Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Kingdom Death: Monster - Super models struggle to survive the (NSFW) grimdark

145791050

Posts

  • Jam WarriorJam Warrior Registered User regular
    edited January 21
    Geth roll 1d10 for wounding what will probably manage to be the trap card again

    Edit:
    QSlD.gif

    wounding what will probably manage to be the trap card again:
    1d10 8 [1d10=8]

    Jam Warrior on
    MhCw7nZ.gif
  • MrBodyMrBody Registered User regular
    Beast's Tricep
    Reaction only on a failure to wound. No effect.

    Lion takes another wound. 1 AI card discarded. 3 left.

    38thDoe
  • Jam WarriorJam Warrior Registered User regular
    edited January 21
    Hate to do this, but I make it 4 left?

    Roar, Grasp, Claw in discard,

    And one of either Size Up or Enraged left to draw.

    If I'm wrong can I get a state of the stack? i.e. What's in the discard and how many in the draw pile?

    Jam Warrior on
    MhCw7nZ.gif
  • discriderdiscrider Registered User regular
    Hate to do this, but I make it 4 left?

    Roar, Grasp, Claw in discard,

    And one of either Size Up or Enraged left to draw.

    If I'm wrong can I get a state of the stack? i.e. What's in the discard and how many in the draw pile?

    Enraged got removed from the AI deck when it got played, then discarded when Phyphor's character died, I believe

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • Jam WarriorJam Warrior Registered User regular
    edited January 21
    Yup, discarded back into the AI discard, ready to be reshuffled and come round and screw us over again.

    Jam Warrior on
    MhCw7nZ.gif
  • MrBodyMrBody Registered User regular
    Hate to do this, but I make it 4 left?

    Roar, Grasp, Claw in discard,

    And one of either Size Up or Enraged left to draw.

    If I'm wrong can I get a state of the stack? i.e. What's in the discard and how many in the draw pile?

    Ah, discard means Enraged is still in the game.

    No cards in the discard currently. Shuffled last turn.

  • Jam WarriorJam Warrior Registered User regular
    That means we killed size up then? A pity it was one of the softer cards.

    I can live through a roar, but I reckon any of the others has to be a good chance to be the end of Vance. Just pray it isn't Grasp and a return to the Benny Hill music.

    MhCw7nZ.gif
  • MrBodyMrBody Registered User regular
    Monster Turn
    Back to Enraged
    +1 damage, draw AI card.

    Grasp
    Closest knocked down survivor, in range
    Closest survivor, in range

    target Vance

    Speed:1
    Accuracy: 2+
    Damage: 1 (+1 enraged)

    geth roll 1d10t2

    1d10t2 1 [1d10t2=7]

  • MrBodyMrBody Registered User regular
    hit location
    geth roll 1d6

    1d6 3 [1d6=3]

  • MrBodyMrBody Registered User regular
    edited January 22
    Body
    Severe injury

    geth roll 1d10

    Disemboweled
    Your movement is reduced to 1 until the showdown ends. Gain 1 bleeding token. Skip the next hunt. At least one other survivor must survive the showdown to carry you back to the settlement. Otherwise, at the end of the showdown, you are lost. Dead.

    1d10 6 [1d10=6]

    MrBody on
    Elvenshae
  • MrBodyMrBody Registered User regular
    edited January 22
    Grab
    Full move white lion away from threats. Target suffers grab.
    Place target knocked down in front of monster. Target suffers 1 damage per monster level.

    geth roll 1d6

    hand
    light injury -> heavy injury

    1d6 2 [1d6=2]

    MrBody on
  • discriderdiscrider Registered User regular
    @MrBody Can the survivors retreat from the first lion?

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    This is depressing.



    steam_sig.png
    Elvenshae
  • MrBodyMrBody Registered User regular
    dn1h0j3bmmf1.jpg
    Player Turns

    Jdarksun (Caleb) (Monster controller)
    Phyphor (Davin) DEAD
    38th Doe (Flonne)
    Jam Warrior (Vance) knocked down

  • MrBodyMrBody Registered User regular
    discrider wrote: »
    @MrBody Can the survivors retreat from the first lion?

    No. The Pictographs innovation must be discovered to enable running away.

    discriderElvenshae
  • discriderdiscrider Registered User regular
    38thDoe wrote: »
    This is depressing.

    Eventually, you might literally corner it :P

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • jdarksunjdarksun Scion of Chaos Registered User regular
    Once everyone else has gone, I will move to the lion and punch it.

    But I will wait until everyone closer than me has gone, in case its positioning changes.

