Ilpala wrote: »
Shoujo played out of her MIND
Ilpala wrote: »
Pokemon BD/SP any%: Space/time have been downgraded from core plot concepts to mere suggestions.
Goose! wrote: »
They have had to work really hard for these incentives this year
Sprout wrote: »
Here's the full list of incentives from this marathon. They made pretty much all of them. The ones they missed were mostly for obscure games that were running in the middle of the night. The biggest missed one is for watching the laughing cutscene from FFX, but that's something anyone can just look up on YouTube.
Baidol wrote: »
Finding people willing to run for a GDQ isn't hard and people who can run cabinet-based games have them because they want them, not because of GDQ. As someone who has processed donations for two events now, incentives really do bring in donations. There are times in US daylight time zones where I could have taken a nap during the middle of a run and woken up to only a handful of donations because incentive reminders were not made while I was asleep.
Anyway, I volunteered on-site this SGDQ doing donation processing. Did a lot of things, wore a mask almost perpetually for eleven days around other volunteers also perpetually wearing masks, had a good time, and tested negative today: 10/10 would volunteer again.
Preacher wrote: »
Didn't a couple runners have to clear runs off the schedule too because set up got thrown off and the show was running over?
Matt Merkle, Director of Operations wrote:
I'd like to make a longer statement on this, maybe tomorrow, but I'll fill in the following while I'm awake.
Yes, the ultimate goal is to maximize the money for the charity. To that, we accomplished our goal.
However, this is not a situation I want to ever repeat. We're going to have a very long discussion about how we tackle large incentives, and how to protect runners more from schedule drift.
The runners that were cut are given a raincheck, so if they submit it again in the next year their run will be accepted. I will personally be evaluation how else we can make it up to them.
We chose the runs we did based on the fact that the runners did already have runs in this marathon. It doesn't make it okay, but it makes it less painful. Super hot VR wasn't viable for a reinsert at the end, as the setup had already been torn down. And after discussion with the Bloodstained runner, they decided they'd rather wait for a future event at that point. It still hurt them however, and I absolutely recognize that. Our staff has apologized directly to them.
I'm sorry we put the runners in this position, and I hope the community knows that I'm serious when I say we will do everything we can to make this better for the future.
Crippl3 wrote: »
The Metal Gear Rising: Revengeance run has been pulled from youtube, due to the runner admitting part of the run (the Blade Wolf DLC (that was a paid incentive)) was spliced and pre-recorded (after a lot of suspicion from people in the community, after noticing no keyboard sounds and a change in audio):
This is a taunt,” Mekarazium told Kotaku. “[A] taunt to every single person that watches speedrunning events and haven’t asked yourself some questions.” He criticized content makers for profiting off the work of speedrunners in exchange for free publicity, and GDC for putting its “brand needs” ahead of the community’s “passion,” saying the event will “take a massive hit to their image” for removing “one of the highly-rated runs that was well-received by everyone.”
“People will focus on the fact ‘omg he cheated,’ and not on the sheer amount of preparations done to ensure [the] run will go well, and the segmented run will go unnoticed.”