages, and level a bunch of 25 gem of eases for a leveling set to trivially level any class, and use the blood shards on crusader to get sets. But seeing the monk rush and Barb WW builds look appealing too. And simultaneously try to put together a full ancient non-set loadout for that conquest (and level the gem some).
Actually I should also do the other two necro set dungeons I haven't done. Rathmas was irritating as hell, pestilence was super easy. Dunno what kind of builds the other two even are, but they're sitting in my cache.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
And on the other side, it is possible to reroll a normal into a primal, just a very low percentage chance. (as long as you're not rerolling a set piece into another set piece, that will never give you a legendary/primal)
twitch.tv/kragaar
Another question, given the cost of empowering a GR, if my goal is to level a bunch of 25 gem of eases, would my best bet be to do GR30 because it is cheaper to empower? What is the level above a gem you need to be for it to be 100% upgrade?
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Come Overwatch with meeeee
You can only ever use 1 gem of ease at a time there is no point in leveling multiple
Origin: aiwatt| Switch: SW-8499-0918-5960
I think they mean for the recipe that reduces level requirement of items to 1, but your point stands because the time cost of over 300 gem levels ( 13x25 ) is waaay more than the time saved using it, especially when you can just get a powerlevel.
This is definitely the case for seasons, but I've done it for non-seasonal.
Cain's set, generic legendaries, spread the stats around and spec for whatever main stat with gems. Depending on which difficulty you can handle (which may depend largely on your existing paragon level), you can powerlevel yourself 1-70 really fast.
And I can do a GR 30 in 2-3m, and 5 levels a run, only 20-30m or so per item (with key runs included) and it really isn't a big deal.
But yeah, 2pc Cain and born for +70% xp (plus a leoric, hellfire and Ruby in the helm) and one last ease for the +xp in a weapon on a primal 2h, and most of the items have +xp/kill. Also for the hell of it 2pc sage for the deaths breaths 61+, rorg in the cube to make em all 3pc. EDIT: Ends up being like +200% xp and 5-6k xp/kill before any bonuses.
Totally unnecessary, sure, but fun for me.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Nintendo ID: Incindium
Hex TCG: Incindium
PSN: IncindiumX
Sure seems like the PC clan is a lot lighter on players then a year or two back. Trying to get groups together has been pretty rough so I've been mostly outside of power leveling peeps.
Yeah we sort of fade out after the first weekend or two. I still need to get back in and finish up the season so plan on trying to get online this weekend.
Steam: betsuni7
Im like 90% of the time up for grouping. Even with people a lot lower in paragons, i can carry or do speeds. Im already over 1000 paragon lol
Origin: aiwatt| Switch: SW-8499-0918-5960
Steam: adamjnet
Army of the Dead in Rathma is vestigial, the same way Rend in Wastes was completely ignored in pre-patch whirlwind barb.
Did that annoying giant mage build use LoD? I can't remember.
Steam: betsuni7
They've explicitly said more classes are for expansions. So yeah, monitized, but not neccessarily MTX'd.
Of course that was probably the plan for D3 as well.
Pretty sure the Necromancer was a test run for selling new character classes. Wouldn't surprise me if it was just to test the market for the eventual D4. I was under the impression it did pretty well, so I'm kind of surprised we haven't seen more like it in D3.
Of course, my definition and ActiBlizzard's definition of "doing well" probably have a substantial different between them, so...
Steam: adamjnet
Also there's uh pretty strong leaks about who the pale guy is in the D4 cinematic. Based on timestamps in the metadata of Blizzard's own videos available for media partners.
Origin: KafkaAU B-Net: Kafka#1778
I'm planning on gearing up a zbarb for support over today for even better group pushing
Origin: aiwatt| Switch: SW-8499-0918-5960
Yeah that 112 was fun, although I started to fall asleep playing and ended up attacking a wall twice in there. The first 111 we ran was a perfect storm to kill you off though. Man that was rough.
Also that lag is terrible. Hopefully it will be fixed soon.
Steam: betsuni7
I've decided I also want to get a zMonk geared up, not sure I can accomplish that today, but we'll see. Both zBarb and zMonk supports seem to be in high demand.
There's also a group DPS variant of the WW barb that uses Messerschmidt's Reaver 2H axe as well as Focus and Restraint rings. It might be reliant on having supports in group though. I've saved a couple non ancient versions of that weapon, i may run bounties and reroll it until I get a good one.
Origin: aiwatt| Switch: SW-8499-0918-5960
twitch.tv/kragaar