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Posts

  • Skull2185Skull2185 Registered User regular
    Wait wait wait

    There's a crossbow in Wildlands? Did I miss something?

    Deimos (I think that's the name) crossbow. DLC weapon added when Ghost War came out, I think. For whatever reason it seems to be permanently free in the store.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    Pixelated PixieRoyceSraphimJazz
  • McMoogleMcMoogle Registered User regular
    McMoogle wrote: »
    Wait wait wait

    There's a crossbow in Wildlands? Did I miss something?

    A crossbow apparently.

    l5f7m63pdpb7.gif

    Now, now none of that. You know you smiled.

    steam_sig.png
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    Guess I'm going back to Wildlands.


    Crossbows are my 2nd favoritest way to murder dudes.

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
    JazzKalnaur
  • Skull2185Skull2185 Registered User regular
    Guess I'm going back to Wildlands.


    Crossbows are my 2nd favoritest way to murder dudes.

    What's #1?

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    LD50
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    Skull2185 wrote: »
    Guess I'm going back to Wildlands.


    Crossbows are my 2nd favoritest way to murder dudes.

    What's #1?

    ajjew5u50c30.png


    Actually, it's shotguns. In video games, anyway...

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
    KoopahTroopahMugsleyRoyceSraphimKarozElvenshaeTetraRayJazzKalnaur
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    When I think about fighting narcos in a video game, I think of crossbows.

    Is it attached to a drone?

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    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • akajaybayakajaybay Registered User regular
    edited January 2019
    I wanted something actiony to mess around with in between playing one my like seven different midway through strategy games. Especially since I've been having some headaches lately that make just staring at turn based combat screens a bit much.
    Anyway, Crosscode was on sale and it's had nice buzz figured I could mess with that. I'm liking it quite a bit. It can be pretty tough but at least if you die it pretty much throws you right back in where you were. I just finished the first full dungeon, and uh, that game is not fucking around. That was a fairly complex first dungeon and also now I'm feeling intimidated by the amount of choice I have in their circuit upgrade grid thing.

    akajaybay on
    KarozZetx
  • RoyceSraphimRoyceSraphim Registered User regular
    Skull2185 wrote: »
    Guess I'm going back to Wildlands.


    Crossbows are my 2nd favoritest way to murder dudes.

    What's #1?

    ajjew5u50c30.png


    Actually, it's shotguns. In video games, anyway...

    There's a video floating around of a vr gladiator game where someone uses a physics glitch and a spear to do that to some unfortunate gladiatrix

    Basil
  • MugsleyMugsley DelawareRegistered User regular
    For a little while I was using Dead Cells as a palate cleanser between games or to just do a short run without getting bogged down in a long game. Lately, though, it's been Rocket League, since games are typically 5-10 mins and you can drop out of a game at any time with minimal penalty.

    Related: RL announced they are apparently "fully cross platform" now; with cross-platform grouping coming in a future update. I still don't trust Sony to play nice and expect all my friends who play PS4 to not be able to see me.

  • IsornIsorn Registered User regular
    There is this nail gun in F.E.A.R. which allows you to pin enemies to walls with spikes you know.

    Pretty fun.

    Of course the shotgun in that game is still much better. Nothing beats turning your enemies in to red mist.

    LD50SmokeStacksElvenshaeIolo3cl1ps3DoctorArchMugsleyEriktheVikingGamerel_vicio
  • LD50LD50 Registered User regular
    Isorn wrote: »
    There is this nail gun in F.E.A.R. which allows you to pin enemies to walls with spikes you know.

    Pretty fun.

    Of course the shotgun in that game is still much better. Nothing beats turning your enemies in to red mist.

    The Penetrator is one of my favorite guns of all time. The only downside was that by pinning enemies to walls I would sometimes think their corpses were still living enemies and I'd end up wasting ammo shooting at them again.

  • SmokeStacksSmokeStacks Registered User regular
    Isorn wrote: »
    There is this nail gun in F.E.A.R. which allows you to pin enemies to walls with spikes you know.

    Pretty fun.

    Of course the shotgun in that game is still much better. Nothing beats turning your enemies in to red mist.

    I still think that Quake 3 has the best "Turn your opponent into chunky red mist" ability, but F.E.A.R. definitely gets the upper hand for adding the ability to do it in slow motion immediately after a sweet knee slide.

    hea7mcrkmvmx.jpg
  • HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    edited January 2019
    Humble Double Fine Presents Bundle:

    $1:
    • Mountain
    • 140
    • THOTH

    BTA:
    • GNOG
    • Escape Goat 2

    $10:
    • Gang Beasts
    • Everything

    HiT BiT on
    MNC DoverStabbity StyleSteevLIoloRoyceSraphimKoopahTroopahBetsuniTalus9952Karozemnmnme
  • JazzJazz Registered User regular
    Skull2185 wrote: »
    Guess I'm going back to Wildlands.


