KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
edited April 2019
Pulled the play 50 murlocs quest and threw together a bunch of murlocs with draw & bloodlust into a Quest Shaman. Interestingly enough, it plays like a control deck until you play Megafin, and then you make your final aggro push with your rando murlocs now that your opponent is exhausted. It hasn't lost yet in Casual.
Back to 5. Thank you for conceding on turn 4 after secretkeeper coin secret Mr. Warlock
Time to theorycraft some decks I think
Why can't I get rank 6 opponents like that?? All mine are like bums fighting over a warm meal.
That was a rank 5 opponent and maybe was experimenting, had a bad draw and just said "fuck this"
Rank 5 opponents are almost always better than 6 because they have nothing the lose and are more likely to be playing something fun
I don't know what he was but he opened voidwalker and tapped on 2
All my Rank 5 opponents when I'm one win away from 5:
That is usually what I do but sometimes I'll give them the concede instead of playing it out if I'm not outright winning. I'm more generous at the end of the month
I still find it funny that the bad quest decks (Mage, Warlock, Paladin, etc.) have a higher winrate when they mulligan quest. Like, your deck that is built around this card functions better when you don't see the card because the card is just that bad.
I still find it funny that the bad quest decks (Mage, Warlock, Paladin, etc.) have a higher winrate when they mulligan quest. Like, your deck that is built around this card functions better when you don't see the card because the card is just that bad.
Good lord
+2
Sir FabulousMalevolent Squid GodRegistered Userregular
edited April 2019
First New Card (Screengrab Inc):
Potion Vendor
Neutral Common
1 Mana
1/1 Battlecry:Restore 2 Health to all friendly characters.
Sir Fabulous on
Switch Friend Code: SW-1406-1275-7906
+5
Sir FabulousMalevolent Squid GodRegistered Userregular
New Cards:
Dalaran Librarian
Neutral Common
2 Mana
2/3 Battlecry: Silence adjacent minions.
Arcane Watcher
Neutral Rare
3 Mana
5/6
Cannot attack unless you have Spell Damage.
Hench-Clan Shadequill
Priest Common
4 Mana
4/7 Deathrattle: Restore 5 Health to the enemy hero.
Convincing Infiltrator
Priest Rare
5 Mana
2/6 Taunt Deathrattle: Destroy a random enemy minion.
i know you're half joking maybe, but it actually looks really sick and i'm excited to be slamming out these cheap fatty bois and then activating them with silences
Jaina Krippmore is going to be streaming an early look at the new expansion all day.
0
UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
I'm going to look through the cards again, but nothing about this set really grabbed me in terms of fun deckbuilding implications the way Witchwood and Boomsday did, or even Rastakhan
that may change if I find something I've overlooked, but I don't have that drive to theorycraft that I have had in the past
A bunch of stuff will see play and experimentation, just not neccessarily in exciting ways. Every deck just lost half their cards and needs replacements.
By comparison, I'd say less than 5 cards from this expac will see Wild play.
Posts
That was a rank 5 opponent and maybe was experimenting, had a bad draw and just said "fuck this"
Rank 5 opponents are almost always better than 6 because they have nothing the lose and are more likely to be playing something fun
I don't know what he was but he opened voidwalker and tapped on 2
Edit - Just beat an odd secret mage hahaha.
Twitch: KoopahTroopah - Steam: Koopah
Twitch: KoopahTroopah - Steam: Koopah
That is usually what I do but sometimes I'll give them the concede instead of playing it out if I'm not outright winning. I'm more generous at the end of the month
mig i swear it's like you're purposely trying to give me an aneurysm
Battle.net Tag: Dibby#1582
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Good lord
Potion Vendor
Neutral Common
1 Mana
1/1
Battlecry:Restore 2 Health to all friendly characters.
Switch Friend Code: SW-1406-1275-7906
Dalaran Librarian
Neutral Common
2 Mana
2/3
Battlecry: Silence adjacent minions.
Arcane Watcher
Neutral Rare
3 Mana
5/6
Cannot attack unless you have Spell Damage.
Hench-Clan Shadequill
Priest Common
4 Mana
4/7
Deathrattle: Restore 5 Health to the enemy hero.
Convincing Infiltrator
Priest Rare
5 Mana
2/6
Taunt
Deathrattle: Destroy a random enemy minion.
Switch Friend Code: SW-1406-1275-7906
i know you're half joking maybe, but it actually looks really sick and i'm excited to be slamming out these cheap fatty bois and then activating them with silences
Battle.net Tag: Dibby#1582
Dalaran Librarian and Hench-Clan Shadequill with that mad silence synergy.
Waggle Pick (4) 4/2
Deathrattle: Return a random friendly minion to your hand. It costs (2) less.
Neutral minion:
Soldier of Fortune (4) 5/6 Elemental
Whenever this minion attacks, give your opponent a coin.
Steam: pazython
Unsleeping Soul
Priest Common
4 Mana
Silence a friendly minion, then summon a copy of it.
Switch Friend Code: SW-1406-1275-7906
tier one fucking deck let's fucking go
i'M SO EXCITED TO PLAY SILENCE PRIEST
Battle.net Tag: Dibby#1582
Proud Defender (4) 2/6
Taunt
Has +2 attack while you have no other minions
Steam: pazython
Twitch: KoopahTroopah - Steam: Koopah
aka "we're still trying to correct Tar Creeper being used in Aggro decks"
Not sure if good enough though....
Battle.net Tag: Dibby#1582
NEW THREAD TIME!
NEW THREAD TIME!
NEW THREAD TIME!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Because that's kind of making the difference between me saying, "Oh cool" and me saying, "OH SHIT".
it is also silenced
so good for stuff with negative text, but doesn't work with stuff like Leeroy
Currently Playing on Steam - Journey down Ch 3/ Shadowrun: Hong Kong
Jaina Krippmore is going to be streaming an early look at the new expansion all day.
that may change if I find something I've overlooked, but I don't have that drive to theorycraft that I have had in the past
By comparison, I'd say less than 5 cards from this expac will see Wild play.