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    5 west. @jdarksun it’s you since Vance is knocked down.



    steam_sig.png
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    discrider wrote: »
    38thDoe wrote: »
    This is depressing.

    Eventually, you might literally corner it :P

    Impossible. The grab move smashes through players.



    steam_sig.png
  • jdarksunjdarksun Scion of Chaos Registered User regular
    5 southwest (zig-zag pattern). Not close enough to hit, as far as I can tell anyway.

  • discriderdiscrider Registered User regular
    edited January 22
    38thDoe wrote: »
    discrider wrote: »
    38thDoe wrote: »
    This is depressing.

    Eventually, you might literally corner it :P

    Impossible. The grab move smashes through players.

    Nah. Lion has to move away from threats until it hits the edge of the board.
    So, one round of hits if you corral it?

    discrider on
    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • MrBodyMrBody Registered User regular
    Monster Turn

    Claw
    Target: closest threat, in range
    closest threat, in field of view

    target Flonne

    @jdarksun can choose exactly which space the lion moves to, but for now I'll roll

    Speed: 2
    Accuracy: 2+
    Damage: 1 (+1)

    geth roll 2d10t2

    2d10t2 1 [2d10t2=9, 1]

  • MrBodyMrBody Registered User regular
    edited January 22
    1 hit (2 damage)

    geth roll 1d6

    Waist
    1 armor -> 0 -> light injury

    Vance stands up

    1d6 5 [1d6=5]

    MrBody on
  • MrBodyMrBody Registered User regular
    Player Turns

    Jdarksun (Caleb)
    Phyphor (Davin) DEAD
    38th Doe (Flonne) (Monster controller)
    Jam Warrior (Vance)

    Jdarksun determines whether lion moved 2 up or 1 up 1 east to reach Flonne.

  • MrBodyMrBody Registered User regular
    (Flonne still has a survival point but I figured you didn't want to use it to avoid a light wound)

    38thDoe
  • Jam WarriorJam Warrior Registered User regular
    Flonne can't spend survival due to the Frenzy.

    I recommend it moves straight up, then I can limp one space up and attempt to bite it in the bum.

    MhCw7nZ.gif
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    I guess I can't get to its blind spot since its facing me eh?



    steam_sig.png
  • Jam WarriorJam Warrior Registered User regular
    5 move is enough to circle around the back.

    But let me bop it first because you can catch up if it runs away whereas I'm barely alive here.

    Move up 1 to the lower blindspot.

    Geth roll 1d10 for weak flailing

    weak flailing:
    1d10 10 [1d10=10]

    MhCw7nZ.gif
  • Jam WarriorJam Warrior Registered User regular
    I hit him with my bowels!

    Geth roll 1d10 for wound

    1d10 5 [1d10=5]

    MhCw7nZ.gif
  • Jam WarriorJam Warrior Registered User regular
    I guess bowels aren't great weapons after all.

    I'm not going to speculate over how a reaction could now scupper everything, because I keep doing that and it keeps then happening!

    MhCw7nZ.gif
  • MrBodyMrBody Registered User regular
    edited January 22
    Beast's Elbow
    Failure: Full move monster forward in a straight line. Any survivors passed over suffer Grab.

    Flonne is knocked down
    geth roll 1d6 for Flonne hit location.

    Flonne hit location:
    1d6 4 [1d6=4]

    MrBody on
  • MrBodyMrBody Registered User regular
    Body
    Severe injury

    geth roll 1d10

    1d10 7 [1d10=7]

  • MrBodyMrBody Registered User regular
    Ruptured Spleen
    Skip the next hunt. Gain 2 bleeding tokens.

  • MrBodyMrBody Registered User regular
    @jdarksun

    Lion is directly below Caleb

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Maybe I should have attacked first with my three attacks. Does the lion start weaker for the next group of players?



    steam_sig.png
  • Jam WarriorJam Warrior Registered User regular
    Fuuuuuuck.

    That was indeed the reaction I realised I was risking moments after I hit post. Probably you should indeed have gone first.

    How much bleeding leads to death?

    MhCw7nZ.gif
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    5 but they aren't healed between battles. Future battles aren't my greatest concern right now though.



    steam_sig.png
  • jdarksunjdarksun Scion of Chaos Registered User regular
    Move to the lion, try as hard as I can to kill it.

    Geth, roll 2d10 for bite and punch

    bite and punch:
    2d10 5 [2d10=2, 3]

  • jdarksunjdarksun Scion of Chaos Registered User regular
    there's literally nothing i can do except roll and watch the misses pile up

Sign In or Register to comment.