    Crossbows are my 2nd favoritest way to murder dudes.

    What's #1?

    ajjew5u50c30.png


    Actually, it's shotguns. In video games, anyway...

    I'm getting warm and fuzzy memories of doing that to waves of mooks in BloodRayne 2.

  • FlorinFlorin Registered User regular
    Heh with 10$ you can buy everything. Yea I know I'll shut up now. :)

    ElvenshaeRoyceSraphimKoopahTroopahKarozPoketpixieMugsley
  • SteevLSteevL What can I do for you? Registered User regular
    HiT BiT wrote: »
    Humble Double Fine Presents Bundle:

    $1:
    • Mountain
    • 140
    • THOTH

    BTA:
    • GNOG
    • Escape Goat 2

    $10:
    • Gang Beasts
    • Everything

    The weird thing is how all these games are from DoubleFine as a publisher! Not a single game developed by them, unless I am mistaken.

    That being said, Escape Goat 2 is a fantastic single-room puzzle-platformer. Reminds me a lot of Solomon's Key. The first game is really cool too.

  • ZavianZavian universal peace sounds better than forever war Registered User regular
    j4agFVS.jpg

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  • IoloIolo iolo Registered User regular
    Kingdom Rush Origins plays by prison rules. Difficulty ramps much more quickly than the previous versions. Hoo-boy.

    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    Florin wrote: »
    Heh with 10$ you can buy everything. Yea I know I'll shut up now. :)

    What if one already owns everything? Asking for a friend.

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
  • FlorinFlorin Registered User regular
    edited January 2019
    Florin wrote: »
    Heh with 10$ you can buy everything. Yea I know I'll shut up now. :)

    What if one already owns everything? Asking for a friend.

    I'm afraid there's nothing else to buy then.

    Florin on
    3cl1ps3
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited January 2019
    Incoming Shameless Promotion. If anyone would care to help out, I'm going to do my first 2019 Twitch Bounty for Aftercharge later today where I need at least 8 concurrent viewers for an hour. I'm looking at starting around 7pm EST (or 3 hours and 30 minutes from this post) depending on if I get the Steam key from Twitch by then.
    AFTERCHARGE is a 3 vs 3 competitive game pitting invisible robots against an invincible security squad in high-octane tactical skirmishes. The robots must sneak around to destroy all the energy extractors on the site while the guards are tasked to spot the attackers and stop them.
    You can watch live over at my Twitch by clicking my signature or by clicking here.

    Edit - If I don't get the key by then, I'm going to start a fresh Jill run through RE:Mastered in preparation for RE2, and then I'll try to do the bounty tomorrow before it expires.

    Edit 2 - Key came in, will be live in 50 minutes!

    KoopahTroopah on
    FlorinJaysonFourZavianElvenshaeTetraRaydavidsdurionsMugsleyStabbity StyleIanatorIoloSledGod
  • DonnictonDonnicton Registered User regular
    SteevL wrote: »
    HiT BiT wrote: »
    Humble Double Fine Presents Bundle:

    $1:
    • Mountain
    • 140
    • THOTH

    BTA:
    • GNOG
    • Escape Goat 2

    $10:
    • Gang Beasts
    • Everything

    The weird thing is how all these games are from DoubleFine as a publisher! Not a single game developed by them, unless I am mistaken.

    Well it's not like they can put Spacebase DF-9 in it. :bzz:

    an_alt
  • HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    SteevL wrote: »
    The weird thing is how all these games are from DoubleFine as a publisher! Not a single game developed by them, unless I am mistaken.
    That being said, Escape Goat 2 is a fantastic single-room puzzle-platformer. Reminds me a lot of Solomon's Key. The first game is really cool too.
    You mean Tim Schafer's Escape Goat 2, right? :D
    https://www.youtube.com/watch?v=LVcEdnmhVqI

    KoopahTroopahSteevL
  • DarkPrimusDarkPrimus Registered User regular
    Oh so I found out that Resident Evil 2 demo has achievements... for every 5 minutes you play.

    Also the demo is only available until January 31st.

    Might as well download it and get some easy achievements while giving it a spin.

    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
    KoopahTroopah
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    I thought the stake gun from PainKiller was the ur-example of "stick people to walls" in a video game.

    steam_sig.png

    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
    McMoogleChiselphane
  • McMoogleMcMoogle Registered User regular
    I thought the stake gun from PainKiller was the ur-example of "stick people to walls" in a video game.

    If anyone ever finds a way to top it, I'll be shocked. Tho the F.E.A.R. gun was a good proxy.

    steam_sig.png
  • emnmnmeemnmnme Registered User regular
  • ZetxZetx 🐧 Registered User regular
    akajaybay wrote: »
    I wanted something actiony to mess around with in between playing one my like seven different midway through strategy games. Especially since I've been having some headaches lately that make just staring at turn based combat screens a bit much.
    Anyway, Crosscode was on sale and it's had nice buzz figured I could mess with that. I'm liking it quite a bit. It can be pretty tough but at least if you die it pretty much throws you right back in where you were. I just finished the first full dungeon, and uh, that game is not fucking around. That was a fairly complex first dungeon and also now I'm feeling intimidated by the amount of choice I have in their circuit upgrade grid thing.

    I confess I've been on a break from CrossCode since the first dungeon. That one was about 25-50% longer than I anticipated.
    Definitely the parts after the big boss fight had to be left for another night. Phew.

    76561197966849367.png
  • Ed GrubermanEd Gruberman Registered User regular
    People! People! Look what's coming!

    MEKA PUPPERS is a turn-based tactics game featuring customizable mechs and the doggos who pilot them.



    And also, they have updated the release date for Boyfriend Dungeon:



    Get ready to smooch some sexy swords!

    steam_sig.png

    SteamID: edgruberman GOG Galaxy: EdGruberman
    cooljammer00ZetxjclastBetsuniIanatorIoloKoopahTroopahcB557Stabbity StyleKarozDarkPrimusElvenshaeMugsley
  • jclastjclast Registered User regular
    People! People! Look what's coming!

    MEKA PUPPERS is a turn-based tactics game featuring customizable mechs and the doggos who pilot them.



    Get ready to smooch some sexy swords!

    Oh man, it's everything I didn't know I needed. Mechs? Check. Cute puppies? Check. PETTING SAID CUTIES? CHICKETY-MUTHA-PUPPIN'-CHECK!

    steam_sig.png
    BetsuniKoopahTroopahRoyceSraphimMugsley
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited January 2019
    Incoming Shameless Promotion. If anyone would care to help out, I'm going to do my first 2019 Twitch Bounty for Aftercharge later today where I need at least 8 concurrent viewers for an hour. I'm looking at starting around 7pm EST (or 3 hours and 30 minutes from this post) depending on if I get the Steam key from Twitch by then.
    AFTERCHARGE is a 3 vs 3 competitive game pitting invisible robots against an invincible security squad in high-octane tactical skirmishes. The robots must sneak around to destroy all the energy extractors on the site while the guards are tasked to spot the attackers and stop them.
    You can watch live over at my Twitch by clicking my signature or by clicking here.

    Edit - If I don't get the key by then, I'm going to start a fresh Jill run through RE:Mastered in preparation for RE2, and then I'll try to do the bounty tomorrow before it expires.

    Edit 2 - Key came in, will be live in 50 minutes!

    Hey, thanks everyone who stopped by for my bounty and watched the stream! Here's a quick unbiased review as I usually do with my bounties...

    643a34e4q9f7.png

    AFTERCHARGE seems like the kind of game that would be popular if no other asymmetrical game existed right now, unfortunately it's a pretty saturated market. The game loop is solid enough, it's a 3v3 competitive shooter where one team picks from a pool of five different invisible robots with one special ability each, and the other team picks from a pool of five different hunters who have two special abilities each. Robots have to destroy these energy beacons that are placed around the map, where the hunters just have to find the robots and down them all. There's some decent variety here, but not nearly enough to keep the game interesting for more than a few hours. I had already found out what I would consider the best strategy and best characters on each team in my 90 minutes of playing. The first few rounds you're put up against bots, and I could have sworn that the robots have an insanely good advantage, as every single robot can rez another downed robot to full just by walking up to them and pressing a button. To put it simply, the robots are easier to play if the hunters are uncoordinated, so early games seem extremely unbalanced. However, after playing with real people for the next hour or so of game time, I think that a good team of hunters will win most of the time. It's very easy to chain abilities together once you down a robot or two to defend them from being rezzed and thus winning the game. Too bad there aren't many humans playing...
    6941yyzcqujg.png
    The art is cute and colorful, but most of the good art is locked behind Microtransactions (yuck), and for a $20 game with a not existent player base, that seems like a death sentence for a game that was literally released last week. The maps aren't varied enough, but the snow map (the one time I played it) was my favorite looking and designed map. The Quarry which seems to come up more often than any other map is balanced enough, but it gets boring playing the same map over and over. Another issue is if a player leaves in between rounds, you are stuck playing the same team over and over again, which I seemed to random (?) the robots 3 or 4 times in a row, making it even less varied than it would seem. With there being only one game mode (competitive is 'Coming Soon' as of playing this), playing the same team with only 5 different robots to pick from can get very tedious.

    In short, as a $20 game you can do much better for your money. Aftercharge needs some balancing, more content, and like 1000 more players to even become relevant in a highly competitive genre already. Save your money and get something else unless you have 5 other friends who realllly like this concept.

    KoopahTroopah on
    cB557KarozIanatorJaysonFourMNC DoverIoloZetxTetraRayPoketpixie
  • Talus9952Talus9952 Registered User regular
    Started Stellaris up again for my second attempt at a playthrough. LOL, everything looks different. Experiences gained from my first game, mostly out the window! Took me a while to figure out how to build a district! Now having to deal with Empire Sprawl penalties. What's this? Cohesion mechanic? Grrr.

    steam_sig.png
    Donnicton
  • Gear GirlGear Girl More class than a state university Registered User regular
    edited January 2019
    Stellaris changed wayyyy too much. I liked the simplicity of it. I'm honestly considering just rolling the game back and leaving it there.

    Gear Girl on
    Massena
  • el_vicioel_vicio Registered User regular
    Huh, that Boyfriend Dungeon looks neat!

    ouxsemmi8rm9.png

  • MadicanMadican No face Registered User regular
    Boyfriend Dungeon also reached a Kickstarter stretch goal so there is now going to be a cat who turns into a pair of brass knuckles. Of course this is going to be my primary route through the game.

    RoyceSraphimIoloKoopahTroopahJazzKalnaurcooljammer00
  • ToyDToyD Registered User regular
    Gear Girl wrote: »
    Stellaris changed wayyyy too much. I liked the simplicity of it. I'm honestly considering just rolling the game back and leaving it there.

    Most of the changes are really really good. This last one has some hilarious issues though. For the most part I was really really happy with it before the latest update and am still looking forward to what this update can bring once it’s issues are worked out.

    However I agree that the sweeping interface changes every release definitely make understanding the game a challenge. I can certainly try to help if you want.

    steam_sig.png
  • Skull2185Skull2185 Registered User regular
    Madican wrote: »
    Boyfriend Dungeon also reached a Kickstarter stretch goal so there is now going to be a cat who turns into a pair of brass knuckles. Of course this is going to be my primary route through the game.

    I feel like if you have an idea like that, you build your game around it instead of pushing it to a stretch goal.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    Corsini
  • MassenaMassena Registered User regular
    Gear Girl wrote: »
    Stellaris changed wayyyy too much. I liked the simplicity of it. I'm honestly considering just rolling the game back and leaving it there.

    Yeah, that district thing would have fit better with a full on sequel, but that's not really what Paradox is about these days. I'm still waiting for them to at least iron out the kinks before I go back to it. I love the base game, but that was a serious shift and not necessarily an improvement.

    ToyD
  • Drake ChambersDrake Chambers Lay out my formal shorts. Registered User regular
    edited January 2019
    45 fates solved on the Obra Dinn.

    There's really nothing like this game. It's not going to be for everybody, but if you think it looks interesting, take the leap. I've continued to literally applaud this game each night I've played it. Last night my wife heard me laugh and asked what was funny, and was treated to a story of how something I had previously overlooked just clicked so neatly into place that I had to laugh.

    It's going to be like bingeing a good show. I am driven to finish this thing and I want to know the truth of things but I'll be sad when it's over.

    Thanks again to @LutExIV for the recommendation!

    Drake Chambers on
    IoloBetsuniKarozElvenshaeMugsleycooljammer00RoyceSraphimPoketpixieEvmaAlsar
  • akajaybayakajaybay Registered User regular
    Yeah Obra Dinn is my personal 2018 GOTY. There's a bunch of much bigger games that I also enjoyed quite a lot, but Obra Dinn felt so unique and just right for something I'd enjoy. It's the only game I kept thinking about obsessively when not playing it, and as you said there just wasn;t anything else like it.

    Meanwhile CrossCode continues to be pretty cool. Its jumping/map navigation puzzles are hitting that sweet spot for me right now of being really pretty hard and I'm dying a ton but I have that sense that I can probably do this and keep at it until I manage it.
    So it's satisfying when you finally clear it. I met some monks who had a nasty little challenge for me to complete and I really enjoyed the main characters reaction when upon completing it:
    The monk explained the true reward was the determination you found to complete the course.
    q12wz5fpnxzi.png
    Also I peaced out when they offered to let me redo it again but harder. And then they told me I was being lazy.
    mb6cinhg691p.png
    Sometimes I figure out how to reach a tucked away chest and I find mystery doodad 13. I wish I had a better sense of what some of these were for. There's traders throughout the game world who will give you an item in exchange for components. So these likely are tied to one of those, but it's a bit less satisfying when you're packing a bunch of stuff that's hard to tell who might want it and what it'd be for. It seems like each town also has a trader that wants some of those rarer objects in exchange for a gem. But I don't know to what eventual end. That has the faint aroma of a ultimate weapon collection chain. Like each area has these rare items, get them all to get that areas gem. Get all the gems to get somethin. I may look it up. Not sure if that would be as satisfying though. Don't tell me if you know.

    Qanamil
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